ArrayBlockingQueue:一锁,两Condition,takeIndex,putIndex,count
public E take() throws InterruptedException {
final ReentrantLock lock = this.lock;
lock.lockInterruptibly();
try {
while (count == 0) // 若被唤醒并获取锁后依然需要判断,故循环
notEmpty.await();
return dequeue();
} finally {
lock.unlock();
}
}
private E dequeue() {
final Object[] items = this.items;
E x = (E) items[takeIndex];
items[takeIndex] = null;
if (++takeIndex == items.length) //Index 最大为length-1,否则跳回首部
takeIndex = 0;
count--;
notFull.signal();
return x;
}
public void put(E e) throws InterruptedException {
checkNotNull(e);
final ReentrantLock lock = this.lock;
lock.lockInterruptibly();
try {
while (count == items.length)
notFull.await();
enqueue(e);
} finally {
lock.unlock();
}
}
private void enqueue(E x) {
final Object[] items = this.items;
items[putIndex] = x;
if (++putIndex == items.length)
putIndex = 0;
count++;
notEmpty.signal();
}
LinkedBlockingQueue:单向链表,含首尾节点引用,双锁双Condition(takeLock-NotEmpty, putLock-NotFull), count, capacity
双锁提升性能,避免put和take在单锁上竞争
public void put(E e) throws InterruptedException {
int c = -1;
Node<E> node = new Node<E>(e);
final ReentrantLock putLock = this.putLock;
final AtomicInteger count = this.count;
putLock.lockInterruptibly();
try {
while (count.get() == capacity) {
notFull.await();
}
enqueue(node);
c = count.getAndIncrement();
if (c + 1 < capacity)
notFull.signal(); // 若发现不为满,可继续唤醒put线程
} finally {
putLock.unlock();
}
if (c == 0)
signalNotEmpty(); // 取takeLock,notEmpty.signal(),只在原来为空的情况下去唤醒,避免不必要唤醒
}
public E take() throws InterruptedException {
E x;
int c = -1;
final AtomicInteger count = this.count;
final ReentrantLock takeLock = this.takeLock;
takeLock.lockInterruptibly();
try {
while (count.get() == 0) {
notEmpty.await();
}
x = dequeue();
c = count.getAndDecrement();
if (c > 1)
notEmpty.signal();
} finally {
takeLock.unlock();
}
if (c == capacity)
signalNotFull();
return x;
DelayQueue:无界阻塞队列,单锁单Condition,内置PriorityQueue,leader变量记录当前是否有线程在队列上等待,存放Delayed元素(继承Comparable),元素按自然排序(Comparable)放入PriorityQueue(取出的是小的,如1,2取出1),从PriorityQueue取出且getDelay小于等于0才能真正取出
TransferQueue(扩展了BlockingQueue):实现LinkedTransferQueue,单向链表,其内部Node可能是consumer(带线程)或producer(带数据),可以让最早开始等待线程最先获取数据
PriorityBlockingQueue:数组(自动扩容),单锁单Condition(NotEmpty,由于扩容所有没有NotFull),数组实现了堆结构
取出:取堆顶元素并向下调整,放入:放入堆尾并向上调整
SynchronousQueue:适用于直接交付,而不是保存元素,公平模式使用TransferQueue,非公平TransferStack,这里的TransferQueue和上面的不同,put线程(带数据,带线程)无法立即交付则阻塞,get线程(带线程)无法立即交付则阻塞
PriorityBlockingQueue,PriorityQueue,DelayQueue,ScheduledThreadPoolExecutor内的DelayedWorkQueue都是无界的(数组扩容),DelayQueue和DelayedWorkQueue极其相似