C++ 图 最小生成树优化

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用索引堆代替堆



#define _CRT_SECURE_NO_WARNINGS
#include <iostream>
#include <string>
#include <fstream>
#include <sstream>
#include <cassert>
#include <vector>
#include <ctime>
#include <queue>
#include <iomanip>
#include <stack>
using namespace std;

template<typename Weight>
class Edge {
private:
	int a, b;
	Weight weight;
public:
	Edge(int a, int b, Weight weight) {
		this->a = a;
		this->b = b;
		this->weight = weight;
	}
	Edge() {}
	~Edge() {}
	int v() { return a; }
	int w() { return b; }
	Weight wt() { return weight; }

	int other(int x) {
		assert(x == a || x == b);
		return x == a ? b : a;
	}
	bool operator<(Edge<Weight>& e) {
		return weight < e.wt();
	}
	bool operator<=(Edge<Weight>& e) {
		return weight <= e.wt();
	}
	bool operator>(Edge<Weight>& e) {
		return weight > e.wt();
	}
	bool operator>=(Edge<Weight>& e) {
		return weight >= e.wt();
	}
	bool operator==(Edge<Weight>& e) {
		return weight == e.wt();
	}

	friend ostream& operator<<(ostream &os, const Edge &e) {
		os << e.a << "-" << e.b << ": " << e.weight;
		return os;
	}
};



template<typename Item>
class MinHeap {
private:
	Item *data;
	int count;
	int capacity;
	void shiftUp(int k) {
		while (k > 1 && data[k / 2] > data[k]) {
			swap(data[k / 2], data[k]);
			k /= 2;
		}
	}
	void shiftDown(int k) {
		while (2 * k <= count) {
			int j = 2 * k;
			if (j + 1 <= count && data[j + 1] < data[j]) j++;
			if (data[k] <= data[j]) break;
			swap(data[k], data[j]);
			k = j;
		}
	}
public:
	MinHeap(int capacity) {
		data = new Item[capacity + 1];
		count = 0;
		this->capacity = capacity;
	}
	MinHeap(Item arr[], int n) {
		data = new Item[n + 1];
		capacity = n;
		for (int i = 0; i < n; i++)
			data[i + 1] = arr[i];
		count = n;
		for (int i = count / 2; i >= 1; i--)
			shiftDown(i);
	}
	~MinHeap() {
		delete[] data;
	}
	int size() {
		return count;
	}
	bool isEmpty() {
		return count == 0;
	}
	void insert(Item item) {
		assert(count + 1 <= capacity);
		data[count + 1] = item;
		shiftUp(count + 1);
		count++;
	}
	Item extractMin() {
		assert(count > 0);
		Item ret = data[1];
		swap(data[1], data[count]);
		count--;
		shiftDown(1);
		return ret;
	}
	Item getMin() {
		assert(count > 0);
		return data[1];
	}
	void show() {
		cout << "| ";
		for (int i = 1; i <= count; i++)
			cout << data[i]->wt()/*<<","<<data[i]*/ << " | ";
		cout << endl;
	}
};


template<typename Item>
class IndexMinHeap {

private:
	Item *data;
	int *indexes;
	int *reverse;

	int count;
	int capacity;

	void shiftUp(int k) {

		while (k > 1 && data[indexes[k / 2]] > data[indexes[k]]) {
			swap(indexes[k / 2], indexes[k]);
			reverse[indexes[k / 2]] = k / 2;
			reverse[indexes[k]] = k;
			k /= 2;
		}
	}

	void shiftDown(int k) {

		while (2 * k <= count) {
			int j = 2 * k;
			if (j + 1 <= count && data[indexes[j]] > data[indexes[j + 1]])
				j += 1;

			if (data[indexes[k]] <= data[indexes[j]])
				break;

			swap(indexes[k], indexes[j]);
			reverse[indexes[k]] = k;
			reverse[indexes[j]] = j;
			k = j;
		}
	}

public:
	IndexMinHeap(int capacity) {

		data = new Item[capacity + 1];
		indexes = new int[capacity + 1];
		reverse = new int[capacity + 1];

		for (int i = 0; i <= capacity; i++)
			reverse[i] = 0;

		count = 0;
		this->capacity = capacity;
	}

	~IndexMinHeap() {
		delete[] data;
		delete[] indexes;
		delete[] reverse;
	}

	int size() {
		return count;
	}

	bool isEmpty() {
		return count == 0;
	}

	void insert(int index, Item item) {
		assert(count + 1 <= capacity);
		assert(index + 1 >= 1 && index + 1 <= capacity);

		index += 1;
		data[index] = item;
		indexes[count + 1] = index;
		reverse[index] = count + 1;
		count++;
		shiftUp(count);
	}

	Item extractMin() {
		assert(count > 0);

		Item ret = data[indexes[1]];
		swap(indexes[1], indexes[count]);
		reverse[indexes[count]] = 0;
		reverse[indexes[1]] = 1;
		count--;
		shiftDown(1);
		return ret;
	}

	int extractMinIndex() {
		assert(count > 0);

		int ret = indexes[1] - 1;
		swap(indexes[1], indexes[count]);
		reverse[indexes[count]] = 0;
		reverse[indexes[1]] = 1;
		count--;
		shiftDown(1);
		return ret;
	}

