package com.kingdz.algorithm.time201704;
import java.util.ArrayList;
import java.util.List;
import java.util.Stack;
/**
* 马踏棋盘,使用栈来实现,不确定是不是对的
*
* @author kingdz
*
*/
public class Algo24 {
private static List<ChessPoint> move;
static {
move = new ArrayList<ChessPoint>();
move.add(new ChessPoint(-1, -2));
move.add(new ChessPoint(-2, -1));
move.add(new ChessPoint(-2, 1));
move.add(new ChessPoint(-1, 2));
move.add(new ChessPoint(1, 2));
move.add(new ChessPoint(2, 1));
move.add(new ChessPoint(2, -1));
move.add(new ChessPoint(1, -2));
}
public static void main(String[] args) {
Stack<ChessPoint> travel = new Stack<ChessPoint>();
int[][] chess = new int[8][8];
for (int i = 0; i < 8; i++) {
for (int j = 0; j < 8; j++) {
chess[i][j] = 0;
}
}
travel(travel, chess, new ChessPoint(0, 0));
}
private static void travel(Stack<ChessPoint> travel, int[][] chess, ChessPoint start) {
// 记录每个点访问过的方向
Stack<Integer> direct = new Stack<Integer>();
// 记录步骤
int curstep = 1;
travel.push(start);
direct.push(0);
chess[start.getX()][start.getY()] = curstep;
while (travel.size() != 64) {
ChessPoint cp = travel.peek();
int i = direct.peek();
int x = 0;
int y = 0;
for (; i < move.size(); i++) {
x = cp.getX() + move.get(i).getX();
y = cp.getY() + move.get(i).getY();
if (x < 0 || x > 7) {
continue;
} else if (y < 0 || y > 7) {
continue;
} else if (chess[x][y] != 0) {
continue;
}
break;
}
if (i < move.size()) {
// 如果有可以走的方向
direct.pop();
direct.push(i + 1);
direct.push(0);
travel.push(new ChessPoint(x, y));
curstep++;
chess[x][y] = curstep;
} else {
// 没有可以走的方向
direct.pop();
ChessPoint oldcp = travel.pop();
chess[oldcp.getX()][oldcp.getY()] = 0;
curstep--;
}
}
}
}
【算法】程序猿不写代码是不对的44
最新推荐文章于 2017-06-29 16:59:51 发布