Camera app 分析(三)拍照流程

拍照过程:
首先来看下拍照按键的点击按钮事件:

ShutterButton.java

    protected void drawableStateChanged() {
        super.drawableStateChanged();
        final boolean pressed = isPressed();
        if (pressed != mOldPressed) {
            if (!pressed) {
                // When pressing the physical camera button the sequence of
                // events is:
                //    focus pressed, optional camera pressed, focus released.
                // We want to emulate this sequence of events with the shutter
                // button. When clicking using a trackball button, the view
                // system changes the drawable state before posting click
                // notification, so the sequence of events is:
                //    pressed(true), optional click, pressed(false)
                // When clicking using touch events, the view system changes the
                // drawable state after posting click notification, so the
                // sequence of events is:
                //    pressed(true), pressed(false), optional click
                // Since we're emulating the physical camera button, we want to
                // have the same order of events. So we want the optional click
                // callback to be delivered before the pressed(false) callback.
                //
                // To do this, we delay the posting of the pressed(false) event
                // slightly by pushing it on the event queue. This moves it
                // after the optional click notification, so our client always
                // sees events in this sequence:
                //     pressed(true), optional click, pressed(false)
                post(new Runnable() {
                    @Override
                    public void run() {
                        callShutterButtonFocus(pressed);
                    }
                });
            } else {
                callShutterButtonFocus(pressed);
            }
            mOldPressed = pressed;
        }
    }

    private void callShutterButtonFocus(boolean pressed) {
        if (mListener != null) {
            mListener.onShutterButtonFocus(pressed);
        }
    }

    @Override
    public boolean performClick() {
        boolean result = super.performClick();
        if (mListener != null && getVisibility() == View.VISIBLE) {
            mListener.onShutterButtonClick();
        }
        return result;
    }

这里用到了 View 的 drawableStateChanged,来看下这个方法得定义:当手指按在视图上的时候,视图的状态就已经发生了变化,此时视图的pressed状态是true。每当视图的状态有发生改变的时候,就会回调View的drawableStateChanged()方法。所以利用这点就可以

从注释我们可以看出,为了仿真相机拍照而改变事件的调用顺序,想象下我们以前用数码相机的时候,按下拍照键前会先对焦,然后再拍照,拍完后松手;所以要在触摸屏上模拟这个过程就要利用 drawableStateChanged 这个方法,我们先判断是否发生了触摸,触摸发生后我们就要去对焦,对焦完完后去拍照,拍完后恢复状态;所以在 pressed(false) 这种情况下使用了 post(new Runnable())来做一个延时,调用的顺序变成了这样:

pressed(true), optional click, pressed(false)

这里写图片描述

判断是按下还是松手,做不同的操作

PhotoModule.java

    @Override
    public void onShutterButtonFocus(boolean pressed) {
        ...
        if (pressed) {
            mFocusManager.onShutterDown();
        } else {
            // for countdown mode, we need to postpone the shutter release
            // i.e. lock the focus during countdown.
            if (!mUI.isCountingDown()) {
                mFocusManager.onShutterUp();
            }
        }
    }

如果是按下按钮就进行自动对焦,松手就取消对焦

    public void onShutterDown() {
        ...
        if (needAutoFocusCall()) {
            // Do not focus if touch focus has been triggered.
            if (mState != STATE_SUCCESS && mState != STATE_FAIL) {
                autoFocus();
                autoFocusCalled = true;
            }
        }
        ...
    }

    public void onShutterUp() {
        ...
        if (needAutoFocusCall()) {
            // User releases half-pressed focus key.
            if (mState == STATE_FOCUSING || mState == STATE_SUCCESS
                    || mState == STATE_FAIL) {
                cancelAutoFocus();
            }
        }
        ...
    }

自动对焦成功后调用 AutoFocusCallback 回调进行拍照

PhotoModule.java

    @Override
    public void autoFocus() {
        mFocusStartTime = System.currentTimeMillis();
        mCameraDevice.autoFocus(mHandler, mAutoFocusCallback);
        setCameraState(FOCUSING);
    }

    private final class AutoFocusCallback implements CameraAFCallback {
        @Override
        public void onAutoFocus(
                boolean focused, CameraProxy camera) {
            ...
            mFocusManager.onAutoFocus(focused, mUI.isShutterPressed());
        }
    }

FocusOverlayManager.java

public void onAutoFocus(boolean focused, boolean shutterButtonPressed) {
        if (mState == STATE_FOCUSING_SNAP_ON_FINISH) {
            ...
            capture();
        } 
    }

到这里就到了真正执行拍照的地方了
PhotoModule.java

@Override
    public boolean capture() {
        ...
        if (mCameraState == LONGSHOT) {
            if(mLongshotSave) {
                mCameraDevice.takePicture(mHandler,
                        new LongshotShutterCallback(),
                        mRawPictureCallback, mPostViewPictureCallback,
                        new LongshotPictureCallback(loc));
            } else {
                mCameraDevice.takePicture(mHandler,
                        new LongshotShutterCallback(),
                        mRawPictureCallback, mPostViewPictureCallback,
                        new JpegPictureCallback(loc));
            }
        } else {
            mCameraDevice.enableShutterSound(!mRefocus);
            mCameraDevice.takePicture(mHandler,
                    new ShutterCallback(!animateBefore),
                    mRawPictureCallback, mPostViewPictureCallback,
                    new JpegPictureCallback(loc));
            setCameraState(SNAPSHOT_IN_PROGRESS);
        }
        ...
    }
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