RFC1122

Network Working Group Internet Engineering Task Force
Request for Comments: 1122 R. Braden, Editor
October 1989

    Requirements for Internet Hosts -- Communication Layers

Status of This Memo

This RFC is an official specification for the Internet community. It
incorporates by reference, amends, corrects, and supplements the
primary protocol standards documents relating to hosts. Distribution
of this document is unlimited.

Summary

This is one RFC of a pair that defines and discusses the requirements
for Internet host software. This RFC covers the communications
protocol layers: link layer, IP layer, and transport layer; its
companion RFC-1123 covers the application and support protocols.

                       Table of Contents
  1. INTRODUCTION … 5
    1.1 The Internet Architecture … 6
    1.1.1 Internet Hosts … 6
    1.1.2 Architectural Assumptions … 7
    1.1.3 Internet Protocol Suite … 8
    1.1.4 Embedded Gateway Code … 10
    1.2 General Considerations … 12
    1.2.1 Continuing Internet Evolution … 12
    1.2.2 Robustness Principle … 12
    1.2.3 Error Logging … 13
    1.2.4 Configuration … 14
    1.3 Reading this Document … 15
    1.3.1 Organization … 15
    1.3.2 Requirements … 16
    1.3.3 Terminology … 17
    1.4 Acknowledgments … 20

  2. LINK LAYER … 21
    2.1 INTRODUCTION … 21

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  2.2  PROTOCOL WALK-THROUGH ..................................   21
  2.3  SPECIFIC ISSUES ........................................   21
     2.3.1  Trailer Protocol Negotiation ......................   21
     2.3.2  Address Resolution Protocol -- ARP ................   22
        2.3.2.1  ARP Cache Validation .........................   22
        2.3.2.2  ARP Packet Queue .............................   24
     2.3.3  Ethernet and IEEE 802 Encapsulation ...............   24
  2.4  LINK/INTERNET LAYER INTERFACE ..........................   25
  2.5  LINK LAYER REQUIREMENTS SUMMARY ........................   26
  1. INTERNET LAYER PROTOCOLS … 27
    3.1 INTRODUCTION … 27
    3.2 PROTOCOL WALK-THROUGH … 29
    3.2.1 Internet Protocol – IP … 29
    3.2.1.1 Version Number … 29
    3.2.1.2 Checksum … 29
    3.2.1.3 Addressing … 29
    3.2.1.4 Fragmentation and Reassembly … 32
    3.2.1.5 Identification … 32
    3.2.1.6 Type-of-Service … 33
    3.2.1.7 Time-to-Live … 34
    3.2.1.8 Options … 35
    3.2.2 Internet Control Message Protocol – ICMP … 38
    3.2.2.1 Destination Unreachable … 39
    3.2.2.2 Redirect … 40
    3.2.2.3 Source Quench … 41
    3.2.2.4 Time Exceeded … 41
    3.2.2.5 Parameter Problem … 42
    3.2.2.6 Echo Request/Reply … 42
    3.2.2.7 Information Request/Reply … 43
    3.2.2.8 Timestamp and Timestamp Reply … 43
    3.2.2.9 Address Mask Request/Reply … 45
    3.2.3 Internet Group Management Protocol IGMP … 47
    3.3 SPECIFIC ISSUES … 47
    3.3.1 Routing Outbound Datagrams … 47
    3.3.1.1 Local/Remote Decision … 47
    3.3.1.2 Gateway Selection … 48
    3.3.1.3 Route Cache … 49
    3.3.1.4 Dead Gateway Detection … 51
    3.3.1.5 New Gateway Selection … 55
    3.3.1.6 Initialization … 56
    3.3.2 Reassembly … 56
    3.3.3 Fragmentation … 58
    3.3.4 Local Multihoming … 60
    3.3.4.1 Introduction … 60
    3.3.4.2 Multihoming Requirements … 61
    3.3.4.3 Choosing a Source Address … 64
    3.3.5 Source Route Forwarding … 65

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     3.3.6  Broadcasts ........................................   66
     3.3.7  IP Multicasting ...................................   67
     3.3.8  Error Reporting ...................................   69
  3.4  INTERNET/TRANSPORT LAYER INTERFACE .....................   69
  3.5  INTERNET LAYER REQUIREMENTS SUMMARY ....................   72
  1. TRANSPORT PROTOCOLS … 77
    4.1 USER DATAGRAM PROTOCOL – UDP … 77
    4.1.1 INTRODUCTION … 77
    4.1.2 PROTOCOL WALK-THROUGH … 77
    4.1.3 SPECIFIC ISSUES … 77
    4.1.3.1 Ports … 77
    4.1.3.2 IP Options … 77
    4.1.3.3 ICMP Messages … 78
    4.1.3.4 UDP Checksums … 78
    4.1.3.5 UDP Multihoming … 79
    4.1.3.6 Invalid Addresses … 79
    4.1.4 UDP/APPLICATION LAYER INTERFACE … 79
    4.1.5 UDP REQUIREMENTS SUMMARY … 80
    4.2 TRANSMISSION CONTROL PROTOCOL – TCP … 82
    4.2.1 INTRODUCTION … 82
    4.2.2 PROTOCOL WALK-THROUGH … 82
    4.2.2.1 Well-Known Ports … 82
    4.2.2.2 Use of Push … 82
    4.2.2.3 Window Size … 83
    4.2.2.4 Urgent Pointer … 84
    4.2.2.5 TCP Options … 85
    4.2.2.6 Maximum Segment Size Option … 85
    4.2.2.7 TCP Checksum … 86
    4.2.2.8 TCP Connection State Diagram … 86
    4.2.2.9 Initial Sequence Number Selection … 87
    4.2.2.10 Simultaneous Open Attempts … 87
    4.2.2.11 Recovery from Old Duplicate SYN … 87
    4.2.2.12 RST Segment … 87
    4.2.2.13 Closing a Connection … 87
    4.2.2.14 Data Communication … 89
    4.2.2.15 Retransmission Timeout … 90
    4.2.2.16 Managing the Window … 91
    4.2.2.17 Probing Zero Windows … 92
    4.2.2.18 Passive OPEN Calls … 92
    4.2.2.19 Time to Live … 93
    4.2.2.20 Event Processing … 93
    4.2.2.21 Acknowledging Queued Segments … 94
    4.2.3 SPECIFIC ISSUES … 95
    4.2.3.1 Retransmission Timeout Calculation … 95
    4.2.3.2 When to Send an ACK Segment … 96
    4.2.3.3 When to Send a Window Update … 97
    4.2.3.4 When to Send Data … 98

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        4.2.3.5  TCP Connection Failures ......................  100
        4.2.3.6  TCP Keep-Alives ..............................  101
        4.2.3.7  TCP Multihoming ..............................  103
        4.2.3.8  IP Options ...................................  103
        4.2.3.9  ICMP Messages ................................  103
        4.2.3.10  Remote Address Validation ...................  104
        4.2.3.11  TCP Traffic Patterns ........................  104
        4.2.3.12  Efficiency ..................................  105
     4.2.4  TCP/APPLICATION LAYER INTERFACE ...................  106
        4.2.4.1  Asynchronous Reports .........................  106
        4.2.4.2  Type-of-Service ..............................  107
        4.2.4.3  Flush Call ...................................  107
        4.2.4.4  Multihoming ..................................  108
     4.2.5  TCP REQUIREMENT SUMMARY ...........................  108
  1. REFERENCES … 112

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  1. INTRODUCTION

This document is one of a pair that defines and discusses the
requirements for host system implementations of the Internet protocol
suite. This RFC covers the communication protocol layers: link
layer, IP layer, and transport layer. Its companion RFC,
“Requirements for Internet Hosts – Application and Support”
[INTRO:1], covers the application layer protocols. This document
should also be read in conjunction with “Requirements for Internet
Gateways” [INTRO:2].

These documents are intended to provide guidance for vendors,
implementors, and users of Internet communication software. They
represent the consensus of a large body of technical experience and
wisdom, contributed by the members of the Internet research and
vendor communities.

This RFC enumerates standard protocols that a host connected to the
Internet must use, and it incorporates by reference the RFCs and
other documents describing the current specifications for these
protocols. It corrects errors in the referenced documents and adds
additional discussion and guidance for an implementor.

For each protocol, this document also contains an explicit set of
requirements, recommendations, and options. The reader must
understand that the list of requirements in this document is
incomplete by itself; the complete set of requirements for an
Internet host is primarily defined in the standard protocol
specification documents, with the corrections, amendments, and
supplements contained in this RFC.

A good-faith implementation of the protocols that was produced after
careful reading of the RFC’s and with some interaction with the
Internet technical community, and that followed good communications
software engineering practices, should differ from the requirements
of this document in only minor ways. Thus, in many cases, the
“requirements” in this RFC are already stated or implied in the
standard protocol documents, so that their inclusion here is, in a
sense, redundant. However, they were included because some past
implementation has made the wrong choice, causing problems of
interoperability, performance, and/or robustness.

This document includes discussion and explanation of many of the
requirements and recommendations. A simple list of requirements
would be dangerous, because:

o Some required features are more important than others, and some
features are optional.

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o There may be valid reasons why particular vendor products that
are designed for restricted contexts might choose to use
different specifications.

However, the specifications of this document must be followed to meet
the general goal of arbitrary host interoperation across the
diversity and complexity of the Internet system. Although most
current implementations fail to meet these requirements in various
ways, some minor and some major, this specification is the ideal
towards which we need to move.

These requirements are based on the current level of Internet
architecture. This document will be updated as required to provide
additional clarifications or to include additional information in
those areas in which specifications are still evolving.

This introductory section begins with a brief overview of the
Internet architecture as it relates to hosts, and then gives some
general advice to host software vendors. Finally, there is some
guidance on reading the rest of the document and some terminology.

1.1 The Internet Architecture

  General background and discussion on the Internet architecture and
  supporting protocol suite can be found in the DDN Protocol
  Handbook [INTRO:3]; for background see for example [INTRO:9],
  [INTRO:10], and [INTRO:11].  Reference [INTRO:5] describes the
  procedure for obtaining Internet protocol documents, while
  [INTRO:6] contains a list of the numbers assigned within Internet
  protocols.

  1.1.1  Internet Hosts

     A host computer, or simply "host," is the ultimate consumer of
     communication services.  A host generally executes application
     programs on behalf of user(s), employing network and/or
     Internet communication services in support of this function.
     An Internet host corresponds to the concept of an "End-System"
     used in the OSI protocol suite [INTRO:13].

     An Internet communication system consists of interconnected
     packet networks supporting communication among host computers
     using the Internet protocols.  The networks are interconnected
     using packet-switching computers called "gateways" or "IP
     routers" by the Internet community, and "Intermediate Systems"
     by the OSI world [INTRO:13].  The RFC "Requirements for
     Internet Gateways" [INTRO:2] contains the official
     specifications for Internet gateways.  That RFC together with

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     the present document and its companion [INTRO:1] define the
     rules for the current realization of the Internet architecture.

     Internet hosts span a wide range of size, speed, and function.
     They range in size from small microprocessors through
     workstations to mainframes and supercomputers.  In function,
     they range from single-purpose hosts (such as terminal servers)
     to full-service hosts that support a variety of online network
     services, typically including remote login, file transfer, and
     electronic mail.

     A host is generally said to be multihomed if it has more than
     one interface to the same or to different networks.  See
     Section 1.1.3 on "Terminology".

  1.1.2  Architectural Assumptions

     The current Internet architecture is based on a set of
     assumptions about the communication system.  The assumptions
     most relevant to hosts are as follows:

     (a)  The Internet is a network of networks.

          Each host is directly connected to some particular
          network(s); its connection to the Internet is only
          conceptual.  Two hosts on the same network communicate
          with each other using the same set of protocols that they
          would use to communicate with hosts on distant networks.

     (b)  Gateways don't keep connection state information.

          To improve robustness of the communication system,
          gateways are designed to be stateless, forwarding each IP
          datagram independently of other datagrams.  As a result,
          redundant paths can be exploited to provide robust service
          in spite of failures of intervening gateways and networks.

          All state information required for end-to-end flow control
          and reliability is implemented in the hosts, in the
          transport layer or in application programs.  All
          connection control information is thus co-located with the
          end points of the communication, so it will be lost only
          if an end point fails.

     (c)  Routing complexity should be in the gateways.

          Routing is a complex and difficult problem, and ought to
          be performed by the gateways, not the hosts.  An important

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          objective is to insulate host software from changes caused
          by the inevitable evolution of the Internet routing
          architecture.

     (d)  The System must tolerate wide network variation.

          A basic objective of the Internet design is to tolerate a
          wide range of network characteristics -- e.g., bandwidth,
          delay, packet loss, packet reordering, and maximum packet
          size.  Another objective is robustness against failure of
          individual networks, gateways, and hosts, using whatever
          bandwidth is still available.  Finally, the goal is full
          "open system interconnection": an Internet host must be
          able to interoperate robustly and effectively with any
          other Internet host, across diverse Internet paths.

          Sometimes host implementors have designed for less
          ambitious goals.  For example, the LAN environment is
          typically much more benign than the Internet as a whole;
          LANs have low packet loss and delay and do not reorder
          packets.  Some vendors have fielded host implementations
          that are adequate for a simple LAN environment, but work
          badly for general interoperation.  The vendor justifies
          such a product as being economical within the restricted
          LAN market.  However, isolated LANs seldom stay isolated
          for long; they are soon gatewayed to each other, to
          organization-wide internets, and eventually to the global
          Internet system.  In the end, neither the customer nor the
          vendor is served by incomplete or substandard Internet
          host software.

          The requirements spelled out in this document are designed
          for a full-function Internet host, capable of full
          interoperation over an arbitrary Internet path.


  1.1.3  Internet Protocol Suite

     To communicate using the Internet system, a host must implement
     the layered set of protocols comprising the Internet protocol
     suite.  A host typically must implement at least one protocol
     from each layer.

