设计圆类案例
点类头文件:放成员函数声明和成员变量
#pragma once
#include<iostream>
using namespace std;
class Point {
public:
void setX(int x);
int getX();
void setY(int y);
int getY();
private:
int m_X;
int m_Y;
};
点类源文件:放成员函数定义
#include"Point.h"
void Point::setX(int x) {//需要加上作用域
m_X = x;
}
int Point::getX() {
return m_X;
}
void Point::setY(int y) {
m_Y = y;
}
int Point::getY() {
return m_Y;
}
圆类头文件:放成员函数声明和成员变量
#pragma once
#include<iostream>
#include"Point.h"
using namespace std;
class Circle {
public:
void setR(int r);
int getR();
void setCenter(Point center);
Point getCenter();
private:
int m_R;
Point m_Center;//使用点类需包含点类头文件
};
圆类源文件:放成员函数定义
#include"Circle.h"
void Circle::setR(int r) {
m_R = r;
}
int Circle::getR() {
return m_R;
}
void Circle::setCenter(Point center) {
m_Center = center;
}
Point Circle::getCenter() {
return m_Center;
}
主函数
#include <iostream>
using namespace std;
#include"Point.h"
#include"Circle.h"
void IsInCircle(Circle &c,Point &p) {
//计算两点之间距离平方
int distance =
(c.getCenter().getX() - p.getX()) * (c.getCenter().getX() - p.getX()) +
(c.getCenter().getY() - p.getY()) * (c.getCenter().getY() - p.getY());
//计算半径的平方
int rDistance = c.getR() * c.getR();
if (distance == rDistance) {
cout << "点在圆上" << endl;
}
else if (distance > rDistance) {
cout << "点在圆外" << endl;
}
else{
cout << "点在圆内" << endl;
}
}
int main()
{
Circle c;
c.setR(10);
Point center;
center.setX(10);
center.setY(0);
c.setCenter(center);
Point p;
p.setX(10);
p.setY(10);
IsInCircle(c, p);
system("pause");
return 0;
}