librtmp源码分析

阅读了librtmp的源码,简单记录下。

首先补充下AMF格式基本知识

1 AMF格式

        AMF是Action Message Format(动作消息格式)的简写,它是一种二进制的数据格式。它的设计是为了把actionscript里面的数据(包括Object, Array, Boolean, Number等)序列化成二进制数据,然后把这段数据随意发送给其他接收方程序,比如发给远程的服务器,在远程服务器那边,可以把这段数据给还原出来,以此达到一个数据传输的作用。

1.1 AMFObject

 AMF分成两种: 1. AMF0,基本的数据转换规则; 2. AMF3,是AMF0的扩展

AMF0数据类型:

// AMF0数据类型
typedef enum
{
    AMF_NUMBER = 0,         // 数字(double)
    AMF_BOOLEAN,            // 布尔
    AMF_STRING,             // 字符串
    AMF_OBJECT,             // 对象
    AMF_MOVIECLIP,          // 保留,未使用
    AMF_NULL,               // null
    AMF_UNDEFINED,          // 未定义
    AMF_REFERENCE,          // 引用
    AMF_ECMA_ARRAY,         // 数组
    AMF_OBJECT_END,         // 对象结束
    AMF_STRICT_ARRAY,       // 严格的数组
    AMF_DATE,               // 日期
    AMF_LONG_STRING,        // 长字符串
    AMF_UNSUPPORTED,        // 未支持
    AMF_RECORDSET,          // 保留,未使用
    AMF_XML_DOC,            // xml文档
    AMF_TYPED_OBJECT,       // 有类型的对象
    AMF_AVMPLUS,            // 需要扩展到AMF3
    AMF_INVALID = 0xff      // 无效的
}AMFDataType;

AMF3数据类型:

// AMF3数据类型
typedef enum
{
    AMF3_UNDEFINED = 0,     // 未定义
    AMF3_NULL,              // null
    AMF3_FALSE,             // false
    AMF3_TRUE,              // true
    AMF3_INTEGER,           // 数字int
    AMF3_DOUBLE,            // double
    AMF3_STRING,            // 字符串
    AMF3_XML_DOC,           // xml文档
    AMF3_DATE,              // 日期
    AMF3_ARRAY,             // 数组
    AMF3_OBJECT,            // 对象
    AMF3_XML,               // xml
    AMF3_BYTE_ARRAY         // 字节数组
} AMF3DataType;

AMF定义了自己的字符串类型:

  // AMF自定义的字符串
  typedef struct AVal
  {
    char *av_val;
    int av_len;
  } AVal;

// AVal的快速初始化
#define AVC(str)	{str,sizeof(str)-1}
// 比较AVal字符串
#define AVMATCH(a1,a2)	((a1)->av_len == (a2)->av_len && !memcmp((a1)->av_val,(a2)->av_val,(a1)->av_len))

AMFObject表示AMF对象,o_num 代表 o_props的个数, 一个对象内部可以包含N个对象属性

// AMF对象, 就是由一系列的属性构成的
typedef struct AMFObject
{
    int o_num;                          // 属性数目;
    struct AMFObjectProperty *o_props;  // 属性数组;
} AMFObject;

AMFObjectProperty表示AMF对象属性,即key-value键值对。p_name表示key;p_type表示value的类型;p_vu表示value的数值。

// AMF对象的属性;
typedef struct AMFObjectProperty
{
    AVal p_name;            // 属性名称;
    AMFDataType p_type;     // 属性类型;
    union
    {
        double p_number;
        AVal p_aval;
        AMFObject p_object;
    } p_vu;                 // 属性数值;
    int16_t p_UTCoffset;    // UTC偏移;
} AMFObjectProperty;

p_vu设置为联合体的目的:

当p_type为number时, m_vu取值double类型 p_number;

当p_type为string时,    m_vu取值AVal类型 p_aval;

当p_type为object时,   m_vu取值AMFObject类型 p_object。

1.2 编码格式

浮点数:
0x00 + 8字节浮点数

Bool型:
0x01 + 1字节Bool值

短字符串:
0x02 + 2字节长度 + 字符串
长字符串
0x02 + 4字节长度 + 字符串

对象:
0x03 + 属性1名称长度 + 属性1名称 + 1字节属性1类型 + n字节属性1值 + 属性2名称长度 + 属性2名称 + 1字节属性2类型 + n字节属性2值 + 3字节结尾标志

2 librtmp源码分析

2.1 RTMP_ParseURL

解析URL,得到协议名称(protocol),主机名称(host),应用程序名称(app)

2.2 HandShake(握手)

handshake.h文件里面的HandShake有些代码是处理rtmp加密版协议,考虑普通的rtmp协议,分析rtmp.c文件里的HandShake

static int
HandShake(RTMP *r, int FP9HandShake)
{
  int i;
  uint32_t uptime, suptime;
  int bMatch;
  char type;
  char clientbuf[RTMP_SIG_SIZE + 1], *clientsig = clientbuf + 1;
  char serversig[RTMP_SIG_SIZE];

  clientbuf[0] = 0x03;		/* not encrypted */

  uptime = htonl(RTMP_GetTime());
  memcpy(clientsig, &uptime, 4);

  memset(&clientsig[4], 0, 4);