	Item getMin() {
		assert(count > 0);
		return data[indexes[1]];
	}

	int getMinIndex() {
		assert(count > 0);
		return indexes[1] - 1;
	}

	bool contain(int index) {

		return reverse[index + 1] != 0;
	}

	Item getItem(int index) {
		assert(contain(index));
		return data[index + 1];
	}

	void change(int index, Item newItem) {

		assert(contain(index));
		index += 1;
		data[index] = newItem;

		shiftUp(reverse[index]);
		shiftDown(reverse[index]);
	}

};
// 稠密图 - 邻接矩阵
template<typename Weight>
class DenseGraph {
private:
	int n, m;
	bool directed;
	vector<vector<Edge<Weight> *>> g;
public:
	DenseGraph(int n, bool directed) {
		this->n = n;
		this->m = 0;
		this->directed = directed;

		for (int i = 0; i < n; i++) {
			g.push_back(vector<Edge<Weight> *>(n, NULL));
		}
	}
	~DenseGraph() {
		for (int i = 0; i < n; i++)
			for (int j = 0; j < n; j++)
				if (g[i][j] != NULL)
					delete g[i][j];
	}
	int V() { return n; }
	int E() { return m; }
	void addEdge(int v, int w, Weight weight) {
		assert(v >= 0 && v < n);
		assert(w >= 0 && w < n);
		if (hasEdge(v, w)) {
			delete g[v][w];
			if (!directed)
				delete g[w][v];
			m--;
		}
		g[v][w] = new Edge<Weight>(v, w, weight);
		if (!directed)
			g[w][v] = new Edge<Weight>(w, v, weight);
		m++;
	}
	bool hasEdge(int v, int w) {
		assert(v >= 0 && v < n);
		assert(w >= 0 && w < n);
		return g[v][w] != NULL;
	}
	void show() {
		for (int i = 0; i < n; i++) {
			for (int j = 0; j < n; j++)
				if (g[i][j])
					cout << g[i][j]->wt() << "\t";
				else
					cout << "NULL\t";
			cout << endl;
		}
	}
	class adjIterator {
	private:
		DenseGraph &G;
		int v;
		int index;
	public:
		adjIterator(DenseGraph &graph, int v) : G(graph) {
			this->v = v;
			this->index = -1;
		}
		Edge<Weight>* begin() {
			index = -1;
			return next();
		}
		Edge<Weight>* next() {
			for (index += 1; index < G.V(); index++)
				if (G.g[v][index])
					return G.g[v][index];
			return NULL;
		}
		bool end() {
			return index >= G.V();
		}
	};
};

// 稀疏图 - 邻接表
template<typename Weight>
class SparseGraph {
private:
	int n, m;
	bool directed;
	vector<vector<Edge<Weight> *>> g;
public:
	SparseGraph(int n, bool directed) {
		this->n = n;
		this->m = 0;
		this->directed = directed;
		for (int i = 0; i < n; i++)
			g.push_back(vector<Edge<Weight> *>());
	}
	~SparseGraph() {
		for (int i = 0; i < n; i++)
			for (int j = 0; j < g[i].size(); j++)
				delete g[i][j];
	}
	int V() { return n; }
	int E() { return m; }
	void addEdge(int v, int w, Weight weight) {
		assert(v >= 0 && v < n);
		assert(w >= 0 && w < n);
		g[v].push_back(new Edge<Weight>(v, w, weight));
		if (v != w && !directed)
			g[w].push_back(new Edge<Weight>(w, v, weight));
		m++;
	}
	bool hasEdge(int v, int w) {
		assert(v >= 0 && v < n);
		assert(w >= 0 && w < n);
		for (int i = 0; i < g[v].size(); i++)
			if (g[v][i]->other(v) == w)
				return true;
		return false;
	}
	void show() {
		for (int i = 0; i < n; i++) {
			cout << "vertex " << i << ":\t";
			for (int j = 0; j < g[i].size(); j++)
				cout << "( to:" << g[i][j]->w() << ",wt:" << g[i][j]->wt() << ")\t";
			cout << endl;
		}
	}
	class adjIterator {
	private:
		SparseGraph &G;
		int v;
		int index;
	public:
		adjIterator(SparseGraph &graph, int v) : G(graph) {
			this->v = v;
			this->index = 0;
		}
		Edge<Weight>* begin() {
			index = 0;
			if (G.g[v].size())
				return G.g[v][index];
			return NULL;
		}
		Edge<Weight>* next() {
			index += 1;
			if (index < G.g[v].size())
				return G.g[v][index];
			return NULL;
		}
		bool end() {
			return index >= G.g[v].size();
		}
	};
};



