喝啤酒带赊账

规则是:2元一瓶啤酒,两个空瓶兑换一瓶啤酒,四个瓶盖兑换一瓶啤酒, 可以赊瓶酒,结账的时候还啤酒即可。
不赊账喝:int nCount = [[[NSDrinkBeer alloc]init]DrinkWithMoney:10];

可赊账喝:int nCount = [[[NSDrinkBeer alloc]init]DrinkCanCreditWithMoney:10];


//
//  NSDrinkBeer.h
//  FlashlightCam
//
//  Created by jxs on 2017/7/13.
//
//

#import <Foundation/Foundation.h>

//多少钱一瓶
#define ONE_BEER_PER_MONEY   2
//多少个瓶盖一瓶
#define ONE_BEER_PER_CAP     4
//多少个空瓶一瓶
#define ONE_BEER_PER_BOTTLE  2

//是否允许赊账
#define ONPEN_CREDIT_BEER    true

@interface NSBeer : NSObject //啤酒类
{
    
}
@property bool isDrinked;//是否被喝了
@property bool unUsedCap;//瓶盖是否被使用了
@property bool unUsedEmptyBottle;//空瓶是否被使用了
@end

@interface NSDrinkBeer : NSObject
{
    NSMutableArray *m_aryBasket;//酒篮子
    
    int nAutoCreditNum ;//赊账啤酒
}

-(NSMutableArray*) BuyBeerWithMoney:(int)nMoney;//用钱买啤酒

-(int) DrinkBeer:(NSMutableArray*)aryBasket;//喝啤酒,返回喝了多少瓶

-(NSMutableArray*) BuyBeerWithCap:(NSMutableArray*)aryBasket;//用瓶盖买啤酒

-(NSMutableArray*) BuyBeerWithBottle:(NSMutableArray*)aryBasket;//用空瓶买啤酒

-(int) DrinkWithMoney:(int)nMoney;//拿钱尽情喝啤酒,返回总数

-(int) DrinkCanCreditWithMoney:(int)nMoney;//拿钱尽情喝啤酒,且可以赊啤酒,还啤酒,返回总数

@end

//
//  NSDrinkBeer.m
//  FlashlightCam
//
//  Created by jxs on 2017/7/13.
//
//

#import "NSDrinkBeer.h"

@implementation NSBeer

@end

@implementation NSDrinkBeer

-(NSMutableArray*) BuyBeerWithMoney:(int)nMoney//用钱买啤酒
{
    int nBuyBeers = nMoney/ONE_BEER_PER_MONEY;//2元一瓶
    if (nBuyBeers<=0)return nil;
    
    
    for(int i=0;i<nBuyBeers;i++)
    {
        NSBeer*pBeer = [[NSBeer alloc]init];
        if (m_aryBasket==nil) m_aryBasket = [[NSMutableArray alloc]initWithObjects:pBeer,nil];
        else [m_aryBasket addObject:pBeer];
    }
    
    return m_aryBasket;
}



-(NSArray*) BuyBeerWithCap:(NSMutableArray*)aryBasket//用瓶盖买啤酒
{
    NSMutableArray *pDH_basket = nil;//店家用来保存兑换啤酒的篮子
    NSMutableArray *pAdd_basket = nil;
    
    for(id myobj in aryBasket)
    {
        NSBeer*pBeer = (NSBeer*)myobj;
        if (pBeer)
        {
            if (!pBeer.isDrinked)
            {
                NSLog(@"啤酒没有喝,这瓶不能兑换!");
                continue;
            }
            else
            {
                if (!pBeer.unUsedCap)
                {
                    if (pDH_basket==nil) pDH_basket = [[NSMutableArray alloc]initWithObjects:pBeer,nil];
                    else [pDH_basket addObject:pBeer];
                    
                    if (pDH_basket.count>=ONE_BEER_PER_CAP)//满足4个盖子兑换一瓶
                    {
                        for(id capobj in pDH_basket)
                        {
                            NSBeer*pCapBeer = (NSBeer*)capobj;
                            pCapBeer.unUsedCap = YES;
                        }
                        
                        //添加一瓶啤酒
                        NSBeer*pNewAdBeer = [[NSBeer alloc]init];
                        if (pAdd_basket==nil) pAdd_basket = [[NSMutableArray alloc]initWithObjects:pNewAdBeer,nil];
                        else [pAdd_basket addObject:pNewAdBeer];
                        
                        [pDH_basket removeAllObjects];//兑换完毕清空篮子
                    }
                }
            }
           
        }
        
    }
    if (pAdd_basket&&pAdd_basket.count>0)[aryBasket addObjectsFromArray:pAdd_basket];
    return aryBasket;
}