     The protocol layers used in the Internet architecture are as
     follows [INTRO:4]:


     o  Application Layer

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          The application layer is the top layer of the Internet
          protocol suite.  The Internet suite does not further
          subdivide the application layer, although some of the
          Internet application layer protocols do contain some
          internal sub-layering.  The application layer of the
          Internet suite essentially combines the functions of the
          top two layers -- Presentation and Application -- of the
          OSI reference model.

          We distinguish two categories of application layer
          protocols:  user protocols that provide service directly
          to users, and support protocols that provide common system
          functions.  Requirements for user and support protocols
          will be found in the companion RFC [INTRO:1].

          The most common Internet user protocols are:

            o  Telnet (remote login)
            o  FTP    (file transfer)
            o  SMTP   (electronic mail delivery)

          There are a number of other standardized user protocols
          [INTRO:4] and many private user protocols.

          Support protocols, used for host name mapping, booting,
          and management, include SNMP, BOOTP, RARP, and the Domain
          Name System (DNS) protocols.


     o  Transport Layer

          The transport layer provides end-to-end communication
          services for applications.  There are two primary
          transport layer protocols at present:

            o Transmission Control Protocol (TCP)
            o User Datagram Protocol (UDP)

          TCP is a reliable connection-oriented transport service
          that provides end-to-end reliability, resequencing, and
          flow control.  UDP is a connectionless ("datagram")
          transport service.

          Other transport protocols have been developed by the
          research community, and the set of official Internet
          transport protocols may be expanded in the future.

          Transport layer protocols are discussed in Chapter 4.

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     o  Internet Layer

          All Internet transport protocols use the Internet Protocol
          (IP) to carry data from source host to destination host.
          IP is a connectionless or datagram internetwork service,
          providing no end-to-end delivery guarantees. Thus, IP
          datagrams may arrive at the destination host damaged,
          duplicated, out of order, or not at all.  The layers above
          IP are responsible for reliable delivery service when it
          is required.  The IP protocol includes provision for
          addressing, type-of-service specification, fragmentation
          and reassembly, and security information.

          The datagram or connectionless nature of the IP protocol
          is a fundamental and characteristic feature of the
          Internet architecture.  Internet IP was the model for the
          OSI Connectionless Network Protocol [INTRO:12].

          ICMP is a control protocol that is considered to be an
          integral part of IP, although it is architecturally
          layered upon IP, i.e., it uses IP to carry its data end-
          to-end just as a transport protocol like TCP or UDP does.
          ICMP provides error reporting, congestion reporting, and
          first-hop gateway redirection.

          IGMP is an Internet layer protocol used for establishing
          dynamic host groups for IP multicasting.

          The Internet layer protocols IP, ICMP, and IGMP are
          discussed in Chapter 3.


     o  Link Layer

          To communicate on its directly-connected network, a host
          must implement the communication protocol used to
          interface to that network.  We call this a link layer or
          media-access layer protocol.

          There is a wide variety of link layer protocols,
          corresponding to the many different types of networks.
          See Chapter 2.


  1.1.4  Embedded Gateway Code

     Some Internet host software includes embedded gateway
     functionality, so that these hosts can forward packets as a

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     gateway would, while still performing the application layer
     functions of a host.

     Such dual-purpose systems must follow the Gateway Requirements
     RFC [INTRO:2]  with respect to their gateway functions, and
     must follow the present document with respect to their host
     functions.  In all overlapping cases, the two specifications
     should be in agreement.

     There are varying opinions in the Internet community about
     embedded gateway functionality.  The main arguments are as
     follows:

     o    Pro: in a local network environment where networking is
          informal, or in isolated internets, it may be convenient
          and economical to use existing host systems as gateways.

          There is also an architectural argument for embedded
          gateway functionality: multihoming is much more common
          than originally foreseen, and multihoming forces a host to
          make routing decisions as if it were a gateway.  If the
          multihomed  host contains an embedded gateway, it will
          have full routing knowledge and as a result will be able
          to make more optimal routing decisions.

     o    Con: Gateway algorithms and protocols are still changing,
          and they will continue to change as the Internet system
          grows larger.  Attempting to include a general gateway
          function within the host IP layer will force host system
          maintainers to track these (more frequent) changes.  Also,
          a larger pool of gateway implementations will make
          coordinating the changes more difficult.  Finally, the
          complexity of a gateway IP layer is somewhat greater than
          that of a host, making the implementation and operation
          tasks more complex.

          In addition, the style of operation of some hosts is not
          appropriate for providing stable and robust gateway
          service.

     There is considerable merit in both of these viewpoints.  One
     conclusion can be drawn: an host administrator must have
     conscious control over whether or not a given host acts as a
     gateway.  See Section 3.1 for the detailed requirements.

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1.2 General Considerations

  There are two important lessons that vendors of Internet host
  software have learned and which a new vendor should consider
  seriously.

  1.2.1  Continuing Internet Evolution

     The enormous growth of the Internet has revealed problems of
     management and scaling in a large datagram-based packet
     communication system.  These problems are being addressed, and
     as a result there will be continuing evolution of the
     specifications described in this document.  These changes will
     be carefully planned and controlled, since there is extensive
     participation in this planning by the vendors and by the
     organizations responsible for operations of the networks.

     Development, evolution, and revision are characteristic of
     computer network protocols today, and this situation will
     persist for some years.  A vendor who develops computer
     communication software for the Internet protocol suite (or any
     other protocol suite!) and then fails to maintain and update
     that software for changing specifications is going to leave a
     trail of unhappy customers.  The Internet is a large
     communication network, and the users are in constant contact
     through it.  Experience has shown that knowledge of
     deficiencies in vendor software propagates quickly through the
     Internet technical community.

  1.2.2  Robustness Principle

     At every layer of the protocols, there is a general rule whose
     application can lead to enormous benefits in robustness and
     interoperability [IP:1]:

            "Be liberal in what you accept, and
             conservative in what you send"

     Software should be written to deal with every conceivable
     error, no matter how unlikely; sooner or later a packet will
     come in with that particular combination of errors and
     attributes, and unless the software is prepared, chaos can
     ensue.  In general, it is best to assume that the network is
     filled with malevolent entities that will send in packets
     designed to have the worst possible effect.  This assumption
     will lead to suitable protective design, although the most
     serious problems in the Internet have been caused by
     unenvisaged mechanisms triggered by low-probability events;

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     mere human malice would never have taken so devious a course!

     Adaptability to change must be designed into all levels of
     Internet host software.  As a simple example, consider a
     protocol specification that contains an enumeration of values
     for a particular header field -- e.g., a type field, a port
     number, or an error code; this enumeration must be assumed to
     be incomplete.  Thus, if a protocol specification defines four
     possible error codes, the software must not break when a fifth
     code shows up.  An undefined code might be logged (see below),
     but it must not cause a failure.

     The second part of the principle is almost as important:
     software on other hosts may contain deficiencies that make it
     unwise to exploit legal but obscure protocol features.  It is
     unwise to stray far from the obvious and simple, lest untoward
     effects result elsewhere.  A corollary of this is "watch out
     for misbehaving hosts"; host software should be prepared, not
     just to survive other misbehaving hosts, but also to cooperate
     to limit the amount of disruption such hosts can cause to the
     shared communication facility.

  1.2.3  Error Logging

     The Internet includes a great variety of host and gateway
     systems, each implementing many protocols and protocol layers,
     and some of these contain bugs and mis-features in their
     Internet protocol software.  As a result of complexity,
     diversity, and distribution of function, the diagnosis of
     Internet problems is often very difficult.

     Problem diagnosis will be aided if host implementations include
     a carefully designed facility for logging erroneous or
     "strange" protocol events.  It is important to include as much
     diagnostic information as possible when an error is logged.  In
     particular, it is often useful to record the header(s) of a
     packet that caused an error.  However, care must be taken to
     ensure that error logging does not consume prohibitive amounts
     of resources or otherwise interfere with the operation of the
     host.

     There is a tendency for abnormal but harmless protocol events
     to overflow error logging files; this can be avoided by using a
     "circular" log, or by enabling logging only while diagnosing a
     known failure.  It may be useful to filter and count duplicate
     successive messages.  One strategy that seems to work well is:
     (1) always count abnormalities and make such counts accessible
     through the management protocol (see [INTRO:1]); and (2) allow

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     the logging of a great variety of events to be selectively
     enabled.  For example, it might useful to be able to "log
     everything" or to "log everything for host X".

     Note that different managements may have differing policies
     about the amount of error logging that they want normally
     enabled in a host.  Some will say, "if it doesn't hurt me, I
     don't want to know about it", while others will want to take a
     more watchful and aggressive attitude about detecting and
     removing protocol abnormalities.

  1.2.4  Configuration

     It would be ideal if a host implementation of the Internet
     protocol suite could be entirely self-configuring.  This would
     allow the whole suite to be implemented in ROM or cast into
     silicon, it would simplify diskless workstations, and it would
     be an immense boon to harried LAN administrators as well as
     system vendors.  We have not reached this ideal; in fact, we
     are not even close.

     At many points in this document, you will find a requirement
     that a parameter be a configurable option.  There are several
     different reasons behind such requirements.  In a few cases,
     there is current uncertainty or disagreement about the best
     value, and it may be necessary to update the recommended value
     in the future.  In other cases, the value really depends on
     external factors -- e.g., the size of the host and the
     distribution of its communication load, or the speeds and
     topology of nearby networks -- and self-tuning algorithms are
     unavailable and may be insufficient.  In some cases,
     configurability is needed because of administrative
     requirements.

     Finally, some configuration options are required to communicate
     with obsolete or incorrect implementations of the protocols,
     distributed without sources, that unfortunately persist in many
     parts of the Internet.  To make correct systems coexist with
     these faulty systems, administrators often have to "mis-
     configure" the correct systems.  This problem will correct
     itself gradually as the faulty systems are retired, but it
     cannot be ignored by vendors.

     When we say that a parameter must be configurable, we do not
     intend to require that its value be explicitly read from a
     configuration file at every boot time.  We recommend that
     implementors set up a default for each parameter, so a
     configuration file is only necessary to override those defaults

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     that are inappropriate in a particular installation.  Thus, the
     configurability requirement is an assurance that it will be
     POSSIBLE to override the default when necessary, even in a
     binary-only or ROM-based product.

     This document requires a particular value for such defaults in
     some cases.  The choice of default is a sensitive issue when
     the configuration item controls the accommodation to existing
     faulty systems.  If the Internet is to converge successfully to
     complete interoperability, the default values built into
     implementations must implement the official protocol, not
     "mis-configurations" to accommodate faulty implementations.
     Although marketing considerations have led some vendors to
     choose mis-configuration defaults, we urge vendors to choose
     defaults that will conform to the standard.

     Finally, we note that a vendor needs to provide adequate
     documentation on all configuration parameters, their limits and
     effects.

1.3 Reading this Document

  1.3.1  Organization

     Protocol layering, which is generally used as an organizing
     principle in implementing network software, has also been used
     to organize this document.  In describing the rules, we assume
     that an implementation does strictly mirror the layering of the
     protocols.  Thus, the following three major sections specify
     the requirements for the link layer, the internet layer, and
     the transport layer, respectively.  A companion RFC [INTRO:1]
     covers application level software.  This layerist organization
     was chosen for simplicity and clarity.

     However, strict layering is an imperfect model, both for the
     protocol suite and for recommended implementation approaches.
     Protocols in different layers interact in complex and sometimes
     subtle ways, and particular functions often involve multiple
     layers.  There are many design choices in an implementation,
     many of which involve creative "breaking" of strict layering.
     Every implementor is urged to read references [INTRO:7] and
     [INTRO:8].

     This document describes the conceptual service interface
     between layers using a functional ("procedure call") notation,
     like that used in the TCP specification [TCP:1].  A host
     implementation must support the logical information flow

Internet Engineering Task Force [Page 15]

RFC1122 INTRODUCTION October 1989

     implied by these calls, but need not literally implement the
     calls themselves.  For example, many implementations reflect
     the coupling between the transport layer and the IP layer by
     giving them shared access to common data structures.  These
     data structures, rather than explicit procedure calls, are then
     the agency for passing much of the information that is
     required.

     In general, each major section of this document is organized
     into the following subsections:

     (1)  Introduction

     (2)  Protocol Walk-Through -- considers the protocol
          specification documents section-by-section, correcting
          errors, stating requirements that may be ambiguous or
          ill-defined, and providing further clarification or
          explanation.

     (3)  Specific Issues -- discusses protocol design and
          implementation issues that were not included in the walk-
          through.

     (4)  Interfaces -- discusses the service interface to the next
          higher layer.

     (5)  Summary -- contains a summary of the requirements of the
          section.


     Under many of the individual topics in this document, there is
     parenthetical material labeled "DISCUSSION" or
     "IMPLEMENTATION". This material is intended to give
     clarification and explanation of the preceding requirements
     text.  It also includes some suggestions on possible future
     directions or developments.  The implementation material
     contains suggested approaches that an implementor may want to
     consider.

     The summary sections are intended to be guides and indexes to
     the text, but are necessarily cryptic and incomplete.  The
     summaries should never be used or referenced separately from
     the complete RFC.

  1.3.2  Requirements

     In this document, the words that are used to define the
     significance of each particular requirement are capitalized.

Internet Engineering Task Force [Page 16]

RFC1122 INTRODUCTION October 1989

     These words are:

     *    "MUST"

          This word or the adjective "REQUIRED" means that the item
          is an absolute requirement of the specification.

     *    "SHOULD"

          This word or the adjective "RECOMMENDED" means that there
          may exist valid reasons in particular circumstances to
          ignore this item, but the full implications should be
          understood and the case carefully weighed before choosing
          a different course.

     *    "MAY"

          This word or the adjective "OPTIONAL" means that this item
          is truly optional.  One vendor may choose to include the
          item because a particular marketplace requires it or
          because it enhances the product, for example; another
          vendor may omit the same item.


