参考
http://blog.csdn.net/sanyking/archive/2007/09/04/1772372.aspx
但noisy_image.rb在linux下会出错,要改为
http://blog.csdn.net/sanyking/archive/2007/09/04/1772372.aspx
但noisy_image.rb在linux下会出错,要改为
class NoisyImage
require 'RMagick'
include Magick
attr_reader :code, :code_image
Jiggle = 15
Wobble = 15
def initialize(len)
chars = ('a'..'z').to_a - ['a','e','i','o','u']
code_array=[]
1.upto(len) {code_array << chars[rand(chars.length)]}
granite = Magick::ImageList.new('xc:#EDF7E7')
canvas = Magick::ImageList.new
canvas.new_image(32*len, 50, Magick::TextureFill.new(granite))
text = Magick::Draw.new
text.font_family = 'times'
text.pointsize = 40
cur = 10
code_array.each{|c|
rand(10) > 5 ? rot=rand(Wobble):rot= -rand(Wobble)
rand(10) > 5 ? weight = NormalWeight : weight = BoldWeight
text.annotate(canvas,0,0,cur,30+rand(Jiggle),c){
self.rotation=rot
self.font_weight = weight
self.fill = 'green'
}
cur += 30
}
@code = code_array.to_s
@code_image = canvas.to_blob{
self.format="JPG"
}
end
end