#ifdef _DEBUG
  for (i = 8; i < RTMP_SIG_SIZE; i++)
    clientsig[i] = 0xff;
#else
  for (i = 8; i < RTMP_SIG_SIZE; i++)
    clientsig[i] = (char)(rand() % 256);
#endif

  if (!WriteN(r, clientbuf, RTMP_SIG_SIZE + 1))
    return FALSE;

  if (ReadN(r, &type, 1) != 1)	/* 0x03 or 0x06 */
    return FALSE;

  RTMP_Log(RTMP_LOGDEBUG, "%s: Type Answer   : %02X", __FUNCTION__, type);

  if (type != clientbuf[0])
    RTMP_Log(RTMP_LOGWARNING, "%s: Type mismatch: client sent %d, server answered %d",
	__FUNCTION__, clientbuf[0], type);

  if (ReadN(r, serversig, RTMP_SIG_SIZE) != RTMP_SIG_SIZE)
    return FALSE;

  /* decode server response */

  memcpy(&suptime, serversig, 4);
  suptime = ntohl(suptime);

  RTMP_Log(RTMP_LOGDEBUG, "%s: Server Uptime : %d", __FUNCTION__, suptime);
  RTMP_Log(RTMP_LOGDEBUG, "%s: FMS Version   : %d.%d.%d.%d", __FUNCTION__,
      serversig[4], serversig[5], serversig[6], serversig[7]);

  /* 2nd part of handshake */
  if (!WriteN(r, serversig, RTMP_SIG_SIZE))
    return FALSE;

  if (ReadN(r, serversig, RTMP_SIG_SIZE) != RTMP_SIG_SIZE)
    return FALSE;

  bMatch = (memcmp(serversig, clientsig, RTMP_SIG_SIZE) == 0);
  if (!bMatch)
    {
      RTMP_Log(RTMP_LOGWARNING, "%s, client signature does not match!", __FUNCTION__);
    }
  return TRUE;
}

1)填充C0=0x3;C1填充时间戳和随机数共1536byte

2)发送C0 C1给服务器

3)从服务器读取S0比对是否为0x3,从服务器读取S1

4)把S1作为C2发送给服务器

5)从服务器读取S2,比对C1和S2,相同则握手成功

2.3 RTMP_Connect

建立NetConnection

主要调用了两个函数,RTMP_Connect0和RTMP_Connect1

RTMP_Connect0

建立Socket连接

RTMP_Connect1

建立RTMP连接,HandShake完成握手,SendConnectPacket发送"connect"命令建立RTMP连接

SendConnectPacket

填充packet头

m_nChannel --> chunk Stream ID

m_headerType --> chunk header中的basic header中的fmt

m_packetType --> Message Type ID,填充的0x14,表示命令消息

m_nTimeStamp --> 时间戳

m_nInfoField2 --> chunk fmt为0时,header的最后四个字节,即Message Stream ID

m_hasAbsTimestamp --> 时间戳是绝对的还是相对的,即chunk type为0时为绝对时间戳,其他类型时为时间戳增量

  packet.m_nChannel = 0x03;	/* control channel (invoke) */
  packet.m_headerType = RTMP_PACKET_SIZE_LARGE;
  packet.m_packetType = RTMP_PACKET_TYPE_INVOKE;
  packet.m_nTimeStamp = 0;
  packet.m_nInfoField2 = 0;
  packet.m_hasAbsTimestamp = 0;
  packet.m_body = pbuf + RTMP_MAX_HEADER_SIZE;

将av_x串化为"x",如:av_connect串化为"connect"

#define SAVC(x)	static const AVal av_##x = AVC(#x)

SAVC(app);
SAVC(connect);
SAVC(flashVer);
SAVC(swfUrl);
SAVC(pageUrl);
SAVC(tcUrl);
SAVC(fpad);
SAVC(capabilities);
SAVC(audioCodecs);
SAVC(videoCodecs);
SAVC(videoFunction);
SAVC(objectEncoding);
SAVC(secureToken);
SAVC(secureTokenResponse);
SAVC(type);
SAVC(nonprivate);

按照RTMP协议规范 7.2.1.1 发送connect命令

命令名"connect"AMF编码

enc = AMF_EncodeString(enc, pend, &av_connect); 

Transaction ID AMF编码

enc = AMF_EncodeNumber(enc, pend, ++r->m_numInvokes); 

设置connect 命令中使用的名值对对象

对象格式起始(0x3)

*enc++ = AMF_OBJECT;

属性"app",名字为r->Link.app

enc = AMF_EncodeNamedString(enc, pend, &av_app, &r->Link.app); 

属性"flashver"

enc = AMF_EncodeNamedString(enc, pend, &av_flashVer, &r->Link.flashVer);

属性"swfUrl"

enc = AMF_EncodeNamedString(enc, pend, &av_swfUrl, &r->Link.swfUrl);

属性"tcUrl"

enc = AMF_EncodeNamedString(enc, pend, &av_tcUrl, &r->Link.tcUrl);

属性"fpad"

enc = AMF_EncodeNamedBoolean(enc, pend, &av_fpad, FALSE);

属性"capabilities"

enc = AMF_EncodeNamedNumber(enc, pend, &av_capabilities, 15.0);

属性"audioCodecs"

enc = AMF_EncodeNamedNumber(enc, pend, &av_audioCodecs, r->m_fAudioCodecs);

