iOS开发笔记-将图片处理成圆形或者说特定圆角

1..h文件

#import <UIKit/UIKit.h>
typedef enum {
    UIImageRoundedCornerTopLeft = 1,
    UIImageRoundedCornerTopRight = 1 << 1,
    UIImageRoundedCornerBottomRight = 1 << 2,
    UIImageRoundedCornerBottomLeft = 1 << 3
} UIImageRoundedCorner;
@interface UIImage (JPDealWithImage)
- (UIImage *)image:(UIImage*)image byScalingToSize:(CGSize)targetSize ;
- (UIImage *)roundedRectImage:(UIImage *)srcimage withradius:(float)radius cornerMask:(UIImageRoundedCorner)cornerMask;
@end

2..m文件

#import "UIImage+JPDealWithImage.h"

@implementation UIImage (JPDealWithImage)
- (UIImage *)image:(UIImage*)image byScalingToSize:(CGSize)targetSize {
    UIImage *sourceImage = image;
    UIImage *newImage = nil;
    
    UIGraphicsBeginImageContext(targetSize);
    
    CGRect thumbnailRect = CGRectZero;
    thumbnailRect.origin = CGPointZero;
    thumbnailRect.size.width  = targetSize.width;
    thumbnailRect.size.height = targetSize.height;
    
    [sourceImage drawInRect:thumbnailRect];
    
    newImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();
    
    return newImage ;
}
- (UIImage *)roundedRectImage:(UIImage *)srcimage withradius:(float)radius cornerMask:(UIImageRoundedCorner)cornerMask
{
    UIImageView *bkImageViewTmp = [[UIImageView alloc] initWithImage:srcimage];
    bkImageViewTmp.layer.shouldRasterize = YES;
    int w = srcimage.size.width;
    int h = srcimage.size.height;
    
    CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
    //kCGBitmapAlphaInfoMask
//    CGContextRef context = CGBitmapContextCreate(NULL, w, h, 8, 4 * w, colorSpace,kCGBitmapByteOrderMask);
    CGContextRef context = CGBitmapContextCreate(NULL, w, h, 8, 4 * w, colorSpace,kCGImageAlphaPremultipliedFirst);
    
    CGContextBeginPath(context);
    CGContextSetInterpolationQuality(context, kCGInterpolationHigh);
    [self addRoundedRectToPath:context withrect:bkImageViewTmp.frame radius:radius mask:cornerMask];
    
    CGContextClosePath(context);
    CGContextClip(context);
    
    CGContextDrawImage(context, CGRectMake(0, 0, w, h), srcimage.CGImage);
    
    CGImageRef imageMasked = CGBitmapContextCreateImage(context);
    CGContextRelease(context);
    CGColorSpaceRelease(colorSpace);
    
    UIImage    *newImage = [UIImage imageWithCGImage:imageMasked];
    
//    UIGraphicsBeginImageContextWithOptions(newImage.size, NO, 0.0);
//    
//    [newImage drawInRect:CGRectMake(1, 1, newImage.size.width-2, newImage.size.height-2)];

    CGImageRelease(imageMasked);
    
    return newImage;
}

-(void)addRoundedRectToPath:(CGContextRef)context withrect:(CGRect)rect radius:(float)radius mask:(UIImageRoundedCorner)cornerMask
{
    //原点在左下方,y方向向上。移动到线条2的起点。
    CGContextMoveToPoint(context, rect.origin.x, rect.origin.y + radius);
    
    //画出线条2, 目前画线的起始点已经移动到线条2的结束地方了。
    CGContextAddLineToPoint(context, rect.origin.x, rect.origin.y + rect.size.height - radius);
    
    //如果左上角需要画圆角,画出一个弧线出来。
    if (cornerMask & UIImageRoundedCornerTopLeft) {
        
        //已左上的正方形的右下脚为圆心,半径为radius, 180度到90度画一个弧线,
        CGContextAddArc(context, rect.origin.x + radius, rect.origin.y + rect.size.height - radius,
                        radius, M_PI, M_PI / 2, 1);
    }
    
    else {
        //如果不需要画左上角的弧度。从线2终点,画到线3的终点,
        CGContextAddLineToPoint(context, rect.origin.x, rect.origin.y + rect.size.height);
        
