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标题:wince显示gif动画
摘要:
备注:
日期:2010.6.1
姓名:朱铭雷
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简而言之,借助于网上流传的CGif89a类。忘记是什么时候在什么地方获取的CGif89a类了。原类文件所能够显示的gif图片最大只能为256*256象素。经过几处修改之后,大于256*256象素大小的图片也能够显示了。
主要的更改有以下三处:
(1)
//+++++++++++++++++++++++++++++++++++++++++++++++++++
// 2010.6.1 朱铭雷
// 原代码为:
// m_iGifWidth=*(temp+6);
// m_iGifHeight=*(temp+8);
//+++++++++++++++++++++++++++++++++++++++++++++++++++
m_iGifWidth = *(temp+7) * 256 + *(temp+6);
m_iGifHeight = *(temp+9) * 256 + *(temp+8);
//+++++++++++++++++++++++++++++++++++++++++++++++++++
(2)
//+++++++++++++++++++++++++++++++++++++++++++++++++++
// 2010.6.1 朱铭雷
// 原代码为:
// m_iWidth=*m_pcGifTrack;
// m_pcGifTrack+=2;
// m_iWidth1=((m_iWidth-1)|0x3)+1;
//+++++++++++++++++++++++++++++++++++++++++++++++++++
m_iWidth = *m_pcGifTrack;
m_pcGifTrack += 1;
m_iWidth = m_iWidth + *m_pcGifTrack * 256;
m_pcGifTrack += 1;
m_iWidth1= ((m_iWidth - 1) | 0x3) + 1;
//+++++++++++++++++++++++++++++++++++++++++++++++++++
(3)
//+++++++++++++++++++++++++++++++++++++++++++++++++++
// 2010.6.1 朱铭雷
// 原代码为:
// m_iHeight=*m_pcGifTrack;
// m_pcGifTrack+=2;
//+++++++++++++++++++++++++++++++++++++++++++++++++++
m_iHeight = *m_pcGifTrack;
m_pcGifTrack += 1;
m_iHeight = m_iHeight + *m_pcGifTrack * 256;
m_pcGifTrack += 1;
//+++++++++++++++++++++++++++++++++++++++++++++++++++
至于为什么这么修改,单步一下就清楚了。
之后写了一个测试的工程。
简单记录一下:
(a)声明一个指向CGif89a类型对象的指针和一个BOOL类型的变量。
CGif89a *pGifShow;
BOOL bShow;
(b)构造函数中初始化上述变量。
pGifShow = NULL;
bShow = FALSE;
(c)添加“play”按钮的单击响应函数
———————————————————————————————————————
HDC hdc = ::GetDC(this->GetSafeHwnd());
if(pGifShow == NULL)
{
pGifShow = new CGif89a(hdc);
if(!pGifShow->Load(lpszPath))
{
AfxMessageBox(_T("请查看Gif图片路径是否正确"));
return;
}
pGifShow->Stop();
pGifShow->SetPosition(10, 10);
pGifShow->Play();
}else if((pGifShow != NULL)&&(bShow == FALSE))
{
pGifShow->Play();
}
bShow = TRUE;
(lpszPath是全局变量LPCTSTR lpszPath = _T("//ResidentFlash//GifShow.gif");)
———————————————————————————————————————
(d)添加“stop”按钮的单击响应函数
———————————————————————————————————————
if((pGifShow != NULL)&&(bShow == TRUE))
{
pGifShow->Stop();
bShow = FALSE;
}
———————————————————————————————————————
(e)添加对话框WM_DESTROY消息映射函数。在该函数中,删除pGifShow指针,防止内存泄露。
———————————————————————————————————————
if(pGifShow != NULL)
{
delete pGifShow;
pGifShow = NULL;
}
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