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用定时器来实现颜色的渐变

 Timer t;//声明一个定时器t = new Timer(200,this);//给当前的窗体设置的定时器,是0.2秒触发一次事件事件的内容是颜色的渐变,其实就是颜色数值的一个变化,不同的变化规律会出现不同的颜色渐变效果public void actionPerformed(ActionEvent e){    red+=5;    green+=5;    blu...

2013-07-24 10:48:03 664

Class and object

I am sorry to delay writing the summary. Q1:what is object?A1:Object must be an concret.For example,girl can refer to a wide range,but this girl named xuying is an concret.Also,we often descri...

2013-07-14 11:13:01 251

Basic data type and String in Java

 <div class="iteye-blog-content-contain" style="font-size: 14px"></div>    This is my first IT blog,written in English,as my first attempt.     To begin with,I would like to talk som...

2013-07-06 00:18:22 214

opengl函数手册.chm文件

OpenGL doc in HTML Welcome to the homepage of the OpenGL HTML-documentation. Here you find the complete OpenGL reference pages as taken from the ``blue'' book: OpenGL Reference Manual -- The Official Reference Document for OpenGL, Release 1, by the OpenGL Architecture Review Board, Addison-Wesley, first release 1992, ISBN 0-201-63276-4, converted to HTML. It includes the documentation for the gl*-commands, the glu*-utility-library and the glX*-X-extension for OpenGL.

2015-07-22

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