在MSDN 里面有详细解答
c++提供了四种新的cast机制,分别为static_cast, const_cast, dynamic_cast和reinterpret_cast。虽然也支持c中使用一对圆括号来cast,但是由于c++与c最大的区别是c++增加了类的概念,因此在子类与父类之间进行cast的时候,使用c的cast方式是无法保证其正确性的,因此c++提供了新的cast机制(虽然比较丑陋而且需要敲打更多的code,但是提供了安全性):dynamic_cast。
对指针进行dynamic_cast,失败返回null,成功返回正常cast后的对象指针;对引用进行dynamic_cast,失败抛出一个异常,成功返回正常cast后的对象引用。因此可以用来在运行期间进行类型判断。如下述演示代码。
class CShape{...}
class CCircle:public CShape{...}
class CRectangle: public CShape{...}
CShape * pShape;
... //do something
if (dynamic_cast<CCircle * > (pShape))
{
//process the Circle object
}
else if (dynamic_cast<CRectangle * > (pShape))
{
//process the Rectangle object
}
else
{
//error, just shape object
}
如下面代码所示,将一个基类对象指针(或引用)cast到继承类指针,dynamic_cast会根据基类指针是否真正指向继承类指针来做相应处理,即会作一定的判断。由于这会用到RTTI技术,因此需要启动“运行时类型信息”这一选项,而在VC.net 2003中默认是关闭的,所以需要人为的启动这一选项,如图1所示。否则编译器会报下面的警告:
warning C4541: “dynamic_cast”用在了带 /GR- 的多态类型“CBasic”上;可能导致不可预知的行为
从而导致程序在运行时发生异常。
但是dynamic_cast在将父类cast到子类时,父类必须要有虚函数。例如在图1中的代码中将CBasic类中的test函数不定义成virtual时,编译器会报错:
error C2683: dynamic_cast : “CBasic”不是多态类型
这是由于有了多态后,将子类对象赋值给父类对象才有意义。这样子类与父类之间的cast才有意义。
当然如果使用dynamic_cast来直接将子类cast到父类(向上cast),那就无所谓了。即父类不需要一定有虚函数,也不需要开启“运行时类型信息”这一选项。
#include <iostream>
using namespace std;
class CBasic
{
public:
virtual int test(){return 0;}
};
class CDerived : public CBasic
{
public:
virtual int test(){ return 1;}
};
int main()
{
CBasic cBasic;
CDerived cDerived;
CBasic * pB1 = new CBasic;
CBasic * pB2 = new CDerived;
//dynamic cast failed, so pD1 is null.
CDerived * pD1 = dynamic_cast<CDerived * > (pB1);
//dynamic cast succeeded, so pD2 points to CDerived object
CDerived * pD2 = dynamic_cast<CDerived * > (pB2);
//dynamci cast failed, so throw an exception.
// CDerived & rD1 = dynamic_cast<CDerived &> (*pB1);
//dynamic cast succeeded, so rD2 references to CDerived object.
CDerived & rD2 = dynamic_cast<CDerived &> (*pB2);
return 0;
}
The expression dynamic_cast<type-id>( expression ) converts the operand expression to an object of type type-id. The type-id must be a pointer or a reference to a previously defined class type or a “pointer to void”. The type of expression must be a pointer if type-id is a pointer, or an l-value if type-id is a reference.
See static_cast for an explanation of the difference between static and dynamic casting conversions, and when it is appropriate to use each.
dynamic_cast < type-id > ( expression )
If type-id is a pointer to an unambiguous accessible direct or indirect base class of expression, a pointer to the unique subobject of type type-id is the result. For example:
class B { ... };
class C : public B { ... };
class D : public C { ... };
void f(D* pd)
{
C* pc = dynamic_cast<C*>(pd); // ok: C is a direct base class
// pc points to C subobject of pd
B* pb = dynamic_cast<B*>(pd); // ok: B is an indirect base class
// pb points to B subobject of pd
...
