http://www.cnblogs.com/jbelial/archive/2011/08/05/2128624.html
典型的凸包问题
#include<stdio.h>
#include<stdlib.h>
#include<math.h>
typedef struct
{
double x , y ;
}POINT ;
POINT result[110] ;// 模拟堆栈S,保存凸包上的点
POINT tree[110] ;
int n , top ;
double Distance ( POINT p1 , POINT p2 )
{
return sqrt( (p1.x - p2.x)*(p1.x - p2.x) + (p1.y - p2.y)*(p1.y - p2.y) ) ;
}
double Multiply(POINT p1 , POINT p2 , POINT p3) // 叉积
{
return ( (p2.x - p1.x)*(p3.y - p1.y) - (p2.y - p1.y)*(p3.x - p1.x) ) ;
}
int cmp ( const void *p1 , const void *p2 )
{
POINT *p3,*p4;
double m;
p3 = (POINT *)p1;
p4 = (POINT *)p2;
m = Multiply(tree[0] , *p3 , *p4) ;
if(m < 0) return 1;
else if(m == 0 && (Distance(tree[0] , *p3) < Distance(tree[0],*p4)))
return 1;
else return -1;
}
void Tubao ()
{
int i ;
result[0].x = tree[0].x;
result[0].y = tree[0].y;
result[1].x = tree[1].x;
result[1].y = tree[1].y;
result[2].x = tree[2].x;
result[2].y = tree[2].y;
top = 2;
for ( i = 3 ; i <= n ; ++ i )
{
while (Multiply(result[top - 1] , result[top] , tree[i]) <= 0 )
top -- ; //出栈
result[top + 1].x = tree[i].x ;
result[top + 1].y = tree[i].y ;
top ++ ;
}
}
int main ()
{
int pos ;
double len , temp , px , py ;
while ( scanf ( "%d" , &n ) != EOF , n )
{
py = -1 ;
for ( int i = 0 ; i < n ; ++ i )
{
scanf ( "%lf%lf" , &tree[i].x , &tree[i].y ) ;
}
if ( n == 1 )
{
printf ( "0.00\n" ) ;
continue ;
}
else if ( n == 2 )
{
printf ( "%.2lf\n" , Distance(tree[0] , tree[1]) ) ;
continue ;
}
for ( int i = 0 ; i < n ; ++ i )
{
if(py == -1 || tree[i].y < py)
{
px = tree[i].x;
py = tree[i].y;
pos = i;
}
else if(tree[i].y == py && tree[i].x < px)
{
px = tree[i].x;
py = tree[i].y;
pos = i;
}
}
temp = tree[0].x ; // 找出y最小的点
tree[0].x = tree[pos].x ;
tree[pos].x = temp ;
temp = tree[0].y ;
tree[0].y = tree[pos].y ;
tree[pos].y = temp ;
qsort(&tree[1],n - 1,sizeof(double) * 2,cmp);
tree[n].x = tree[0].x;
tree[n].y = tree[0].y;
Tubao();
len = 0.0;
for(int i = 0 ; i < top ; i ++)
len = len + Distance(result[i] , result[i+1]) ;
printf("%.2lf\n",len);
}
return 0 ;
}
#include<cstdio>
#include<cmath>
#include<iostream>
#include<algorithm>
using namespace std;
struct tree
{
double x,y;
}P[105],s[105];
int cp(tree a,tree b) //极角排序用的叉乘
{
double r=a.x*b.y-a.y*b.x;
if(r>0)
{
return 1;
}
else if(r==0)
{
return 2;
}
else
{
return 0;
}
}
int cp_(tree a,tree b,tree c) //寻找凸包点用的叉乘
{
double r=(b.x-a.x)*(c.y-a.y)-(c.x-a.x)*(b.y-a.y);
if(r>0)
{
return 1;
}
else if(r==0)
{
return 2;
}
else
{
return 0;
}
}
double dis(tree a,tree b)
{
double r=pow(a.x-b.x,2)+pow(a.y-b.y,2);
r=sqrt(r);
return r;
}
int main()
{
int i,j,z,N,n,p1,a;
double miny,d;
while(scanf("%d",&N)&&N)
{
a=0;
if(N==1)
{
scanf("%lf%lf",&s[0].x,&s[0].y);
d=0;
printf("%.2lf\n",d);
continue;
}
if(N==2)
{
scanf("%lf%lf",&s[0].x,&s[0].y);
scanf("%lf%lf",&s[1].x,&s[1].y);
d=dis(s[0],s[1]);
printf("%.2lf\n",d);
continue;
}
scanf("%lf%lf",&s[0].x,&s[0].y);
miny=s[0].y;
p1=0;
for(i=1;i<N;i++)
{
scanf("%lf%lf",&s[i].x,&s[i].y);
if(miny>s[i].y)
{
miny=s[i].y;
p1=i;
}
}
if(p1!=0)
{
swap(s[p1],s[0]);
}
double x0=s[0].x;
double y0=s[0].y;
for(i=0;i<N;i++)
{
s[i].x-=x0;
s[i].y-=y0; //把最低点作为基点等效生成一个坐标系
}
for(i=2;i<N;i++) //极角排序
{
z=cp(s[i-1],s[i]);
if(z==2)
{
if(abs(s[i].x)<abs(s[i-1].x))
{
swap(s[i],s[i-1]); //如果是一条直线则从靠近基点的点开始,方便计数
}
continue;
}
j=i;
while(z==0)
{
swap(s[j],s[j-1]);
j--;
z=cp(s[j-1],s[j]);
}
}
P[0]=s[N]=s[0];
P[1]=s[1];
n=2;
for(i=2;i<=N;i++) //寻找凸包点
{
z=cp_(P[n-2],P[n-1],s[i]);
if(z==1)
{
P[n]=s[i];
n++;
continue;
}
if(z==2)
{
P[n]=s[i];
n++;
a++; //记录直线的次数
continue;
}
while(z==0)
{
n--;
z=cp_(P[n-2],P[n-1],s[i]);
if(z==1||z==2)
{
P[n]=s[i];
n++;
}
}
}
P[n]=P[0];
d=0;
for(i=0;i<n;i++)
{
d+=dis(P[i],P[i+1]);
}
if(a==N-1)
{
printf("%.2lf\n",d/2);
continue;
}
printf("%.2lf\n",d);
}
return 0;
}