终极结束进程方法API


引言

最近在机房里上课的时候,学生的电脑上都安装了相应的学生端软件,而这些软件并没法正常关闭,用任务管理器也无法关闭,下面我说一下如何用Windows API对这类顽固程序进行终结。


福利方法

由于相关方面的规定,这里我只列出相应的操作函数和一些实现原理,具体程序代码我就不贴上了,想深入了解的,可以私信我。


方法一. 消息投递

这里用到的方法就是获取要关闭进程的窗口句柄,然后发送关闭消息到进程的消息队列中,让进程执行关闭消息,这样进程就会以正常的方式自动关闭,而且不会引发内存泄露等问题。(此方法能关闭大部分进程)

涉及API

//API_获得窗口关联进程ID
DWORD WINAPI GetWindowThreadProcessId(
  _In_      HWND    hWnd,
  _Out_opt_ LPDWORD lpdwProcessId
);
//API_取进程快照
HANDLE WINAPI CreateToolhelp32Snapshot(
  _In_ DWORD dwFlags,
  _In_ DWORD th32ProcessID
);
//API_枚举父窗口
BOOL WINAPI EnumWindows(
  _In_ WNDENUMPROC lpEnumFunc,
  _In_ LPARAM      lParam
);
//API_快照中获取进程列表
BOOL WINAPI Process32First(
  _In_    HANDLE           hSnapshot,
  _Inout_ LPPROCESSENTRY32 lppe
);
//API_遍历快照中进程列表
BOOL WINAPI Process32Next(
  _In_  HANDLE           hSnapshot,
  _Out_ LPPROCESSENTRY32 lppe
);
//API_关闭内核对象
BOOL WINAPI CloseHandle(
  _In_ HANDLE hObject
);
//API_投递消息
BOOL WINAPI PostMessageA(
  _In_opt_ HWND   hWnd,
  _In_     UINT   Msg,
  _In_     WPARAM wParam,
  _In_     LPARAM lParam
);

PostMessageA函数是关闭程序的关键只需要将Msg参数设置为AE_RESACCESS2即可,对应的值为18。此常量来源于lmaudit.h

//lmaudit.h
/**
 * This file has no copyright assigned and is placed in the Public Domain.
 * This file is part of the mingw-w64 runtime package.
 * No warranty is given; refer to the file DISCLAIMER.PD within this package.
 */
#ifndef _LMAUDIT_
#define _LMAUDIT_

#ifdef __cplusplus
extern "C" {
#endif

#ifndef _LMHLOGDEFINED_
#define _LMHLOGDEFINED_

  typedef struct _HLOG {
    DWORD time;
    DWORD last_flags;
    DWORD offset;
    DWORD rec_offset;
  } HLOG,*PHLOG,*LPHLOG;

#define LOGFLAGS_FORWARD 0
#define LOGFLAGS_BACKWARD 0x1
#define LOGFLAGS_SEEK 0x2
#endif

  DWORD WINAPI NetAuditClear(LPCWSTR server,LPCWSTR backupfile,LPCWSTR service);
  DWORD WINAPI NetAuditRead(LPCWSTR server,LPCWSTR service,LPHLOG auditloghandle,DWORD offset,LPDWORD reserved1,DWORD reserved2,DWORD offsetflag,LPBYTE *bufptr,DWORD prefmaxlen,LPDWORD bytesread,LPDWORD totalavailable);
  DWORD WINAPI NetAuditWrite(DWORD type,LPBYTE buf,DWORD numbytes,LPCWSTR service,LPBYTE reserved);

  typedef struct _AUDIT_ENTRY {
    DWORD ae_len;
    DWORD ae_reserved;
    DWORD ae_time;
    DWORD ae_type;
    DWORD ae_data_offset;
    DWORD ae_data_size;
  } AUDIT_ENTRY,*PAUDIT_ENTRY,*LPAUDIT_ENTRY;

