- 博客(4)
- 资源 (2)
- 收藏
- 关注
原创 NGUI的显示问题
使用NGUI的时候,如果上面的图片或者Label不能正常显示,注意3点 1)transform的z轴是不是在底层背景的上面。 2)在同一个panel下,检查下Depth是否正确。 3)如果你上面的图片或者Label在一个panel里,而背景不在panel里,这时的Depth是不起作用的,你要把背景图片也放在已经存在的panel里,或者新建一个panel,把背景图片放进去。再调整下前后顺序,就
2013-03-26 17:37:50 1442 1
转载 A Type-Safe Event System for Unity3D
The Event Listener pattern is an extremely common design pattern. Using Events instead of method calls let an object communicate with another object (or many objects) without explicit knowledge of the
2013-03-13 13:38:03 1219
转载 Refactoring Game Entities with Components
Up until fairly recent years, game programmers have consistently used a deep class hierarchy to represent game entities. The tide is beginning to shift from this use of deep hierarchies to a variety o
2013-03-13 10:22:45 789
转载 How to design your code architecture in unity?
I've not been programming Unity long, though I've run into many of the same frustrations. It seems like the Unity library is constructed to facilitate a lot of cowboy coding practices, with little or
2013-03-13 10:14:44 834
空空如也
TA创建的收藏夹 TA关注的收藏夹
TA关注的人