public class Skill : ModifiedStat {
private bool _known;
public Skill () {
_known = false;
ExpToLevel = 25;
LevelModifier = 1.1f;
}
public bool Known {
get{return _known;}
set{_known = value;}
}
}
public enum SkillName {
Melee_Offence,
Melee_Defence,
Ranged_Offence,
Ranged_Defence,
Magic_Offence,
Magic_Defence
}
Skill.cs
最新推荐文章于 2024-04-13 19:42:58 发布