属性"videoCodecs"

enc = AMF_EncodeNamedNumber(enc, pend, &av_videoCodecs, r->m_fVideoCodecs);

属性"videoFunction"

enc = AMF_EncodeNamedNumber(enc, pend, &av_videoFunction, 1.0);

属性"pageUrl"

enc = AMF_EncodeNamedString(enc, pend, &av_pageUrl, &r->Link.pageUrl);

属性"objectEncoding"

enc = AMF_EncodeNamedNumber(enc, pend, &av_objectEncoding, r->m_fEncoding);

对象格式结束(0x00 0x00 0x09)

*enc++ = 0;
*enc++ = 0;            
*enc++ = AMF_OBJECT_END;

wireshark抓包示意

2.4 RTMP_ConnectStream

在NetConnection基础上建立一个NetStream

主要调用了两个函数,RTMP_ReadPacket和RTMP_ClientPacket

RTMP_ReadPacket

从socket接收消息块(chunk),解析chunk存放在RTMPPacket。此处是块(chunk)而不是消息(message),因为消息在网络传输会分割成块。一个消息可能封装多个块,当所有块读取完再处理消息。

按照RTMP协议规范 5.3.1解析chunk


int
RTMP_ReadPacket(RTMP *r, RTMPPacket *packet)
{
  uint8_t hbuf[RTMP_MAX_HEADER_SIZE] = { 0 };
  char *header = (char *)hbuf;
  int nSize, hSize, nToRead, nChunk;
  int didAlloc = FALSE;
  int extendedTimestamp;

  RTMP_Log(RTMP_LOGDEBUG2, "%s: fd=%d", __FUNCTION__, r->m_sb.sb_socket);

  if (ReadN(r, (char *)hbuf, 1) == 0)
    {
      RTMP_Log(RTMP_LOGERROR, "%s, failed to read RTMP packet header", __FUNCTION__);
      return FALSE;
    }

  packet->m_headerType = (hbuf[0] & 0xc0) >> 6; // fmt(2bit)
  packet->m_nChannel = (hbuf[0] & 0x3f);    // 块流ID(2-63)
  header++;
  if (packet->m_nChannel == 0)  // 块流ID第一个字节为0,表示块流ID占2个字节,表示ID的范围是64-319(第二个字节 + 64)
    {
      if (ReadN(r, (char *)&hbuf[1], 1) != 1)
	{
	  RTMP_Log(RTMP_LOGERROR, "%s, failed to read RTMP packet header 2nd byte",
	      __FUNCTION__);
	  return FALSE;
	}
      packet->m_nChannel = hbuf[1];
      packet->m_nChannel += 64;
      header++;
    }
  else if (packet->m_nChannel == 1) // 块流ID第一个字节为1,表示块流ID占3个字节,表示ID范围是64-65599(第三个字节*256 + 第二个字节 + 64)
    {
      int tmp;
      if (ReadN(r, (char *)&hbuf[1], 2) != 2)
	{
	  RTMP_Log(RTMP_LOGERROR, "%s, failed to read RTMP packet header 3nd byte",
	      __FUNCTION__);
	  return FALSE;
	}
      tmp = (hbuf[2] << 8) + hbuf[1];
      packet->m_nChannel = tmp + 64;
      RTMP_Log(RTMP_LOGDEBUG, "%s, m_nChannel: %0x", __FUNCTION__, packet->m_nChannel);
      header += 2;
    }

  nSize = packetSize[packet->m_headerType]; //ChunkMsgHeader 4种类型,大小分别11/7/3/0,数组值多加了1

  if (packet->m_nChannel >= r->m_channelsAllocatedIn)
    {
      int n = packet->m_nChannel + 10;
      int *timestamp = realloc(r->m_channelTimestamp, sizeof(int) * n);
      RTMPPacket **packets = realloc(r->m_vecChannelsIn, sizeof(RTMPPacket*) * n);
      if (!timestamp)
        free(r->m_channelTimestamp);
      if (!packets)
        free(r->m_vecChannelsIn);
      r->m_channelTimestamp = timestamp;
      r->m_vecChannelsIn = packets;
      if (!timestamp || !packets) {
        r->m_channelsAllocatedIn = 0;
        return FALSE;
      }
      memset(r->m_channelTimestamp + r->m_channelsAllocatedIn, 0, sizeof(int) * (n - r->m_channelsAllocatedIn));
      memset(r->m_vecChannelsIn + r->m_channelsAllocatedIn, 0, sizeof(RTMPPacket*) * (n - r->m_channelsAllocatedIn));
      r->m_channelsAllocatedIn = n;
    }

  if (nSize == RTMP_LARGE_HEADER_SIZE)	/* if we get a full header the timestamp is absolute */
    packet->m_hasAbsTimestamp = TRUE;   // 11字节完整ChunkMsgHeader的TimeStamp是绝对时间戳

  else if (nSize < RTMP_LARGE_HEADER_SIZE)
    {				/* using values from the last message of this channel */
      if (r->m_vecChannelsIn[packet->m_nChannel])
	memcpy(packet, r->m_vecChannelsIn[packet->m_nChannel],
	       sizeof(RTMPPacket));
    }

  nSize--;  // 真实的ChunkMsgHeader的大小,此处减1是因为前面获取包类型的时候多加了1

  if (nSize > 0 && ReadN(r, header, nSize) != nSize)
    {
      RTMP_Log(RTMP_LOGERROR, "%s, failed to read RTMP packet header. type: %x",
	  __FUNCTION__, (unsigned int)hbuf[0]);
      return FALSE;
    }

  hSize = nSize + (header - (char *)hbuf);  // 目前已经读取的字节数 = basic header + chunk msg header

  if (nSize >= 3)   // chunk msg header为11/7/3字节,fmt类型值为0/1/2
    {
      packet->m_nTimeStamp = AMF_DecodeInt24(header);   // 首部前3个字节为timestamp