     An implementation is not compliant if it fails to satisfy one
     or more of the MUST requirements for the protocols it
     implements.  An implementation that satisfies all the MUST and
     all the SHOULD requirements for its protocols is said to be
     "unconditionally compliant"; one that satisfies all the MUST
     requirements but not all the SHOULD requirements for its
     protocols is said to be "conditionally compliant".

  1.3.3  Terminology

     This document uses the following technical terms:

     Segment
          A segment is the unit of end-to-end transmission in the
          TCP protocol.  A segment consists of a TCP header followed
          by application data.  A segment is transmitted by
          encapsulation inside an IP datagram.

     Message
          In this description of the lower-layer protocols, a
          message is the unit of transmission in a transport layer
          protocol.  In particular, a TCP segment is a message.  A
          message consists of a transport protocol header followed
          by application protocol data.  To be transmitted end-to-

Internet Engineering Task Force [Page 17]

RFC1122 INTRODUCTION October 1989

          end through the Internet, a message must be encapsulated
          inside a datagram.

     IP Datagram
          An IP datagram is the unit of end-to-end transmission in
          the IP protocol.  An IP datagram consists of an IP header
          followed by transport layer data, i.e., of an IP header
          followed by a message.

          In the description of the internet layer (Section 3), the
          unqualified term "datagram" should be understood to refer
          to an IP datagram.

     Packet
          A packet is the unit of data passed across the interface
          between the internet layer and the link layer.  It
          includes an IP header and data.  A packet may be a
          complete IP datagram or a fragment of an IP datagram.

     Frame
          A frame is the unit of transmission in a link layer
          protocol, and consists of a link-layer header followed by
          a packet.

     Connected Network
          A network to which a host is interfaced is often known as
          the "local network" or the "subnetwork" relative to that
          host.  However, these terms can cause confusion, and
          therefore we use the term "connected network" in this
          document.

     Multihomed
          A host is said to be multihomed if it has multiple IP
          addresses.  For a discussion of multihoming, see Section
          3.3.4 below.

     Physical network interface
          This is a physical interface to a connected network and
          has a (possibly unique) link-layer address.  Multiple
          physical network interfaces on a single host may share the
          same link-layer address, but the address must be unique
          for different hosts on the same physical network.

     Logical [network] interface
          We define a logical [network] interface to be a logical
          path, distinguished by a unique IP address, to a connected
          network.  See Section 3.3.4.

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RFC1122 INTRODUCTION October 1989

     Specific-destination address
          This is the effective destination address of a datagram,
          even if it is broadcast or multicast; see Section 3.2.1.3.

     Path
          At a given moment, all the IP datagrams from a particular
          source host to a particular destination host will
          typically traverse the same sequence of gateways.  We use
          the term "path" for this sequence.  Note that a path is
          uni-directional; it is not unusual to have different paths
          in the two directions between a given host pair.

     MTU
          The maximum transmission unit, i.e., the size of the
          largest packet that can be transmitted.


     The terms frame, packet, datagram, message, and segment are
     illustrated by the following schematic diagrams:

     A. Transmission on connected network:
       _______________________________________________
      | LL hdr | IP hdr |         (data)              |
      |________|________|_____________________________|

       <---------- Frame ----------------------------->
                <----------Packet -------------------->


     B. Before IP fragmentation or after IP reassembly:
                ______________________________________
               | IP hdr | transport| Application Data |
               |________|____hdr___|__________________|

                <--------  Datagram ------------------>
                         <-------- Message ----------->
       or, for TCP:
                ______________________________________
               | IP hdr |  TCP hdr | Application Data |
               |________|__________|__________________|

                <--------  Datagram ------------------>
                         <-------- Segment ----------->

Internet Engineering Task Force [Page 19]

RFC1122 INTRODUCTION October 1989

1.4 Acknowledgments

  This document incorporates contributions and comments from a large
  group of Internet protocol experts, including representatives of
  university and research labs, vendors, and government agencies.
  It was assembled primarily by the Host Requirements Working Group
  of the Internet Engineering Task Force (IETF).

  The Editor would especially like to acknowledge the tireless
  dedication of the following people, who attended many long
  meetings and generated 3 million bytes of electronic mail over the
  past 18 months in pursuit of this document: Philip Almquist, Dave
  Borman (Cray Research), Noel Chiappa, Dave Crocker (DEC), Steve
  Deering (Stanford), Mike Karels (Berkeley), Phil Karn (Bellcore),
  John Lekashman (NASA), Charles Lynn (BBN), Keith McCloghrie (TWG),
  Paul Mockapetris (ISI), Thomas Narten (Purdue), Craig Partridge
  (BBN), Drew Perkins (CMU), and James Van Bokkelen (FTP Software).

  In addition, the following people made major contributions to the
  effort: Bill Barns (Mitre), Steve Bellovin (AT&T), Mike Brescia
  (BBN), Ed Cain (DCA), Annette DeSchon (ISI), Martin Gross (DCA),
  Phill Gross (NRI), Charles Hedrick (Rutgers), Van Jacobson (LBL),
  John Klensin (MIT), Mark Lottor (SRI), Milo Medin (NASA), Bill
  Melohn (Sun Microsystems), Greg Minshall (Kinetics), Jeff Mogul
  (DEC), John Mullen (CMC), Jon Postel (ISI), John Romkey (Epilogue
  Technology), and Mike StJohns (DCA).  The following also made
  significant contributions to particular areas: Eric Allman
  (Berkeley), Rob Austein (MIT), Art Berggreen (ACC), Keith Bostic
  (Berkeley), Vint Cerf (NRI), Wayne Hathaway (NASA), Matt Korn
  (IBM), Erik Naggum (Naggum Software, Norway), Robert Ullmann
  (Prime Computer), David Waitzman (BBN), Frank Wancho (USA), Arun
  Welch (Ohio State), Bill Westfield (Cisco), and Rayan Zachariassen
  (Toronto).

  We are grateful to all, including any contributors who may have
  been inadvertently omitted from this list.

Internet Engineering Task Force [Page 20]

RFC1122 LINK LAYER October 1989

  1. LINK LAYER

    2.1 INTRODUCTION

    All Internet systems, both hosts and gateways, have the same
    requirements for link layer protocols. These requirements are
    given in Chapter 3 of “Requirements for Internet Gateways”
    [INTRO:2], augmented with the material in this section.

    2.2 PROTOCOL WALK-THROUGH

    None.

    2.3 SPECIFIC ISSUES

    2.3.1 Trailer Protocol Negotiation

      The trailer protocol [LINK:1] for link-layer encapsulation MAY
      be used, but only when it has been verified that both systems
      (host or gateway) involved in the link-layer communication
      implement trailers.  If the system does not dynamically
      negotiate use of the trailer protocol on a per-destination
      basis, the default configuration MUST disable the protocol.
    
      DISCUSSION:
           The trailer protocol is a link-layer encapsulation
           technique that rearranges the data contents of packets
           sent on the physical network.  In some cases, trailers
           improve the throughput of higher layer protocols by
           reducing the amount of data copying within the operating
           system.  Higher layer protocols are unaware of trailer
           use, but both the sending and receiving host MUST
           understand the protocol if it is used.
    
           Improper use of trailers can result in very confusing
           symptoms.  Only packets with specific size attributes are
           encapsulated using trailers, and typically only a small
           fraction of the packets being exchanged have these
           attributes.  Thus, if a system using trailers exchanges
           packets with a system that does not, some packets
           disappear into a black hole while others are delivered
           successfully.
    
      IMPLEMENTATION:
           On an Ethernet, packets encapsulated with trailers use a
           distinct Ethernet type [LINK:1], and trailer negotiation
           is performed at the time that ARP is used to discover the
           link-layer address of a destination system.
    

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RFC1122 LINK LAYER October 1989

          Specifically, the ARP exchange is completed in the usual
          manner using the normal IP protocol type, but a host that
          wants to speak trailers will send an additional "trailer
          ARP reply" packet, i.e., an ARP reply that specifies the
          trailer encapsulation protocol type but otherwise has the
          format of a normal ARP reply.  If a host configured to use
          trailers receives a trailer ARP reply message from a
          remote machine, it can add that machine to the list of
          machines that understand trailers, e.g., by marking the
          corresponding entry in the ARP cache.

          Hosts wishing to receive trailer encapsulations send
          trailer ARP replies whenever they complete exchanges of
          normal ARP messages for IP.  Thus, a host that received an
          ARP request for its IP protocol address would send a
          trailer ARP reply in addition to the normal IP ARP reply;
          a host that sent the IP ARP request would send a trailer
          ARP reply when it received the corresponding IP ARP reply.
          In this way, either the requesting or responding host in
          an IP ARP exchange may request that it receive trailer
          encapsulations.

          This scheme, using extra trailer ARP reply packets rather
          than sending an ARP request for the trailer protocol type,
          was designed to avoid a continuous exchange of ARP packets
          with a misbehaving host that, contrary to any
          specification or common sense, responded to an ARP reply
          for trailers with another ARP reply for IP.  This problem
          is avoided by sending a trailer ARP reply in response to
          an IP ARP reply only when the IP ARP reply answers an
          outstanding request; this is true when the hardware
          address for the host is still unknown when the IP ARP
          reply is received.  A trailer ARP reply may always be sent
          along with an IP ARP reply responding to an IP ARP
          request.

  2.3.2  Address Resolution Protocol -- ARP

     2.3.2.1  ARP Cache Validation

        An implementation of the Address Resolution Protocol (ARP)
        [LINK:2] MUST provide a mechanism to flush out-of-date cache
        entries.  If this mechanism involves a timeout, it SHOULD be
        possible to configure the timeout value.

        A mechanism to prevent ARP flooding (repeatedly sending an
        ARP Request for the same IP address, at a high rate) MUST be
        included.  The recommended maximum rate is 1 per second per

Internet Engineering Task Force [Page 22]

RFC1122 LINK LAYER October 1989

        destination.

        DISCUSSION:
             The ARP specification [LINK:2] suggests but does not
             require a timeout mechanism to invalidate cache entries
             when hosts change their Ethernet addresses.  The
             prevalence of proxy ARP (see Section 2.4 of [INTRO:2])
             has significantly increased the likelihood that cache
             entries in hosts will become invalid, and therefore
             some ARP-cache invalidation mechanism is now required
             for hosts.  Even in the absence of proxy ARP, a long-
             period cache timeout is useful in order to
             automatically correct any bad ARP data that might have
             been cached.

        IMPLEMENTATION:
             Four mechanisms have been used, sometimes in
             combination, to flush out-of-date cache entries.

             (1)  Timeout -- Periodically time out cache entries,
                  even if they are in use.  Note that this timeout
                  should be restarted when the cache entry is
                  "refreshed" (by observing the source fields,
                  regardless of target address, of an ARP broadcast
                  from the system in question).  For proxy ARP
                  situations, the timeout needs to be on the order
                  of a minute.

             (2)  Unicast Poll -- Actively poll the remote host by
                  periodically sending a point-to-point ARP Request
                  to it, and delete the entry if no ARP Reply is
                  received from N successive polls.  Again, the
                  timeout should be on the order of a minute, and
                  typically N is 2.

             (3)  Link-Layer Advice -- If the link-layer driver
                  detects a delivery problem, flush the
                  corresponding ARP cache entry.

             (4)  Higher-layer Advice -- Provide a call from the
                  Internet layer to the link layer to indicate a
                  delivery problem.  The effect of this call would
                  be to invalidate the corresponding cache entry.
                  This call would be analogous to the
                  "ADVISE_DELIVPROB()" call from the transport layer
                  to the Internet layer (see Section 3.4), and in
                  fact the ADVISE_DELIVPROB routine might in turn
                  call the link-layer advice routine to invalidate

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RFC1122 LINK LAYER October 1989

                  the ARP cache entry.

             Approaches (1) and (2) involve ARP cache timeouts on
             the order of a minute or less.  In the absence of proxy
             ARP, a timeout this short could create noticeable
             overhead traffic on a very large Ethernet.  Therefore,
             it may be necessary to configure a host to lengthen the
             ARP cache timeout.

     2.3.2.2  ARP Packet Queue

        The link layer SHOULD save (rather than discard) at least
        one (the latest) packet of each set of packets destined to
        the same unresolved IP address, and transmit the saved
        packet when the address has been resolved.

        DISCUSSION:
             Failure to follow this recommendation causes the first
             packet of every exchange to be lost.  Although higher-
             layer protocols can generally cope with packet loss by
             retransmission, packet loss does impact performance.
             For example, loss of a TCP open request causes the
             initial round-trip time estimate to be inflated.  UDP-
             based applications such as the Domain Name System are
             more seriously affected.

  2.3.3  Ethernet and IEEE 802 Encapsulation

     The IP encapsulation for Ethernets is described in RFC-894
     [LINK:3], while RFC-1042 [LINK:4] describes the IP
     encapsulation for IEEE 802 networks.  RFC-1042 elaborates and
     replaces the discussion in Section 3.4 of [INTRO:2].

     Every Internet host connected to a 10Mbps Ethernet cable:

     o    MUST be able to send and receive packets using RFC-894
          encapsulation;

     o    SHOULD be able to receive RFC-1042 packets, intermixed
          with RFC-894 packets; and

     o    MAY be able to send packets using RFC-1042 encapsulation.


     An Internet host that implements sending both the RFC-894 and
     the RFC-1042 encapsulations MUST provide a configuration switch
     to select which is sent, and this switch MUST default to RFC-
     894.

Internet Engineering Task Force [Page 24]

RFC1122 LINK LAYER October 1989

     Note that the standard IP encapsulation in RFC-1042 does not
     use the protocol id value (K1=6) that IEEE reserved for IP;
     instead, it uses a value (K1=170) that implies an extension
     (the "SNAP") which can be used to hold the Ether-Type field.
     An Internet system MUST NOT send 802 packets using K1=6.

     Address translation from Internet addresses to link-layer
     addresses on Ethernet and IEEE 802 networks MUST be managed by
     the Address Resolution Protocol (ARP).

     The MTU for an Ethernet is 1500 and for 802.3 is 1492.

