C++关于简单队列的几点知识
1.入队(此方法引用于C++ Primer Plus)
思路:
(1)如果队列已满,则结束。(队列的最大长度可以通过构造函数实现)
(2)创建新节点。
(3)在节点中放入正确的值,并将节点的next指针设置为NULL(本人现在用的vs2015,编译器只能识别0或者c++11提供的nullptr)。
(4)将项计数+1。
(5)将节点附加到队尾。
其中,将节点附加到队尾具体实现:
1)将节点与另列表中的另一个节点连接起来。
方法:通过将当前队尾节点的next指针指向新队尾节点来完成。
2)将队列类中尾部成员指针rear设置为新节点,使队列可以直接访问最后一个节点
注意:如果只有一个节点 ,则它既是队首节点也是队尾节点。
实现:
bool Queue::enqueue(const Item & item) {
if (isfull())
return false;
Node * add = new Node;
add->item = item;
add->next = nullptr;
items++;
if (front == nullptr)
front = add;
else
rear->next = add;
rear = add;
return true;
}
2.出队
思路:
(1)如果队列为空,则结束。
(2)将队列的第一个项目提供给调用函数。
方法:通过将当前的front节点中的数据部分赋值到传递给方法的引用变量来实现。
(3)将项目计数-1。
(4)保存front节点的位置,供以后删除。
(5)让节点出队。
方法:通过成员指针front设置为下一个节点来完成。该节点的位置由佛front->next提供。
(6)为节省内存,删除以前的节点。
(7)如果链表为空,则rear设置为NULL。
实现:
bool Queue::dequeue(Item & item) {
if (front == nullptr)
return false;
item = front->item;
items--;
Node *temp = front;
front = front->next;
delete temp;
if (items == 0)
rear = nullptr;
return true;
}
注:给出示例为书本C++ Primer Plus的示例
//queue1.h
#ifndef QUEUE1_H_
#define QUEUE1_H_
class Customer
{
public:
Customer() { arrive = processtime = 0; }
void set(long when);
long when()const { return arrive; }
int ptime()const { return processtime; }
private:
long arrive;
int processtime;
};
#endif // !QUEUE_H_
#pragma once
//queue2.h
#pragma once
#ifndef QUEUE2_H_
#define QUEUE2_H_
#include"queue1.h"
typedef Customer Item;
class Queue
{
public:
Queue(int qs = Q_SIZE);
~Queue();
bool isempty()const;
bool isfull()const;
int queuecount();
bool dequeue(Item & item);
bool enqueue(const Item & item);
private:
struct Node
{
Item item;
struct Node * next;
};
enum { Q_SIZE = 10 };
Node * front;
Node * rear;
int items;
const int qsize;
Queue(const Queue & q) :qsize(0) { }
Queue & operator=(const Queue & q) { return *this; }
};
#endif // !QUEUE2_H_
#pragma once
//queue1.cpp
#include<cstdlib>
#include"queue1.h"
void Customer::set(long when) {
processtime = std::rand() % 3 + 1;
arrive = when;
}
//queue2.cpp
#include"queue2.h"
Queue::Queue(int qs) :qsize(qs) {
front = rear = nullptr;
items = 0;
}
Queue::~Queue() {
Node * temp;
while (front != nullptr)
{
temp = front;
front = front->next;
delete temp;
}
}
bool Queue::isempty()const {
return items == 0;
}
bool Queue::isfull()const {
return items == Q_SIZE;
}
int Queue::queuecount() {
return items;
}
bool Queue::dequeue(Item & item) {
if (front == nullptr)
return false;
item = front->item;
items--;
Node *temp = front;
front = front->next;
delete temp;
if (items == 0)
rear = nullptr;
return true;
}
bool Queue::enqueue(const Item & item) {
if (isfull())
return false;
Node * add = new Node;
add->item = item;
add->next = nullptr;
items++;
if (front == nullptr)
front = add;
else
rear->next = add;
rear = add;
return true;
}
//main.cpp
#include<iostream>
#include<cstdlib>//rand() and srand()
#include<ctime>//time()
#include"queue1.h"
#include"queue2.h"
const int MIN_PER_HR = 60;
bool newcustomer(double x);
int main(void)
{
using std::cin;
using std::cout;
using std::endl;
using std::ios_base;
// setting things up
std::srand(std::time(0)); // random initializing of rand()
cout << "Case Study: Bank of Heather Automatic Teller\n";
cout << "Enter maximum size of each queue: ";
int qs;
cin >> qs;
Queue line1(qs); // line queue holds up to qs people
Queue line2(qs); // second queue
cout << "Enter the number of simulation hours: ";
int hours; // hours of simulation
cin >> hours;
// simulation will run 1 cycle per minute
long cyclelimit = MIN_PER_HR * hours; // # of cycles
Item temp; // new customer data
long turnaways; // turned away by full queue
long customers; // joined the queue
long served; // served during the simulation
long sum_line; // cumulative line length
int wait_time1; // time until autoteller1 is free
int wait_time2; // time until autoteller2 is free
long line_wait; // cumulative time in line
double min_per_cust; // average time between arrivals
cout << "Enter the average number of customers per hour: ";
double perhour; // average # of arrival per hour
cin >> perhour;
while (perhour > 0) // begin new loop
{
min_per_cust = MIN_PER_HR / perhour;
turnaways = 0;
customers = 0;
served = 0;
sum_line = 0;
wait_time1 = wait_time2 = 0;
line_wait = 0;
// running the simulation
for (long cycle = 0; cycle < cyclelimit; cycle++)
{
if (newcustomer(min_per_cust)) // have newcomer
{
if (line1.isfull() && line2.isfull())
turnaways++;
else // at least one line is not full
{
customers++;
temp.set(cycle); // cycle = time of arrival
// add customer to shorter line
if (line1.queuecount() <= line2.queuecount())
line1.enqueue(temp); // add newcomer to line1
else
line2.enqueue(temp); // add newcomer to line2
}
}
// process customers in first queue
if (wait_time1 <= 0 && !line1.isempty())
{
line1.dequeue(temp); // attend next customer
wait_time1 = temp.ptime(); // for wait_time minutes
line_wait += cycle - temp.when();
served++;
}
if (wait_time1 > 0)
wait_time1--;
sum_line += line1.queuecount();
// process customers in second queue
if (wait_time2 <= 0 && !line2.isempty())
{
line2.dequeue(temp); // attend next customer
wait_time2 = temp.ptime(); // for wait_time minutes
line_wait += cycle - temp.when();
served++;
}
if (wait_time2 > 0)
wait_time2--;
sum_line += line2.queuecount();
}
// reporting results
if (customers > 0)
{
cout << "customers accepted: " << customers << '\n';
cout << " customers served: " << served << '\n';
cout << " turnaways: " << turnaways << '\n';
cout << "average queue size: ";
cout.precision(2);
cout.setf(ios_base::fixed, ios_base::floatfield);
cout.setf(ios_base::showpoint);
cout << (double)sum_line / cyclelimit << '\n';
cout << " average wait time: "
<< (double)line_wait / served << " minutes\n";
}
else
cout << "No customers!\n";
// clear queues
while (!line1.isempty())
line1.dequeue(temp);
while (!line2.isempty())
line2.dequeue(temp);
cout << "Enter new value for customers per hour (0 to quit): ";
cin >> perhour;
} // end of new loop
cout << "Bye\n";
//cin.get();
//cin.get();
system("pause");
return 0;
}
bool newcustomer(double x) {
return (std::rand() * x / RAND_MAX < 1);
}