JavaScript 别踩方块
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>GameDiamond</title>
<style>
* {
padding: 0;
margin: 0;
box-sizing: border-box;
}
.wrapper {
width: 400px;
height: 600px;
position: absolute;
left: 50%;
top: 50%;
transform: translate(-50%, -50%);
border: 1px solid #000;
overflow: hidden;
}
.wrapper .start-box {
position: relative;
width: 100%;
height: 100%;
background-color: darkgoldenrod;
}
.wrapper .start-box a {
position:absolute;
display: flex;
justify-content: center;
align-items: center;
width: 100%;
height: 100%;
text-align: center;
font-size: 36px;
text-decoration: none;
color: #000;
background-color: aquamarine;
z-index: 1000;
}
.wrapper .start-box a:hover {
color: crimson;
font-weight: 700;
}
.wrapper .main{
position:absolute;
width:100%;
height:100%;
top:-150px;
}
.wrapper .main .row {
/* position: absolute; */
width: 100%;
height: 150px;
}
.wrapper .main .row .col {
width: 25%;
height: 150px;
float: left;
transition: background-color 0.5s ease-out;
}
.wrapper .score-box{
width:100%;
position:absolute;
top:0px;
z-index: 500 ;
padding:20px;
font-weight:700;
font-size:36px;
color:purple;
background-color:#f40;
}
</style>
</head>
<body>
<div class="wrapper">
<div class="score-box">
Score:<span class="score">0</span>
</div>
<div class="main"></div>
<div class="start-box">
<a>Game Start</a>
</div>
</div>
</body>
<script>
(function () {
var colors = ['red', 'blue', 'green', '#f40', 'orange', 'black']
var wrap = document.querySelector('.wrapper');
var gameStart = wrap.querySelector('.start-box a');
var gameStartBox = wrap.querySelector('.start-box');
var gameScore = wrap.querySelector('.score-box .score');
var gameMain = wrap.querySelector('.main');
var timer,
initSpeed = 3,
speed = 3,
num = 0;
gameStart.onclick = function () {
gameStartBox.style.display = "none";
for(;gameMain.firstChild;){
clearInterval(gameMain.firstChild.tempTimer);
gameMain.removeChild(gameMain.firstChild);
}
moveMain();
}
function moveMain(){
createRow();
timer = setInterval(function(){
var offsetTop = gameMain.offsetTop + speed;
if(offsetTop >=0 ){
offsetTop = -150;
createRow();
}
gameMain.style.top = offsetTop + 'px';
},30)
}
function createRow() {
var row = document.createElement('div');
row.click = false;
row.className = 'row';
row.innerHTML = `
<div class="col"></div>
<div class="col"></div>
<div class="col"></div>
<div class="col"></div>
`;
row.style.top = 0 + 'px';
var cols = row.querySelectorAll('.col');
var colorIdx = Math.floor(Math.random() * colors.length);
var colIdx = Math.floor(Math.random() * 4);
for (var i = 0; i < cols.length; i++) {
if (i == colIdx) {
cols[i].style.backgroundColor = colors[colorIdx];
cols[i].onclick = function () {
this.style.backgroundColor = "#fff";
if(!row.click){
num ++;
row.click = true;
}
speed = initSpeed + Math.floor(num / 10);
gameScore.innerHTML = num;
}
} else {
cols[i].style.backgroundColor = '#fff';
cols[i].onclick = function () {
gameOver();
}
}
}
gameMain.insertBefore(row,gameMain.firstChild);
row.tempTimer = setInterval(function(){
if(row.offsetTop >= row.parentElement.offsetHeight + 150){
if(!row.click){
gameOver();
}
clearInterval(row.tempTimer);
row.parentElement.removeChild(row);
}
},30)
return row;
}
function gameOver() {
clearInterval(timer);
initSpeed = 3;
speed = 3;
num = 0;
gameScore.innerHTML = num;
gameStartBox.style.display = 'flex';
gameStart.innerHTML = 'Score:' + num + '<br>Game Over<br>Click Me Reset Start';
}
})()
</script>
</html>