#define REVISED_AUDIT_ENTRY_STRUCT

  typedef struct _AE_SRVSTATUS {
    DWORD ae_sv_status;
  } AE_SRVSTATUS,*PAE_SRVSTATUS,*LPAE_SRVSTATUS;

  typedef struct _AE_SESSLOGON {
    DWORD ae_so_compname;
    DWORD ae_so_username;
    DWORD ae_so_privilege;
  } AE_SESSLOGON,*PAE_SESSLOGON,*LPAE_SESSLOGON;

  typedef struct _AE_SESSLOGOFF {
    DWORD ae_sf_compname;
    DWORD ae_sf_username;
    DWORD ae_sf_reason;
  } AE_SESSLOGOFF,*PAE_SESSLOGOFF,*LPAE_SESSLOGOFF;

  typedef struct _AE_SESSPWERR {
    DWORD ae_sp_compname;
    DWORD ae_sp_username;
  } AE_SESSPWERR,*PAE_SESSPWERR,*LPAE_SESSPWERR;

  typedef struct _AE_CONNSTART {
    DWORD ae_ct_compname;
    DWORD ae_ct_username;
    DWORD ae_ct_netname;
    DWORD ae_ct_connid;
  } AE_CONNSTART,*PAE_CONNSTART,*LPAE_CONNSTART;

  typedef struct _AE_CONNSTOP {
    DWORD ae_cp_compname;
    DWORD ae_cp_username;
    DWORD ae_cp_netname;
    DWORD ae_cp_connid;
    DWORD ae_cp_reason;
  } AE_CONNSTOP,*PAE_CONNSTOP,*LPAE_CONNSTOP;

  typedef struct _AE_CONNREJ {
    DWORD ae_cr_compname;
    DWORD ae_cr_username;
    DWORD ae_cr_netname;
    DWORD ae_cr_reason;
  } AE_CONNREJ,*PAE_CONNREJ,*LPAE_CONNREJ;

  typedef struct _AE_RESACCESS {
    DWORD ae_ra_compname;
    DWORD ae_ra_username;
    DWORD ae_ra_resname;
    DWORD ae_ra_operation;
    DWORD ae_ra_returncode;
    DWORD ae_ra_restype;
    DWORD ae_ra_fileid;
  } AE_RESACCESS,*PAE_RESACCESS,*LPAE_RESACCESS;

  typedef struct _AE_RESACCESSREJ {
    DWORD ae_rr_compname;
    DWORD ae_rr_username;
    DWORD ae_rr_resname;
    DWORD ae_rr_operation;
  } AE_RESACCESSREJ,*PAE_RESACCESSREJ,*LPAE_RESACCESSREJ;

  typedef struct _AE_CLOSEFILE {
    DWORD ae_cf_compname;
    DWORD ae_cf_username;
    DWORD ae_cf_resname;
    DWORD ae_cf_fileid;
    DWORD ae_cf_duration;
    DWORD ae_cf_reason;
  } AE_CLOSEFILE,*PAE_CLOSEFILE,*LPAE_CLOSEFILE;

  typedef struct _AE_SERVICESTAT {
    DWORD ae_ss_compname;
    DWORD ae_ss_username;
    DWORD ae_ss_svcname;
    DWORD ae_ss_status;
    DWORD ae_ss_code;
    DWORD ae_ss_text;
    DWORD ae_ss_returnval;
  } AE_SERVICESTAT,*PAE_SERVICESTAT,*LPAE_SERVICESTAT;

  typedef struct _AE_ACLMOD {
    DWORD ae_am_compname;
    DWORD ae_am_username;
    DWORD ae_am_resname;
    DWORD ae_am_action;
    DWORD ae_am_datalen;
  } AE_ACLMOD,*PAE_ACLMOD,*LPAE_ACLMOD;

  typedef struct _AE_UASMOD {
    DWORD ae_um_compname;
    DWORD ae_um_username;
    DWORD ae_um_resname;
    DWORD ae_um_rectype;
    DWORD ae_um_action;
    DWORD ae_um_datalen;
  } AE_UASMOD,*PAE_UASMOD,*LPAE_UASMOD;

