1. 串口传输文件的练习
接线
![](https://i-blog.csdnimg.cn/blog_migrate/cb7ef6c9c9694e4743f56a1510a04e43.png)
发送文件
![](https://i-blog.csdnimg.cn/blog_migrate/ac0b4f31306665db687f13cc3f71be5b.png)
保存文件
![](https://i-blog.csdnimg.cn/blog_migrate/8129304fb35ac4a4d842b673aedd3e65.png)
2. 学习理解汉字的机内码、区位码编码规则和字形数据存储格式。
2.1ubuntu新建文件夹用来存放代码、图片、24点阵.hz文件,ASCII码.zf文件
![](https://i-blog.csdnimg.cn/blog_migrate/92b942cf7ab20ad0242e283bff3a9375.jpeg)
2.2创建写入文件
vim test3.cpp
2.3代码
#include<iostream>
#include<opencv/cv.h>
#include"opencv2/opencv.hpp"
#include<opencv/cxcore.h>
#include<opencv/highgui.h>
#include<math.h>
using namespace cv;
using namespace std;
void paint_chinese(Mat& image,int x_offset,int y_offset,unsigned long offset);
void paint_ascii(Mat& image,int x_offset,int y_offset,unsigned long offset);
void put_text_to_image(int x_offset,int y_offset,String image_path,char* logo_path);
int main(){
String image_path="/home/x-huxi/myhomework/chinesetest/yousee.png";
char* logo_path=(char*)"/home/x-huxi/myhomework/chinesetest/logo.txt";
put_text_to_image(20,300,image_path,logo_path);
return 0;
}
void paint_ascii(Mat& image,int x_offset,int y_offset,unsigned long offset){
//绘制的起点坐标
Point p;
p.x = x_offset;
p.y = y_offset;
//存放ascii字膜
char buff[16];
//打开ascii字库文件
FILE *ASCII;
if ((ASCII = fopen("/home/x-huxi/myhomework/chinesetest/Asci0816.zf", "rb")) == NULL){
printf("Can't open ascii.zf,Please check the path!");
//getch();
exit(0);
}
fseek(ASCII, offset, SEEK_SET);
fread(buff, 16, 1, ASCII);
int i, j;
Point p1 = p;
for (i = 0; i<16; i++) //十六个char
{
p.x = x_offset;
for (j = 0; j < 8; j++) //一个char八个bit
{
p1 = p;
if (buff[i] & (0x80 >> j)) /*测试当前位是否为1*/
{
circle(image, p1, 0, Scalar(0, 0, 255), -1);
p1.x++;
circle(image, p1, 0, Scalar(0, 0, 255), -1);
p1.y++;
circle(image, p1, 0, Scalar(0, 0, 255), -1);
p1.x--;
circle(image, p1, 0, Scalar(0, 0, 255), -1);
}
p.x+=2; //原来的一个像素点变为四个像素点,所以x和y都应该+2
}
p.y+=2;
}
}
void paint_chinese(Mat& image,int x_offset,int y_offset,unsigned long offset){//在图片上画汉字
Point p;
p.x=x_offset;
p.y=y_offset;
FILE *HZK;
char buff[72];//72个字节,用来存放汉字的
if((HZK=fopen("/home/x-huxi/myhomework/chinesetest/HZKs2424.hz","rb"))==NULL){
printf("Can't open HZKf2424.hz,Please check the path!");
exit(0);//退出
}
fseek(HZK, offset, SEEK_SET);/*将文件指针移动到偏移量的位置*/
fread(buff, 72, 1, HZK);/*从偏移量的位置读取72个字节,每个汉字占72个字节*/
bool mat[24][24];//定义一个新的矩阵存放转置后的文字字膜
