260. Single Number III

题中给出一个容器vector<int>,里面除了两个不同的数,其余所有的数都是成对存在,输出要求为一个容器vector<int>,里面为这两个不同的数字。


思路如下,相同的数字按位异或得到0,而不同的数字按位异或得到的数字二进制表示里有1.


于是,先把所有的数字异或一次,得到一个数,因为所求的两个数不相同,所以,二进制表示中1所在的位置就是两个数字不同的位数。找到二进制表示右边开始第一个1的位置。


再从原始vector中,将那个位置为1的数字和不为1的数字分别异或,得到的就是需要的两个数字。


代码如下

class Solution {
public:
    vector<int> singleNumber(vector<int>& nums) {
        int c=nums[0];
        for(int i=1;i<nums.size();i++){
            c=c^nums[i];
        }
        int j=0;
        for(;j<32;j++){
            if((c>>j)&1) break;
        }
        int i1=0;
        int i2=0;
        for(int i=0;i<nums.size();i++){
            if((nums[i]>>j)&1==1) i1=i1^nums[i];
            else i2=i2^nums[i];
        }
        vector<int> res;
        res.push_back(i1);
        res.push_back(i2);
        return res;
    }
};

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Sure, here are some common OOP features and principles: Features: 1. Encapsulation: Encapsulation is the process of hiding the implementation details of an object from the outside world, and restricting access to the object's internal data and methods. 2. Abstraction: Abstraction is the process of creating a simplified version of something complex, in order to make it more manageable and easier to understand. 3. Inheritance: Inheritance is the mechanism by which one class inherits properties and methods from another class. 4. Polymorphism: Polymorphism is the ability of an object to take on many different forms, depending on the context in which it is used. Principles: 1. Single Responsibility Principle: The Single Responsibility Principle (SRP) states that a class should have only one reason to change. This means that a class should only be responsible for one thing, and should not be responsible for multiple unrelated tasks. 2. Open/Closed Principle: The Open/Closed Principle (OCP) states that a class should be open for extension but closed for modification. This means that you should be able to add new functionality to a class without modifying its existing code. 3. Liskov Substitution Principle: The Liskov Substitution Principle (LSP) states that a subclass should be able to be substituted for its parent class without affecting the correctness of the program. This means that a subclass should be able to use all the methods and properties of its parent class without any issues. 4. Interface Segregation Principle: The Interface Segregation Principle (ISP) states that a class should not be forced to implement interfaces it does not use. This means that you should only include the methods and properties that are necessary for a class to perform its specific tasks in its interface. 5. Dependency Inversion Principle: The Dependency Inversion Principle (DIP) states that high-level modules should not depend on low-level modules, but both should depend on abstractions. This means that you should use interfaces or abstract classes to decouple the high-level and low-level classes, making your code more flexible and easy to maintain.
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