      /*RTMP_Log(RTMP_LOGDEBUG, "%s, reading RTMP packet chunk on channel %x, headersz %i, timestamp %i, abs timestamp %i", __FUNCTION__, packet.m_nChannel, nSize, packet.m_nTimeStamp, packet.m_hasAbsTimestamp); */

      if (nSize >= 6)   // chunk msg header为11或7字节,fmt类型值为0或1
	{
	  packet->m_nBodySize = AMF_DecodeInt24(header + 3);    // msg length
	  packet->m_nBytesRead = 0;

	  if (nSize > 6)
	    {
	      packet->m_packetType = header[6]; // msg type id

	      if (nSize == 11)
		packet->m_nInfoField2 = DecodeInt32LE(header + 7);  // msg stream id,小端字节序
	    }
	}
    }

  extendedTimestamp = packet->m_nTimeStamp == 0xffffff; //timestamp为0xffffff,则需要extend timestamp,占4字节
  if (extendedTimestamp)
    {
      if (ReadN(r, header + nSize, 4) != 4)
	{
	  RTMP_Log(RTMP_LOGERROR, "%s, failed to read extended timestamp",
	      __FUNCTION__);
	  return FALSE;
	}
      packet->m_nTimeStamp = AMF_DecodeInt32(header + nSize);
      hSize += 4;
    }

  RTMP_LogHexString(RTMP_LOGDEBUG2, (uint8_t *)hbuf, hSize);

  if (packet->m_nBodySize > 0 && packet->m_body == NULL)
    {
      if (!RTMPPacket_Alloc(packet, packet->m_nBodySize))
	{
	  RTMP_Log(RTMP_LOGDEBUG, "%s, failed to allocate packet", __FUNCTION__);
	  return FALSE;
	}
      didAlloc = TRUE;
      packet->m_headerType = (hbuf[0] & 0xc0) >> 6;
    }

  nToRead = packet->m_nBodySize - packet->m_nBytesRead;
  nChunk = r->m_inChunkSize;
  if (nToRead < nChunk)
    nChunk = nToRead;

  /* Does the caller want the raw chunk? */
  if (packet->m_chunk)
    {
      packet->m_chunk->c_headerSize = hSize;    // 块头大小
      memcpy(packet->m_chunk->c_header, hbuf, hSize);   // 填充块头数据
      packet->m_chunk->c_chunk = packet->m_body + packet->m_nBytesRead; // 块消息数据缓冲区
      packet->m_chunk->c_chunkSize = nChunk;    // 块大小
    }

  // 读取一个块大小的数据存入块消息数据缓冲区
  if (ReadN(r, packet->m_body + packet->m_nBytesRead, nChunk) != nChunk)
    {
      RTMP_Log(RTMP_LOGERROR, "%s, failed to read RTMP packet body. len: %u",
	  __FUNCTION__, packet->m_nBodySize);
      return FALSE;
    }

  RTMP_LogHexString(RTMP_LOGDEBUG2, (uint8_t *)packet->m_body + packet->m_nBytesRead, nChunk);

  packet->m_nBytesRead += nChunk;

  /* keep the packet as ref for other packets on this channel */
  if (!r->m_vecChannelsIn[packet->m_nChannel])
    r->m_vecChannelsIn[packet->m_nChannel] = malloc(sizeof(RTMPPacket));
  memcpy(r->m_vecChannelsIn[packet->m_nChannel], packet, sizeof(RTMPPacket));
  if (extendedTimestamp)
    {
      r->m_vecChannelsIn[packet->m_nChannel]->m_nTimeStamp = 0xffffff;
    }

  if (RTMPPacket_IsReady(packet))   // 读取完毕
    {
      /* make packet's timestamp absolute */
      if (!packet->m_hasAbsTimestamp)
	packet->m_nTimeStamp += r->m_channelTimestamp[packet->m_nChannel];	/* timestamps seem to be always relative!! */

      r->m_channelTimestamp[packet->m_nChannel] = packet->m_nTimeStamp;

