Android ffmpeg 移植 cygwin+ndk-r6b+win7

闲来无事,想自己弄个播放器玩下,ffmpeg是一定要要的,网上搜索一圈,开始搞起,花了1下午搞定了


一.首先肯定是要安装cygwin + ndk-r6b(r5b   r7也可以)并配置好


二.http://ffmpeg.org/download.html 下载ffmpeg源码 

我下的是

FFmpeg 0.11.1 "Happiness"

 下载地址:http://ffmpeg.org/releases/ffmpeg-0.9.2.tar.gz  解压到个jni文件夹 用于之后的android编译, 我放在E:\myProject\MyFFmpeg\project\jni里,注意:不要ffmpeg-0.11.1这个文件夹了,直接把里面的各个文件放到jni里


三.配置ffmpeg

这步耗得时间最多了。。

首先用ultraedit新建个文件   复制下面的内容 保存为config.sh 放到jni里面   然后系统增加环境变量NDK_ROOT , 我加的 D:/android-ndk-r6b

#!/bin/bash
 PREBUILT=${NDK_ROOT}/toolchains/arm-linux-androideabi-4.4.3/prebuilt/windows
 PLATFORM=android-4
 ARCH=--arch=arm
 ./configure \
 ${ARCH} \
 --target-os=linux --enable-cross-compile --cross-prefix=${PREBUILT}/bin/arm-linux-androideabi- \
 --extra-cflags=" -fPIC -DANDROID -std=c99 " \
 --enable-version3 \
 --enable-gpl \
 --enable-nonfree \
 --disable-stripping \
 --disable-ffmpeg\
 --disable-ffplay\
 --disable-ffserver\
 --disable-ffprobe \
 --disable-encoders \
 --disable-muxers \
 --disable-devices \
 --disable-protocols \
 --enable-protocol=file \
 --enable-avfilter \
 --disable-network \
 --disable-avdevice \
 --disable-asm \
 --enable-neon \
 --enable-armv5te \
 --sysinclude=${NDK_ROOT}/platforms/${PLATFORM}/arch-arm/usr/include \
 --extra-ldflags="-Wl,-rpath-link=${NDK_ROOT}/platforms/${PLATFORM}/arch-arm/usr/lib
-L${NDK_ROOT}/platforms/${PLATFORM}/arch-arm/usr/lib -nostdlib
${NDK_ROOT}/platforms/${PLATFORM}/arch-arm/usr/lib/crtbegin_static.o
${NDK_ROOT}/platforms/${PLATFORM}/arch-arm/usr/lib/crtend_android.o -lc -lm -ldl "


这里可能出现的问题:

1.提示各种command not found  

比如line 6: $'--arch=arm\r': command not found    可以看到arm后面有个'\r'  unix文件换行和win下面不一样   需要用ultraedit 文件-转换-dos转unix 

2. 提示

D:/android-ndk-r5b/toolchains/arm-linux-androideabi-4.4.3/prebuilt/wind

 ows/bin/arm-linux-androideabi-gcc is unable to create an executable file.

 C compiler test failed. 错误 

是需要增加个tmp文件夹 放配置生成的各种文件    具体错误信息可以看jni下面的config.log文件

然后更改ffmpeg自带的configure文件  

# set temporary file name
: ${TMPDIR:=$TEMPDIR}
: ${TMPDIR:=$TMP}
: ${TMPDIR:=tmp}改为

# set temporary file name
#: ${TMPDIR:=$TEMPDIR}
#: ${TMPDIR:=$TMP}
: ${TMPDIR:=E:/myProject/MyFFmpeg/project/jni/tmp}

这样应该能顺利编译通过了

提示  creating config.h      config.mak  之类的 在看下jni下面  如果有这2个文件就是成功了

 


四.修改各种文件

1. 将刚生成的config.h中的
#define restrict restrict 
改为
#define restrict
 
 
  • 2.编辑 libavcodec、libavfilter、libavformat、libavutil、libpostproc 和 libswscale 目录中的 Makefile 文件,删除
include $(SUBDIR)../config.mak

3.编辑 libavutil/libm.h  把所有的static方法删除了


五 .创建av.mk放在jni下  复制下面的内容到av.mk里

# LOCAL_PATH is one of libavutil, libavcodec, libavformat, or libswscale
 
#include $(LOCAL_PATH)/../config-$(TARGET_ARCH).mak
include $(LOCAL_PATH)/../config.mak
 
OBJS :=
OBJS-yes :=
MMX-OBJS-yes :=
include $(LOCAL_PATH)/Makefile
 
# collect objects
OBJS-$(HAVE_MMX) += $(MMX-OBJS-yes)
OBJS += $(OBJS-yes)
 
FFNAME := lib$(NAME)
FFLIBS := $(foreach,NAME,$(FFLIBS),lib$(NAME))
 
FFCFLAGS  = -DHAVE_AV_CONFIG_H -Wno-sign-compare -Wno-switch -Wno-pointer-sign
FFCFLAGS += -DTARGET_CONFIG=\"config-$(TARGET_ARCH).h\"
 
ALL_S_FILES := $(wildcard $(LOCAL_PATH)/$(TARGET_ARCH)/*.S)
ALL_S_FILES := $(addprefix $(TARGET_ARCH)/, $(notdir $(ALL_S_FILES)))
 
ifneq ($(ALL_S_FILES),)
ALL_S_OBJS := $(patsubst %.S,%.o,$(ALL_S_FILES))
C_OBJS := $(filter-out $(ALL_S_OBJS),$(OBJS))
S_OBJS := $(filter $(ALL_S_OBJS),$(OBJS))
else
C_OBJS := $(OBJS)
S_OBJS :=
endif
 
