Code Snippet for rotating a view with single finger.
}
-(
void)touchesBegan:(
NSSet *)touches withEvent:(
UIEvent *)event
{
UITouch *touch = [touches
anyObject];
touch1=[touch
locationInView:
self.
superview];
touch2
=[touch previousLocationInView
:
self
.
superview
];
}
-(
void)touchesMoved:(
NSSet *)touches withEvent:(
UIEvent *)event
{
UITouch *touch = [touches
anyObject];
CGPoint currentTouch1=[touch
locationInView:
self.
superview];
CGPoint currentTouch2=[touch
previousLocationInView:
self.
superview];
CGFloat previousAngle =
atan2(
touch2.
y -
touch1.
y,
touch2.
x -
touch1.
x) *
180 /
3.14;
CGFloat currentAngle =
atan2(currentTouch2.
y - currentTouch1.
y,currentTouch2.
x - currentTouch1.
x) *
180 /
3.14;
CGFloat angleToRotate = currentAngle - previousAngle;
CGAffineTransform transform =
CGAffineTransformRotate(
self.
transform, angleToRotate*
3.14/
180);
self.
transform = transform;
touch1 = currentTouch1;
touch2 = currentTouch2;
}
-(
void)touchesEnded:(
NSSet *)touches withEvent:(
UIEvent *)event
{