      /* reset the data from the stored packet. we keep the header since we may use it later if a new packet for this channel */
      /* arrives and requests to re-use some info (small packet header) */
      r->m_vecChannelsIn[packet->m_nChannel]->m_body = NULL;
      r->m_vecChannelsIn[packet->m_nChannel]->m_nBytesRead = 0;
      r->m_vecChannelsIn[packet->m_nChannel]->m_hasAbsTimestamp = FALSE;	/* can only be false if we reuse header */
    }
  else
    {
      packet->m_body = NULL;	/* so it won't be erased on free */
    }

  return TRUE;
}

RTMP_ClientPacket

根据接收到的消息(Message)类型的不同,做出不同的响应


int
RTMP_ClientPacket(RTMP *r, RTMPPacket *packet)
{
  int bHasMediaPacket = 0;
  switch (packet->m_packetType)
    {
    case RTMP_PACKET_TYPE_CHUNK_SIZE:   // msg type 0x1 设置块大小
      /* chunk size */
      HandleChangeChunkSize(r, packet);
      break;

    case RTMP_PACKET_TYPE_BYTES_READ_REPORT:    // msg type 0x3 确认
      /* bytes read report */
      RTMP_Log(RTMP_LOGDEBUG, "%s, received: bytes read report", __FUNCTION__);
      break;

    case RTMP_PACKET_TYPE_CONTROL:  // msg type 0x4 用户控制
      /* ctrl */
      HandleCtrl(r, packet);
      break;

    case RTMP_PACKET_TYPE_SERVER_BW:    // msg type 0x5 确认窗口大小
      /* server bw */
      HandleServerBW(r, packet);
      break;

    case RTMP_PACKET_TYPE_CLIENT_BW:    // msg type 0x6 设置对端带宽
      /* client bw */
      HandleClientBW(r, packet);
      break;

    case RTMP_PACKET_TYPE_AUDIO:    // msy type 0x8 音频
      /* audio data */
      /*RTMP_Log(RTMP_LOGDEBUG, "%s, received: audio %lu bytes", __FUNCTION__, packet.m_nBodySize); */
      HandleAudio(r, packet);
      bHasMediaPacket = 1;
      if (!r->m_mediaChannel)
	r->m_mediaChannel = packet->m_nChannel;
      if (!r->m_pausing)
	r->m_mediaStamp = packet->m_nTimeStamp;
      break;

    case RTMP_PACKET_TYPE_VIDEO:    // msg type 0x9 视频
      /* video data */
      /*RTMP_Log(RTMP_LOGDEBUG, "%s, received: video %lu bytes", __FUNCTION__, packet.m_nBodySize); */
      HandleVideo(r, packet);
      bHasMediaPacket = 1;
      if (!r->m_mediaChannel)
	r->m_mediaChannel = packet->m_nChannel;
      if (!r->m_pausing)
	r->m_mediaStamp = packet->m_nTimeStamp;
      break;

    case RTMP_PACKET_TYPE_FLEX_STREAM_SEND: // msg type 0xf AMF3编码 数据消息
      /* flex stream send */
      RTMP_Log(RTMP_LOGDEBUG,
	  "%s, flex stream send, size %u bytes, not supported, ignoring",
	  __FUNCTION__, packet->m_nBodySize);
      break;

    case RTMP_PACKET_TYPE_FLEX_SHARED_OBJECT:   // msg type 0x10 AMF3编码 共享对象消息
      /* flex shared object */
      RTMP_Log(RTMP_LOGDEBUG,
	  "%s, flex shared object, size %u bytes, not supported, ignoring",
	  __FUNCTION__, packet->m_nBodySize);
      break;

    case RTMP_PACKET_TYPE_FLEX_MESSAGE: // msg type 0x11 AMF3编码 命令消息
      /* flex message */
      {
	RTMP_Log(RTMP_LOGDEBUG,
	    "%s, flex message, size %u bytes, not fully supported",
	    __FUNCTION__, packet->m_nBodySize);
	/*RTMP_LogHex(packet.m_body, packet.m_nBodySize); */

	/* some DEBUG code */
#if 0
	   RTMP_LIB_AMFObject obj;
	   int nRes = obj.Decode(packet.m_body+1, packet.m_nBodySize-1);
	   if(nRes < 0) {
	   RTMP_Log(RTMP_LOGERROR, "%s, error decoding AMF3 packet", __FUNCTION__);
	   /*return; */
	   }

	   obj.Dump();
#endif

	if (HandleInvoke(r, packet->m_body + 1, packet->m_nBodySize - 1) == 1)
	  bHasMediaPacket = 2;
	break;
      }
    case RTMP_PACKET_TYPE_INFO: // msg type 0x12 AMF0编码数据消息
      /* metadata (notify) */
      RTMP_Log(RTMP_LOGDEBUG, "%s, received: notify %u bytes", __FUNCTION__,
	  packet->m_nBodySize);
      if (HandleMetadata(r, packet->m_body, packet->m_nBodySize))
	bHasMediaPacket = 1;
      break;

    case RTMP_PACKET_TYPE_SHARED_OBJECT:    // msg type 0x13 AMF0编码共享对象消息
      RTMP_Log(RTMP_LOGDEBUG, "%s, shared object, not supported, ignoring",
	  __FUNCTION__);
      break;

    case RTMP_PACKET_TYPE_INVOKE:   // msg type 0x14 AMF0编码命令消息
      /* invoke */
      RTMP_Log(RTMP_LOGDEBUG, "%s, received: invoke %u bytes", __FUNCTION__,
	  packet->m_nBodySize);
      /*RTMP_LogHex(packet.m_body, packet.m_nBodySize); */

      if (HandleInvoke(r, packet->m_body, packet->m_nBodySize) == 1)
	bHasMediaPacket = 2;
      break;

    case RTMP_PACKET_TYPE_FLASH_VIDEO:  // msg type 0x16 统计消息
      {
	/* go through FLV packets and handle metadata packets */
	unsigned int pos = 0;
	uint32_t nTimeStamp = packet->m_nTimeStamp;

