1. Map 预览
4个都实现了Map 接口,用一句话为他们做简要的说明:
HashMap 实现为一个哈希表,键或值没有顺序。
TreeMap 的是基于红黑树结构来实现,它是由键来排序的。
LinkedHashMap 中保留插入顺序。
Hashtable 是 Synchronize也就是说是线程安全的。当然效率没HashMap好,且不能用null做为键,其他基本一样。
2. HashMap
如果
HashMap是自定义的对象,那
equals() and hashCode()是应该要引入的。
LinkedHashMap 中保留插入顺序。
Hashtable 是 Synchronize也就是说是线程安全的。当然效率没HashMap好,且不能用null做为键,其他基本一样。
2. HashMap
class Dog {
String color;
Dog(String c) {
color = c;
}
public String toString(){
return color + " dog";
}
}
public class TestHashMap {
public static void main(String[] args) {
HashMap<Dog, Integer> hashMap = new HashMap<Dog, Integer>();
Dog d1 = new Dog("red");
Dog d2 = new Dog("black");
Dog d3 = new Dog("white");
Dog d4 = new Dog("white");
hashMap.put(d1, 10);
hashMap.put(d2, 15);
hashMap.put(d3, 5);
hashMap.put(d4, 20);
//print size
System.out.println(hashMap.size());
//loop HashMap
for (Entry<Dog, Integer> entry : hashMap.entrySet()) {
System.out.println(entry.getKey().toString() + " - " + entry.getValue());
}
}
}
Output:
4
white dog - 5
black dog - 15
red dog - 10
white dog - 20
注意:我们加入了二次白色的狗,因此我们不知道真正有多少只白狗。
Dog 类应该这样定义
class Dog {
String color;
Dog(String c) {
color = c;
}
public boolean equals(Object o) {
return ((Dog) o).color == this.color;
}
public int hashCode() {
return color.length();
}
public String toString(){
return color + " dog";
}
}
Output:
3
red dog - 10
white dog - 20
black dog - 15
HashMap 不允许有二个相同的键值,他会覆盖掉一个。
3. TreeMap
由键值来排序:
class Dog {
String color;
Dog(String c) {
color = c;
}
public boolean equals(Object o) {
return ((Dog) o).color == this.color;
}
public int hashCode() {
return color.length();
}
public String toString(){
return color + " dog";
}
}
public class TestTreeMap {
public static void main(String[] args) {
Dog d1 = new Dog("red");
Dog d2 = new Dog("black");
Dog d3 = new Dog("white");
Dog d4 = new Dog("white");
TreeMap<Dog, Integer> treeMap = new TreeMap<Dog, Integer>();
treeMap.put(d1, 10);
treeMap.put(d2, 15);
treeMap.put(d3, 5);
treeMap.put(d4, 20);
for (Entry<Dog, Integer> entry : treeMap.entrySet()) {
System.out.println(entry.getKey() + " - " + entry.getValue());
}
}
}
Output:
Exception in thread "main" java.lang.ClassCastException: collection.Dog cannot be cast to java.lang.Comparable
at java.util.TreeMap.put(Unknown Source)
at collection.TestHashMap.main(TestHashMap.java:35)
让我们来对Dog类做下改动
class Dog implements Comparable<Dog>{
String color;
int size;
Dog(String c, int s) {
color = c;
size = s;
}
public String toString(){
return color + " dog";
}
@Override
public int compareTo(Dog o) {
return o.size - this.size;
}
}
public class TestTreeMap {
public static void main(String[] args) {
Dog d1 = new Dog("red", 30);
Dog d2 = new Dog("black", 20);
Dog d3 = new Dog("white", 10);
Dog d4 = new Dog("white", 10);
TreeMap<Dog, Integer> treeMap = new TreeMap<Dog, Integer>();
treeMap.put(d1, 10);
treeMap.put(d2, 15);
treeMap.put(d3, 5);
treeMap.put(d4, 20);
for (Entry<Dog, Integer> entry : treeMap.entrySet()) {
System.out.println(entry.getKey() + " - " + entry.getValue());
}
}
}
Output:
red dog - 10
black dog - 15
white dog - 20
5. LinkedHashMap
怎么进就怎么出
class Dog {
String color;
Dog(String c) {
color = c;
}
public boolean equals(Object o) {
return ((Dog) o).color == this.color;
}
public int hashCode() {
return color.length();
}
public String toString(){
return color + " dog";
}
}
public class TestHashMap {
public static void main(String[] args) {
Dog d1 = new Dog("red");
Dog d2 = new Dog("black");
Dog d3 = new Dog("white");
Dog d4 = new Dog("white");
LinkedHashMap<Dog, Integer> linkedHashMap = new LinkedHashMap<Dog, Integer>();
linkedHashMap.put(d1, 10);
linkedHashMap.put(d2, 15);
linkedHashMap.put(d3, 5);
linkedHashMap.put(d4, 20);
for (Entry<Dog, Integer> entry : linkedHashMap.entrySet()) {
System.out.println(entry.getKey() + " - " + entry.getValue());
}
}
}
Output:
red dog - 10
black dog - 15
white dog - 20
如果是用HashMap 结果可能就是这样了
red dog - 10
white dog - 20
black dog - 15