import random
def roll_dice (numbers = 3,points = None):
print("<<<<<ROLL THE DICE!>>>>>")
if points is None:
points =[]
while numbers > 0:
points = random.randrange(1,7)
points.append(points)
numbers = numbers -1
return points
def roll_result(total):
is_big = 11 <= total <= 18
is_small = 3 <= total <= 10
if is_big:
return 'big'
elif is_small:
return 'small'
def start_geme():
print('<<<<<GAME STARTS!>>>>> ')
choices = ['big','small']
your_choice = input('big or small')
if your_choice in choices:
points =roll_dice()
total = sum(points)
youwin = your_choice == roll_result( total )
if youwin:
print('the points is',points,'you win!')
else:
print('the points is', points, 'you lose!')
else:
print('invalid word')
start_geme()
start_geme()
大哥说这个在游戏开发中,就是自动免除了编译的那一块,直接通过C++调用对应的PYTHON脚本。而不用重新编译。
我说那是不是就是AI人工智能方面,自动学习就是自己会写对应的PYTHON脚本了?(还真有可能!)