     DISCUSSION:
          The IEEE 802.3 specification provides for operation over a
          10Mbps Ethernet cable, in which case Ethernet and IEEE
          802.3 frames can be physically intermixed.  A receiver can
          distinguish Ethernet and 802.3 frames by the value of the
          802.3 Length field; this two-octet field coincides in the
          header with the Ether-Type field of an Ethernet frame.  In
          particular, the 802.3 Length field must be less than or
          equal to 1500, while all valid Ether-Type values are
          greater than 1500.

          Another compatibility problem arises with link-layer
          broadcasts.  A broadcast sent with one framing will not be
          seen by hosts that can receive only the other framing.

          The provisions of this section were designed to provide
          direct interoperation between 894-capable and 1042-capable
          systems on the same cable, to the maximum extent possible.
          It is intended to support the present situation where
          894-only systems predominate, while providing an easy
          transition to a possible future in which 1042-capable
          systems become common.

          Note that 894-only systems cannot interoperate directly
          with 1042-only systems.  If the two system types are set
          up as two different logical networks on the same cable,
          they can communicate only through an IP gateway.
          Furthermore, it is not useful or even possible for a
          dual-format host to discover automatically which format to
          send, because of the problem of link-layer broadcasts.

2.4 LINK/INTERNET LAYER INTERFACE

  The packet receive interface between the IP layer and the link
  layer MUST include a flag to indicate whether the incoming packet
  was addressed to a link-layer broadcast address.

Internet Engineering Task Force [Page 25]

RFC1122 LINK LAYER October 1989

  DISCUSSION
       Although the IP layer does not generally know link layer
       addresses (since every different network medium typically has
       a different address format), the broadcast address on a
       broadcast-capable medium is an important special case.  See
       Section 3.2.2, especially the DISCUSSION concerning broadcast
       storms.

  The packet send interface between the IP and link layers MUST
  include the 5-bit TOS field (see Section 3.2.1.6).

  The link layer MUST NOT report a Destination Unreachable error to
  IP solely because there is no ARP cache entry for a destination.

2.5 LINK LAYER REQUIREMENTS SUMMARY

                                              |       | | | |S| |
                                              |       | | | |H| |F
                                              |       | | | |O|M|o
                                              |       | |S| |U|U|o
                                              |       | |H| |L|S|t
                                              |       |M|O| |D|T|n
                                              |       |U|U|M| | |o
                                              |       |S|L|A|N|N|t
                                              |       |T|D|Y|O|O|t
FEATURESECTIONTTe
                                              |       | | | | | |

Trailer encapsulation |2.3.1 | | |x| | |
Send Trailers by default without negotiation |2.3.1 | | | | |x|
ARP |2.3.2 | | | | | |
Flush out-of-date ARP cache entries |2.3.2.1|x| | | | |
Prevent ARP floods |2.3.2.1|x| | | | |
Cache timeout configurable |2.3.2.1| |x| | | |
Save at least one (latest) unresolved pkt |2.3.2.2| |x| | | |
Ethernet and IEEE 802 Encapsulation |2.3.3 | | | | | |
Host able to: |2.3.3 | | | | | |
Send & receive RFC-894 encapsulation |2.3.3 |x| | | | |
Receive RFC-1042 encapsulation |2.3.3 | |x| | | |
Send RFC-1042 encapsulation |2.3.3 | | |x| | |
Then config. sw. to select, RFC-894 dflt |2.3.3 |x| | | | |
Send K1=6 encapsulation |2.3.3 | | | | |x|
Use ARP on Ethernet and IEEE 802 nets |2.3.3 |x| | | | |
Link layer report b’casts to IP layer |2.4 |x| | | | |
IP layer pass TOS to link layer |2.4 |x| | | | |
No ARP cache entry treated as Dest. Unreach. |2.4 | | | | |x|

Internet Engineering Task Force [Page 26]

RFC1122 INTERNET LAYER October 1989

  1. INTERNET LAYER PROTOCOLS

    3.1 INTRODUCTION

    The Robustness Principle: “Be liberal in what you accept, and
    conservative in what you send” is particularly important in the
    Internet layer, where one misbehaving host can deny Internet
    service to many other hosts.

    The protocol standards used in the Internet layer are:

    o RFC-791 [IP:1] defines the IP protocol and gives an
    introduction to the architecture of the Internet.

    o RFC-792 [IP:2] defines ICMP, which provides routing,
    diagnostic and error functionality for IP. Although ICMP
    messages are encapsulated within IP datagrams, ICMP
    processing is considered to be (and is typically implemented
    as) part of the IP layer. See Section 3.2.2.

    o RFC-950 [IP:3] defines the mandatory subnet extension to the
    addressing architecture.

    o RFC-1112 [IP:4] defines the Internet Group Management
    Protocol IGMP, as part of a recommended extension to hosts
    and to the host-gateway interface to support Internet-wide
    multicasting at the IP level. See Section 3.2.3.

        The target of an IP multicast may be an arbitrary group of
        Internet hosts.  IP multicasting is designed as a natural
        extension of the link-layer multicasting facilities of some
        networks, and it provides a standard means for local access
        to such link-layer multicasting facilities.
    

    Other important references are listed in Section 5 of this
    document.

    The Internet layer of host software MUST implement both IP and
    ICMP. See Section 3.3.7 for the requirements on support of IGMP.

    The host IP layer has two basic functions: (1) choose the “next
    hop” gateway or host for outgoing IP datagrams and (2) reassemble
    incoming IP datagrams. The IP layer may also (3) implement
    intentional fragmentation of outgoing datagrams. Finally, the IP
    layer must (4) provide diagnostic and error functionality. We
    expect that IP layer functions may increase somewhat in the
    future, as further Internet control and management facilities are
    developed.

Internet Engineering Task Force [Page 27]

RFC1122 INTERNET LAYER October 1989

  For normal datagrams, the processing is straightforward.  For
  incoming datagrams, the IP layer:

  (1)  verifies that the datagram is correctly formatted;

  (2)  verifies that it is destined to the local host;

  (3)  processes options;

  (4)  reassembles the datagram if necessary; and

  (5)  passes the encapsulated message to the appropriate
       transport-layer protocol module.

  For outgoing datagrams, the IP layer:

  (1)  sets any fields not set by the transport layer;

  (2)  selects the correct first hop on the connected network (a
       process called "routing");

  (3)  fragments the datagram if necessary and if intentional
       fragmentation is implemented (see Section 3.3.3); and

  (4)  passes the packet(s) to the appropriate link-layer driver.


  A host is said to be multihomed if it has multiple IP addresses.
  Multihoming introduces considerable confusion and complexity into
  the protocol suite, and it is an area in which the Internet
  architecture falls seriously short of solving all problems.  There
  are two distinct problem areas in multihoming:

  (1)  Local multihoming --  the host itself is multihomed; or

  (2)  Remote multihoming -- the local host needs to communicate
       with a remote multihomed host.

  At present, remote multihoming MUST be handled at the application
  layer, as discussed in the companion RFC [INTRO:1].  A host MAY
  support local multihoming, which is discussed in this document,
  and in particular in Section 3.3.4.

  Any host that forwards datagrams generated by another host is
  acting as a gateway and MUST also meet the specifications laid out
  in the gateway requirements RFC [INTRO:2].  An Internet host that
  includes embedded gateway code MUST have a configuration switch to
  disable the gateway function, and this switch MUST default to the

Internet Engineering Task Force [Page 28]

RFC1122 INTERNET LAYER October 1989

  non-gateway mode.  In this mode, a datagram arriving through one
  interface will not be forwarded to another host or gateway (unless
  it is source-routed), regardless of whether the host is single-
  homed or multihomed.  The host software MUST NOT automatically
  move into gateway mode if the host has more than one interface, as
  the operator of the machine may neither want to provide that
  service nor be competent to do so.

  In the following, the action specified in certain cases is to
  "silently discard" a received datagram.  This means that the
  datagram will be discarded without further processing and that the
  host will not send any ICMP error message (see Section 3.2.2) as a
  result.  However, for diagnosis of problems a host SHOULD provide
  the capability of logging the error (see Section 1.2.3), including
  the contents of the silently-discarded datagram, and SHOULD record
  the event in a statistics counter.

  DISCUSSION:
       Silent discard of erroneous datagrams is generally intended
       to prevent "broadcast storms".

3.2 PROTOCOL WALK-THROUGH

  3.2.1 Internet Protocol -- IP

     3.2.1.1  Version Number: RFC-791 Section 3.1

        A datagram whose version number is not 4 MUST be silently
        discarded.

     3.2.1.2  Checksum: RFC-791 Section 3.1

        A host MUST verify the IP header checksum on every received
        datagram and silently discard every datagram that has a bad
        checksum.

     3.2.1.3  Addressing: RFC-791 Section 3.2

        There are now five classes of IP addresses: Class A through
        Class E.  Class D addresses are used for IP multicasting
        [IP:4], while Class E addresses are reserved for
        experimental use.

        A multicast (Class D) address is a 28-bit logical address
        that stands for a group of hosts, and may be either
        permanent or transient.  Permanent multicast addresses are
        allocated by the Internet Assigned Number Authority
        [INTRO:6], while transient addresses may be allocated

Internet Engineering Task Force [Page 29]

RFC1122 INTERNET LAYER October 1989

        dynamically to transient groups.  Group membership is
        determined dynamically using IGMP [IP:4].

        We now summarize the important special cases for Class A, B,
        and C IP addresses, using the following notation for an IP
        address:

            { <Network-number>, <Host-number> }

        or
            { <Network-number>, <Subnet-number>, <Host-number> }

        and the notation "-1" for a field that contains all 1 bits.
        This notation is not intended to imply that the 1-bits in an
        address mask need be contiguous.

        (a)  { 0, 0 }

             This host on this network.  MUST NOT be sent, except as
             a source address as part of an initialization procedure
             by which the host learns its own IP address.

             See also Section 3.3.6 for a non-standard use of {0,0}.

        (b)  { 0, <Host-number> }

             Specified host on this network.  It MUST NOT be sent,
             except as a source address as part of an initialization
             procedure by which the host learns its full IP address.

        (c)  { -1, -1 }

             Limited broadcast.  It MUST NOT be used as a source
             address.

             A datagram with this destination address will be
             received by every host on the connected physical
             network but will not be forwarded outside that network.

        (d)  { <Network-number>, -1 }

             Directed broadcast to the specified network.  It MUST
             NOT be used as a source address.

        (e)  { <Network-number>, <Subnet-number>, -1 }

             Directed broadcast to the specified subnet.  It MUST
             NOT be used as a source address.

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        (f)  { <Network-number>, -1, -1 }

             Directed broadcast to all subnets of the specified
             subnetted network.  It MUST NOT be used as a source
             address.

        (g)  { 127, <any> }

             Internal host loopback address.  Addresses of this form
             MUST NOT appear outside a host.

        The <Network-number> is administratively assigned so that
        its value will be unique in the entire world.

        IP addresses are not permitted to have the value 0 or -1 for
        any of the <Host-number>, <Network-number>, or <Subnet-
        number> fields (except in the special cases listed above).
        This implies that each of these fields will be at least two
        bits long.

        For further discussion of broadcast addresses, see Section
        3.3.6.

        A host MUST support the subnet extensions to IP [IP:3].  As
        a result, there will be an address mask of the form:
        {-1, -1, 0} associated with each of the host's local IP
        addresses; see Sections 3.2.2.9 and 3.3.1.1.

        When a host sends any datagram, the IP source address MUST
        be one of its own IP addresses (but not a broadcast or
        multicast address).

        A host MUST silently discard an incoming datagram that is
        not destined for the host.  An incoming datagram is destined
        for the host if the datagram's destination address field is:

        (1)  (one of) the host's IP address(es); or

        (2)  an IP broadcast address valid for the connected
             network; or

        (3)  the address for a multicast group of which the host is
             a member on the incoming physical interface.

        For most purposes, a datagram addressed to a broadcast or
        multicast destination is processed as if it had been
        addressed to one of the host's IP addresses; we use the term
        "specific-destination address" for the equivalent local IP

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        address of the host.  The specific-destination address is
        defined to be the destination address in the IP header
        unless the header contains a broadcast or multicast address,
        in which case the specific-destination is an IP address
        assigned to the physical interface on which the datagram
        arrived.

        A host MUST silently discard an incoming datagram containing
        an IP source address that is invalid by the rules of this
        section.  This validation could be done in either the IP
        layer or by each protocol in the transport layer.

        DISCUSSION:
             A mis-addressed datagram might be caused by a link-
             layer broadcast of a unicast datagram or by a gateway
             or host that is confused or mis-configured.

             An architectural goal for Internet hosts was to allow
             IP addresses to be featureless 32-bit numbers, avoiding
             algorithms that required a knowledge of the IP address
             format.  Otherwise, any future change in the format or
             interpretation of IP addresses will require host
             software changes.  However, validation of broadcast and
             multicast addresses violates this goal; a few other
             violations are described elsewhere in this document.

             Implementers should be aware that applications
             depending upon the all-subnets directed broadcast
             address (f) may be unusable on some networks.  All-
             subnets broadcast is not widely implemented in vendor
             gateways at present, and even when it is implemented, a
             particular network administration may disable it in the
             gateway configuration.

     3.2.1.4  Fragmentation and Reassembly: RFC-791 Section 3.2

        The Internet model requires that every host support
        reassembly.  See Sections 3.3.2 and 3.3.3 for the
        requirements on fragmentation and reassembly.

     3.2.1.5  Identification: RFC-791 Section 3.2

        When sending an identical copy of an earlier datagram, a
        host MAY optionally retain the same Identification field in
        the copy.

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        DISCUSSION:
             Some Internet protocol experts have maintained that
             when a host sends an identical copy of an earlier
             datagram, the new copy should contain the same
             Identification value as the original.  There are two
             suggested advantages:  (1) if the datagrams are
             fragmented and some of the fragments are lost, the
             receiver may be able to reconstruct a complete datagram
             from fragments of the original and the copies; (2) a
             congested gateway might use the IP Identification field
             (and Fragment Offset) to discard duplicate datagrams
             from the queue.

