HandlerThread 继承了Thread 所以 具有Thread的特性,他的不同之处在哪里那?请看源码:
HandlerThread常在什么情况下使用那?
@Override
public void run() {
mTid = Process.myTid();
Looper.prepare();
synchronized (this) {
mLooper = Looper.myLooper();
notifyAll();
}
Process.setThreadPriority(mPriority);
onLooperPrepared();
Looper.loop();
mTid = -1;
}
可以在run 方法中可以看到创建了这个线程的looper ,looper的构造函数中创建了唯一的消息队列MessageQueue, 每个线程只可能有唯一的looper 在Looper.loop()可以看到有个循环体,这个循环体就是不断从队列中取消息分发消息。
/**
* Run the message queue in this thread. Be sure to call
* {@link #quit()} to end the loop.
*/
public static void loop() {
final Looper me = myLooper();
if (me == null) {
throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");
}
final MessageQueue queue = me.mQueue;
// Make sure the identity of this thread is that of the local process,
// and keep track of what that identity token actually is.
Binder.clearCallingIdentity();
final long ident = Binder.clearCallingIdentity();
for (;;) {
Message msg = queue.next(); // might block
if (msg == null) {
// No message indicates that the message queue is quitting.
return;
}
// This must be in a local variable, in case a UI event sets the logger
Printer logging = me.mLogging;
if (logging != null) {
logging.println(">>>>> Dispatching to " + msg.target + " " +
msg.callback + ": " + msg.what);
}
msg.target.dispatchMessage(msg);
if (logging != null) {
logging.println("<<<<< Finished to " + msg.target + " " + msg.callback);
}
// Make sure that during the course of dispatching the
// identity of the thread wasn't corrupted.
final long newIdent = Binder.clearCallingIdentity();
if (ident != newIdent) {
Log.wtf(TAG, "Thread identity changed from 0x"
+ Long.toHexString(ident) + " to 0x"
+ Long.toHexString(newIdent) + " while dispatching to "
+ msg.target.getClass().getName() + " "
+ msg.callback + " what=" + msg.what);
}
msg.recycleUnchecked();
}
}
HandlerThread常在什么情况下使用那?
重复使用线程来处理任务时,我们没有必要重复的创建thread 这样会印象程序的性能,这种情况尽量使用HandlerThread
HandlerThread thread = new HandlerThread("MyHandlerThread");
thread.start();
mHandler = new myHandler(thread.getLooper());
mHandler.sendEmptyMsg(0);