功能介绍:
0.本系统采用STC89C52作为单片机
1.LCD1602液晶实时距离阈值/测试距离
2.低于距离阈值将声光报警
3.按键可更改距离阈值
原理图:
PCB:
主程序:
#include <reg52.h> //包含头文件,一般情况不需要改动,头文件包含特殊功能寄存器的定义
#include <stdio.h>
#include "lcd1602.h"
#include "delay.h"
#include "math.h"
//管脚定义
sbit KEY_ADD = P3^4;
sbit KEY_SUB = P3^6;
sbit ECHO = P2^5; //超声波引脚定义
sbit TRIG = P2^4;
sbit BUZZER = P2^2;
//变量定义
unsigned char dis0[16] = "DisLimit: mm"; //显示数组
unsigned char dis1[16] = "Distance: mm"; //显示数组
float f_distance; //距离
float f_distanceLimit = 300; //限制500mm
long g_cnt = 0; //定时器计数
bit g_dispFlag = 0;
bit g_refreshFlag = 0;
unsigned char cnt = 0;
//函数声明
void DispDis();
void KeyScan();
void Timer1_Init();
void main(void)
{
unsigned char testTime = 0;
float f_distanceBuf = 0;
TRIG = 0;
TMOD |= 0x01; //设T0为方式1,GATE=1;
TH0 = 0;
TL0 = 0;
// ET0=1; //允许T0中断
EA = 1; //开启总中断
Timer1_Init();
LCD_Init(); //初始化液晶
DelayMs(20); //延时有助于稳定
LCD_Clear();
while (1) //主循环
{
if (g_refreshFlag == 1)
{
g_refreshFlag = 0;
if (testTime >= 10)
{
testTime = 0;
f_distance = f_distanceBuf / 10; //计算10次平均值
f_distanceBuf = 0;
}
else
{
TR1 = 0;
TRIG = 1; //启动一次模块 //不可以使用其他终端 容易造成死循环
DelayUs10x(1);
TRIG = 0;
while (!ECHO)
; //当RX为零时等待
TR0 = 1; //开启计数
while (ECHO)
; //当RX为1计数并等待
TR0 = 0;
TR1 = 1;
g_cnt = (long)(TH0 * 256 + TL0);
TH0 = 0;
TL0 = 0;
f_distanceBuf = f_distanceBuf + (float)(g_cnt * 17) / 100.0 * 1.102; //算出来是mm (g_cnt * 340 / 2) / 1000.0 * 1.102;系数
testTime++;
}
}
if ((g_cnt > 0) && (f_distance > 0))
{
if (f_distance > f_distanceLimit) //距离对比
{
BUZZER = 1;
} //不报警 指示灯正常
else
{
BUZZER = 0;
} //报警 指示灯异常
}
if (g_dispFlag == 1) //刷新液晶
{
TR1 = 0;
DispDis();
TR1 = 1;
g_dispFlag = 0;
}
KeyScan();
}
}
void DispDis()
{
dis0[9] = '0' + (int)f_distanceLimit / 10000;
dis0[10] = '0' + (int)f_distanceLimit / 1000 % 10;
dis0[11] = '0' + (int)f_distanceLimit / 100 % 10;
dis0[12] = '0' + (int)f_distanceLimit / 10 % 10;
dis0[13] = '0' + (int)f_distanceLimit % 10;
DispStr(0, 0, dis0); //显示距离阈值
dis1[9] = '0' + (int)f_distance / 10000;
dis1[10] = '0' + (int)f_distance / 1000 % 10;
dis1[11] = '0' + (int)f_distance / 100 % 10;
dis1[12] = '0' + (int)f_distance / 10 % 10;
dis1[13] = '0' + (int)f_distance % 10;
DispStr(0, 1, dis1); //显示距离
}
void KeyScan()
{
if (!KEY_ADD) //加键按下
{
DelayMs(200);
if (!KEY_ADD) //再次确认加键是否按下
{
f_distanceLimit = f_distanceLimit + 10;
if (f_distanceLimit > 3000)
{
f_distanceLimit = 200;
}
DispDis();
}
//while (!KEY_ADD);
}
if (!KEY_SUB)//减键按下
{
DelayMs(200);
if (!KEY_SUB) //再次确认减键是否按下
{
f_distanceLimit = f_distanceLimit - 10;
if (f_distanceLimit < 200)
{
f_distanceLimit = 3000;
}
DispDis();
}
//while (!KEY_SUB);
}
}
//定时器1初始化
void Timer1_Init()
{
TMOD &= 0x0F;
TMOD |= 0x10; //16位定时器
TH1 = (65536 - 18432) / 256; //20ms定时
TL1 = (65536 - 18432) % 256; //20ms定时
TR1 = 1;
ET1 = 1;
EA = 1;
}
//定时器1的中断
void Timer1_INT() interrupt 3
{
TH1 = (65536 - 18432) / 256; //20ms定时
TL1 = (65536 - 18432) % 256;
if (cnt >= 25)
{
g_dispFlag = 1;
cnt = 0;
}
else
{
cnt++;
}
if (cnt % 5 == 0)
{
g_refreshFlag = 1;
}
}