springboot 集成 websocket

1、第一步需要在pom.xml中添加 websocket 依赖

        <dependency>
            <groupId>org.springframework.boot</groupId>
            <artifactId>spring-boot-starter-websocket</artifactId>
        </dependency>

2、第二步添加 ServerEndpointExporter Bean配置

import org.springframework.context.annotation.Bean;
import org.springframework.context.annotation.Configuration;
import org.springframework.web.socket.server.standard.ServerEndpointExporter;

@Configuration
public class WebSocketConfig {

    @Bean
    public ServerEndpointExporter serverEndpointExporter() {
        return new ServerEndpointExporter();
    }
}

3、第三步新建 WebSocketServer 对外服务


import java.io.IOException;
import java.util.Iterator;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.atomic.AtomicLong;

import javax.websocket.OnClose;
import javax.websocket.OnError;
import javax.websocket.OnMessage;
import javax.websocket.OnOpen;
import javax.websocket.Session;
import javax.websocket.server.PathParam;
import javax.websocket.server.ServerEndpoint;

import org.springframework.stereotype.Component;

import com.alibaba.fastjson.JSONObject;
import com.dbappsecurity.utils.concurrent.ThreadPoolUtil;
import com.dbappsecurity.utils.domain.WebSocketMsgDTO;

import lombok.extern.slf4j.Slf4j;

@ServerEndpoint(value = "/websocket/{userId}")
@Component
@Slf4j
public class WebSocketServer {

    private static AtomicLong count = new AtomicLong(0);

    public static ConcurrentHashMap<Long, WebSocketServer> map = new ConcurrentHashMap<>();

    /**
     * 与某个客户端的连接会话,需要通过它来给客户端发送数据
     */
    private Session session;

    /**
     * 连接建立成功调用的方法*/
    @OnOpen
    public void onOpen(@PathParam("userId") Long userId, Session session) {
        // TODO 判断 userId 是否为已登录用户,如果不是,则说明发生入侵
        this.session = session;
        map.put(userId, this);
        addOnlineCount();
        log.info("有新连接加入: [{}], 当前在线人数为 [{}]", userId, getOnlineCount());
        try {
            session.getBasicRemote().sendText("Connected.");
        } catch (IOException e) {
            log.error("websocket IO异常", e);
        }
    }

    /**
     * 连接关闭调用的方法
     */
    @OnClose
    public void onClose() {
        Iterator<Map.Entry<Long, WebSocketServer>> it = map.entrySet().iterator();
        Long userId = null;
        while(it.hasNext()){
            Map.Entry<Long, WebSocketServer> entry = it.next();
            if(entry.getValue().equals(this)){
                userId = entry.getKey();
                it.remove();
            }
        }
        // 在线数减 1
        subOnlineCount();
        log.info("有一连接关闭 : [{}],  当前在线人数为: [{}]" , userId, getOnlineCount());
    }

    /**
     * 收到客户端消息后调用的方法
     * @param message 客户端发送过来的消息
     * */
    @OnMessage
    public void onMessage(String message, Session session) {
        log.info("来自客户端的消息:{}", message);
    }

    /**
     * 发生错误时
     * @param session
     * @param error
     */
    @OnError
    public void onError(Session session, Throwable error) {
        log.error("发生错误", error);
    }

    /**
     * 向客户端发送消息
     * @param msg
     * @throws IOException
     */
    public static void sendMessage(final WebSocketMsgDTO msg){
        ThreadPoolUtil.execute(new Runnable() {
            @Override
            public void run() {
                WebSocketServer webSocketServer = map.get(msg.getUserId());
                if(webSocketServer != null){
                    try {
                        webSocketServer.session.getBasicRemote().sendText(JSONObject.toJSONString(msg));
                    } catch (IOException e) {
                        log.error("推送至 websocket 失败:", e);
                    }
                }
            }
        });
    }

    /**
     * 向所有客户端发送消息
     * @param socketMsgDTO
     * @throws Exception
     */
    public static void sendMessageAll(final WebSocketMsgDTO socketMsgDTO) {
        ThreadPoolUtil.execute(new Runnable() {
            @Override
            public void run() {
                Iterator<Map.Entry<Long, WebSocketServer>> it = map.entrySet().iterator();
                while(it.hasNext()){
                    Map.Entry<Long, WebSocketServer> entry = it.next();
                    try {
                        entry.getValue().session.getBasicRemote().sendText(JSONObject.toJSONString(socketMsgDTO));
                    } catch (IOException e) {
                        log.error("推送至 websocket 失败:", e);
                    }
                }
            }
        });
    }

    public static synchronized long getOnlineCount() {
        return count.get();
    }

    public static synchronized void addOnlineCount() {
        count.incrementAndGet();
    }

    public static synchronized void subOnlineCount() {
        count.decrementAndGet();
    }