int i,j,k;
for (i = 0; i<24; i++) /*24x24点阵汉字,一共有24行*/
{
for (j = 0; j<3; j++) /*横向有3个字节,循环判断每个字节的*/
for (k = 0; k<8; k++) /*每个字节有8位,循环判断每位是否为1*/
if (buff[i * 3 + j] & (0x80 >> k)) /*测试当前位是否为1*/
{
mat[j * 8 + k][i] = true; /*为1的存入新的字膜中*/
}
else {
mat[j * 8 + k][i] = false;
}
}
for (i = 0; i < 24; i++)
{
p.x = x_offset;
for (j = 0; j < 24; j++)
{
if (mat[i][j])
circle(image, p, 1, Scalar(255, 0, 0), -1); //写(替换)像素点
p.x++; //右移一个像素点
}
p.y++; //下移一个像素点
}
}
void put_text_to_image(int x_offset,int y_offset,String image_path,char* logo_path){//将汉字弄上图片
//x和y就是第一个字在图片上的起始坐标
//通过图片路径获取图片
Mat image=imread(image_path);
int length=18;//要打印的字符长度
unsigned char qh,wh;//定义区号,位号
unsigned long offset;//偏移量
unsigned char hexcode[30];//用于存放记事本读取的十六进制,记得要用无符号
FILE* file_logo;
if ((file_logo = fopen(logo_path, "rb")) == NULL){
printf("Can't open txtfile,Please check the path!");
//getch();
exit(0);
}
fseek(file_logo, 0, SEEK_SET);
fread(hexcode, length, 1, file_logo);
int x =x_offset,y = y_offset;//x,y:在图片上绘制文字的起始坐标
for(int m=0;m<length;){
if(hexcode[m]==0x23){
break;//读到#号时结束
}
else if(hexcode[m]>0xaf){
qh=hexcode[m]-0xaf;//使用的字库里是以汉字啊开头,而不是以汉字符号开头
wh=hexcode[m+1] - 0xa0;//计算位码
offset=(94*(qh-1)+(wh-1))*72L;
paint_chinese(image,x,y,offset);
m=m+2;//一个汉字的机内码占两个字节,
x+=24;//一个汉字为24*24个像素点,由于是水平放置,所以是向右移动24个像素点
}
else{//当读取的字符为ASCII码时
wh=hexcode[m];
offset=wh*16l;//计算英文字符的偏移量
paint_ascii(image,x,y,offset);
m++;//英文字符在文件里表示只占一个字节,所以往后移一位就行了
x+=16;
}
}
cv::imshow("image", image);
cv::waitKey();
}
2.4编译
g++ test3.cpp -o test3 `pkg-config --cflags --libs opencv`
2.5结果
![](https://i-blog.csdnimg.cn/blog_migrate/9f04756a2538da3664eb441ccbc0706e.jpeg)
3. 理解OLED屏显和汉字点阵编码原理,使用STM32F103的SPI或IIC接口实现以下功能
3.1 显示自己的学号和姓名
3.1.1取模软件生成点阵
![](https://i-blog.csdnimg.cn/blog_migrate/633f5aa746b3597fee7436680eb66857.png)
3.1.2在keil中找到oldefont.h,修改代码
const typFNT_GB16 cfont16[] =
{
0x00,0x00,0x3F,0xF8,0x21,0x08,0x21,0x08,0x21,0x08,0x21,0x08,0x21,0x08,0x3F,0xF8,
0x21,0x08,0x21,0x08,0x21,0x08,0x21,0x08,0x21,0x08,0x3F,0xF8,0x20,0x08,0x00,0x00,
0x01,0x00,0x00,0x80,0x3F,0xFE,0x20,0x80,0x2F,0xF8,0x20,0x88,0x3F,0xFE,0x20,0x88,
0x2F,0xF8,0x28,0x80,0x24,0xC4,0x22,0xA8,0x44,0x90,0x48,0x88,0x92,0x86,0x01,0x00,
0x00,0x20,0x00,0xF0,0x1F,0x00,0x10,0x00,0x11,0x00,0x21,0x00,0x21,0x00,0x3F,0xFC,
0x01,0x00,0x09,0x20,0x09,0x10,0x11,0x08,0x21,0x04,0x41,0x04,0x05,0x00,0x02,0x00,
};