C_FILES := $(patsubst %.o,%.c,$(C_OBJS))
S_FILES := $(patsubst %.o,%.S,$(S_OBJS))
 
FFFILES := $(sort $(S_FILES)) $(sort $(C_FILES))



六.创建各种mk文件

jni根目录创建 Android.mk  

写入:

LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_WHOLE_STATIC_LIBRARIES := libavformat libavcodec libavutil libpostproc libswscale
LOCAL_MODULE := ffmpeg
include $(BUILD_SHARED_LIBRARY)
include $(call all-makefiles-under,$(LOCAL_PATH))


在libavcodec中添加Andorid.mk文件

 

>>>>>>>>>>>>>>>>Android.mk

 

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

 

include $(LOCAL_PATH)/../av.mk

 

LOCAL_SRC_FILES := $(FFFILES)

 

LOCAL_C_INCLUDES :=\

$(LOCAL_PATH)\

$(LOCAL_PATH)/..

 

LOCAL_CFLAGS += $(FFCFLAGS)

 

LOCAL_LDLIBS := -lz

LOCAL_STATIC_LIBRARIES := $(FFLIBS)

 

LOCAL_MODULE := $(FFNAME)

 

include $(BUILD_STATIC_LIBRARY)

 

 

在libavfilter中添加Android.mk文件

>>>>>>>>>>>>>>>>Android.mk

 

 

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

 

include $(LOCAL_PATH)/../av.mk

 

LOCAL_SRC_FILES := $(FFFILES)

 

LOCAL_C_INCLUDES :=\

$(LOCAL_PATH)\

$(LOCAL_PATH)/..

 

LOCAL_CFLAGS += $(FFCFLAGS)

 

LOCAL_STATIC_LIBRARIES := $(FFLIBS)

 

LOCAL_MODULE := $(FFNAME)

 

include $(BUILD_STATIC_LIBRARY)

 

 

在libavformat中添加Andorid.mk文件

>>>>>>>>>>>>>>>>Android.mk

 

 

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

 

include $(LOCAL_PATH)/../av.mk

 

LOCAL_SRC_FILES := $(FFFILES)

 

LOCAL_C_INCLUDES :=\

$(LOCAL_PATH)\

$(LOCAL_PATH)/..

 

LOCAL_CFLAGS += $(FFCFLAGS)

LOCAL_CFLAGS += -include "string.h" -Dipv6mr_interface=ipv6mr_ifindex

 

LOCAL_LDLIBS := -lz

LOCAL_STATIC_LIBRARIES := $(FFLIBS)

 

LOCAL_MODULE := $(FFNAME)

 

include $(BUILD_STATIC_LIBRARY)

 

 

 

在libavutil中添加Android.mk文件

>>>>>>>>>>>>>>>>Android.mk

 

 

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

 

include $(LOCAL_PATH)/../av.mk

 

LOCAL_SRC_FILES := $(FFFILES)

 

LOCAL_C_INCLUDES :=\

$(LOCAL_PATH)\

$(LOCAL_PATH)/..

 

LOCAL_CFLAGS += $(FFCFLAGS)

 

LOCAL_STATIC_LIBRARIES := $(FFLIBS)

 

LOCAL_MODULE := $(FFNAME)

 

include $(BUILD_STATIC_LIBRARY)

 

在libpostproc中添加Android.mk文件

>>>>>>>>>>>>>>>>>>>>>>Android.mk

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

 

include $(LOCAL_PATH)/../av.mk

 

LOCAL_SRC_FILES := $(FFFILES)

 

LOCAL_C_INCLUDES :=\

$(LOCAL_PATH)\

$(LOCAL_PATH)/..

 

LOCAL_CFLAGS += $(FFCFLAGS)

 

LOCAL_STATIC_LIBRARIES := $(FFLIBS)

 

LOCAL_MODULE := $(FFNAME)

 

include $(BUILD_STATIC_LIBRARY)

 

在libswscale中添加Android.mk文件

>>>>>>>>>>>>>>>>>>>>Android.mk

 

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

 

include $(LOCAL_PATH)/../av.mk

 

LOCAL_SRC_FILES := $(FFFILES)

 

LOCAL_C_INCLUDES :=\

$(LOCAL_PATH)\

$(LOCAL_PATH)/..

 

LOCAL_CFLAGS += $(FFCFLAGS)

 

LOCAL_STATIC_LIBRARIES := $(FFLIBS)

 

LOCAL_MODULE := $(FFNAME)

 

include $(BUILD_STATIC_LIBRARY)




七.准备工作都做完了,最后的胜利马上来了

cygwin cd到project目录下     然后执行 ndk-build       

我碰到的问题 :

1.Please define the NDK_PROJECT_PATH variable to point to it    这种一般是工程路径错了   注意jni文件夹  还有Android.mk文件的位置   仔细检查下 


2.multiple definition of `ff_inverse'  重复定义了  

修改libavcodec/Makefile,把下面一行删掉:

OBJS-$(!CONFIG_SMALL)                  += inverse.o


3.utils.c编译.o的时候也可能提示错误   找不到codec_names.h    把#include "libavcodec/codec_names.h" 删了就可以了


一切顺利的话  等待个10来分钟    obj\local\armeabi下会生成libavcodec.a,  libavformat.a,  libavutil.a,  libpostproc.a,  libswscale.a,  libffmpeg.so  6个文件

大功告成!



特别感谢下面2篇博文的帮助  也copy了很多东西 ,拿来主义,要避免重复造轮子嘛  O(∩_∩)O~

http://hi.baidu.com/benbearlove/item/7b4d896240611a95c4d24920   

http://hi.baidu.com/gpf626487/blog/item/fcc3a9060029dea7e850cd9f.html

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