	while (pos + 11 < packet->m_nBodySize)
	  {
	    uint32_t dataSize = AMF_DecodeInt24(packet->m_body + pos + 1);	/* size without header (11) and prevTagSize (4) */

	    if (pos + 11 + dataSize + 4 > packet->m_nBodySize)
	      {
		RTMP_Log(RTMP_LOGWARNING, "Stream corrupt?!");
		break;
	      }
	    if (packet->m_body[pos] == 0x12)
	      {
		HandleMetadata(r, packet->m_body + pos + 11, dataSize);
	      }
	    else if (packet->m_body[pos] == 8 || packet->m_body[pos] == 9)
	      {
		nTimeStamp = AMF_DecodeInt24(packet->m_body + pos + 4);
		nTimeStamp |= (packet->m_body[pos + 7] << 24);
	      }
	    pos += (11 + dataSize + 4);
	  }
	if (!r->m_pausing)
	  r->m_mediaStamp = nTimeStamp;

	/* FLV tag(s) */
	/*RTMP_Log(RTMP_LOGDEBUG, "%s, received: FLV tag(s) %lu bytes", __FUNCTION__, packet.m_nBodySize); */
	bHasMediaPacket = 1;
	break;
      }
    default:
      RTMP_Log(RTMP_LOGDEBUG, "%s, unknown packet type received: 0x%02x", __FUNCTION__,
	  packet->m_packetType);
#ifdef _DEBUG
      RTMP_LogHex(RTMP_LOGDEBUG, packet->m_body, packet->m_nBodySize);
#endif
    }

  return bHasMediaPacket;
}

主要关注msg type 0x14 的消息,AMF0编码的命令消息。这在RTMP连接中是非常常见的,比如说各种控制命令:播放,暂停,停止等。消息处理函数HandleInvoke

HandleInvoke

主要分析"createStream"流程

RTMP_Connect建立网络连接后,服务器返回"_result"给客户端

如果是"connect"的回应,调用RTMP_SendCreateStream,发送"createStream"给服务器,服务器返回"_result"给客户端

    if (AVMATCH(&methodInvoked, &av_connect))
	{
        ...
        RTMP_SendCreateStream(r);
        ...
	}

如果是"createStream"的回应,使能推流调用SendPublish,发送"publish",反之调用SendPlaylist获取播放列表和SendPlay 发送"play"开始播放流媒体数据

    else if (AVMATCH(&methodInvoked, &av_createStream))
	{
	  r->m_stream_id = (int)AMFProp_GetNumber(AMF_GetProp(&obj, NULL, 3));

	  if (r->Link.protocol & RTMP_FEATURE_WRITE)
	    {
	      SendPublish(r);
	    }
	  else
	    {
	      if (r->Link.lFlags & RTMP_LF_PLST)
	        SendPlaylist(r);
	      SendPlay(r);
	      RTMP_SendCtrl(r, 3, r->m_stream_id, r->m_nBufferMS);
	    }
	}

以下是rtmpdump拉流的打印,可以更加清晰的看出代码的执行流程

2.5 RTMP_Read

FLV层读取数据,主要调用Read_1_Packet,从网络上读取RTMPPacket数据,这个数据是不包含FLV头的,RTMP_Read函数里增加flv头,flv header+Previous Tag Size共13字节

static const char flvHeader[] = { 'F', 'L', 'V', 0x01,
  0x00,				/* 0x04 == audio, 0x01 == video */
  0x00, 0x00, 0x00, 0x09,
  0x00, 0x00, 0x00, 0x00
};

Read_1_Packet

主要调用RTMP_ReadPacket和RTMP_ClientPacket(),前一个负责从网络读取数据,后一个负责处理数据。RTMP_ReadPacket读取的RTMPPacket数据是FLV的裸数据 Tag Data,Read_1_Packet函数里增加Tag Header

      /* audio (0x08), video (0x09) or metadata (0x12) packets :
       * construct 11 byte header then add rtmp packet's data */
      if (packet.m_packetType == RTMP_PACKET_TYPE_AUDIO
          || packet.m_packetType == RTMP_PACKET_TYPE_VIDEO
	  || packet.m_packetType == RTMP_PACKET_TYPE_INFO)
	{
	  nTimeStamp = r->m_read.nResumeTS + packet.m_nTimeStamp;
	  prevTagSize = 11 + nPacketLen;

	  *ptr = packet.m_packetType;
	  ptr++;
	  ptr = AMF_EncodeInt24(ptr, pend, nPacketLen);

#if 0
	    if(packet.m_packetType == RTMP_PACKET_TYPE_VIDEO) {

	     /* H264 fix: */
	     if((packetBody[0] & 0x0f) == 7) { /* CodecId = H264 */
	     uint8_t packetType = *(packetBody+1);

	     uint32_t ts = AMF_DecodeInt24(packetBody+2); /* composition time */
	     int32_t cts = (ts+0xff800000)^0xff800000;
	     RTMP_Log(RTMP_LOGDEBUG, "cts  : %d\n", cts);

	     nTimeStamp -= cts;
	     /* get rid of the composition time */
	     CRTMP::EncodeInt24(packetBody+2, 0);
	     }
	     RTMP_Log(RTMP_LOGDEBUG, "VIDEO: nTimeStamp: 0x%08X (%d)\n", nTimeStamp, nTimeStamp);
	     }
#endif

	  ptr = AMF_EncodeInt24(ptr, pend, nTimeStamp);
	  *ptr = (char)((nTimeStamp & 0xFF000000) >> 24);
	  ptr++;

