【国服WLK】3系天赋圣骑士地球最强手法TMW字符串,哪里亮了点哪里,内含B站视频展示,点进来包会,谁都能冲WCL(拿到充气血吼了)(9月3日更新)

B站视频:【国服WLK】惩戒骑TMW哪里亮了点哪里,最强手法插件设置分享_魔兽世界_技巧

9月3日更新B站视频(新增了防7字符串,同时整合了所有3系天赋字符串,切天赋自动更换):【国服WLK】地球最强圣骑士3系天赋全整合TMW字符串_哔哩哔哩bilibili_魔兽世界

TMW的正确版本下载:https://bbs.nga.cn/read.php?tid=40691969

手法原贴:https://bbs.nga.cn/read.php?tid=32868163&fav=:F1CF3E24F

手法概括:十字军打击>愤怒之锤>审判>神圣风暴>奉献>驱邪术>神圣愤怒,哪里亮了点哪里

TMW导入教程:

TMW字符串:全部复制下面的代码,进游戏,/TMW,右键任意一个弹出的方格打开图1展示的主界面,然后全部复制进图1左边的红框内,导入字符串,创建新配置文件,最后在图2主界面的左上角选中我这个配置文件。载入后可以用新建+复制(覆盖)功能修改配置的名字,覆盖成你们的ID或者换成你们喜欢的名字

7月3日更新:有的时候进副本自身的光环会被其它74顶掉,我录视频的时候5人随机本就有3个74导致我自己的光环被顶,所以我就用最后一个格子做了个光环监视,如果自己光环被顶了会激活边框:

