Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[CALayerArray addO

NSMutableArray

- (void)awakeFromNib {
    // initialization matrix
    for (int i = 0; i < 9; i++) {
        for (int j = 0; j < 9; j++) {
            matrix[i][j] = 0;
        }
    }

        // Creating NSMutableArray instance
    TGrid = [NSMutableArray arrayWithCapacity:10];

    [self saveGrid];
}

- (void)saveGrid {
    NSNumber *aInt;
    NSMutableArray *Grid = [NSMutableArray arrayWithCapacity:81];
    for (int i = 0; i < 9; i++) {
        for (int j = 0; j < 9; j++) {
            aInt = [NSNumber numberWithInt:matrix[i][j]];
            [Grid addObject:aInt];
        }
    }
    [TGrid addObject:Grid];
}

- (IBAction)undo:(id)sender {
    [TGrid removeLastObject];
    NSMutableArray *Grid = [TGrid lastObject];
    for (int i = 0; i < 9; i++) {
        for (int j = 0; j < 9; j++) {
            matrix[8-i][8-j] = [[Grid lastObject] intValue];
            [Grid removeLastObject];
        }
    }
}

Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[CALayerArray addObject:]: unrecognized selector sent to instance 0x4b36ce0


TGrid = [[NSMutableArray alloc] initWithCapacity:10] is a more conventional way to create the instance

arrayWithCapacity gives an autorelease object

Best option being to create a property with retain attribute out of it and access self.TGrid Don't forget to release it at the end (dealloc)


You need to retain TGrid ! Otherwise, it will be deallocate by the autorelease pool and probably a CALayer takes its place in the memory

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