3.1.3打开test.c,修改TEST_MainPage函数
void TEST_MainPage(void)
{
GUI_ShowCHinese(28,20,16,"田康乐",1);
GUI_ShowString(4,48,"632107030207",16,1);
delay_ms(1500);
delay_ms(1500);
}
3.1.4修改主函数
int main(void)
{
delay_init(); //延时函数初始化
NVIC_Configuration(); //设置NVIC中断分组2:2位抢占优先级,2位响应优先级
OLED_Init(); //初始化OLED
OLED_Clear(0); //清屏(全黑)
while(1)
{
TEST_MainPage(); //主界面显示测试
}
}
3.1.5结果
![](https://i-blog.csdnimg.cn/blog_migrate/0a7a068dfefe6ceb33984373245e8752.jpeg)
3.2显示AHT20的温度和湿度
3.2.1温湿度显示read_AHT20函数
void read_AHT20(void)
{
uint8_t i;
for(i=0; i<6; i++)
{
readByte[i]=0;
}
//-------------
I2C_Start();
I2C_WriteByte(0x71);
ack_status = Receive_ACK();
readByte[0]= I2C_ReadByte();
Send_ACK();
readByte[1]= I2C_ReadByte();
Send_ACK();
readByte[2]= I2C_ReadByte();
Send_ACK();
readByte[3]= I2C_ReadByte();
Send_ACK();
readByte[4]= I2C_ReadByte();
Send_ACK();
readByte[5]= I2C_ReadByte();
SendNot_Ack();
//Send_ACK();
I2C_Stop();
//--------------
if( (readByte[0] & 0x68) == 0x08 )
{
H1 = readByte[1];
H1 = (H1<<8) | readByte[2];
H1 = (H1<<8) | readByte[3];
H1 = H1>>4;
H1 = (H1*1000)/1024/1024;
T1 = readByte[3];
T1 = T1 & 0x0000000F;
T1 = (T1<<8) | readByte[4];
T1 = (T1<<8) | readByte[5];
T1 = (T1*2000)/1024/1024 - 500;
AHT20_OutData[0] = (H1>>8) & 0x000000FF;
AHT20_OutData[1] = H1 & 0x000000FF;
AHT20_OutData[2] = (T1>>8) & 0x000000FF;
AHT20_OutData[3] = T1 & 0x000000FF;
}
else
{
AHT20_OutData[0] = 0xFF;
AHT20_OutData[1] = 0xFF;
AHT20_OutData[2] = 0xFF;
AHT20_OutData[3] = 0xFF;
printf("lyy");
}
/*通过串口显示采集得到的温湿度
printf("\r\n");
printf("温度:%d%d.%d",T1/100,(T1/10)%10,T1%10);
printf("湿度:%d%d.%d",H1/100,(H1/10)%10,H1%10);
printf("\r\n");*/
t=T1/10;
t1=T1%10;
a=(float)(t+t1*0.1);
h=H1/10;
h1=H1%10;
b=(float)(h+h1*0.1);
sprintf(strTemp,"%.1f",a); //调用Sprintf函数把DHT11的温度数据格式化到字符串数组变量strTemp中
sprintf(strHumi,"%.1f",b); //调用Sprintf函数把DHT11的湿度数据格式化到字符串数组变量strHumi中
GUI_ShowCHinese(16,00,16,"温湿度显示",1);
GUI_ShowCHinese(16,20,16,"温度",1);
GUI_ShowString(53,20,strTemp,16,1);
GUI_ShowCHinese(16,38,16,"湿度",1);
GUI_ShowString(53,38,strHumi,16,1);
delay_ms(1500);
delay_ms(1500);
}
3.2.2点阵显示文字
"温",0x00,0x00,0x23,0xF8,0x12,0x08,0x12,0x08,0x83,0xF8,0x42,0x08,0x42,0x08,0x13,0xF8,
0x10,0x00,0x27,0xFC,0xE4,0xA4,0x24,0xA4,0x24,0xA4,0x24,0xA4,0x2F,0xFE,0x00,0x00,/*"温",0*/
"度",0x01,0x00,0x00,0x80,0x3F,0xFE,0x22,0x20,0x22,0x20,0x3F,0xFC,0x22,0x20,0x22,0x20,
