HandlerThread的使用和原理

想要在子线程处理数据,然后在主线程更新UI,可以定义两个Handler,一个是workHandler运行在子线程,一个是mainHandler运行在主线程,在workHandler的handleMessage方法中处理数据,然后使用mainHandler的post方法更新UI,代码如下:
activity_my.xml:

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:gravity="center"
    tools:context=".MainActivity">

    <TextView
        android:id="@+id/text1"
        android:layout_centerInParent="true"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="测试结果" />

    <Button
        android:id="@+id/button1"
        android:layout_centerInParent="true"
        android:layout_below="@+id/text1"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="点击延迟1s,显示HelloKitty"/>

    <Button
        android:id="@+id/button2"
        android:layout_centerInParent="true"
        android:layout_below="@+id/button1"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="结束线程的消息循环"/>
</RelativeLayout>

MyActivity:

public class MyActivity extends AppCompatActivity {

    private Handler mainHandler;
    private TextView text;
    private Button button1, button2;
    
    private Handler workHandler;

    @Override
    protected void onCreate(@Nullable Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_my);

        text = (TextView) findViewById(R.id.text1);

        mainHandler = new Handler();

        button1 = (Button) findViewById(R.id.button1);
        button2 = (Button) findViewById(R.id.button2);

        Log.d("test1111", "thread1:" + Thread.currentThread().getName());

        button1.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View v) {

                new Thread(new Runnable() {
                    @Override
                    public void run() {
                        Looper.prepare();

                        workHandler = new Handler(Looper.myLooper()){
                            @Override
                            public void handleMessage(@NonNull Message msg) {
                                super.handleMessage(msg);
                                Log.d("test1111", "thread2:" + Thread.currentThread().getName());
                                try {
                                    Thread.sleep(1000);
                                } catch (InterruptedException e) {
                                    e.printStackTrace();
                                }
                                mainHandler.post(new Runnable() {
                                    @Override
                                    public void run () {
                                        text.setText("HelloKitty");
                                    }
                                });
                            }
                        };
                        workHandler.sendEmptyMessage(0);
                        Looper.loop();
                        Log.d("test1111", "after looper loop");
                    }
                }).start();
            }
        });

        button2.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View v) {
                if(workHandler != null){
                    workHandler.getLooper().quit();
                }
            }
        });
    }
}

点击“显示HelloKitty”后,打印如下:

D/test1111: thread1:main
D/test1111: thread2:Thread-2

点击“结束线程的消息循环”后,打印如下:

D/test1111: after looper loop

可以看到workHandler的handleMessage()方法运行在子线程,Looper.loop()之后的代码在调用Looper的quit方法后才会执行。
这里必须要执行Looper.prepare(),否则执行会出错。

接下来我们使用HandlerThread实现相同的功能:

public class MyActivity2 extends AppCompatActivity {

    private Handler mainHandler;
    private TextView text;
    private Button button1, button2;
    private HandlerThread mHandlerThread;
    private Handler workHandler;

    @Override
    protected void onCreate(@Nullable Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_my);

        text = (TextView) findViewById(R.id.text1);

        mainHandler = new Handler();

        button1 = (Button) findViewById(R.id.button1);
        button2 = (Button) findViewById(R.id.button2);

        mHandlerThread = new HandlerThread("handlerThread");
        mHandlerThread.start();

        Log.d("test1111", "thread3:" + Thread.currentThread().getName());
        
        workHandler = new Handler(mHandlerThread.getLooper()){
            @Override
            public void handleMessage(@NonNull Message msg) {
                super.handleMessage(msg);
                Log.d("test1111", "thread4:" + Thread.currentThread().getName());
                try {
                    Thread.sleep(1000);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
                mainHandler.post(new Runnable() {
                    @Override
                    public void run () {
                        text.setText("HelloKitty");
                    }
                });
            }
        };

        button1.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View v) {
                workHandler.sendEmptyMessage(0);
            }
        });

        button2 = (Button) findViewById(R.id.button2);
        button2.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View v) {
                mHandlerThread.quit();
            }
        });
    }
}

点击“显示HelloKitty”按钮后,打印如下:

D/test1111: thread3:main
D/test1111: thread4:handlerThread

可以看到workHandler的handleMessage()方法运行在子线程,线程名为我们命名的的名字:handlerThread。

接下来我们看看HandlerThread的源码,HandlerThread类继承于Thread类,mHandlerThread.start()即开启了一个子线程,但是在使用HandlerThread的时候不需要执行Looper.prepare(),为什么呢?原来在HandlerThread的run()方法里面已经执行了。

@Override
public void run() {
   mTid = Process.myTid();
   Looper.prepare();
   synchronized (this) {
       mLooper = Looper.myLooper();
       notifyAll();
   }
   Process.setThreadPriority(mPriority);
   onLooperPrepared();
   Looper.loop();
   //Looper.loop()后面的方法在执行Looper的quit方法后才会执行
   mTid = -1;
}

public Looper getLooper() {
     if (!isAlive()) {
         return null;
     }

     boolean wasInterrupted = false;

     // If the thread has been started, wait until the looper has been created.
     synchronized (this) {
         while (isAlive() && mLooper == null) {
             try {
                 wait();
             } catch (InterruptedException e) {
                 wasInterrupted = true;
             }
         }
     }

     /*
      * We may need to restore the thread's interrupted flag, because it may
      * have been cleared above since we eat InterruptedExceptions
      */
     if (wasInterrupted) {
         Thread.currentThread().interrupt();
     }

     return mLooper;
}

这里使用了同步锁wait()和 notifyAll(),在run()中成功创建Looper对象后,立即调用notifyAll()通知getLooper()中的wait()结束等待并返回run()中创建的Looper对象,使得Handler与该Looper对象绑定。Looper.prepare()设置了子线程唯一的Looper,Looper.loop()会从MessageQueue中取出消息执行msg.target.dispatchMessage(msg),最终执行Handler的handleMessage()方法,所以handleMessage()方法执行在子线程中。

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