创建两个对话框模板。
(1)在主对话框的OnCreate函数中,创建非模态对话框,模板选用第二个对话框
int CWindowDlg::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CDialog::OnCreate(lpCreateStruct) == -1)
return -1;
CWindowDlg* pWnd=(CWindowDlg*)AfxGetMainWnd();
ASSERT_VALID(pWnd);
dlg=new CRecive(pWnd); //dlg声明为CRecive*
dlg->Create(IDD_RECIVE,pWnd);
dlg->ShowWindow(SW_SHOW);
return 0;
}
(2)重载 OnOK函数,进行发送消息
void CWindowDlg::OnOK()
{
// TODO: Add extra validation here
CEdit* pEdit=(CEdit*)GetDlgItem(IDC_EDIT);
pEdit->SetSel(0,-1);
//pEdit->Copy();
pEdit->Cut();
CEdit* pMyEdit=(CEdit*)dlg->GetDlgItem(IDC_EDIT);
pMyEdit->Paste();
//CDialog::OnOK();
}
(3)在第二个对话框中,也响应OnOK函数如下:
void CRecive::OnOK()
{
// TODO: Add extra validation here
CEdit* pEdit=(CEdit*)GetDlgItem(IDC_EDIT);
pEdit->SetSel(0,-1);
//pEdit->Copy();
pEdit->Cut();
CEdit* pMyEdit=(CEdit*)GetParent()->GetDlgItem(IDC_EDIT);
pMyEdit->Paste();
//CDialog::OnOK();
}
说明:两个对话框类为CWindowDlg 和CRecive
(1)在主对话框的OnCreate函数中,创建非模态对话框,模板选用第二个对话框
int CWindowDlg::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CDialog::OnCreate(lpCreateStruct) == -1)
return -1;
CWindowDlg* pWnd=(CWindowDlg*)AfxGetMainWnd();
ASSERT_VALID(pWnd);
dlg=new CRecive(pWnd); //dlg声明为CRecive*
dlg->Create(IDD_RECIVE,pWnd);
dlg->ShowWindow(SW_SHOW);
return 0;
}
(2)重载 OnOK函数,进行发送消息
void CWindowDlg::OnOK()
{
// TODO: Add extra validation here
CEdit* pEdit=(CEdit*)GetDlgItem(IDC_EDIT);
pEdit->SetSel(0,-1);
//pEdit->Copy();
pEdit->Cut();
CEdit* pMyEdit=(CEdit*)dlg->GetDlgItem(IDC_EDIT);
pMyEdit->Paste();
//CDialog::OnOK();
}
(3)在第二个对话框中,也响应OnOK函数如下:
void CRecive::OnOK()
{
// TODO: Add extra validation here
CEdit* pEdit=(CEdit*)GetDlgItem(IDC_EDIT);
pEdit->SetSel(0,-1);
//pEdit->Copy();
pEdit->Cut();
CEdit* pMyEdit=(CEdit*)GetParent()->GetDlgItem(IDC_EDIT);
pMyEdit->Paste();
//CDialog::OnOK();
}
说明:两个对话框类为CWindowDlg 和CRecive