  typedef struct _AE_NETLOGON {
    DWORD ae_no_compname;
    DWORD ae_no_username;
    DWORD ae_no_privilege;
    DWORD ae_no_authflags;
  } AE_NETLOGON,*PAE_NETLOGON,*LPAE_NETLOGON;

  typedef struct _AE_NETLOGOFF {
    DWORD ae_nf_compname;
    DWORD ae_nf_username;
    DWORD ae_nf_reserved1;
    DWORD ae_nf_reserved2;
  } AE_NETLOGOFF,*PAE_NETLOGOFF,*LPAE_NETLOGOFF;

  typedef struct _AE_ACCLIM {
    DWORD ae_al_compname;
    DWORD ae_al_username;
    DWORD ae_al_resname;
    DWORD ae_al_limit;
  } AE_ACCLIM,*PAE_ACCLIM,*LPAE_ACCLIM;

#define ACTION_LOCKOUT 00
#define ACTION_ADMINUNLOCK 01

  typedef struct _AE_LOCKOUT {
    DWORD ae_lk_compname;
    DWORD ae_lk_username;
    DWORD ae_lk_action;
    DWORD ae_lk_bad_pw_count;
  } AE_LOCKOUT,*PAE_LOCKOUT,*LPAE_LOCKOUT;

  typedef struct _AE_GENERIC {
    DWORD ae_ge_msgfile;
    DWORD ae_ge_msgnum;
    DWORD ae_ge_params;
    DWORD ae_ge_param1;
    DWORD ae_ge_param2;
    DWORD ae_ge_param3;
    DWORD ae_ge_param4;
    DWORD ae_ge_param5;
    DWORD ae_ge_param6;
    DWORD ae_ge_param7;
    DWORD ae_ge_param8;
    DWORD ae_ge_param9;
  } AE_GENERIC,*PAE_GENERIC,*LPAE_GENERIC;

#define AE_SRVSTATUS 0
#define AE_SESSLOGON 1
#define AE_SESSLOGOFF 2
#define AE_SESSPWERR 3
#define AE_CONNSTART 4
#define AE_CONNSTOP 5
#define AE_CONNREJ 6
#define AE_RESACCESS 7
#define AE_RESACCESSREJ 8
#define AE_CLOSEFILE 9
#define AE_SERVICESTAT 11
#define AE_ACLMOD 12
#define AE_UASMOD 13
#define AE_NETLOGON 14
#define AE_NETLOGOFF 15
#define AE_NETLOGDENIED 16
#define AE_ACCLIMITEXCD 17
#define AE_RESACCESS2 18
#define AE_ACLMODFAIL 19
#define AE_LOCKOUT 20
#define AE_GENERIC_TYPE 21

#define AE_SRVSTART 0
#define AE_SRVPAUSED 1
#define AE_SRVCONT 2
#define AE_SRVSTOP 3

#define AE_GUEST 0
#define AE_USER 1
#define AE_ADMIN 2

#define AE_NORMAL 0
#define AE_USERLIMIT 0
#define AE_GENERAL 0
#define AE_ERROR 1
#define AE_SESSDIS 1
#define AE_BADPW 1
#define AE_AUTODIS 2
#define AE_UNSHARE 2
#define AE_ADMINPRIVREQD 2
#define AE_ADMINDIS 3
#define AE_NOACCESSPERM 3
#define AE_ACCRESTRICT 4

#define AE_NORMAL_CLOSE 0
#define AE_SES_CLOSE 1
#define AE_ADMIN_CLOSE 2

#define AE_LIM_UNKNOWN 0
#define AE_LIM_LOGONHOURS 1
#define AE_LIM_EXPIRED 2
#define AE_LIM_INVAL_WKSTA 3
#define AE_LIM_DISABLED 4
#define AE_LIM_DELETED 5