        //线3终点,画到线4的起点
        CGContextAddLineToPoint(context, rect.origin.x + radius, rect.origin.y + rect.size.height);
    }
    
    //画线4的起始,到线4的终点
    CGContextAddLineToPoint(context, rect.origin.x + rect.size.width - radius,
                            rect.origin.y + rect.size.height);
    
    //画右上角
    if (cornerMask & UIImageRoundedCornerTopRight) {
        CGContextAddArc(context, rect.origin.x + rect.size.width - radius,
                        rect.origin.y + rect.size.height - radius, radius, M_PI / 2, 0.0f, 1);
    }
    else {
        CGContextAddLineToPoint(context, rect.origin.x + rect.size.width, rect.origin.y + rect.size.height);
        CGContextAddLineToPoint(context, rect.origin.x + rect.size.width, rect.origin.y + rect.size.height - radius);
    }
    
    CGContextAddLineToPoint(context, rect.origin.x + rect.size.width, rect.origin.y + radius);
    
    //画右下角弧线
    if (cornerMask & UIImageRoundedCornerBottomRight) {
        CGContextAddArc(context, rect.origin.x + rect.size.width - radius, rect.origin.y + radius,
                        radius, 0.0f, -M_PI / 2, 1);
    }
    else {
        CGContextAddLineToPoint(context, rect.origin.x + rect.size.width, rect.origin.y);
        CGContextAddLineToPoint(context, rect.origin.x + rect.size.width - radius, rect.origin.y);
    }
    
    CGContextAddLineToPoint(context, rect.origin.x + radius, rect.origin.y);
    
    //画左下角弧线
    if (cornerMask & UIImageRoundedCornerBottomLeft) {
        CGContextAddArc(context, rect.origin.x + radius, rect.origin.y + radius, radius,
                        -M_PI / 2, M_PI, 1);
    }
    else {
        CGContextAddLineToPoint(context, rect.origin.x, rect.origin.y);
        CGContextAddLineToPoint(context, rect.origin.x, rect.origin.y + radius);
    }
    
    CGContextClosePath(context);
}

-(void)writetofile
{
    NSLog(@"writetofile");
    
}

-(void)readfile
{
    NSLog(@"button click");
    
}

@end


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iOS开发中上传图片可以采用以下步骤: 1.选择要上传的图片,可以使用系统提供的UIImagePickerController控制器,或者使用第三方库,例如TZImagePickerController。 2.将选中的图片转换为NSData格式。 3.使用NSURLSession或AFNetworking等网络库,将图片数据上传到服务器。 以下是一个简单的上传图片的示例代码: ``` // 选择图片 UIImagePickerController *imagePicker = [[UIImagePickerController alloc] init]; imagePicker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; imagePicker.delegate = self; [self presentViewController:imagePicker animated:YES completion:nil]; // 将选中的图片转换为NSData格式 - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary<UIImagePickerControllerInfoKey,id> *)info { UIImage *selectedImage = info[UIImagePickerControllerOriginalImage]; NSData *imageData = UIImageJPEGRepresentation(selectedImage, 0.5); // 上传图片到服务器 NSURLSessionConfiguration *configuration = [NSURLSessionConfiguration defaultSessionConfiguration]; NSURLSession *session = [NSURLSession sessionWithConfiguration:configuration]; NSURL *url = [NSURL URLWithString:@"http://example.com/upload.php"]; NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:url]; request.HTTPMethod = @"POST"; NSURLSessionUploadTask *uploadTask = [session uploadTaskWithRequest:request fromData:imageData completionHandler:^(NSData * _Nullable data, NSURLResponse * _Nullable response, NSError * _Nullable error) { // 处理服务器返回的响应 }]; [uploadTask resume]; [picker dismissViewControllerAnimated:YES completion:nil]; } ``` 其中,upload.php是服务器端接收图片的脚本文件。在服务器端,可以使用PHP等语言来处理上传的图片数据。

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