             However, the observed patterns of datagram loss in the
             Internet do not favor the probability of retransmitted
             fragments filling reassembly gaps, while other
             mechanisms (e.g., TCP repacketizing upon
             retransmission) tend to prevent retransmission of an
             identical datagram [IP:9].  Therefore, we believe that
             retransmitting the same Identification field is not
             useful.  Also, a connectionless transport protocol like
             UDP would require the cooperation of the application
             programs to retain the same Identification value in
             identical datagrams.

     3.2.1.6  Type-of-Service: RFC-791 Section 3.2

        The "Type-of-Service" byte in the IP header is divided into
        two sections:  the Precedence field (high-order 3 bits), and
        a field that is customarily called "Type-of-Service" or
        "TOS" (low-order 5 bits).  In this document, all references
        to "TOS" or the "TOS field" refer to the low-order 5 bits
        only.

        The Precedence field is intended for Department of Defense
        applications of the Internet protocols.  The use of non-zero
        values in this field is outside the scope of this document
        and the IP standard specification.  Vendors should consult
        the Defense Communication Agency (DCA) for guidance on the
        IP Precedence field and its implications for other protocol
        layers.  However, vendors should note that the use of
        precedence will most likely require that its value be passed
        between protocol layers in just the same way as the TOS
        field is passed.

        The IP layer MUST provide a means for the transport layer to
        set the TOS field of every datagram that is sent; the
        default is all zero bits.  The IP layer SHOULD pass received

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        TOS values up to the transport layer.

        The particular link-layer mappings of TOS contained in RFC-
        795 SHOULD NOT be implemented.

        DISCUSSION:
             While the TOS field has been little used in the past,
             it is expected to play an increasing role in the near
             future.  The TOS field is expected to be used to
             control two aspects of gateway operations: routing and
             queueing algorithms.  See Section 2 of [INTRO:1] for
             the requirements on application programs to specify TOS
             values.

             The TOS field may also be mapped into link-layer
             service selectors.  This has been applied to provide
             effective sharing of serial lines by different classes
             of TCP traffic, for example.  However, the mappings
             suggested in RFC-795 for networks that were included in
             the Internet as of 1981 are now obsolete.

     3.2.1.7  Time-to-Live: RFC-791 Section 3.2

        A host MUST NOT send a datagram with a Time-to-Live (TTL)
        value of zero.

        A host MUST NOT discard a datagram just because it was
        received with TTL less than 2.

        The IP layer MUST provide a means for the transport layer to
        set the TTL field of every datagram that is sent.  When a
        fixed TTL value is used, it MUST be configurable.  The
        current suggested value will be published in the "Assigned
        Numbers" RFC.

        DISCUSSION:
             The TTL field has two functions: limit the lifetime of
             TCP segments (see RFC-793 [TCP:1], p. 28), and
             terminate Internet routing loops.  Although TTL is a
             time in seconds, it also has some attributes of a hop-
             count, since each gateway is required to reduce the TTL
             field by at least one.

             The intent is that TTL expiration will cause a datagram
             to be discarded by a gateway but not by the destination
             host; however, hosts that act as gateways by forwarding
             datagrams must follow the gateway rules for TTL.

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             A higher-layer protocol may want to set the TTL in
             order to implement an "expanding scope" search for some
             Internet resource.  This is used by some diagnostic
             tools, and is expected to be useful for locating the
             "nearest" server of a given class using IP
             multicasting, for example.  A particular transport
             protocol may also want to specify its own TTL bound on
             maximum datagram lifetime.

             A fixed value must be at least big enough for the
             Internet "diameter," i.e., the longest possible path.
             A reasonable value is about twice the diameter, to
             allow for continued Internet growth.

     3.2.1.8  Options: RFC-791 Section 3.2

        There MUST be a means for the transport layer to specify IP
        options to be included in transmitted IP datagrams (see
        Section 3.4).

        All IP options (except NOP or END-OF-LIST) received in
        datagrams MUST be passed to the transport layer (or to ICMP
        processing when the datagram is an ICMP message).  The IP
        and transport layer MUST each interpret those IP options
        that they understand and silently ignore the others.

        Later sections of this document discuss specific IP option
        support required by each of ICMP, TCP, and UDP.

        DISCUSSION:
             Passing all received IP options to the transport layer
             is a deliberate "violation of strict layering" that is
             designed to ease the introduction of new transport-
             relevant IP options in the future.  Each layer must
             pick out any options that are relevant to its own
             processing and ignore the rest.  For this purpose,
             every IP option except NOP and END-OF-LIST will include
             a specification of its own length.

             This document does not define the order in which a
             receiver must process multiple options in the same IP
             header.  Hosts sending multiple options must be aware
             that this introduces an ambiguity in the meaning of
             certain options when combined with a source-route
             option.

        IMPLEMENTATION:
             The IP layer must not crash as the result of an option

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             length that is outside the possible range.  For
             example, erroneous option lengths have been observed to
             put some IP implementations into infinite loops.

        Here are the requirements for specific IP options:


        (a)  Security Option

             Some environments require the Security option in every
             datagram; such a requirement is outside the scope of
             this document and the IP standard specification.  Note,
             however, that the security options described in RFC-791
             and RFC-1038 are obsolete.  For DoD applications,
             vendors should consult [IP:8] for guidance.


        (b)  Stream Identifier Option

             This option is obsolete; it SHOULD NOT be sent, and it
             MUST be silently ignored if received.


        (c)  Source Route Options

             A host MUST support originating a source route and MUST
             be able to act as the final destination of a source
             route.

             If host receives a datagram containing a completed
             source route (i.e., the pointer points beyond the last
             field), the datagram has reached its final destination;
             the option as received (the recorded route) MUST be
             passed up to the transport layer (or to ICMP message
             processing).  This recorded route will be reversed and
             used to form a return source route for reply datagrams
             (see discussion of IP Options in Section 4).  When a
             return source route is built, it MUST be correctly
             formed even if the recorded route included the source
             host (see case (B) in the discussion below).

             An IP header containing more than one Source Route
             option MUST NOT be sent; the effect on routing of
             multiple Source Route options is implementation-
             specific.

             Section 3.3.5 presents the rules for a host acting as
             an intermediate hop in a source route, i.e., forwarding

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             a source-routed datagram.

             DISCUSSION:
                  If a source-routed datagram is fragmented, each
                  fragment will contain a copy of the source route.
                  Since the processing of IP options (including a
                  source route) must precede reassembly, the
                  original datagram will not be reassembled until
                  the final destination is reached.

                  Suppose a source routed datagram is to be routed
                  from host S to host D via gateways G1, G2, ... Gn.
                  There was an ambiguity in the specification over
                  whether the source route option in a datagram sent
                  out by S should be (A) or (B):

                      (A):  {>>G2, G3, ... Gn, D}     <--- CORRECT

                      (B):  {S, >>G2, G3, ... Gn, D}  <---- WRONG

                  (where >> represents the pointer).  If (A) is
                  sent, the datagram received at D will contain the
                  option: {G1, G2, ... Gn >>}, with S and D as the
                  IP source and destination addresses.  If (B) were
                  sent, the datagram received at D would again
                  contain S and D as the same IP source and
                  destination addresses, but the option would be:
                  {S, G1, ...Gn >>}; i.e., the originating host
                  would be the first hop in the route.


        (d)  Record Route Option

             Implementation of originating and processing the Record
             Route option is OPTIONAL.


        (e)  Timestamp Option

             Implementation of originating and processing the
             Timestamp option is OPTIONAL.  If it is implemented,
             the following rules apply:

             o    The originating host MUST record a timestamp in a
                  Timestamp option whose Internet address fields are
                  not pre-specified or whose first pre-specified
                  address is the host's interface address.

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             o    The destination host MUST (if possible) add the
                  current timestamp to a Timestamp option before
                  passing the option to the transport layer or to
                  ICMP for processing.

             o    A timestamp value MUST follow the rules given in
                  Section 3.2.2.8 for the ICMP Timestamp message.


  3.2.2 Internet Control Message Protocol -- ICMP

     ICMP messages are grouped into two classes.

     *
          ICMP error messages:

           Destination Unreachable   (see Section 3.2.2.1)
           Redirect                  (see Section 3.2.2.2)
           Source Quench             (see Section 3.2.2.3)
           Time Exceeded             (see Section 3.2.2.4)
           Parameter Problem         (see Section 3.2.2.5)


     *
          ICMP query messages:

            Echo                     (see Section 3.2.2.6)
            Information              (see Section 3.2.2.7)
            Timestamp                (see Section 3.2.2.8)
            Address Mask             (see Section 3.2.2.9)


     If an ICMP message of unknown type is received, it MUST be
     silently discarded.

     Every ICMP error message includes the Internet header and at
     least the first 8 data octets of the datagram that triggered
     the error; more than 8 octets MAY be sent; this header and data
     MUST be unchanged from the received datagram.

     In those cases where the Internet layer is required to pass an
     ICMP error message to the transport layer, the IP protocol
     number MUST be extracted from the original header and used to
     select the appropriate transport protocol entity to handle the
     error.

     An ICMP error message SHOULD be sent with normal (i.e., zero)
     TOS bits.

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     An ICMP error message MUST NOT be sent as the result of
     receiving:

     *    an ICMP error message, or

     *    a datagram destined to an IP broadcast or IP multicast
          address, or

     *    a datagram sent as a link-layer broadcast, or

     *    a non-initial fragment, or

     *    a datagram whose source address does not define a single
          host -- e.g., a zero address, a loopback address, a
          broadcast address, a multicast address, or a Class E
          address.

     NOTE: THESE RESTRICTIONS TAKE PRECEDENCE OVER ANY REQUIREMENT
     ELSEWHERE IN THIS DOCUMENT FOR SENDING ICMP ERROR MESSAGES.

     DISCUSSION:
          These rules will prevent the "broadcast storms" that have
          resulted from hosts returning ICMP error messages in
          response to broadcast datagrams.  For example, a broadcast
          UDP segment to a non-existent port could trigger a flood
          of ICMP Destination Unreachable datagrams from all
          machines that do not have a client for that destination
          port.  On a large Ethernet, the resulting collisions can
          render the network useless for a second or more.

          Every datagram that is broadcast on the connected network
          should have a valid IP broadcast address as its IP
          destination (see Section 3.3.6).  However, some hosts
          violate this rule.  To be certain to detect broadcast
          datagrams, therefore, hosts are required to check for a
          link-layer broadcast as well as an IP-layer broadcast
          address.

     IMPLEMENTATION:
          This requires that the link layer inform the IP layer when
          a link-layer broadcast datagram has been received; see
          Section 2.4.

     3.2.2.1  Destination Unreachable: RFC-792

        The following additional codes are hereby defined:

                6 = destination network unknown

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                7 = destination host unknown

                8 = source host isolated

                9 = communication with destination network
                        administratively prohibited

               10 = communication with destination host
                        administratively prohibited

               11 = network unreachable for type of service

               12 = host unreachable for type of service

        A host SHOULD generate Destination Unreachable messages with
        code:

        2    (Protocol Unreachable), when the designated transport
             protocol is not supported; or

        3    (Port Unreachable), when the designated transport
             protocol (e.g., UDP) is unable to demultiplex the
             datagram but has no protocol mechanism to inform the
             sender.

        A Destination Unreachable message that is received MUST be
        reported to the transport layer.  The transport layer SHOULD
        use the information appropriately; for example, see Sections
        4.1.3.3, 4.2.3.9, and 4.2.4 below.  A transport protocol
        that has its own mechanism for notifying the sender that a
        port is unreachable (e.g., TCP, which sends RST segments)
        MUST nevertheless accept an ICMP Port Unreachable for the
        same purpose.

        A Destination Unreachable message that is received with code
        0 (Net), 1 (Host), or 5 (Bad Source Route) may result from a
        routing transient and MUST therefore be interpreted as only
        a hint, not proof, that the specified destination is
        unreachable [IP:11].  For example, it MUST NOT be used as
        proof of a dead gateway (see Section 3.3.1).

     3.2.2.2  Redirect: RFC-792

        A host SHOULD NOT send an ICMP Redirect message; Redirects
        are to be sent only by gateways.

        A host receiving a Redirect message MUST update its routing
        information accordingly.  Every host MUST be prepared to

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        accept both Host and Network Redirects and to process them
        as described in Section 3.3.1.2 below.

        A Redirect message SHOULD be silently discarded if the new
        gateway address it specifies is not on the same connected
        (sub-) net through which the Redirect arrived [INTRO:2,
        Appendix A], or if the source of the Redirect is not the
        current first-hop gateway for the specified destination (see
        Section 3.3.1).

     3.2.2.3  Source Quench: RFC-792

        A host MAY send a Source Quench message if it is
        approaching, or has reached, the point at which it is forced
        to discard incoming datagrams due to a shortage of
        reassembly buffers or other resources.  See Section 2.2.3 of
        [INTRO:2] for suggestions on when to send Source Quench.

        If a Source Quench message is received, the IP layer MUST
        report it to the transport layer (or ICMP processing). In
        general, the transport or application layer SHOULD implement
        a mechanism to respond to Source Quench for any protocol
        that can send a sequence of datagrams to the same
        destination and which can reasonably be expected to maintain
        enough state information to make this feasible.  See Section
        4 for the handling of Source Quench by TCP and UDP.

        DISCUSSION:
             A Source Quench may be generated by the target host or
             by some gateway in the path of a datagram.  The host
             receiving a Source Quench should throttle itself back
             for a period of time, then gradually increase the
             transmission rate again.  The mechanism to respond to
             Source Quench may be in the transport layer (for
             connection-oriented protocols like TCP) or in the
             application layer (for protocols that are built on top
             of UDP).

             A mechanism has been proposed [IP:14] to make the IP
             layer respond directly to Source Quench by controlling
             the rate at which datagrams are sent, however, this
             proposal is currently experimental and not currently
             recommended.