7月6日更新:修正了愤怒之锤触发后有些激活边框不能被正确显示的问题


7月9日更新:新增了奶骑的监视,双天赋让游戏更EZ

7月22日更新:改善了神圣恳求(主动回蓝)+光环掌握(奶骑)的显示,惩戒骑所有攻击技能CD后可以按神圣恳求;奶骑尽量别在全团大掉血的时候按

9月3日更新:新增了防7字符串,同时整合了所有3系天赋字符串,切天赋自动更换

字符串


^1^T^SVersion^N102601 ^SNumGroups^N2 ^STextureName^SElvUI~`Gloss ^SGroups^T ^N1^T ^SRows^N3 ^STextureName^SElvUI~`Gloss ^SPoint^T ^Sy^F-8983527542489088 ^f-47^Sx ^N0.000335693359375^t ^SLocked^B ^SEnabledSpecs^T ^N66^b ^t^SGUID^STMW:group:1TngmaKjIyWG ^SColumns^N7 ^SIcons^T ^N1^T ^SShowTimer^B ^SOnlyMine^B ^SType^Scooldown ^SName^S十字军打击 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S十字军打击 ^t^N2^T ^SType^SALIVE ^SUnit^Starget ^t^N3^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N3 ^t^SClockGCD^B ^SEnabled^B ^SManaCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S十字军打击 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^SAlpha^N0.66 ^t^N2^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^SRangeCheck^B ^SShowTimerText^B ^t^N2^T ^SShowTimer^B ^SType^Sbuff ^SName^S战争艺术 ^SShowTimerText^B ^SOnlyMine^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SStates^T ^N1^T ^SAlpha^N0.66 ^t^t^SEnabled^B ^t^N3^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SALIVE ^t^N2^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^Sn^N2 ^t^SName^S光明圣印;~`智慧圣印;~`正义圣印;~`命令圣印;~`复仇圣印;~`腐蚀圣印 ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N10 ^SName^S复仇圣印 ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N10 ^SName^S腐蚀圣印 ^t^N3^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N10 ^SName^S命令圣印 ^t^N4^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N10 ^SName^S光明圣印 ^t^N5^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N10 ^SName^S智慧圣印 ^t^Sn^N5 ^t^t^Sn^N1 ^t^SHideIfNoUnits^B ^SStates^T ^N1^T ^SAlpha^N0.44 ^t^N2^T ^SAlpha^N0.66 ^t^t^SEnabled^B ^t^N4^T ^SShowTimer^B ^SOnlyMine^B ^SType^Scooldown ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S智慧审判 ^t^N2^T ^SType^SALIVE ^SUnit^Starget ^t^N3^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N3 ^t^SClockGCD^B ^SEnabled^B ^SManaCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S智慧审判 ^t^N2^T ^SType^SSPELLCD ^SOperator^S> ^SName^S十字军打击 ^t^N3^T ^SType^SREACTIVE ^SChecked^B ^SOperator^S> ^SLevel^N1 ^SName^S愤怒之锤 ^SPrtsBefore^N1 ^t^N4^T ^SType^SREACTIVE ^SChecked^B ^SAndOr^SOR ^SName^S愤怒之锤 ^SPrtsBefore^N1 ^t^N5^T ^SType^SSPELLCD ^SPrtsAfter^N2 ^SOperator^S> ^SName^S愤怒之锤 ^t^Sn^N5 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^SAlpha^N0.66 ^t^N2^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^SRangeCheck^B ^SName^S圣光审判;~`智慧审判;~`公正审判 ^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SName^S神圣震击 ^SShowTimerText^B ^SManaCheck^B ^SOnlyMine^B ^SEnabled^B ^SStates^T ^N1^T ^SAlpha^N0.66 ^t^N2^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^SRangeCheck^B ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S神圣震击 ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^t^N6^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuffcheck ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SUNITSPEC ^SBitFlags^T ^N65^B ^t^t^Sn^N2 ^t^SShowTimerText^B ^SName^S纯洁审判 ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N5 ^SName^S纯洁审判 ^t^N2^T ^SType^SCOMBAT ^t^N3^T ^SType^SUNITSPEC ^SBitFlags^T ^N65^B ^t^t^Sn^N3 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^SAlpha^N0.66 ^t^N2^T ^SAlpha^N0.44 ^t^t^SEnabled^B ^t^N7^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S牺牲之手 ^SManaCheck^B ^SOnlyMine^B ^SEnabled^B ^SStates^T ^N1^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^SRangeCheck^B ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S牺牲之手 ^t^N2^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^N3^T ^SType^SUNITSPEC ^SBitFlags^T ^N65^B ^t^t^Sn^N3 ^t^t^N8^T ^SShowTimer^B ^SOnlyMine^B ^SType^Scooldown ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S神圣愤怒 ^t^N2^T ^SType^SALIVE ^SUnit^Starget ^t^N3^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^N4^T ^SType^SCREATURETYPE ^SUnit^Starget ^SName^S亡灵;~`恶魔 ^t^Sn^N4 ^t^SClockGCD^B ^SEnabled^B ^SManaCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S神圣愤怒 ^t^N2^T ^SType^SSPELLCD ^SOperator^S> ^SName^S十字军打击 ^t^N3^T ^SType^SREACTIVE ^SChecked^B ^SLevel^N1 ^SName^S愤怒之锤 ^t^N4^T ^SType^SSPELLCD ^SOperator^S> ^SName^S智慧审判 ^t^N5^T ^SType^SSPELLCD ^SOperator^S> ^SName^S神圣风暴 ^t^N6^T ^SType^SSPELLCD ^SOperator^S> ^SName^S奉献 ^t^N7^T ^SType^SSPELLCD ^SOperator^S> ^SName^S驱邪术 ^t^Sn^N7 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^SAlpha^N0.66 ^t^N2^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^SRangeCheck^B ^SName^S神圣愤怒 ^t^N9^T ^SShowTimer^B ^SOnlyMine^B ^SType^Scooldown ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S驱邪术 ^t^N2^T ^SType^SALIVE ^SUnit^Starget ^t^N3^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^N4^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S> ^SName^S战争艺术 ^t^N5^T ^SType^SUNITSPEC ^SBitFlags^T ^N70^B ^t^t^Sn^N5 ^t^SClockGCD^B ^SEnabled^B ^SManaCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S驱邪术 ^t^N2^T ^SType^SSPELLCD ^SOperator^S> ^SName^S十字军打击 ^t^N3^T ^SType^SREACTIVE ^SChecked^B ^SLevel^N1 ^SName^S愤怒之锤 ^SPrtsBefore^N1 ^t^N4^T ^SType^SREACTIVE ^SChecked^B ^SAndOr^SOR ^SName^S愤怒之锤 ^SPrtsBefore^N1 ^t^N5^T ^SType^SSPELLCD ^SPrtsAfter^N2 ^SOperator^S> ^SName^S愤怒之锤 ^t^N6^T ^SType^SSPELLCD ^SOperator^S> ^SName^S智慧审判 ^t^N7^T ^SType^SSPELLCD ^SOperator^S> ^SName^S神圣风暴 ^t^N8^T ^SType^SSPELLCD ^SOperator^S> ^SName^S奉献 ^t^Sn^N8 ^t^t^N2^T ^SType^SAnimations ^SOnlyShown^B ^SMagnitude^N1 ^SAnimation^SICONSHAKE ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SCREATURETYPE ^SUnit^Starget ^SName^S亡灵;~`恶魔 ^t^N2^T ^SType^SSPELLCD ^SName^S驱邪术 ^t^Sn^N2 ^t^t^Sn^N2 ^t^SStates^T ^N1^T ^SAlpha^N0.66 ^t^N2^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^SRangeCheck^B ^SName^S驱邪术 ^t^N10^T ^SShowTimer^B ^SOnlyMine^B ^SType^Scooldown ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S神圣风暴 ^t^N2^T ^SType^SALIVE ^SUnit^Starget ^t^N3^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N3 ^t^SClockGCD^B ^SEnabled^B ^SManaCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SPeriod^N0.2 ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S神圣风暴 ^t^N2^T ^SType^SSPELLCD ^SOperator^S> ^SName^S十字军打击 ^t^N3^T ^SType^SREACTIVE ^SChecked^B ^SLevel^N1 ^SName^S愤怒之锤 ^SPrtsBefore^N1 ^t^N4^T ^SType^SREACTIVE ^SChecked^B ^SAndOr^SOR ^SName^S愤怒之锤 ^SPrtsBefore^N1 ^t^N5^T ^SType^SSPELLCD ^SPrtsAfter^N2 ^SOperator^S> ^SName^S愤怒之锤 ^t^N6^T ^SType^SSPELLCD ^SOperator^S> ^SName^S智慧审判 ^t^Sn^N6 ^t^t^N2^T ^SAnimColor^Sffff541c ^SType^SAnimations ^SAlpha^N0.66 ^SOnlyShown^B ^SAnimation^SICONBORDER ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S神圣风暴 ^t^Sn^N1 ^t^t^Sn^N2 ^t^SStates^T ^N1^T ^SAlpha^N0.66 ^t^N2^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^SRangeCheck^B ^SName^S神圣风暴 ^t^N11^T ^SShowTimer^B ^SOnlyMine^B ^SType^Scooldown ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S愤怒之锤 ^t^N2^T ^SType^SALIVE ^SUnit^Starget ^t^N3^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^N4^T ^SType^SREACTIVE ^SChecked^B ^SName^S愤怒之锤 ^t^Sn^N4 ^t^SClockGCD^B ^SEnabled^B ^SManaCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S愤怒之锤 ^t^N2^T ^SType^SSPELLCD ^SOperator^S> ^SName^S十字军打击 ^t^Sn^N2 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^SAlpha^N0.66 ^t^N2^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^SRangeCheck^B ^SName^S愤怒之锤 ^t^N12^T ^SShowTimer^B ^SType^Sbuff ^SName^S圣光灌注 ^SShowTimerText^B ^SOnlyMine^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SStates^T ^N1^T ^SAlpha^N0.66 ^t^t^SEnabled^B ^t^N13^T ^SShowTimer^B ^SType^Scooldown ^SName^S神恩术;~`神启 ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S神恩术 ^t^N2^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S神启 ^t^N3^T ^SType^SCOMBAT ^t^Sn^N3 ^t^SOnlyMine^B ^SEnabled^B ^SManaCheck^B ^SStates^T ^N1^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^SClockGCD^B ^t^N14^T ^SShowTimer^B ^SType^Scooldown ^SName^S光环掌握 ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S光环掌握 ^t^N2^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^Sn^N2 ^t^SOnlyMine^B ^SEnabled^B ^SManaCheck^B ^SStates^T ^N1^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^SClockGCD^B ^t^N15^T ^SShowTimer^B ^SUnit^Starget ^SDurationMin^N10 ^SType^Sbuffcheck ^SName^S力量祝福;~`强效力量祝福;~`智慧祝福;~`强效智慧祝福;~`王者祝福;~`强效王者祝福;~`庇护祝福;~`强效庇护祝福 ^SOnlyMine^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S[Stacks:Hide(0)] ^t^t^t^SStates^T ^N1^T ^SAlpha^N0.66 ^t^N2^T ^SAlpha^N0.22 ^t^N100^T ^SAlpha^N0.44 ^t^N102^T ^SAlpha^N0.66 ^t^t^SDurationMinEnabled^B ^SEnabled^B ^SUnitConditions^T ^N1^T ^SType^SISPLAYER ^t^N2^T ^SType^SALIVE ^t^N3^T ^SType^SREACT ^SLevel^N2 ^t^Sn^N3 ^t^t^N16^T ^SShowTimer^B ^SOnlyMine^B ^SType^Scooldown ^SName^S奉献 ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S奉献 ^t^N2^T ^SType^SALIVE ^SUnit^Starget ^t^N3^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^N4^T ^SType^SUNITSPEC ^SBitFlags^T ^N66^B ^N70^B ^t^t^Sn^N4 ^t^SClockGCD^B ^SEnabled^B ^SManaCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S奉献 ^t^N2^T ^SType^SSPELLCD ^SOperator^S> ^SName^S十字军打击 ^t^N3^T ^SType^SREACTIVE ^SChecked^B ^SLevel^N1 ^SName^S愤怒之锤 ^SPrtsBefore^N1 ^t^N4^T ^SType^SREACTIVE ^SChecked^B ^SAndOr^SOR ^SName^S愤怒之锤 ^SPrtsBefore^N1 ^t^N5^T ^SType^SSPELLCD ^SPrtsAfter^N2 ^SOperator^S> ^SName^S愤怒之锤 ^t^N6^T ^SType^SSPELLCD ^SOperator^S> ^SName^S智慧审判 ^t^N7^T ^SType^SSPELLCD ^SOperator^S> ^SName^S神圣风暴 ^t^Sn^N7 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^SAlpha^N0.66 ^t^N2^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^t^N17^T ^SType^Sbuffcheck ^SName^S虔诚光环;~`惩戒光环;~`专注光环;~`暗影抗性光环;~`冰霜抗性光环;~`火焰抗性光环;~`十字军光环 ^SOnlyMine^B ^SStates^T ^N1^T ^SAlpha^N0.66 ^t^N2^T ^SAlpha^N0.22 ^t^t^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SName^S虔诚光环 ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SName^S惩戒光环 ^t^N3^T ^SType^SBUFFDUR ^SChecked^B ^SName^S专注光环 ^t^N4^T ^SType^SBUFFDUR ^SChecked^B ^SName^S暗影抗性光环 ^t^N5^T ^SType^SBUFFDUR ^SChecked^B ^SName^S冰霜抗性光环 ^t^N6^T ^SType^SBUFFDUR ^SChecked^B ^SName^S火焰抗性光环 ^t^N7^T ^SType^SBUFFDUR ^SChecked^B ^SName^S十字军光环 ^t^Sn^N7 ^t^t^Sn^N1 ^t^SEnabled^B ^t^N18^T ^SShowTimer^B ^SOnlyMine^B ^SDurationMin^N10 ^SType^Sbuffcheck ^SConditions^T ^N1^T ^SType^SALIVE ^t^N2^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^Sn^N2 ^t^SName^S力量祝福;~`强效力量祝福;~`智慧祝福;~`强效智慧祝福;~`王者祝福;~`强效王者祝福;~`庇护祝福;~`强效庇护祝福 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S<= ^SLevel^N10 ^SName^S力量祝福 ^SPrtsBefore^N1 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S<= ^SLevel^N10 ^SName^S强效力量祝福 ^t^N3^T ^SType^SUNITSPEC ^SPrtsAfter^N1 ^SBitFlags^T ^N70^B ^t^t^N4^T ^SType^SBUFFDUR ^SOperator^S<= ^SLevel^N10 ^SName^S智慧祝福 