JVM操作符重载函数

class Handle VALUE_OBJ_CLASS_SPEC {
 private:
  oop* _handle;

 protected:
  oop     obj() const                            { return _handle == NULL ? (oop)NULL : *_handle; }
  oop     non_null_obj() const                   { assert(_handle != NULL, "resolving NULL handle"); return *_handle; }

 public:
  // Constructors
  Handle()                                       { _handle = NULL; }
  Handle(oop obj);
  Handle(Thread* thread, oop obj);

  // General access
  oop     operator () () const                   { return obj(); }
  oop     operator -> () const                   { return non_null_obj(); }
  bool    operator == (oop o) const              { return obj() == o; }
  bool    operator == (const Handle& h) const          { return obj() == h.obj(); }

  // Null checks
  bool    is_null() const                        { return _handle == NULL; }
  bool    not_null() const                       { return _handle != NULL; }

  // Debugging
  void    print()                                { obj()->print(); }

  // Direct interface, use very sparingly.
  // Used by JavaCalls to quickly convert handles and to create handles static data structures.
  // Constructor takes a dummy argument to prevent unintentional type conversion in C++.
  Handle(oop *handle, bool dummy)                { _handle = handle; }

  // Raw handle access. Allows easy duplication of Handles. This can be very unsafe
  // since duplicates is only valid as long as original handle is alive.
  oop* raw_value()                               { return _handle; }
  static oop raw_resolve(oop *handle)            { return handle == NULL ? (oop)NULL : *handle; }
};

 oop     operator () () const                   { return obj(); }

可以通过如下方式调用

void CollectedHeap::post_allocation_install_obj_klass(KlassHandle klass,
                                                   oop obj) {
  // These asserts are kind of complicated because of klassKlass
  // and the beginning of the world.
  assert(klass() != NULL || !Universe::is_fully_initialized(), "NULL klass");
  assert(klass() == NULL || klass()->is_klass(), "not a klass");
  assert(obj != NULL, "NULL object pointer");
  obj->set_klass(klass());
  assert(!Universe::is_fully_initialized() || obj->klass() != NULL,
         "missing klass");
}

 obj->set_klass(klass());实际上重载了操作符oop     operator () () const                   { return obj(); }

klass()实际上调用了obj();

不过怎么看也不像?

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