     3.2.2.4  Time Exceeded: RFC-792

        An incoming Time Exceeded message MUST be passed to the
        transport layer.

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        DISCUSSION:
             A gateway will send a Time Exceeded Code 0 (In Transit)
             message when it discards a datagram due to an expired
             TTL field.  This indicates either a gateway routing
             loop or too small an initial TTL value.

             A host may receive a Time Exceeded Code 1 (Reassembly
             Timeout) message from a destination host that has timed
             out and discarded an incomplete datagram; see Section
             3.3.2 below.  In the future, receipt of this message
             might be part of some "MTU discovery" procedure, to
             discover the maximum datagram size that can be sent on
             the path without fragmentation.

     3.2.2.5  Parameter Problem: RFC-792

        A host SHOULD generate Parameter Problem messages.  An
        incoming Parameter Problem message MUST be passed to the
        transport layer, and it MAY be reported to the user.

        DISCUSSION:
             The ICMP Parameter Problem message is sent to the
             source host for any problem not specifically covered by
             another ICMP message.  Receipt of a Parameter Problem
             message generally indicates some local or remote
             implementation error.

        A new variant on the Parameter Problem message is hereby
        defined:
          Code 1 = required option is missing.

        DISCUSSION:
             This variant is currently in use in the military
             community for a missing security option.

     3.2.2.6  Echo Request/Reply: RFC-792

        Every host MUST implement an ICMP Echo server function that
        receives Echo Requests and sends corresponding Echo Replies.
        A host SHOULD also implement an application-layer interface
        for sending an Echo Request and receiving an Echo Reply, for
        diagnostic purposes.

        An ICMP Echo Request destined to an IP broadcast or IP
        multicast address MAY be silently discarded.

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        DISCUSSION:
             This neutral provision results from a passionate debate
             between those who feel that ICMP Echo to a broadcast
             address provides a valuable diagnostic capability and
             those who feel that misuse of this feature can too
             easily create packet storms.

        The IP source address in an ICMP Echo Reply MUST be the same
        as the specific-destination address (defined in Section
        3.2.1.3) of the corresponding ICMP Echo Request message.

        Data received in an ICMP Echo Request MUST be entirely
        included in the resulting Echo Reply.  However, if sending
        the Echo Reply requires intentional fragmentation that is
        not implemented, the datagram MUST be truncated to maximum
        transmission size (see Section 3.3.3) and sent.

        Echo Reply messages MUST be passed to the ICMP user
        interface, unless the corresponding Echo Request originated
        in the IP layer.

        If a Record Route and/or Time Stamp option is received in an
        ICMP Echo Request, this option (these options) SHOULD be
        updated to include the current host and included in the IP
        header of the Echo Reply message, without "truncation".
        Thus, the recorded route will be for the entire round trip.

        If a Source Route option is received in an ICMP Echo
        Request, the return route MUST be reversed and used as a
        Source Route option for the Echo Reply message.

     3.2.2.7  Information Request/Reply: RFC-792

        A host SHOULD NOT implement these messages.

        DISCUSSION:
             The Information Request/Reply pair was intended to
             support self-configuring systems such as diskless
             workstations, to allow them to discover their IP
             network numbers at boot time.  However, the RARP and
             BOOTP protocols provide better mechanisms for a host to
             discover its own IP address.

     3.2.2.8  Timestamp and Timestamp Reply: RFC-792

        A host MAY implement Timestamp and Timestamp Reply.  If they
        are implemented, the following rules MUST be followed.

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        o    The ICMP Timestamp server function returns a Timestamp
             Reply to every Timestamp message that is received.  If
             this function is implemented, it SHOULD be designed for
             minimum variability in delay (e.g., implemented in the
             kernel to avoid delay in scheduling a user process).

        The following cases for Timestamp are to be handled
        according to the corresponding rules for ICMP Echo:

        o    An ICMP Timestamp Request message to an IP broadcast or
             IP multicast address MAY be silently discarded.

        o    The IP source address in an ICMP Timestamp Reply MUST
             be the same as the specific-destination address of the
             corresponding Timestamp Request message.

        o    If a Source-route option is received in an ICMP Echo
             Request, the return route MUST be reversed and used as
             a Source Route option for the Timestamp Reply message.

        o    If a Record Route and/or Timestamp option is received
             in a Timestamp Request, this (these) option(s) SHOULD
             be updated to include the current host and included in
             the IP header of the Timestamp Reply message.

        o    Incoming Timestamp Reply messages MUST be passed up to
             the ICMP user interface.

        The preferred form for a timestamp value (the "standard
        value") is in units of milliseconds since midnight Universal
        Time.  However, it may be difficult to provide this value
        with millisecond resolution.  For example, many systems use
        clocks that update only at line frequency, 50 or 60 times
        per second.  Therefore, some latitude is allowed in a
        "standard value":

        (a)  A "standard value" MUST be updated at least 15 times
             per second (i.e., at most the six low-order bits of the
             value may be undefined).

        (b)  The accuracy of a "standard value" MUST approximate
             that of operator-set CPU clocks, i.e., correct within a
             few minutes.

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     3.2.2.9  Address Mask Request/Reply: RFC-950

        A host MUST support the first, and MAY implement all three,
        of the following methods for determining the address mask(s)
        corresponding to its IP address(es):

        (1)  static configuration information;

        (2)  obtaining the address mask(s) dynamically as a side-
             effect of the system initialization process (see
             [INTRO:1]); and

        (3)  sending ICMP Address Mask Request(s) and receiving ICMP
             Address Mask Reply(s).

        The choice of method to be used in a particular host MUST be
        configurable.

        When method (3), the use of Address Mask messages, is
        enabled, then:

        (a)  When it initializes, the host MUST broadcast an Address
             Mask Request message on the connected network
             corresponding to the IP address.  It MUST retransmit
             this message a small number of times if it does not
             receive an immediate Address Mask Reply.

        (b)  Until it has received an Address Mask Reply, the host
             SHOULD assume a mask appropriate for the address class
             of the IP address, i.e., assume that the connected
             network is not subnetted.

        (c)  The first Address Mask Reply message received MUST be
             used to set the address mask corresponding to the
             particular local IP address.  This is true even if the
             first Address Mask Reply message is "unsolicited", in
             which case it will have been broadcast and may arrive
             after the host has ceased to retransmit Address Mask
             Requests.  Once the mask has been set by an Address
             Mask Reply, later Address Mask Reply messages MUST be
             (silently) ignored.

        Conversely, if Address Mask messages are disabled, then no
        ICMP Address Mask Requests will be sent, and any ICMP
        Address Mask Replies received for that local IP address MUST
        be (silently) ignored.

        A host SHOULD make some reasonableness check on any address

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        mask it installs; see IMPLEMENTATION section below.

        A system MUST NOT send an Address Mask Reply unless it is an
        authoritative agent for address masks.  An authoritative
        agent may be a host or a gateway, but it MUST be explicitly
        configured as a address mask agent.  Receiving an address
        mask via an Address Mask Reply does not give the receiver
        authority and MUST NOT be used as the basis for issuing
        Address Mask Replies.

        With a statically configured address mask, there SHOULD be
        an additional configuration flag that determines whether the
        host is to act as an authoritative agent for this mask,
        i.e., whether it will answer Address Mask Request messages
        using this mask.

        If it is configured as an agent, the host MUST broadcast an
        Address Mask Reply for the mask on the appropriate interface
        when it initializes.

        See "System Initialization" in [INTRO:1] for more
        information about the use of Address Mask Request/Reply
        messages.

        DISCUSSION
             Hosts that casually send Address Mask Replies with
             invalid address masks have often been a serious
             nuisance.  To prevent this, Address Mask Replies ought
             to be sent only by authoritative agents that have been
             selected by explicit administrative action.

             When an authoritative agent receives an Address Mask
             Request message, it will send a unicast Address Mask
             Reply to the source IP address.  If the network part of
             this address is zero (see (a) and (b) in 3.2.1.3), the
             Reply will be broadcast.

             Getting no reply to its Address Mask Request messages,
             a host will assume there is no agent and use an
             unsubnetted mask, but the agent may be only temporarily
             unreachable.  An agent will broadcast an unsolicited
             Address Mask Reply whenever it initializes, in order to
             update the masks of all hosts that have initialized in
             the meantime.

        IMPLEMENTATION:
             The following reasonableness check on an address mask
             is suggested: the mask is not all 1 bits, and it is

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             either zero or else the 8 highest-order bits are on.

  3.2.3  Internet Group Management Protocol IGMP

     IGMP [IP:4] is a protocol used between hosts and gateways on a
     single network to establish hosts' membership in particular
     multicast groups.  The gateways use this information, in
     conjunction with a multicast routing protocol, to support IP
     multicasting across the Internet.

     At this time, implementation of IGMP is OPTIONAL; see Section
     3.3.7 for more information.  Without IGMP, a host can still
     participate in multicasting local to its connected networks.

3.3 SPECIFIC ISSUES

  3.3.1  Routing Outbound Datagrams

     The IP layer chooses the correct next hop for each datagram it
     sends.  If the destination is on a connected network, the
     datagram is sent directly to the destination host; otherwise,
     it has to be routed to a gateway on a connected network.

     3.3.1.1  Local/Remote Decision

        To decide if the destination is on a connected network, the
        following algorithm MUST be used [see IP:3]:

        (a)  The address mask (particular to a local IP address for
             a multihomed host) is a 32-bit mask that selects the
             network number and subnet number fields of the
             corresponding IP address.

        (b)  If the IP destination address bits extracted by the
             address mask match the IP source address bits extracted
             by the same mask, then the destination is on the
             corresponding connected network, and the datagram is to
             be transmitted directly to the destination host.

        (c)  If not, then the destination is accessible only through
             a gateway.  Selection of a gateway is described below
             (3.3.1.2).

        A special-case destination address is handled as follows:

        *    For a limited broadcast or a multicast address, simply
             pass the datagram to the link layer for the appropriate
             interface.

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        *    For a (network or subnet) directed broadcast, the
             datagram can use the standard routing algorithms.

        The host IP layer MUST operate correctly in a minimal
        network environment, and in particular, when there are no
        gateways.  For example, if the IP layer of a host insists on
        finding at least one gateway to initialize, the host will be
        unable to operate on a single isolated broadcast net.

     3.3.1.2  Gateway Selection

        To efficiently route a series of datagrams to the same
        destination, the source host MUST keep a "route cache" of
        mappings to next-hop gateways.  A host uses the following
        basic algorithm on this cache to route a datagram; this
        algorithm is designed to put the primary routing burden on
        the gateways [IP:11].

        (a)  If the route cache contains no information for a
             particular destination, the host chooses a "default"
             gateway and sends the datagram to it.  It also builds a
             corresponding Route Cache entry.

        (b)  If that gateway is not the best next hop to the
             destination, the gateway will forward the datagram to
             the best next-hop gateway and return an ICMP Redirect
             message to the source host.

        (c)  When it receives a Redirect, the host updates the
             next-hop gateway in the appropriate route cache entry,
             so later datagrams to the same destination will go
             directly to the best gateway.

        Since the subnet mask appropriate to the destination address
        is generally not known, a Network Redirect message SHOULD be
        treated identically to a Host Redirect message; i.e., the
        cache entry for the destination host (only) would be updated
        (or created, if an entry for that host did not exist) for
        the new gateway.

        DISCUSSION:
             This recommendation is to protect against gateways that
             erroneously send Network Redirects for a subnetted
             network, in violation of the gateway requirements
             [INTRO:2].

        When there is no route cache entry for the destination host
        address (and the destination is not on the connected

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        network), the IP layer MUST pick a gateway from its list of
        "default" gateways.  The IP layer MUST support multiple
        default gateways.

        As an extra feature, a host IP layer MAY implement a table
        of "static routes".  Each such static route MAY include a
        flag specifying whether it may be overridden by ICMP
        Redirects.

        DISCUSSION:
             A host generally needs to know at least one default
             gateway to get started.  This information can be
             obtained from a configuration file or else from the
             host startup sequence, e.g., the BOOTP protocol (see
             [INTRO:1]).

             It has been suggested that a host can augment its list
             of default gateways by recording any new gateways it
             learns about.  For example, it can record every gateway
             to which it is ever redirected.  Such a feature, while
             possibly useful in some circumstances, may cause
             problems in other cases (e.g., gateways are not all
             equal), and it is not recommended.

             A static route is typically a particular preset mapping
             from destination host or network into a particular
             next-hop gateway; it might also depend on the Type-of-
             Service (see next section).  Static routes would be set
             up by system administrators to override the normal
             automatic routing mechanism, to handle exceptional
             situations.  However, any static routing information is
             a potential source of failure as configurations change
             or equipment fails.

     3.3.1.3  Route Cache

        Each route cache entry needs to include the following
        fields:

        (1)  Local IP address (for a multihomed host)

        (2)  Destination IP address

        (3)  Type(s)-of-Service

        (4)  Next-hop gateway IP address

        Field (2) MAY be the full IP address of the destination

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        host, or only the destination network number.  Field (3),
        the TOS, SHOULD be included.

        See Section 3.3.4.2 for a discussion of the implications of
        multihoming for the lookup procedure in this cache.

        DISCUSSION:
             Including the Type-of-Service field in the route cache
             and considering it in the host route algorithm will
             provide the necessary mechanism for the future when
             Type-of-Service routing is commonly used in the
             Internet.  See Section 3.2.1.6.

             Each route cache entry defines the endpoints of an
             Internet path.  Although the connecting path may change
             dynamically in an arbitrary way, the transmission
             characteristics of the path tend to remain
             approximately constant over a time period longer than a
             single typical host-host transport connection.
             Therefore, a route cache entry is a natural place to
             cache data on the properties of the path.  Examples of
             such properties might be the maximum unfragmented
             datagram size (see Section 3.3.3), or the average
             round-trip delay measured by a transport protocol.
             This data will generally be both gathered and used by a
             higher layer protocol, e.g., by TCP, or by an
             application using UDP.  Experiments are currently in
             progress on caching path properties in this manner.