template<typename Graph, typename Weight>
class LazyPrimMST {
private:
	Graph &G;
	MinHeap<Edge<Weight>> pq;
	bool *marked;
	vector<Edge<Weight>> mst;
	Weight mstWeight;
	void visit(int v) {
		assert(!marked[v]);
		marked[v] = true;
		typename Graph::adjIterator adj(G, v);
		for (Edge<Weight>* e = adj.begin(); !adj.end(); e = adj.next())
			if (!marked[e->other(v)])
				pq.insert(*e);
	}
public:
	LazyPrimMST(Graph &graph) :G(graph), pq(MinHeap<Edge<Weight>>(graph.E())) {
		marked = new bool[G.V()];
		for (int i = 0; i < G.V(); i++)
			marked[i] = false;
		mst.clear();
		// Lazy Prim
		visit(0);
		while (!pq.isEmpty()) {
			Edge<Weight> e = pq.extractMin();
			if (marked[e.v()] == marked[e.w()])
				continue;
			mst.push_back(e);
			if (!marked[e.v()])
				visit(e.v());
			else
				visit(e.w());
		}
		mstWeight = mst[0].wt();
		for (int i = 1; i < (int)mst.size(); i++)
			mstWeight += mst[i].wt();
	}
	~LazyPrimMST() {
		delete[] marked;
	}
	vector<Edge<Weight>> mstEdges() {
		return mst;
	};
	Weight result() {
		return mstWeight;
	};
};

template<typename Graph, typename Weight>
class PrimMST {

private:
	Graph &G;
	vector<Edge<Weight>> mst;

	bool* marked;
	IndexMinHeap<Weight> ipq;
	vector<Edge<Weight>*> edgeTo;
	Weight mstWeight;


	void visit(int v) {
		assert(!marked[v]);
		marked[v] = true;

		typename Graph::adjIterator adj(G, v);
		for (Edge<Weight>* e = adj.begin(); !adj.end(); e = adj.next()) {
			int w = e->other(v);
			if (!marked[w]) {
				if (!edgeTo[w]) {
					edgeTo[w] = e;
					ipq.insert(w, e->wt());
				}
				else if (e->wt() < edgeTo[w]->wt()) {
					edgeTo[w] = e;
					ipq.change(w, e->wt());
				}
			}
		}

	}
public:
	// assume graph is connected
	PrimMST(Graph &graph) :G(graph), ipq(IndexMinHeap<double>(graph.V())) {

		assert(graph.E() >= 1);

		marked = new bool[G.V()];
		for (int i = 0; i < G.V(); i++) {
			marked[i] = false;
			edgeTo.push_back(NULL);
		}
		mst.clear();

		visit(0);
		while (!ipq.isEmpty()) {
			int v = ipq.extractMinIndex();
			assert(edgeTo[v]);
			mst.push_back(*edgeTo[v]);
			visit(v);
		}

		mstWeight = mst[0].wt();
		for (int i = 1; i < (int)mst.size(); i++)
			mstWeight += mst[i].wt();
	}

	~PrimMST() {
		delete[] marked;
	}

	vector<Edge<Weight>> mstEdges() {
		return mst;
	};

	Weight result() {
		return mstWeight;
	};
};
template <typename Graph, typename Weight>
class ReadGraph {

public:
	ReadGraph(Graph &graph, const string &filename) {

		ifstream file(filename);
		string line;
		int V, E;

		assert(file.is_open());
		//cout<<"open "<<filename<<" successfully."<<endl;

		assert(getline(file, line));
		stringstream ss(line);
		ss >> V >> E;
		assert(graph.V() == V);
		//cout<<"V = "<<V<<" , E = "<<E<<" , in "<<filename<<"."<<endl;

		for (int i = 0; i < E; i++) {
			//cout<<"read line "<<i<<endl;
			assert(getline(file, line));
			stringstream ss(line);

			int a, b;
			Weight w;
			ss >> a >> b >> w;
			assert(a >= 0 && a < V);
			assert(b >= 0 && b < V);
			graph.addEdge(a, b, w);
		}

		//cout<<"read "<<filename<<" successfully."<<endl;
	}
};

int main(void)
{
	string filename = "testG2.txt";
	int V = 250;

	SparseGraph<double> g = SparseGraph<double>(V, false);
	ReadGraph<SparseGraph<double>, double> readGraph(g, filename);

	// Test Lazy Prim MST
	cout << "Test Lazy Prim MST:" << endl;
	LazyPrimMST<SparseGraph<double>, double> lazyPrimMST(g);
	vector<Edge<double>> mst = lazyPrimMST.mstEdges();
	for (int i = 0; i < (int)mst.size(); i++)
		cout << mst[i] << endl;
	cout << "The MST weight is: " << lazyPrimMST.result() << endl;

	cout << endl;


	// Test Prim MST
	cout << "Test Prim MST:" << endl;
	PrimMST<SparseGraph<double>, double> primMST(g);
	mst = primMST.mstEdges();
	for (int i = 0; i < (int)mst.size(); i++)
		cout << mst[i] << endl;
	cout << "The MST weight is: " << primMST.result() << endl;

	cout << endl;
	system("pause");
	return 0;
}
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