对一个二维图形,指定两个垂直方向,依照不同比例进行拉伸。如图
对某一节点到指定基点向量计算推演等式
以基点为原点,将目标坐标系顺时针旋转至直角系,然后进行xy轴向拉伸,再逆时针旋转回去
示例代码(以0、1两点方向为基准方向,0为基准点)
private IGeometry Scale(IGeometry ig)
{
IPointCollection pc = ig as IPointCollection;
IPoint bpt = gc.get_Point(0);
IPoint npt = gc.get_Point(1);
double angle = Math.Atan2(bpt.Y - npt.Y , bpt.X - npt.X);
double xff = 2 , yff = 3;//拉伸系数
IPointCollection tf = new PolygonClass();
double p1 = xff * Math.Cos(angle) * Math.Cos(angle) + yff * Math.Sin(angle) * Math.Sin(angle);
double p2 = (xff - yff) * Math.Cos(angle) * Math.Sin(angle) , p3 = p2;
double p4 = xff * Math. Sin(angle) * Math. Sin(angle) + yff * Math. Cos(angle) * Math. Cos(angle);
For(int i = 0;i<pc.Pointcount;i + + )
{
IPoint curPt = pc.get_Point(i);
double x = curPt.X - bpt.X;
double y = curPt.Y - bpt.Y;
double dx = x * p1 + y * p3;
double dy = x * p2 + y * p4;
tf.AddPoint(new PointClass(){X = bpt.X + dx , Y = bpt.Y + dy});
}
return tf as IGeometry;
}