             There is no consensus on whether the route cache should
             be keyed on destination host addresses alone, or allow
             both host and network addresses.  Those who favor the
             use of only host addresses argue that:

             (1)  As required in Section 3.3.1.2, Redirect messages
                  will generally result in entries keyed on
                  destination host addresses; the simplest and most
                  general scheme would be to use host addresses
                  always.

             (2)  The IP layer may not always know the address mask
                  for a network address in a complex subnetted
                  environment.

             (3)  The use of only host addresses allows the
                  destination address to be used as a pure 32-bit
                  number, which may allow the Internet architecture
                  to be more easily extended in the future without

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                  any change to the hosts.

             The opposing view is that allowing a mixture of
             destination hosts and networks in the route cache:

             (1)  Saves memory space.

             (2)  Leads to a simpler data structure, easily
                  combining the cache with the tables of default and
                  static routes (see below).

             (3)  Provides a more useful place to cache path
                  properties, as discussed earlier.


        IMPLEMENTATION:
             The cache needs to be large enough to include entries
             for the maximum number of destination hosts that may be
             in use at one time.

             A route cache entry may also include control
             information used to choose an entry for replacement.
             This might take the form of a "recently used" bit, a
             use count, or a last-used timestamp, for example.  It
             is recommended that it include the time of last
             modification of the entry, for diagnostic purposes.

             An implementation may wish to reduce the overhead of
             scanning the route cache for every datagram to be
             transmitted.  This may be accomplished with a hash
             table to speed the lookup, or by giving a connection-
             oriented transport protocol a "hint" or temporary
             handle on the appropriate cache entry, to be passed to
             the IP layer with each subsequent datagram.

             Although we have described the route cache, the lists
             of default gateways, and a table of static routes as
             conceptually distinct, in practice they may be combined
             into a single "routing table" data structure.

     3.3.1.4  Dead Gateway Detection

        The IP layer MUST be able to detect the failure of a "next-
        hop" gateway that is listed in its route cache and to choose
        an alternate gateway (see Section 3.3.1.5).

        Dead gateway detection is covered in some detail in RFC-816
        [IP:11]. Experience to date has not produced a complete

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        algorithm which is totally satisfactory, though it has
        identified several forbidden paths and promising techniques.

        *    A particular gateway SHOULD NOT be used indefinitely in
             the absence of positive indications that it is
             functioning.

        *    Active probes such as "pinging" (i.e., using an ICMP
             Echo Request/Reply exchange) are expensive and scale
             poorly.  In particular, hosts MUST NOT actively check
             the status of a first-hop gateway by simply pinging the
             gateway continuously.

        *    Even when it is the only effective way to verify a
             gateway's status, pinging MUST be used only when
             traffic is being sent to the gateway and when there is
             no other positive indication to suggest that the
             gateway is functioning.

        *    To avoid pinging, the layers above and/or below the
             Internet layer SHOULD be able to give "advice" on the
             status of route cache entries when either positive
             (gateway OK) or negative (gateway dead) information is
             available.


        DISCUSSION:
             If an implementation does not include an adequate
             mechanism for detecting a dead gateway and re-routing,
             a gateway failure may cause datagrams to apparently
             vanish into a "black hole".  This failure can be
             extremely confusing for users and difficult for network
             personnel to debug.

             The dead-gateway detection mechanism must not cause
             unacceptable load on the host, on connected networks,
             or on first-hop gateway(s).  The exact constraints on
             the timeliness of dead gateway detection and on
             acceptable load may vary somewhat depending on the
             nature of the host's mission, but a host generally
             needs to detect a failed first-hop gateway quickly
             enough that transport-layer connections will not break
             before an alternate gateway can be selected.

             Passing advice from other layers of the protocol stack
             complicates the interfaces between the layers, but it
             is the preferred approach to dead gateway detection.
             Advice can come from almost any part of the IP/TCP

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             architecture, but it is expected to come primarily from
             the transport and link layers.  Here are some possible
             sources for gateway advice:

             o    TCP or any connection-oriented transport protocol
                  should be able to give negative advice, e.g.,
                  triggered by excessive retransmissions.

             o    TCP may give positive advice when (new) data is
                  acknowledged.  Even though the route may be
                  asymmetric, an ACK for new data proves that the
                  acknowleged data must have been transmitted
                  successfully.

             o    An ICMP Redirect message from a particular gateway
                  should be used as positive advice about that
                  gateway.

             o    Link-layer information that reliably detects and
                  reports host failures (e.g., ARPANET Destination
                  Dead messages) should be used as negative advice.

             o    Failure to ARP or to re-validate ARP mappings may
                  be used as negative advice for the corresponding
                  IP address.

             o    Packets arriving from a particular link-layer
                  address are evidence that the system at this
                  address is alive.  However, turning this
                  information into advice about gateways requires
                  mapping the link-layer address into an IP address,
                  and then checking that IP address against the
                  gateways pointed to by the route cache.  This is
                  probably prohibitively inefficient.

             Note that positive advice that is given for every
             datagram received may cause unacceptable overhead in
             the implementation.

             While advice might be passed using required arguments
             in all interfaces to the IP layer, some transport and
             application layer protocols cannot deduce the correct
             advice.  These interfaces must therefore allow a
             neutral value for advice, since either always-positive
             or always-negative advice leads to incorrect behavior.

             There is another technique for dead gateway detection
             that has been commonly used but is not recommended.

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             This technique depends upon the host passively
             receiving ("wiretapping") the Interior Gateway Protocol
             (IGP) datagrams that the gateways are broadcasting to
             each other.  This approach has the drawback that a host
             needs to recognize all the interior gateway protocols
             that gateways may use (see [INTRO:2]).  In addition, it
             only works on a broadcast network.

             At present, pinging (i.e., using ICMP Echo messages) is
             the mechanism for gateway probing when absolutely
             required.  A successful ping guarantees that the
             addressed interface and its associated machine are up,
             but it does not guarantee that the machine is a gateway
             as opposed to a host.  The normal inference is that if
             a Redirect or other evidence indicates that a machine
             was a gateway, successful pings will indicate that the
             machine is still up and hence still a gateway.
             However, since a host silently discards packets that a
             gateway would forward or redirect, this assumption
             could sometimes fail.  To avoid this problem, a new
             ICMP message under development will ask "are you a
             gateway?"

        IMPLEMENTATION:
             The following specific algorithm has been suggested:

             o    Associate a "reroute timer" with each gateway
                  pointed to by the route cache.  Initialize the
                  timer to a value Tr, which must be small enough to
                  allow detection of a dead gateway before transport
                  connections time out.

             o    Positive advice would reset the reroute timer to
                  Tr.  Negative advice would reduce or zero the
                  reroute timer.

             o    Whenever the IP layer used a particular gateway to
                  route a datagram, it would check the corresponding
                  reroute timer.  If the timer had expired (reached
                  zero), the IP layer would send a ping to the
                  gateway, followed immediately by the datagram.

             o    The ping (ICMP Echo) would be sent again if
                  necessary, up to N times.  If no ping reply was
                  received in N tries, the gateway would be assumed
                  to have failed, and a new first-hop gateway would
                  be chosen for all cache entries pointing to the
                  failed gateway.

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             Note that the size of Tr is inversely related to the
             amount of advice available.  Tr should be large enough
             to insure that:

             *    Any pinging will be at a low level (e.g., <10%) of
                  all packets sent to a gateway from the host, AND

             *    pinging is infrequent (e.g., every 3 minutes)

             Since the recommended algorithm is concerned with the
             gateways pointed to by route cache entries, rather than
             the cache entries themselves, a two level data
             structure (perhaps coordinated with ARP or similar
             caches) may be desirable for implementing a route
             cache.

     3.3.1.5  New Gateway Selection

        If the failed gateway is not the current default, the IP
        layer can immediately switch to a default gateway.  If it is
        the current default that failed, the IP layer MUST select a
        different default gateway (assuming more than one default is
        known) for the failed route and for establishing new routes.

        DISCUSSION:
             When a gateway does fail, the other gateways on the
             connected network will learn of the failure through
             some inter-gateway routing protocol.  However, this
             will not happen instantaneously, since gateway routing
             protocols typically have a settling time of 30-60
             seconds.  If the host switches to an alternative
             gateway before the gateways have agreed on the failure,
             the new target gateway will probably forward the
             datagram to the failed gateway and send a Redirect back
             to the host pointing to the failed gateway (!).  The
             result is likely to be a rapid oscillation in the
             contents of the host's route cache during the gateway
             settling period.  It has been proposed that the dead-
             gateway logic should include some hysteresis mechanism
             to prevent such oscillations.  However, experience has
             not shown any harm from such oscillations, since
             service cannot be restored to the host until the
             gateways' routing information does settle down.

        IMPLEMENTATION:
             One implementation technique for choosing a new default
             gateway is to simply round-robin among the default
             gateways in the host's list.  Another is to rank the

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             gateways in priority order, and when the current
             default gateway is not the highest priority one, to
             "ping" the higher-priority gateways slowly to detect
             when they return to service.  This pinging can be at a
             very low rate, e.g., 0.005 per second.

     3.3.1.6  Initialization

        The following information MUST be configurable:

        (1)  IP address(es).

        (2)  Address mask(s).

        (3)  A list of default gateways, with a preference level.

        A manual method of entering this configuration data MUST be
        provided.  In addition, a variety of methods can be used to
        determine this information dynamically; see the section on
        "Host Initialization" in [INTRO:1].

        DISCUSSION:
             Some host implementations use "wiretapping" of gateway
             protocols on a broadcast network to learn what gateways
             exist.  A standard method for default gateway discovery
             is under development.

  3.3.2  Reassembly

     The IP layer MUST implement reassembly of IP datagrams.

     We designate the largest datagram size that can be reassembled
     by EMTU_R ("Effective MTU to receive"); this is sometimes
     called the "reassembly buffer size".  EMTU_R MUST be greater
     than or equal to 576, SHOULD be either configurable or
     indefinite, and SHOULD be greater than or equal to the MTU of
     the connected network(s).

     DISCUSSION:
          A fixed EMTU_R limit should not be built into the code
          because some application layer protocols require EMTU_R
          values larger than 576.

     IMPLEMENTATION:
          An implementation may use a contiguous reassembly buffer
          for each datagram, or it may use a more complex data
          structure that places no definite limit on the reassembled
          datagram size; in the latter case, EMTU_R is said to be

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          "indefinite".

          Logically, reassembly is performed by simply copying each
          fragment into the packet buffer at the proper offset.
          Note that fragments may overlap if successive
          retransmissions use different packetizing but the same
          reassembly Id.

          The tricky part of reassembly is the bookkeeping to
          determine when all bytes of the datagram have been
          reassembled.  We recommend Clark's algorithm [IP:10] that
          requires no additional data space for the bookkeeping.
          However, note that, contrary to [IP:10], the first
          fragment header needs to be saved for inclusion in a
          possible ICMP Time Exceeded (Reassembly Timeout) message.

     There MUST be a mechanism by which the transport layer can
     learn MMS_R, the maximum message size that can be received and
     reassembled in an IP datagram (see GET_MAXSIZES calls in
     Section 3.4).  If EMTU_R is not indefinite, then the value of
     MMS_R is given by:

        MMS_R = EMTU_R - 20

     since 20 is the minimum size of an IP header.

     There MUST be a reassembly timeout.  The reassembly timeout
     value SHOULD be a fixed value, not set from the remaining TTL.
     It is recommended that the value lie between 60 seconds and 120
     seconds.  If this timeout expires, the partially-reassembled
     datagram MUST be discarded and an ICMP Time Exceeded message
     sent to the source host (if fragment zero has been received).

     DISCUSSION:
          The IP specification says that the reassembly timeout
          should be the remaining TTL from the IP header, but this
          does not work well because gateways generally treat TTL as
          a simple hop count rather than an elapsed time.  If the
          reassembly timeout is too small, datagrams will be
          discarded unnecessarily, and communication may fail.  The
          timeout needs to be at least as large as the typical
          maximum delay across the Internet.  A realistic minimum
          reassembly timeout would be 60 seconds.

          It has been suggested that a cache might be kept of
          round-trip times measured by transport protocols for
          various destinations, and that these values might be used
          to dynamically determine a reasonable reassembly timeout

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          value.  Further investigation of this approach is
          required.

          If the reassembly timeout is set too high, buffer
          resources in the receiving host will be tied up too long,
          and the MSL (Maximum Segment Lifetime) [TCP:1] will be
          larger than necessary.  The MSL controls the maximum rate
          at which fragmented datagrams can be sent using distinct
          values of the 16-bit Ident field; a larger MSL lowers the
          maximum rate.  The TCP specification [TCP:1] arbitrarily
          assumes a value of 2 minutes for MSL.  This sets an upper
          limit on a reasonable reassembly timeout value.

  3.3.3  Fragmentation

     Optionally, the IP layer MAY implement a mechanism to fragment
     outgoing datagrams intentionally.

     We designate by EMTU_S ("Effective MTU for sending") the
     maximum IP datagram size that may be sent, for a particular
     combination of IP source and destination addresses and perhaps
     TOS.

     A host MUST implement a mechanism to allow the transport layer
     to learn MMS_S, the maximum transport-layer message size that
     may be sent for a given {source, destination, TOS} triplet (see
     GET_MAXSIZES call in Section 3.4).  If no local fragmentation
     is performed, the value of MMS_S will be:

        MMS_S = EMTU_S - <IP header size>

     and EMTU_S must be less than or equal to the MTU of the network
     interface corresponding to the source address of the datagram.
     Note that <IP header size> in this equation will be 20, unless
     the IP reserves space to insert IP options for its own purposes
     in addition to any options inserted by the transport layer.

     A host that does not implement local fragmentation MUST ensure
     that the transport layer (for TCP) or the application layer
     (for UDP) obtains MMS_S from the IP layer and does not send a
     datagram exceeding MMS_S in size.