}
This type of conversion is called an “upcast” because it moves a pointer up a class hierarchy, from a derived class to a class it is derived from. An upcast is an implicit conversion.
If type-id is void*, a run-time check is made to determine the actual type of expression. The result is a pointer to the complete object pointed to by expression. For example:
class A { ... };
class B { ... };
void f()
{
A* pa = new A;
B* pb = new B;
void* pv = dynamic_cast<void*>(pa);
// pv now points to an object of type A
...
pv = dynamic_cast<void*>(pb);
// pv now points to an object of type B
}
If type-id is not void*, a run-time check is made to see if the object pointed to by expression can be converted to the type pointed to by type-id.
If the type of expression is a base class of the type of type-id, a run-time check is made to see if expression actually points to a complete object of the type of type-id. If this is true, the result is a pointer to a complete object of the type of type-id. For example:
class B { ... };
class D : public B { ... };
void f()
{
B* pb = new D; // unclear but ok
B* pb2 = new B;
D* pd = dynamic_cast<D*>(pb); // ok: pb actually points to a D
...
D* pd2 = dynamic_cast<D*>(pb2); //error: pb2 points to a B, not a D
// pd2 == NULL
...
}
This type of conversion is called a “downcast” because it moves a pointer down a class hierarchy, from a given class to a class derived from it.
In cases of multiple inheritance, possibilities for ambiguity are introduced. Consider the class hierarchy shown in Figure 4.5.
Figure 4.5 Class Hierarchy Showing Multiple Inheritance
A pointer to an object of type D can be safely cast to B or C. However, if D is cast to point to an A object, which instance of A would result? This would result in an ambiguous casting error. To get around this problem, you can perform two unambiguous casts. For example:
void f()
{
D* pd = new D;
A* pa = dynamic_cast<A*>(pd); // error: ambiguous
B* pb = dynamic_cast<B*>(pd); // first cast to B
A* pa2 = dynamic_cast<A*>(pb); // ok: unambiguous
}
Further ambiguities can be introduced when you use virtual base classes. Consider the class hierarchy shown in Figure 4.6.
Figure 4.6 Class Hierarchy Showing Virtual Base Classes
In this hierarchy, A is a virtual base class. See Virtual Base Classes for the definition of a virtual base class. Given an instance of class E and a pointer to the A subobject, a dynamic_cast to a pointer to B will fail due to ambiguity. You must first cast back to the complete E object, then work your way back up the hierarchy, in an unambiguous manner, to reach the correct B object.
Consider the class hierarchy shown in Figure 4.7.
Figure 4.7 Class Hierarchy Showing Duplicate Base Classes
Given an object of type E and a pointer to the D subobject, to navigate from the D subobject to the left-most A subobject, three conversions can be made. You can perform a dynamic_cast conversion from the D pointer to an E pointer, then a conversion (either dynamic_cast or an implicit conversion) from E to B, and finally an implicit conversion from B to A. For example:
void f(D* pd)
{
E* pe = dynamic_cast<E*>(pd);
B* pb = pe; // upcast, implicit conversion
A* pa = pb; // upcast, implicit conversion
}
The dynamic_cast operator can also be used to perform a “cross cast.” Using the same class hierarchy, it is possible to cast a pointer, for example, from the B subobject to the D subobject, as long as the complete object is of type E.
Considering cross casts, it is actually possible to do the conversion from a pointer to D to a pointer to the left-most A subobject in just two steps. You can perform a cross cast from D to B, then an implicit conversion from B to A. For example:
void f(D* pd)
{
B* pb = dynamic_cast<B*>(pd); // cross cast
A* pa = pb; // upcast, implicit conversion
}
A null pointer value is converted to the null pointer value of the destination type by dynamic_cast.
When you use dynamic_cast < type-id > ( expression ), if expression cannot be safely converted to type type-id, the run-time check causes the cast to fail. For example:
class A { ... };
class B { ... };
void f()
{
A* pa = new A;
B* pb = dynamic_cast<B*>(pa); // fails, not safe;
// B not derived from A
...
}