	  /* stream id */
	  ptr = AMF_EncodeInt24(ptr, pend, 0);
	}

2.6 RTMP_Write

解析FLV header和Tag header,调用RTMP_SendPacket 发送Tag Data到网络

RTMP_SendPacket

主要是将Tag Data封装成chunk 数据,send出去。RTMP_ReadPacket的逆向处理,不过多分析。

2.7 字段注释

  /*
      表示一个 raw chunk,原始chunk
  
      c_header,c_headerSize:保存chunk header的数据和大小
      c_chunk,c_chunkSize:保存chunk data的数据和大小
  */
  typedef struct RTMPChunk
  {
    int c_headerSize;
    int c_chunkSize;
    char *c_chunk;
    char c_header[RTMP_MAX_HEADER_SIZE];
  } RTMPChunk;

  /*
      表示一个Message
  
      m_headerType        :表示m_chunk的类型,即chunk header中的basic header中的fmt
      m_packetType        :表示Message Type ID
      m_hasAbsTimestamp   :表示时间戳是绝对的还是相对的,即chunk type为0时为绝对时间戳,其他类型时为时间戳增量
      m_nChannel          :表示chunk Stream ID
      m_nTimeStamp        :时间戳
      m_nInfoField2       :chunk fmt为0时,header的最后四个字节,即Message Stream ID
      m_nBodySize         :Message的body的尺寸
      m_nBytesRead        :已经读取到的body的字节数
      m_chunk             :如果不为NULL,表示用户想要获取chunk,那么在读取Message时,会填充这个字段
      m_body              :Message的body
  */
  typedef struct RTMPPacket
  {
    uint8_t m_headerType;
    uint8_t m_packetType;
    uint8_t m_hasAbsTimestamp;	/* timestamp absolute or relative? */
    int m_nChannel;
    uint32_t m_nTimeStamp;	/* timestamp */
    int32_t m_nInfoField2;	/* last 4 bytes in a long header */
    uint32_t m_nBodySize;
    uint32_t m_nBytesRead;
    RTMPChunk *m_chunk;
    char *m_body;
  } RTMPPacket;

  /*
      RTMPSockBuf:RTMP的传输层的套接字及其缓存
      表示一个TCP套接字连接,以及其读取缓存
  
      sb_socket   :Socket套接字
      sb_size     :buffer中未处理的字节数量,即缓冲数据的大小
      sb_start    :指向buffer中需要处理的字节,即指向缓冲数据
      sb_buf      :数据读取缓冲区
      sb_timedout :套接字是否中断
      sb_ssl      :SSL相关数据
  */
  typedef struct RTMPSockBuf
  {
    int sb_socket;
    int sb_size;		/* number of unprocessed bytes in buffer */
    char *sb_start;		/* pointer into sb_pBuffer of next byte to process */
    char sb_buf[RTMP_BUFFER_CACHE_SIZE];	/* data read from socket */
    int sb_timedout;
    void *sb_ssl;
  } RTMPSockBuf;

  /*
      RTMP的连接参数,即要建立RTMP连接所需的参数集
      注意:这是由客户端的用户提供的
  
      这个结构体里的字段的含义和rtmpdump中的选项联系紧密,可以查看rtmpdump中选项的含义来帮助我们理解它们
  */
  typedef struct RTMP_LNK
  {
    AVal hostname;      //要连接的服务器的主机名
    AVal sockshost;     //代理主机名称

    AVal playpath0;	    /* parsed from URL */
    AVal playpath;	    /* passed in explicitly */
    AVal tcUrl;         //要连接的目标流的URL,默认值为:rtmp[e]://host[:port]/app/playpath,由解析出的各个字段值拼接而成
    AVal swfUrl;        //媒体的SWF播放器的URL,默认不设置任何值
    AVal pageUrl;       //嵌入网页的媒体的URL,默认不设置任何值
    AVal app;           //要连接的服务器上的app
    AVal auth;
    AVal flashVer;      //用于运行SWF播放器的Flash插件的版本,默认为“LUX 10,0,32,18"
    AVal subscribepath; //要访问的流的名称
    AVal usherToken;
    AVal token;         //SecureToken Response中要使用的key,当服务器需要一个SecureToken验证时使用
    AVal pubUser;
    AVal pubPasswd;
    AMFObject extras;
    int edepth;

    int seekTime;
    int stopTime;