}

4、为了性能,笔者在此处使用了线程池 ThreadPoolUtil


import java.util.concurrent.Callable;
import java.util.concurrent.Future;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.ThreadFactory;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;

import org.springframework.beans.factory.DisposableBean;
import org.springframework.beans.factory.InitializingBean;
import org.springframework.stereotype.Component;

import lombok.extern.slf4j.Slf4j;

/**
 * 线程池工具类
 * Created by babylon on 2016/12/4.
 */
@Component
@Slf4j
public class ThreadPoolUtil implements InitializingBean, DisposableBean {

    private static volatile ThreadPoolUtil threadPool;
    private static ThreadPoolExecutor executor=null;
    //线程池的基础参数 实际使用可写入到配置文件中
    /**
     * 核心池的大小 运行线程的最大值 当线程池中的线程数目达到corePoolSize后,就会把多余的任务放到缓存队列当中;
     */
    private int corePoolSize = 5;
    /**
     * 创建线程最大值
     */
    private int maximumPoolSize = 15;
    /**
     * 线程没有执行任务时 被保留的最长时间 超过这个时间就会被销毁 直到线程数等于 corePoolSize
     */
    private long keepAliveTime = 10;
    /**
     * 等待线程池任务执行结束超时时间
     */
    private long timeout = 10;

    /**    参数keepAliveTime的时间单位,有7种取值,在TimeUnit类中有7种静态属性:
     TimeUnit.DAYS;               天
     TimeUnit.HOURS;             小时
     TimeUnit.MINUTES;           分钟
     TimeUnit.SECONDS;           秒
     TimeUnit.MILLISECONDS;      毫秒
     TimeUnit.MICROSECONDS;      微妙
     TimeUnit.NANOSECONDS;       纳秒***/
    private TimeUnit unit= TimeUnit.SECONDS;

    /**
     *     用来储存等待中的任务的容器
     *
     *     几种选择:
     *    ArrayBlockingQueue;
     *    LinkedBlockingQueue;
     *    SynchronousQueue;
     *    区别太罗嗦请百度  http://blog.csdn.net/mn11201117/article/details/8671497
     */
    private LinkedBlockingQueue workQueue=new LinkedBlockingQueue<Runnable>();

    @Override
    public void afterPropertiesSet() throws Exception {
        init();
    }

    /**
     * 单例
     * @return
     */
    public static ThreadPoolUtil init(){
        if(threadPool == null){
            synchronized (ThreadPoolUtil.class){
                if(threadPool == null){
                    threadPool = new ThreadPoolUtil();
                }
            }
        }
        return threadPool;
    }

    /**
     * 私有构造方法
     */
    private ThreadPoolUtil(){
        // 实现线程池
        executor=new ThreadPoolExecutor(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue, new CustomThreadFactory());
        log.info("线程池初始化成功");
    }

    /**
     * 线程池获取方法
     * @return
     */
    public static ThreadPoolExecutor getExecutor() {return executor;}

    /**
     *  准备执行 抛入线程池
     * @param t
     */
    public static void execute(Thread t){
        executor.execute(t);
    }

    public static void execute(Runnable t){ executor.execute(t);}

    public static int getQueueSize(){
        return executor.getQueue().size();
    }

    /**
     * 异步提交返回 Future
     * Future.get()可获得返回结果
     * @return
     */
    public static Future<?> submit(Runnable t){return executor.submit(t);}

    /**
     * 异步提交返回 Future
     * Future.get()可获得返回结果
     * @return
     */
    @SuppressWarnings({ "unchecked", "rawtypes" })
    public static Future<?> submit(Callable t){return getExecutor().submit(t);}

    /**
     * 销毁线程池
     * */
    public static void shutdown(){
        getExecutor().shutdown();
    }

    /**
     * 阻塞,直到线程池里所有任务结束
     */
    public static void awaitTermination(long timeout, TimeUnit unit) throws InterruptedException {
        log.info("Thread pool ,awaitTermination started, please wait till all the jobs complete.");
        executor.awaitTermination(timeout, unit);
    }

    @Override
    public void destroy() throws Exception {
        shutdown();
    }

    private class CustomThreadFactory implements ThreadFactory {

        private AtomicInteger count = new AtomicInteger(0);

        @Override
        public Thread newThread(Runnable r) {
            Thread t = new Thread(r);
            String threadName = ThreadPoolUtil.class.getSimpleName() + count.addAndGet(1);
            t.setName(threadName);
            return t;
        }

