设计模式3:抽象工厂模式【创建型】

#include <iostream>
using namespace std;

//
struct ISingleCore
{
public:
	virtual ~ISingleCore() { }

	virtual void Produce() = 0;
};

class CSingleCoreA : public ISingleCore
{
public:
	virtual ~CSingleCoreA() { }

	virtual void Produce() { cout<<"Single Core A"<<endl; }
};

class CSingleCoreB : public ISingleCore
{
public:
	virtual ~CSingleCoreB() { }

	virtual void Produce() { cout<<"Single Core B"<<endl; }
};

//
struct IMultiCore
{
public:
	virtual ~IMultiCore() { }

	virtual void Produce() = 0;
};

class CMultiCoreA : public IMultiCore
{
public:
	virtual ~CMultiCoreA() { }

	virtual void Produce() { cout<<"Multi Core A"<<endl; }
};

class CMultiCoreB : public IMultiCore
{
public:
	virtual ~CMultiCoreB() { }

	virtual void Produce() { cout<<"Multi Core B"<<endl; }
};

//
struct IFactory
{
public:
	virtual ~IFactory() { }

	virtual ISingleCore* CreateSingleCore() = 0;
	virtual IMultiCore*  CreateMultiCore() = 0;
};

class CFactoryA : public IFactory
{
public:
	virtual ~CFactoryA() { }

	virtual ISingleCore* CreateSingleCore() { return new CSingleCoreA(); }
	virtual IMultiCore*  CreateMultiCore() { return new CMultiCoreA(); }
};

class CFactoryB : public IFactory
{
public:
	virtual ~CFactoryB() { }

	virtual ISingleCore* CreateSingleCore() { return new CSingleCoreB(); }
	virtual IMultiCore*  CreateMultiCore() { return new CMultiCoreB(); }
};

//
void main()
{
	//
	CFactoryA factoryA;

	ISingleCore *pSingleCoreA = factoryA.CreateSingleCore();
	pSingleCoreA->Produce();
	delete pSingleCoreA;

	IMultiCore *pMultiCoreA = factoryA.CreateMultiCore();
	pMultiCoreA->Produce();
	delete pMultiCoreA;

	//
	CFactoryB factoryB;

	ISingleCore *pSingleCoreB = factoryB.CreateSingleCore();
	pSingleCoreB->Produce();
	delete pSingleCoreB;

	IMultiCore *pMultiCoreB = factoryB.CreateMultiCore();
	pMultiCoreB->Produce();
	delete pMultiCoreB;
}

简单工厂、工厂方法、抽象工厂、策略模式、策略与工厂的区别

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