#define RTMP_LF_AUTH	0x0001	/* using auth param */
#define RTMP_LF_LIVE	0x0002	/* stream is live */
#define RTMP_LF_SWFV	0x0004	/* do SWF verification */
#define RTMP_LF_PLST	0x0008	/* send playlist before play */
#define RTMP_LF_BUFX	0x0010	/* toggle stream on BufferEmpty msg */
#define RTMP_LF_FTCU	0x0020	/* free tcUrl on close */
#define RTMP_LF_FAPU	0x0040	/* free app on close */
    int lFlags;

    int swfAge;

    int protocol;       //服务器的rtmp协议类型
    int timeout;		/* connection timeout in seconds */

    int pFlags;			/* unused, but kept to avoid breaking ABI */

    unsigned short socksport;   //代理主机的端口
    unsigned short port;        //服务器的端口

#ifdef CRYPTO
#define RTMP_SWF_HASHLEN	32
    void *dh;			/* for encryption */
    void *rc4keyIn;
    void *rc4keyOut;

    uint32_t SWFSize;
    uint8_t SWFHash[RTMP_SWF_HASHLEN];
    char SWFVerificationResponse[RTMP_SWF_HASHLEN+10];
#endif
  } RTMP_LNK;

  //RTMP业务层,即建立rtmp流之后对rtmp流做必要操作所需的参数
  //必要操作如:seek操作,resume操作
  /* state for read() wrapper */
  typedef struct RTMP_READ
  {
    char *buf;                  //指向读取缓冲区
    char *bufpos;               //指向未处理数据的指针
    unsigned int buflen;        //未处理数据的大小
    uint32_t timestamp;         //RTMP流的当前时间戳
    uint8_t dataType;           //RTMP流的数据类型,即是否包含音频数据和视频数据 0x04为音频 0x01为视频,使用的是flv的表示法
    uint8_t flags;              //解析flag,包含以下几个值
#define RTMP_READ_HEADER	0x01    //表示是否在当前rtmp流的开头中插入flv header,默认不会设置这个状态,置位表示已添加flv header
#define RTMP_READ_RESUME	0x02    //表示是否要进行resume
#define RTMP_READ_NO_IGNORE	0x04
#define RTMP_READ_GOTKF		0x08    //表示是否完成了resume
#define RTMP_READ_GOTFLVK	0x10
#define RTMP_READ_SEEKING	0x20    //表示是否要执行seek操作
    int8_t status;                  //读取的当前状态,表示当前的流的分析结果,为以下四个取值,为0表示正常
#define RTMP_READ_COMPLETE	-3
#define RTMP_READ_ERROR	-2
#define RTMP_READ_EOF	-1
#define RTMP_READ_IGNORE	0

    /* if bResume == TRUE */        //resume时需要指定的字段,用于帮助流定义resume的位置
    uint8_t initialFrameType;       //定位的帧的类型,即是视频帧还是音频帧
    uint32_t nResumeTS;             //定位的帧的时间戳
    char *metaHeader;               //要resume的流的metedata数据
    char *initialFrame;             //定位的帧的data
    uint32_t nMetaHeaderSize;       //要resume的流的metadata数据的尺寸
    uint32_t nInitialFrameSize;     //定位的帧的data length
    uint32_t nIgnoredFrameCounter;
    uint32_t nIgnoredFlvFrameCounter;
  } RTMP_READ;

  typedef struct RTMP_METHOD
  {
    AVal name;
    int num;
  } RTMP_METHOD;

  //表示一个RTMP流,用于保存这个RTMP流的相关参数
  typedef struct RTMP
  {
    int m_inChunkSize;          //接收max chunk size
    int m_outChunkSize;         //发送max chunk size
    int m_nBWCheckCounter;      //带宽检测计数器
    int m_nBytesIn;             //接受到的字节的总数量
    int m_nBytesInSent;         //发送的字节的总数量
    int m_nBufferMS;            // 当前缓冲的时间长度,以MS为单位
    int m_stream_id;		    /* returned in _result from createStream */ //Message Stream ID
    int m_mediaChannel;         //当前media使用的chunk Stream id
    uint32_t m_mediaStamp;      //当前media的时间戳
    uint32_t m_pauseStamp;      //当前media暂停时的时间戳
    int m_pausing;              //是否暂停状态
    int m_nServerBW;            //window size
    int m_nClientBW;            //Set Peer Bandwidth Message中的window size
    uint8_t m_nClientBW2;       //Set Peer Bandwidth Message中的limit type
    uint8_t m_bPlaying;         //当前是否play
    uint8_t m_bSendEncoding;
    uint8_t m_bSendCounter;

    int m_numInvokes;           //记录RTMP发起的invoke的数量
    int m_numCalls;             //m_methodCalls中的数量
    RTMP_METHOD *m_methodCalls;	/* remote method calls queue */

    int m_channelsAllocatedIn;
    int m_channelsAllocatedOut;
    RTMPPacket **m_vecChannelsIn;
    RTMPPacket **m_vecChannelsOut;
    int *m_channelTimestamp;	/* abs timestamp of last packet */

    double m_fAudioCodecs;	/* audioCodecs for the connect packet */
    double m_fVideoCodecs;	/* videoCodecs for the connect packet */
    double m_fEncoding;		/* AMF0 or AMF3 */

    double m_fDuration;		/* duration of stream in seconds */

    int m_msgCounter;		/* RTMPT stuff */
    int m_polling;
    int m_resplen;
    int m_unackd;
    AVal m_clientID;

    RTMP_READ m_read;       // RTMP_Read()操作的上下文
    RTMPPacket m_write;     // RTMP_Write()操作使用的可复用报文对象
    RTMPSockBuf m_sb;       // RTMP_ReadPacket()读包操作的上下文
    RTMP_LNK Link;          // RTMP连接上下文
  } RTMP;

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