1.没有虚基类:
#include <iostream>
#include <cstdio>
using namespace std;
class A
{
public:
A()
{
cout << "A" << endl;
};
};
class B : public A
{
public:
B()
{
cout << "B" << endl;
};
};
class C : public A
{
public:
C()
{
cout << "C" << endl;
};
};
class D : public B, C
{
public:
D()
{
cout << "D" << endl;
};
};
int main()
{
B b; //输出: A B 先构造基类,再构造子类
D d; //输出: A B A C D
return 0;
}
2.有虚基类:
#include <iostream>
#include <cstdio>
using namespace std;
class A
{
public:
A()
{
cout << "A" << endl;
};
};
class VB : virtual public A
{
public:
VB()
{
cout << "VB" << endl;
};
};
class VC : virtual public A
{
public:
VC()
{
cout << "VC" << endl;
};
};
class VD : public VB, VC
{
public:
VD()
{
cout << "VD" << endl;
};
};
int main()
{
VD vd; //输出: A VB VC VD
//虚基类的subobject总是在最深的地方最先被构造
return 0;
}
3.存在虚基类的多继承:
#include <iostream>
using namespace std;
class A
{
public:
A(const string& s)
{
cout << "A " << s << endl;
}
virtual ~A() {}
};
class B
{
public:
B(const string& s)
{
cout << "B " << s << endl;
}
virtual ~B() {}
};
class C
{
public:
C(const string& s)
{
cout << "C " << s << endl;
}
virtual ~C() {}
};
class D
{
public:
D(const string& s)
{
cout << "D " << s << endl;
}
virtual ~D() {}
};
class E : public A, virtual public B, virtual public C
{
public:
E(const string& s) : A("from E"), B("from E"), C("from E")
{
cout << "E " << s << endl;
}
};
class F : virtual public B, virtual public C, public D
{
public:
F(const string& s) : B("from F"), C("from F"), D("from F")
{
cout << "F " << s << endl;
}
};
class G : public E, public F
{
public:
G(const string& s) : B("from G"), C("from G"), E("from G"), F("from G")
{
cout << "G " << s << endl;
}
};
int main()
{
//虚基类的构造函数最先执行
G g("from main");
}
输出:
引用
B from G
C from G
A from E
E from G
D from F
F from G
G from main
总结:虚基类构造函数最先被执行,然后按照从左到右,从上到下的顺序依次执行每一个构造函数。
C from G
A from E
E from G
D from F
F from G
G from main