android 手机之间 server & client

今天 处理了一下 android 手机 充当服务器端和客户端。 

其实在原理上和Pc   通信没有什么不同。

package com.leo.network;

import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.InetAddress;
import java.net.NetworkInterface;
import java.net.ServerSocket;
import java.net.Socket;
import java.net.SocketException;
import java.util.Enumeration;

import android.app.Activity;
import android.os.Bundle;
import android.os.Handler;
import android.util.Log;
import android.widget.TextView;

public class ServerActivity extends Activity {

    private TextView serverStatus;

    // default ip
    public static String SERVERIP = "10.0.2.15";

    // designate a port
    public static final int SERVERPORT = 8080;

    private Handler handler = new Handler();

    private ServerSocket serverSocket;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
        serverStatus = (TextView) findViewById(R.id.serverstatus);

        SERVERIP = getLocalIpAddress();

        Thread fst = new Thread(new ServerThread());
        fst.start();
    }

    public class ServerThread implements Runnable {

        public void run() {
            try {
                if (SERVERIP != null) {
                    handler.post(new Runnable() {
                        public void run() {
                            serverStatus.setText("Listening on IP: " + SERVERIP);
                        }
                    });
                    serverSocket = new ServerSocket(SERVERPORT);
                    while (true) {
                        // listen for incoming clients
                        Socket client = serverSocket.accept();
                        handler.post(new Runnable() {
                            public void run() {
                                serverStatus.setText("Connected.");
                            }
                        });

                        try {
                            BufferedReader in = new BufferedReader(new InputStreamReader(client.getInputStream()));
                            String line = null;
                            while ((line = in.readLine()) != null) {
                                Log.d("ServerActivity", line);
                                handler.post(new Runnable() {
                                    public void run() {
                                        // do whatever you want to the front end
                                        // this is where you can be creative
                                    }
                                });
                            }
                            break;
                        } catch (Exception e) {
                            handler.post(new Runnable() {
                                public void run() {
                                    serverStatus.setText("Oops. Connection interrupted. Please reconnect your phones.");
                                }
                            });
                            e.printStackTrace();
                        }
                    }
                } else {
                    handler.post(new Runnable() {
                        public void run() {
                            serverStatus.setText("Couldn't detect internet connection.");
                        }
                    });
                }
            } catch (Exception e) {
                handler.post(new Runnable() {
                    public void run() {
                        serverStatus.setText("Error");
                    }
                });
                e.printStackTrace();
            }
        }
    }

    // gets the ip address of your phone's network
    private String getLocalIpAddress() {
        try {
            for (Enumeration<NetworkInterface> en = NetworkInterface.getNetworkInterfaces(); en.hasMoreElements();) {
                NetworkInterface intf = en.nextElement();
                for (Enumeration<InetAddress> enumIpAddr = intf.getInetAddresses(); enumIpAddr.hasMoreElements();) {
                    InetAddress inetAddress = enumIpAddr.nextElement();
                    if (!inetAddress.isLoopbackAddress()) { return inetAddress.getHostAddress().toString(); }
                }
            }
        } catch (SocketException ex) {
            Log.e("ServerActivity", ex.toString());
        }
        return null;
    }

    @Override
    protected void onStop() {
        super.onStop();
        try {
             // make sure you close the socket upon exiting
             serverSocket.close();
         } catch (IOException e) {
             e.printStackTrace();
         }
    }

}



package com.leo.network;

import java.io.BufferedWriter;
import java.io.OutputStreamWriter;
import java.io.PrintWriter;
import java.net.InetAddress;
import java.net.Socket;

import android.app.Activity;
import android.os.Bundle;
import android.os.Handler;
import android.util.Log;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.EditText;

public class ClientActivity extends Activity {

    private EditText serverIp;

    private Button connectPhones;

    private String serverIpAddress = "";

    private static final int SERVERPORT = 8080;
    
    private boolean connected = false;
    

    private Handler handler = new Handler();

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);

        serverIp = (EditText) findViewById(R.id.server_ip);
        connectPhones = (Button) findViewById(R.id.connect_phones);
        connectPhones.setOnClickListener(connectListener);
    }

    private OnClickListener connectListener = new OnClickListener() {

        public void onClick(View v) {
            if (!connected) {
                serverIpAddress = serverIp.getText().toString();
                if (!serverIpAddress.equals("")) {
                    Thread cThread = new Thread(new ClientThread());
                    cThread.start();
                }
            }
        }
    };

    public class ClientThread implements Runnable {

        public void run() {
            try {
                InetAddress serverAddr = InetAddress.getByName(serverIpAddress);
                Log.d("ClientActivity", "C: Connecting...");
                Socket socket = new Socket(serverAddr, SERVERPORT);
                connected = true;
                while (connected) {
                    try {
                        Log.d("ClientActivity", "C: Sending command.");
                        PrintWriter out = new PrintWriter(new BufferedWriter(new OutputStreamWriter(socket
                                    .getOutputStream())), true);
                            // where you issue the commands
                            out.println("Hey Server!");
                            Log.d("ClientActivity", "C: Sent.");
                    } catch (Exception e) {
                        Log.e("ClientActivity", "S: Error", e);
                    }
                }
                socket.close();
                Log.d("ClientActivity", "C: Closed.");
            } catch (Exception e) {
                Log.e("ClientActivity", "C: Error", e);
                connected = false;
            }
        }
    }
}


参考:http://thinkandroid.wordpress.com/





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