#define AE_MOD 0
#define AE_DELETE 1
#define AE_ADD 2

#define AE_UAS_USER 0
#define AE_UAS_GROUP 1
#define AE_UAS_MODALS 2

#define SVAUD_SERVICE 0x1
#define SVAUD_GOODSESSLOGON 0x6
#define SVAUD_BADSESSLOGON 0x18
#define SVAUD_SESSLOGON (SVAUD_GOODSESSLOGON | SVAUD_BADSESSLOGON)
#define SVAUD_GOODNETLOGON 0x60
#define SVAUD_BADNETLOGON 0x180
#define SVAUD_NETLOGON (SVAUD_GOODNETLOGON | SVAUD_BADNETLOGON)
#define SVAUD_LOGON (SVAUD_NETLOGON | SVAUD_SESSLOGON)
#define SVAUD_GOODUSE 0x600
#define SVAUD_BADUSE 0x1800
#define SVAUD_USE (SVAUD_GOODUSE | SVAUD_BADUSE)
#define SVAUD_USERLIST 0x2000
#define SVAUD_PERMISSIONS 0x4000
#define SVAUD_RESOURCE 0x8000
#define SVAUD_LOGONLIM 0x00010000

#define AA_AUDIT_ALL 0x0001
#define AA_A_OWNER 0x0004
#define AA_CLOSE 0x0008
#define AA_S_OPEN 0x0010
#define AA_S_WRITE 0x0020
#define AA_S_CREATE 0x0020
#define AA_S_DELETE 0x0040
#define AA_S_ACL 0x0080
#define AA_S_ALL (AA_S_OPEN | AA_S_WRITE | AA_S_DELETE | AA_S_ACL)
#define AA_F_OPEN 0x0100
#define AA_F_WRITE 0x0200
#define AA_F_CREATE 0x0200
#define AA_F_DELETE 0x0400
#define AA_F_ACL 0x0800
#define AA_F_ALL (AA_F_OPEN | AA_F_WRITE | AA_F_DELETE | AA_F_ACL)

#define AA_A_OPEN 0x1000
#define AA_A_WRITE 0x2000
#define AA_A_CREATE 0x2000
#define AA_A_DELETE 0x4000
#define AA_A_ACL 0x8000
#define AA_A_ALL (AA_F_OPEN | AA_F_WRITE | AA_F_DELETE | AA_F_ACL)

#ifdef __cplusplus
}
#endif
#endif

方法二. TerminateProcess 干掉进程

说到TerminateProcess 必要说一下ExitProcess,这两个函数都是用于干掉进程的,ExitProcess是用于干掉自身的,TerminateProcess 是用于干掉其它程序的进程的, 所以这里用TerminateProcess 来进行功能制作。
函数原型:

BOOL WINAPI TerminateProcess(
  _In_ HANDLE hProcess,
  _In_ UINT   uExitCode
);
VOID WINAPI ExitProcess(
  _In_ UINT uExitCode
);

主要步骤就是通过进程名获取窗口句柄,通过窗口句柄获取进程ID,然后通过进程ID获取进程ID的句柄,然后就可以终结了。这里还有一个API就是OpenProcess,通过这OpenProcess获得进程ID对应的句柄。

HANDLE WINAPI OpenProcess(
  _In_ DWORD dwDesiredAccess,
  _In_ BOOL  bInheritHandle,
  _In_ DWORD dwProcessId
);
//小例子
BOOL KillProcess(DWORD ProcessId) {
    HANDLE hProcess = OpenProcess(PROCESS_TERMINATE, FALSE, ProcessId);

    if(hProcess == NULL) return FALSE;
    if(!TerminateProcess(hProcess, 0)) return FALSE;

    return TRUE;
}

本人只是抛砖引玉,想研究的可以深入研究,此方面可以用于终止恶意顽固程序进程等。


博客名称:王乐平博客

博客地址:http://blog.lepingde.com

CSDN博客地址:http://blog.csdn.net/lecepin


这里写图片描述

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