    }

}

5、前端测试页面

<!DOCTYPE HTML>
<html>
<head>
    <title>My WebSocket</title>
</head>

<body>
Welcome<br/>
<input id="text" type="text" /><button onclick="send()">Send</button>    <button onclick="closeWebSocket()">Close</button>
<div id="message">
</div>
</body>

<script type="text/javascript">
    var websocket = null;

    //判断当前浏览器是否支持WebSocket
    if('WebSocket' in window){
        websocket = new WebSocket("ws://localhost:8088/websocket/1");
    }
    else{
        alert('Not support websocket')
    }

    //连接发生错误的回调方法
    websocket.onerror = function(){
        setMessageInnerHTML("error");
    };

    //连接成功建立的回调方法
    websocket.onopen = function(event){
        setMessageInnerHTML("open");
    }

    //接收到消息的回调方法
    websocket.onmessage = function(event){
        setMessageInnerHTML(event.data);
    }

    //连接关闭的回调方法
    websocket.onclose = function(){
        setMessageInnerHTML("close");
    }

    //监听窗口关闭事件,当窗口关闭时,主动去关闭websocket连接,防止连接还没断开就关闭窗口,server端会抛异常。
    window.onbeforeunload = function(){
        websocket.close();
    }

    //将消息显示在网页上
    function setMessageInnerHTML(innerHTML){
        document.getElementById('message').innerHTML += innerHTML + '<br/>';
    }

    //关闭连接
    function closeWebSocket(){
        websocket.close();
    }

    //发送消息
    function send(){
        var message = document.getElementById('text').value;
        websocket.send(message);
    }
</script>
</html>

运行效果截图:

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SpringBoot集成WebSocket可以使用Spring框架提供的WebSocket API来实现。在SpringBoot中,使用WebSocket需要进行以下几个步骤: 1. 添加依赖:在pom.xml文件中添加spring-boot-starter-websocket依赖。 2. 创建WebSocket配置类:创建一个WebSocket配置类,用于配置WebSocket相关的参数,如注册EndPoint、消息编解码器、拦截器等。 3. 创建EndPoint:创建一个WebSocket的EndPoint类,用于处理WebSocket连接、消息发送、关闭等操作。可以通过实现Spring提供的WebSocketHandler接口或者继承TextWebSocketHandler来实现。 4. 添加拦截器:可以添加自定义的拦截器,用于处理WebSocket连接建立、消息发送等事件。 5. 配置WebSocket消息代理:使用Spring提供的消息代理,可以实现WebSocket消息的广播和点对点传递。 以下是一个简单的SpringBoot集成WebSocket的示例代码: 1. 添加依赖 ``` <dependency> <groupId>org.springframework.boot</groupId> <artifactId>spring-boot-starter-websocket</artifactId> </dependency> ``` 2. 创建WebSocket配置类 ``` @Configuration @EnableWebSocket public class WebSocketConfig implements WebSocketConfigurer { @Override public void registerWebSocketHandlers(WebSocketHandlerRegistry registry) { registry.addHandler(myHandler(), "/myHandler") .addInterceptors(new WebSocketInterceptor()); } @Bean public WebSocketHandler myHandler() { return new MyHandler(); } } ``` 3. 创建EndPoint ``` public class MyHandler extends TextWebSocketHandler { @Override public void afterConnectionEstablished(WebSocketSession session) throws Exception { // 处理连接建立事件 } @Override protected void handleTextMessage(WebSocketSession session, TextMessage message) throws Exception { // 处理消息事件 } @Override public void afterConnectionClosed(WebSocketSession session, CloseStatus status) throws Exception { // 处理连接关闭事件 } } ``` 4. 添加拦截器 ``` public class WebSocketInterceptor extends HandshakeInterceptor { @Override public boolean beforeHandshake(ServerHttpRequest request, ServerHttpResponse response, WebSocketHandler wsHandler, Map<String, Object> attributes) throws Exception { // 处理连接建立前事件 return true; } @Override public void afterHandshake(ServerHttpRequest request, ServerHttpResponse response, WebSocketHandler wsHandler, Exception ex) { // 处理连接建立后事件 } } ``` 5. 配置WebSocket消息代理 ``` @Configuration @EnableWebSocketMessageBroker public class WebSocketMessageBrokerConfig implements WebSocketMessageBrokerConfigurer { @Override public void configureMessageBroker(MessageBrokerRegistry registry) { registry.enableSimpleBroker("/topic"); registry.setApplicationDestinationPrefixes("/app"); } @Override public void registerStompEndpoints(StompEndpointRegistry registry) { registry.addEndpoint("/myEndpoint") .setAllowedOrigins("*") .withSockJS(); } } ```

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