0x23,0xE0,0x20,0x00,0x2F,0xF0,0x24,0x10,0x42,0x20,0x41,0xC0,0x86,0x30,0x38,0x0E,/*"度",0*/
"湿",0x00,0x00,0x27,0xF8,0x14,0x08,0x14,0x08,0x87,0xF8,0x44,0x08,0x44,0x08,0x17,0xF8,
0x11,0x20,0x21,0x20,0xE9,0x24,0x25,0x28,0x23,0x30,0x21,0x20,0x2F,0xFE,0x00,0x00,/*"湿",0*/
"显",0x00,0x00,0x1F,0xF0,0x10,0x10,0x10,0x10,0x1F,0xF0,0x10,0x10,0x10,0x10,0x1F,0xF0,
0x04,0x40,0x44,0x44,0x24,0x44,0x14,0x48,0x14,0x50,0x04,0x40,0xFF,0xFE,0x00,0x00,/*"显",0*/
"示",0x00,0x00,0x3F,0xF8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFE,0x01,0x00,
0x01,0x00,0x11,0x10,0x11,0x08,0x21,0x04,0x41,0x02,0x81,0x02,0x05,0x00,0x02,0x00,/*"示",0*/
3.2.3主函数
#include "delay.h"
#include "usart.h"
#include "bsp_i2c.h"
#include "sys.h"
#include "oled.h"
#include "gui.h"
#include "test.h"
int main(void)
{
delay_init(); //延时函数初始化
uart_init(115200);
IIC_Init();
NVIC_Configuration(); //设置NVIC中断分组2:2位抢占优先级,2位响应优先级
OLED_Init(); //初始化OLED
OLED_Clear(0);
while(1)
{
//printf("温度湿度显示");
read_AHT20_once();
OLED_Clear(0);
delay_ms(1500);
}
}
3.2.4结果
![](https://i-blog.csdnimg.cn/blog_migrate/62f817ff38d816aa336724b42414385a.png)
3.3STM32+OLED上下或左右的滑动显示长字符
3.3.1滚屏设置
水平左右移动
OLED_WR_Byte(0x2E,OLED_CMD); //关闭滚动
OLED_WR_Byte(0x26,OLED_CMD); //水平向左或者右滚动 26/27
OLED_WR_Byte(0x00,OLED_CMD); //虚拟字节
OLED_WR_Byte(0x00,OLED_CMD); //起始页 0
OLED_WR_Byte(0x07,OLED_CMD); //滚动时间间隔
OLED_WR_Byte(0x07,OLED_CMD); //终止页 7
OLED_WR_Byte(0x00,OLED_CMD); //虚拟字节
OLED_WR_Byte(0xFF,OLED_CMD); //虚拟字节
OLED_WR_Byte(0x2F,OLED_CMD); //开启滚动
3.3.2垂直和水平滚动
OLED_WR_Byte(0x2e,OLED_CMD); //关闭滚动
OLED_WR_Byte(0x29,OLED_CMD); //水平垂直和水平滚动左右 29/2a
OLED_WR_Byte(0x00,OLED_CMD); //虚拟字节
OLED_WR_Byte(0x00,OLED_CMD); //起始页 0
OLED_WR_Byte(0x07,OLED_CMD); //滚动时间间隔
OLED_WR_Byte(0x07,OLED_CMD); //终止页 1
OLED_WR_Byte(0x01,OLED_CMD); //垂直滚动偏移量
OLED_WR_Byte(0x2F,OLED_CMD); //开启滚动
3.3.3主函数
#include "delay.h"
#include "sys.h"
#include "oled.h"
#include "gui.h"
#include "test.h"
int main(void)
{
delay_init(); //延时函数初始化
NVIC_Configuration(); //设置NVIC中断分组2:2位抢占优先级,2位响应优先级
OLED_Init(); //初始化OLED
OLED_Clear(0); //清屏(全黑)
OLED_WR_Byte(0x2E,OLED_CMD); //关闭滚动
OLED_WR_Byte(0x27,OLED_CMD); //水平向左或者右滚动 26/27
OLED_WR_Byte(0x00,OLED_CMD); //虚拟字节
OLED_WR_Byte(0x00,OLED_CMD); //起始页 0
OLED_WR_Byte(0x07,OLED_CMD); //滚动时间间隔
OLED_WR_Byte(0x07,OLED_CMD); //终止页 7
OLED_WR_Byte(0x00,OLED_CMD); //虚拟字节
OLED_WR_Byte(0xFF,OLED_CMD); //虚拟字节
TEST_MainPage();
OLED_WR_Byte(0x2F,OLED_CMD); //开启滚动
}