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N5^T ^SType^SBUFFDUR ^SOperator^S<= ^SLevel^N10 ^SName^S强效智慧祝福 ^t^N6^T ^SType^SUNITSPEC ^SPrtsAfter^N1 ^SBitFlags^T ^N65^B ^t^t^Sn^N6 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^SAlpha^N0.66 ^t^N2^T ^SAlpha^N0.22 ^t^N100^T ^SAlpha^N0.44 ^t^t^SEnabled^B ^SDurationMinEnabled^B ^t^N19^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S复仇之怒 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S复仇之怒 ^t^N3^T ^SType^SDEBUFFDUR ^SOperator^S<= ^SLevel^N5 ^SName^S自律 ^t^N4^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^Sn^N4 ^t^SOnlyMine^B ^SEnabled^B ^SManaCheck^B ^SStates^T ^N1^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^SClockGCD^B ^t^N20^T ^SShowTimer^B ^SOnlyMine^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S神圣恳求 ^t^N2^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^Sn^N2 ^t^SShowTimerText^B ^SName^S神圣恳求 ^SClockGCD^B ^SEnabled^B ^SManaCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S神圣恳求 ^t^N2^T ^SType^SMANA ^SOperator^S<= ^SLevel^N75 ^t^N3^T ^SType^SCOMBAT ^t^N4^T ^SType^SUNITSPEC ^SBitFlags^T ^N66^B ^N70^B ^t^t^Sn^N4 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^t^N21^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S神圣牺牲 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S神圣牺牲 ^t^N2^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^Sn^N2 ^t^SOnlyMine^B ^SEnabled^B ^SManaCheck^B ^SStates^T ^N1^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^SClockGCD^B ^t^t^SName^S惩戒7+奶7 ^t^N2^T ^SPoint^T ^Sy^N-63.8 ^Sx^N0.000335693359375 ^t^SRows^N3 ^STextureName^SElvUI~`Gloss ^SLocked^B ^SEnabledSpecs^T ^N70^b ^N65^b ^t^SGUID^STMW:group:1crojKWXk9iz ^SColumns^N7 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S正义之锤 ^t^N2^T ^SType^SALIVE ^SUnit^Starget ^t^N3^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N3 ^t^SShowTimerText^B ^SName^S正义之锤 ^SManaCheck^B ^SClockGCD^B ^SStates^T ^N1^T ^SAlpha^N0.66 ^t^N2^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^SRangeCheck^B ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SHideIfNoUnits^B ^SName^S光明圣印;~`智慧圣印;~`正义圣印;~`命令圣印;~`复仇圣印;~`腐蚀圣印 ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N10 ^SName^S复仇圣印 ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N10 ^SName^S腐蚀圣印 ^t^N3^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N10 ^SName^S命令圣印 ^t^N4^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N10 ^SName^S光明圣印 ^t^N5^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N10 ^SName^S智慧圣印 ^t^Sn^N5 ^t^t^Sn^N1 ^t^SConditions^T ^N1^T ^SType^SALIVE ^t^N2^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^Sn^N2 ^t^SStates^T ^N1^T ^SAlpha^N0.44 ^t^N2^T ^SAlpha^N0.66 ^t^t^SEnabled^B ^t^N4^T ^SShowTimer^B ^SOnlyMine^B ^SType^Scooldown ^SName^S圣光审判;~`智慧审判;~`公正审判 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S智慧审判 ^t^N2^T ^SType^SALIVE ^SUnit^Starget ^t^N3^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N3 ^t^SClockGCD^B ^SEnabled^B ^SManaCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S智慧审判 ^t^N2^T ^SType^SSPELLCD ^SOperator^S> ^SName^S十字军打击 ^t^N3^T ^SType^SREACTIVE ^SChecked^B ^SOperator^S> ^SLevel^N1 ^SName^S愤怒之锤 ^SPrtsBefore^N1 ^t^N4^T ^SType^SREACTIVE ^SChecked^B ^SAndOr^SOR ^SName^S愤怒之锤 ^SPrtsBefore^N1 ^t^N5^T ^SType^SSPELLCD ^SPrtsAfter^N2 ^SOperator^S> ^SName^S愤怒之锤 ^t^Sn^N5 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^SAlpha^N0.66 ^t^N2^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^SRangeCheck^B ^SShowTimerText^B ^t^N7^T ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SUNITSPEC ^SBitFlags^T ^N66^B ^t^t^Sn^N1 ^t^SName^S正义之怒 ^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N0.66 ^t^t^SEnabled^B ^SOnlyMine^B ^t^N8^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^Sn^N1 ^t^SName^S神圣之盾 ^SClockGCD^B ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N2 ^SName^S神圣之盾 ^t^N2^T ^SType^SSPELLCD ^SName^S神圣之盾 ^t^N3^T ^SType^SCOMBAT ^t^Sn^N3 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^SAlpha^N0.44 ^t^N2^T ^SAlpha^N0.66 ^t^t^SEnabled^B ^t^N9^T ^SShowTimer^B ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SALIVE ^t^N2^T ^SType^SBUFFDUR ^SOperator^S<= ^SLevel^N5 ^SName^S圣洁护盾 ^t^N3^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^N4^T ^SType^SUNITSPEC ^SBitFlags^T ^N66^B ^t^t^Sn^N4 ^t^SShowTimerText^B ^SName^S圣洁护盾 ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S<= ^SLevel^N5 ^SName^S圣洁护盾 ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^SAlpha^N0.44 ^t^N2^T ^SAlpha^N0.66 ^t^t^SEnabled^B ^t^N10^T ^SShowTimer^B ^SOnlyMine^B ^SType^Scooldown ^SShowTimerText^B ^SName^S正义盾击 ^SManaCheck^B ^SClockGCD^B ^SEnabled^B ^SStates^T ^N1^T ^SAlpha^N0.66 ^t^N2^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^SRangeCheck^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S正义盾击 ^t^N2^T ^SType^SALIVE ^SUnit^Starget ^t^N3^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N3 ^t^t^N11^T ^SShowTimer^B ^SOnlyMine^B ^SType^Scooldown ^SName^S愤怒之锤 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S愤怒之锤 ^t^N2^T ^SType^SREACTIVE ^SChecked^B ^SName^S愤怒之锤 ^t^N3^T ^SType^SALIVE ^SUnit^Starget ^t^N4^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N4 ^t^SClockGCD^B ^SEnabled^B ^SManaCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S愤怒之锤 ^t^N2^T ^SType^SSPELLCD ^SOperator^S> ^SName^S十字军打击 ^t^Sn^N2 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^SAlpha^N0.66 ^t^N2^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^SRangeCheck^B ^SShowTimerText^B ^t^N12^T ^SShowTimer^B ^SOnlyMine^B ^SType^Scooldown ^SShowTimerText^B ^SName^S复仇者之盾 ^SManaCheck^B ^SClockGCD^B ^SEnabled^B ^SStates^T ^N1^T ^SAlpha^N0.66 ^t^N2^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^SRangeCheck^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S复仇者之盾 ^t^N2^T ^SType^SALIVE ^SUnit^Starget ^t^N3^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N3 ^t^t^N13^T ^SShowTimer^B ^SOnlyMine^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S圣佑术 ^t^N3^T ^SType^SDEBUFFDUR ^SOperator^S<= ^SLevel^N5 ^SName^S自律 ^t^N4^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^Sn^N4 ^t^SShowTimerText^B ^SName^S圣佑术 ^SManaCheck^B ^SClockGCD^B ^SEnabled^B ^SStates^T ^N1^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^t^N14^T ^SShowTimer^B ^SOnlyMine^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S光环掌握 ^t^N2^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^Sn^N2 ^t^SShowTimerText^B ^SName^S光环掌握 ^SManaCheck^B ^SClockGCD^B ^SEnabled^B ^SStates^T ^N1^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^t^N15^T ^SShowTimer^B ^SUnit^Starget ^SDurationMin^N10 ^SType^Sbuffcheck ^SUnitConditions^T ^N1^T ^SType^SISPLAYER ^t^N2^T ^SType^SALIVE ^t^N3^T ^SType^SREACT ^SLevel^N2 ^t^Sn^N3 ^t^SName^S力量祝福;~`强效力量祝福;~`智慧祝福;~`强效智慧祝福;~`王者祝福;~`强效王者祝福 ^SDurationMinEnabled^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S[Stacks:Hide(0)] ^t^t^t^SStates^T ^N1^T ^SAlpha^N0.66 ^t^N2^T ^SAlpha^N0.22 ^t^N100^T ^SAlpha^N0.44 ^t^N102^T ^SAlpha^N0.66 ^t^t^SOnlyMine^B ^SEnabled^B ^t^N16^T ^SShowTimer^B ^SOnlyMine^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S奉献 ^t^N2^T ^SType^SALIVE ^SUnit^Starget ^t^N3^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^N4^T ^SType^SUNITSPEC ^SBitFlags^T ^N66^B ^N70^B ^t^t^Sn^N4 ^t^SShowTimerText^B ^SName^S奉献 ^SClockGCD^B ^SEnabled^B ^SManaCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S奉献 ^t^N2^T ^SType^SSPELLCD ^SOperator^S> ^SName^S十字军打击 ^t^N3^T ^SType^SREACTIVE ^SChecked^B ^SLevel^N1 ^SName^S愤怒之锤 ^SPrtsBefore^N1 ^t^N4^T ^SType^SREACTIVE ^SChecked^B ^SAndOr^SOR ^SName^S愤怒之锤 ^SPrtsBefore^N1 ^t^N5^T ^SType^SSPELLCD ^SPrtsAfter^N2 ^SOperator^S> ^SName^S愤怒之锤 ^t^N6^T ^SType^SSPELLCD ^SOperator^S> ^SName^S智慧审判 ^t^N7^T ^SType^SSPELLCD ^SOperator^S> ^SName^S神圣风暴 ^t^Sn^N7 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^SAlpha^N0.66 ^t^N2^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^t^N17^T ^SType^Sbuffcheck ^SName^S虔诚光环;~`惩戒光环;~`专注光环;~`暗影抗性光环;~`冰霜抗性光环;~`火焰抗性光环;~`十字军光环 ^SOnlyMine^B ^SStates^T ^N1^T ^SAlpha^N0.66 ^t^N2^T ^SAlpha^N0.22 ^t^t^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SName^S虔诚光环 ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SName^S惩戒光环 ^t^N3^T ^SType^SBUFFDUR ^SChecked^B ^SName^S专注光环 ^t^N4^T ^SType^SBUFFDUR ^SChecked^B ^SName^S暗影抗性光环 ^t^N5^T ^SType^SBUFFDUR ^SChecked^B ^SName^S冰霜抗性光环 ^t^N6^T ^SType^SBUFFDUR ^SChecked^B ^SName^S火焰抗性光环 ^t^N7^T ^SType^SBUFFDUR ^SChecked^B ^SName^S十字军光环 ^t^Sn^N7 ^t^t^Sn^N1 ^t^SEnabled^B ^t^N18^T ^SShowTimer^B ^SOnlyMine^B ^SDurationMin^N10 ^SType^Sbuffcheck ^SConditions^T ^N1^T ^SType^SALIVE ^t^N2^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^Sn^N2 ^t^SName^S力量祝福;~`强效力量祝福;~`智慧祝福;~`强效智慧祝福;~`王者祝福;~`强效王者祝福;~`庇护祝福;~`强效庇护祝福 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S<= ^SLevel^N10 ^SName^S力量祝福 ^SPrtsBefore^N1 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S<= ^SLevel^N10 ^SName^S强效力量祝福 ^t^N3^T ^SType^SUNITSPEC ^SPrtsAfter^N1 ^SBitFlags^T ^N70^B ^t^t^N4^T ^SType^SBUFFDUR ^SOperator^S<= ^SLevel^N10 ^SName^S智慧祝福 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N5^T ^SType^SBUFFDUR ^SOperator^S<= ^SLevel^N10 ^SName^S强效智慧祝福 ^t^N6^T ^SType^SUNITSPEC ^SPrtsAfter^N1 ^SBitFlags^T ^N65^B ^t^t^Sn^N6 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^SAlpha^N0.66 ^t^N2^T ^SAlpha^N0.22 ^t^N100^T ^SAlpha^N0.44 ^t^t^SEnabled^B ^SDurationMinEnabled^B ^t^N19^T ^SShowTimer^B ^SOnlyMine^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S复仇之怒 ^t^N3^T ^SType^SDEBUFFDUR ^SOperator^S<= ^SLevel^N5 ^SName^S自律 ^t^N4^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^Sn^N4 ^t^SShowTimerText^B ^SName^S复仇之怒 ^SManaCheck^B ^SClockGCD^B ^SEnabled^B ^SStates^T ^N1^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^t^N20^T ^SShowTimer^B ^SOnlyMine^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S神圣恳求 ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SName^S神圣恳求 ^t^N3^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^Sn^N3 ^t^SShowTimerText^B ^SName^S神圣恳求 ^SClockGCD^B ^SEnabled^B ^SManaCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S神圣恳求 ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SName^S神圣恳求 ^t^N3^T ^SType^SCOMBAT ^t^Sn^N3 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^t^N21^T ^SShowTimer^B ^SOnlyMine^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N5 ^SName^S神圣牺牲 ^t^N2^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^Sn^N2 ^t^SShowTimerText^B ^SName^S神圣牺牲 ^SManaCheck^B ^SClockGCD^B ^SEnabled^B ^SStates^T ^N1^T ^SAlpha^N0.44 ^t^N3^T ^SAlpha^N0.22 ^t^N4^T ^SAlpha^N0.11 ^t^t^t^t^SName^S防7 ^t^t^t^N102501^S~`~| ^Sprofile^S匡扶正义~`-~`卓越 ^^


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