/*将为每个线程都长生一个Session对象 */
private static String CONFIG_FILE_LOCATION = "/hibernate.cfg.xml";
private static final ThreadLocal threadLocal = new ThreadLocal();
private static org.hibernate.SessionFactory sessionFactory;
private static String configFile = CONFIG_FILE_LOCATION;
static {
try {
configuration.configure(configFile);
sessionFactory = configuration.buildSessionFactory();
} catch (Exception e) {
System.err .println("%%%% Error Creating SessionFactory %%%%");
e.printStackTrace();
}
}
public static Session getSession() throws HibernateException {
Session session = (Session) threadLocal.get(); //获取变量
if (session == null || !session.isOpen()) {
if (sessionFactory == null) {
rebuildSessionFactory();
}
session = (sessionFactory != null) ? sessionFactory.openSession(): null;
threadLocal.set(session); //设置变量
}
return session;
}
/**以下内容收藏自网络**/ ThreadLocal是如何做到为每一个线程维护变量的副本的呢? 其实实现的思路很简单:在ThreadLocal类中有一个Map,用于存储每一个线程的变量副本,Map中元素的键为线程对象,而值对应线程的变量副本。 我们自己就可以提供一个简单的实现版本: 代码清单1 SimpleThreadLocal public class SimpleThreadLocal { private Map valueMap = Collections.synchronizedMap(new HashMap()); public void set(Object newValue) { valueMap.put(Thread.currentThread(), newValue);①键为线程对象,值为本线程的变量副本 } public Object get() { Thread currentThread = Thread.currentThread(); Object o = valueMap.get(currentThread);②返回本线程对应的变量 if (o == null && !valueMap.containsKey(currentThread)) {
③如果在Map中不存在,放到Map中保存起来。 o = initialValue(); valueMap.put(currentThread, o); } return o; } public void remove() { valueMap.remove(Thread.currentThread()); } public Object initialValue() { return null; } } 虽然这个ThreadLocal实现版本显得比较幼稚,但它和JDK所提供的ThreadLocal类在实现思路上是相近的。