-(NSArray*) BuyBeerWithBottle:(NSMutableArray*)aryBasket//用空瓶买啤酒
{
    NSMutableArray *pDH_basket = nil;//店家用来保存兑换啤酒的篮子
    NSMutableArray *pAdd_basket = nil;
    
    for(id myobj in aryBasket)
    {
        NSBeer*pBeer = (NSBeer*)myobj;
        if (pBeer)
        {
            if (!pBeer.isDrinked)
            {
                NSLog(@"啤酒没有喝,这瓶不能兑换!");
                continue;
            }
            else
            {
                if (!pBeer.unUsedEmptyBottle)
                {
                    if (pDH_basket==nil) pDH_basket = [[NSMutableArray alloc]initWithObjects:pBeer,nil];
                    else [pDH_basket addObject:pBeer];
                    
                    if (pDH_basket.count>=ONE_BEER_PER_BOTTLE)//满足2个空瓶子兑换一瓶
                    {
                        for(id capobj in pDH_basket)
                        {
                            NSBeer*pCapBeer = (NSBeer*)capobj;
                            pCapBeer.unUsedEmptyBottle = YES;
                        }
                        
                        //添加一瓶啤酒
                        NSBeer*pNewAdBeer = [[NSBeer alloc]init];
                        if (pAdd_basket==nil) pAdd_basket = [[NSMutableArray alloc]initWithObjects:pNewAdBeer,nil];
                        else [pAdd_basket addObject:pNewAdBeer];
                        
                        [pDH_basket removeAllObjects];//兑换完毕清空篮子
                    }
                }
            }
            
        }
        
    }
    if (pAdd_basket&&pAdd_basket.count>0)[aryBasket addObjectsFromArray:pAdd_basket];
    return aryBasket;
}

-(int) GetCanDrinkBeerCount:(NSMutableArray*)aryBasket//获取可以喝的啤酒数量
{
    int nDrinkedCount =0;
    for(id myobj in aryBasket)
    {
        NSBeer*pBeer = (NSBeer*)myobj;
        if (pBeer&&!pBeer.isDrinked)
        {
            nDrinkedCount++;
        }
    }
    return nDrinkedCount;
}

-(bool) IsMoreCapOrBottle:(NSMutableArray*)aryBasket//是否有瓶盖或瓶子多余
{
    for(id myobj in aryBasket)
    {
        NSBeer*pBeer = (NSBeer*)myobj;
        if (pBeer)
        {
            if (!pBeer.isDrinked)
            {
                NSLog(@"啤酒没有喝,这瓶不能兑换!");
                continue;
            }
            else if (!pBeer.unUsedEmptyBottle||!pBeer.unUsedCap)
            {
                return true;
            }
        }
    }
    return false;
}

-(int) DrinkBeer:(NSMutableArray*)aryBasket//喝啤酒,返回喝了多少瓶
{
    if (aryBasket==nil||aryBasket.count<=0) return 0;
    
    int nDrinkedCount =0;
    for(id myobj in aryBasket)
    {

        NSBeer*pBeer = (NSBeer*)myobj;
        if (pBeer&&!pBeer.isDrinked)
        {
            nDrinkedCount++;
            NSLog(@"喝了第%d瓶啤酒",nDrinkedCount);
            pBeer.isDrinked = true;
        }
    }
    return nDrinkedCount;
}

-(int) DrinkWithMoney:(int)nMoney//拿钱尽情喝啤酒,返回总数
{
    if (m_aryBasket&&m_aryBasket.count>0)[m_aryBasket removeAllObjects];
    nAutoCreditNum= 0;
    NSMutableArray *pbasket =[self BuyBeerWithMoney:nMoney];
    
    while ([self DrinkBeer:pbasket])
    {
        pbasket=[self BuyBeerWithCap:pbasket];
        pbasket=[self BuyBeerWithBottle:pbasket];
    }
    NSLog(@"我用%d元喝了%d瓶啤酒,到底多少钱喝酒划算?",nMoney,(int)pbasket.count);
    return (int)pbasket.count;
}

-(int) DrinkCanCreditWithMoney:(int)nMoney//拿钱尽情喝啤酒,且可以赊啤酒,还啤酒,返回总数
{
    if (!ONPEN_CREDIT_BEER) [self DrinkWithMoney:nMoney];//不能赊账则直接喝;
    
    int nXNum = 0;//赊账数量
    //实际最大赊账不能超过购买量,但我们给最大两倍的购买量的赊账
    int nMaxDrink =0,nMaxXNumValue =0;
    
    for (int i = 0; i<=nMoney*2/ONE_BEER_PER_MONEY; i++)
    {
        nXNum = i;
        int nDrinkValue = [self DrinkWithMoney:nMoney+ONE_BEER_PER_MONEY*nXNum]-[self DrinkWithMoney:ONE_BEER_PER_MONEY*nXNum];
        if (nDrinkValue>nMaxDrink)
        {
            nMaxDrink     = nDrinkValue;
            nMaxXNumValue = nXNum;
            
            NSLog(@"我用%d元赊账%d瓶,喝了%d瓶啤酒!",nMoney,nXNum,nDrinkValue);
        }
    }
    
    NSLog(@"最后我用%d元赊账%d瓶,喝了%d瓶啤酒!",nMoney,nMaxXNumValue,nMaxDrink);
    return nMaxDrink;
}

@end


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