     It is generally desirable to avoid local fragmentation and to
     choose EMTU_S low enough to avoid fragmentation in any gateway
     along the path.  In the absence of actual knowledge of the
     minimum MTU along the path, the IP layer SHOULD use
     EMTU_S <= 576 whenever the destination address is not on a
     connected network, and otherwise use the connected network's

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     MTU.

     The MTU of each physical interface MUST be configurable.

     A host IP layer implementation MAY have a configuration flag
     "All-Subnets-MTU", indicating that the MTU of the connected
     network is to be used for destinations on different subnets
     within the same network, but not for other networks.  Thus,
     this flag causes the network class mask, rather than the subnet
     address mask, to be used to choose an EMTU_S.  For a multihomed
     host, an "All-Subnets-MTU" flag is needed for each network
     interface.

     DISCUSSION:
          Picking the correct datagram size to use when sending data
          is a complex topic [IP:9].

          (a)  In general, no host is required to accept an IP
               datagram larger than 576 bytes (including header and
               data), so a host must not send a larger datagram
               without explicit knowledge or prior arrangement with
               the destination host.  Thus, MMS_S is only an upper
               bound on the datagram size that a transport protocol
               may send; even when MMS_S exceeds 556, the transport
               layer must limit its messages to 556 bytes in the
               absence of other knowledge about the destination
               host.

          (b)  Some transport protocols (e.g., TCP) provide a way to
               explicitly inform the sender about the largest
               datagram the other end can receive and reassemble
               [IP:7].  There is no corresponding mechanism in the
               IP layer.

               A transport protocol that assumes an EMTU_R larger
               than 576 (see Section 3.3.2), can send a datagram of
               this larger size to another host that implements the
               same protocol.

          (c)  Hosts should ideally limit their EMTU_S for a given
               destination to the minimum MTU of all the networks
               along the path, to avoid any fragmentation.  IP
               fragmentation, while formally correct, can create a
               serious transport protocol performance problem,
               because loss of a single fragment means all the
               fragments in the segment must be retransmitted
               [IP:9].

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          Since nearly all networks in the Internet currently
          support an MTU of 576 or greater, we strongly recommend
          the use of 576 for datagrams sent to non-local networks.

          It has been suggested that a host could determine the MTU
          over a given path by sending a zero-offset datagram
          fragment and waiting for the receiver to time out the
          reassembly (which cannot complete!) and return an ICMP
          Time Exceeded message.  This message would include the
          largest remaining fragment header in its body.  More
          direct mechanisms are being experimented with, but have
          not yet been adopted (see e.g., RFC-1063).

  3.3.4  Local Multihoming

     3.3.4.1  Introduction

        A multihomed host has multiple IP addresses, which we may
        think of as "logical interfaces".  These logical interfaces
        may be associated with one or more physical interfaces, and
        these physical interfaces may be connected to the same or
        different networks.

        Here are some important cases of multihoming:

        (a)  Multiple Logical Networks

             The Internet architects envisioned that each physical
             network would have a single unique IP network (or
             subnet) number.  However, LAN administrators have
             sometimes found it useful to violate this assumption,
             operating a LAN with multiple logical networks per
             physical connected network.

             If a host connected to such a physical network is
             configured to handle traffic for each of N different
             logical networks, then the host will have N logical
             interfaces.  These could share a single physical
             interface, or might use N physical interfaces to the
             same network.

        (b)  Multiple Logical Hosts

             When a host has multiple IP addresses that all have the
             same <Network-number> part (and the same <Subnet-
             number> part, if any), the logical interfaces are known
             as "logical hosts".  These logical interfaces might
             share a single physical interface or might use separate

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             physical interfaces to the same physical network.

        (c)  Simple Multihoming

             In this case, each logical interface is mapped into a
             separate physical interface and each physical interface
             is connected to a different physical network.  The term
             "multihoming" was originally applied only to this case,
             but it is now applied more generally.

             A host with embedded gateway functionality will
             typically fall into the simple multihoming case.  Note,
             however, that a host may be simply multihomed without
             containing an embedded gateway, i.e., without
             forwarding datagrams from one connected network to
             another.

             This case presents the most difficult routing problems.
             The choice of interface (i.e., the choice of first-hop
             network) may significantly affect performance or even
             reachability of remote parts of the Internet.


        Finally, we note another possibility that is NOT
        multihoming:  one logical interface may be bound to multiple
        physical interfaces, in order to increase the reliability or
        throughput between directly connected machines by providing
        alternative physical paths between them.  For instance, two
        systems might be connected by multiple point-to-point links.
        We call this "link-layer multiplexing".  With link-layer
        multiplexing, the protocols above the link layer are unaware
        that multiple physical interfaces are present; the link-
        layer device driver is responsible for multiplexing and
        routing packets across the physical interfaces.

        In the Internet protocol architecture, a transport protocol
        instance ("entity") has no address of its own, but instead
        uses a single Internet Protocol (IP) address.  This has
        implications for the IP, transport, and application layers,
        and for the interfaces between them.  In particular, the
        application software may have to be aware of the multiple IP
        addresses of a multihomed host; in other cases, the choice
        can be made within the network software.

     3.3.4.2  Multihoming Requirements

        The following general rules apply to the selection of an IP
        source address for sending a datagram from a multihomed

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        host.

        (1)  If the datagram is sent in response to a received
             datagram, the source address for the response SHOULD be
             the specific-destination address of the request.  See
             Sections 4.1.3.5 and 4.2.3.7 and the "General Issues"
             section of [INTRO:1] for more specific requirements on
             higher layers.

             Otherwise, a source address must be selected.

        (2)  An application MUST be able to explicitly specify the
             source address for initiating a connection or a
             request.

        (3)  In the absence of such a specification, the networking
             software MUST choose a source address.  Rules for this
             choice are described below.


        There are two key requirement issues related to multihoming:

        (A)  A host MAY silently discard an incoming datagram whose
             destination address does not correspond to the physical
             interface through which it is received.

        (B)  A host MAY restrict itself to sending (non-source-
             routed) IP datagrams only through the physical
             interface that corresponds to the IP source address of
             the datagrams.


        DISCUSSION:
             Internet host implementors have used two different
             conceptual models for multihoming, briefly summarized
             in the following discussion.  This document takes no
             stand on which model is preferred; each seems to have a
             place.  This ambivalence is reflected in the issues (A)
             and (B) being optional.

             o    Strong ES Model

                  The Strong ES (End System, i.e., host) model
                  emphasizes the host/gateway (ES/IS) distinction,
                  and would therefore substitute MUST for MAY in
                  issues (A) and (B) above.  It tends to model a
                  multihomed host as a set of logical hosts within
                  the same physical host.

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                  With respect to (A), proponents of the Strong ES
                  model note that automatic Internet routing
                  mechanisms could not route a datagram to a
                  physical interface that did not correspond to the
                  destination address.

                  Under the Strong ES model, the route computation
                  for an outgoing datagram is the mapping:

                     route(src IP addr, dest IP addr, TOS)
                                                    -> gateway

                  Here the source address is included as a parameter
                  in order to select a gateway that is directly
                  reachable on the corresponding physical interface.
                  Note that this model logically requires that in
                  general there be at least one default gateway, and
                  preferably multiple defaults, for each IP source
                  address.

             o    Weak ES Model

                  This view de-emphasizes the ES/IS distinction, and
                  would therefore substitute MUST NOT for MAY in
                  issues (A) and (B).  This model may be the more
                  natural one for hosts that wiretap gateway routing
                  protocols, and is necessary for hosts that have
                  embedded gateway functionality.

                  The Weak ES Model may cause the Redirect mechanism
                  to fail.  If a datagram is sent out a physical
                  interface that does not correspond to the
                  destination address, the first-hop gateway will
                  not realize when it needs to send a Redirect.  On
                  the other hand, if the host has embedded gateway
                  functionality, then it has routing information
                  without listening to Redirects.

                  In the Weak ES model, the route computation for an
                  outgoing datagram is the mapping:

                     route(dest IP addr, TOS) -> gateway, interface

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     3.3.4.3  Choosing a Source Address

        DISCUSSION:
             When it sends an initial connection request (e.g., a
             TCP "SYN" segment) or a datagram service request (e.g.,
             a UDP-based query), the transport layer on a multihomed
             host needs to know which source address to use.  If the
             application does not specify it, the transport layer
             must ask the IP layer to perform the conceptual
             mapping:

                 GET_SRCADDR(remote IP addr, TOS)
                                           -> local IP address

             Here TOS is the Type-of-Service value (see Section
             3.2.1.6), and the result is the desired source address.
             The following rules are suggested for implementing this
             mapping:

             (a)  If the remote Internet address lies on one of the
                  (sub-) nets to which the host is directly
                  connected, a corresponding source address may be
                  chosen, unless the corresponding interface is
                  known to be down.

             (b)  The route cache may be consulted, to see if there
                  is an active route to the specified destination
                  network through any network interface; if so, a
                  local IP address corresponding to that interface
                  may be chosen.

             (c)  The table of static routes, if any (see Section
                  3.3.1.2) may be similarly consulted.

             (d)  The default gateways may be consulted.  If these
                  gateways are assigned to different interfaces, the
                  interface corresponding to the gateway with the
                  highest preference may be chosen.

             In the future, there may be a defined way for a
             multihomed host to ask the gateways on all connected
             networks for advice about the best network to use for a
             given destination.

        IMPLEMENTATION:
             It will be noted that this process is essentially the
             same as datagram routing (see Section 3.3.1), and
             therefore hosts may be able to combine the

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             implementation of the two functions.

  3.3.5  Source Route Forwarding

     Subject to restrictions given below, a host MAY be able to act
     as an intermediate hop in a source route, forwarding a source-
     routed datagram to the next specified hop.

     However, in performing this gateway-like function, the host
     MUST obey all the relevant rules for a gateway forwarding
     source-routed datagrams [INTRO:2].  This includes the following
     specific provisions, which override the corresponding host
     provisions given earlier in this document:

     (A)  TTL (ref. Section 3.2.1.7)

          The TTL field MUST be decremented and the datagram perhaps
          discarded as specified for a gateway in [INTRO:2].

     (B)  ICMP Destination Unreachable (ref. Section 3.2.2.1)

          A host MUST be able to generate Destination Unreachable
          messages with the following codes:

          4    (Fragmentation Required but DF Set) when a source-
               routed datagram cannot be fragmented to fit into the
               target network;

          5    (Source Route Failed) when a source-routed datagram
               cannot be forwarded, e.g., because of a routing
               problem or because the next hop of a strict source
               route is not on a connected network.

     (C)  IP Source Address (ref. Section 3.2.1.3)

          A source-routed datagram being forwarded MAY (and normally
          will) have a source address that is not one of the IP
          addresses of the forwarding host.

     (D)  Record Route Option (ref. Section 3.2.1.8d)

          A host that is forwarding a source-routed datagram
          containing a Record Route option MUST update that option,
          if it has room.

     (E)  Timestamp Option (ref. Section 3.2.1.8e)

          A host that is forwarding a source-routed datagram

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          containing a Timestamp Option MUST add the current
          timestamp to that option, according to the rules for this
          option.

     To define the rules restricting host forwarding of source-
     routed datagrams, we use the term "local source-routing" if the
     next hop will be through the same physical interface through
     which the datagram arrived; otherwise, it is "non-local
     source-routing".

     o    A host is permitted to perform local source-routing
          without restriction.

     o    A host that supports non-local source-routing MUST have a
          configurable switch to disable forwarding, and this switch
          MUST default to disabled.

     o    The host MUST satisfy all gateway requirements for
          configurable policy filters [INTRO:2] restricting non-
          local forwarding.

     If a host receives a datagram with an incomplete source route
     but does not forward it for some reason, the host SHOULD return
     an ICMP Destination Unreachable (code 5, Source Route Failed)
     message, unless the datagram was itself an ICMP error message.

  3.3.6  Broadcasts

     Section 3.2.1.3 defined the four standard IP broadcast address
     forms:

       Limited Broadcast:  {-1, -1}

       Directed Broadcast:  {<Network-number>,-1}

       Subnet Directed Broadcast:
                          {<Network-number>,<Subnet-number>,-1}

       All-Subnets Directed Broadcast: {<Network-number>,-1,-1}

     A host MUST recognize any of these forms in the destination
     address of an incoming datagram.

     There is a class of hosts* that use non-standard broadcast
     address forms, substituting 0 for -1.  All hosts SHOULD

*4.2BSD Unix and its derivatives, but not 4.3BSD.

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     recognize and accept any of these non-standard broadcast
     addresses as the destination address of an incoming datagram.
     A host MAY optionally have a configuration option to choose the
     0 or the -1 form of broadcast address, for each physical
     interface, but this option SHOULD default to the standard (-1)
     form.

     When a host sends a datagram to a link-layer broadcast address,
     the IP destination address MUST be a legal IP broadcast or IP
     multicast address.

     A host SHOULD silently discard a datagram that is received via
     a link-layer broadcast (see Section 2.4) but does not specify
     an IP multicast or broadcast destination address.

     Hosts SHOULD use the Limited Broadcast address to broadcast to
     a connected network.


     DISCUSSION:
          Using the Limited Broadcast address instead of a Directed
          Broadcast address may improve system robustness.  Problems
          are often caused by machines that do not understand the
          plethora of broadcast addresses (see Section 3.2.1.3), or
          that may have different ideas about which broadcast
          addresses are in use.  The prime example of the latter is
          machines that do not understand subnetting but are
          attached to a subnetted net.  Sending a Subnet Broadcast
          for the connected network will confuse those machines,
          which will see it as a message to some other host.

          There has been discussion on whether a datagram addressed
          to the Limited Broadcast address ought to be sent from all
          the interfaces of a multihomed host.  This specification
          takes no stand on the issue.

  3.3.7  IP Multicasting

     A host SHOULD support local IP multicasting on all connected
     networks for which a mapping from Class D IP addresses to
     link-layer addresses has been specified (see below).  Support
     for local IP multicasting includes sending multicast datagrams,
     joining multicast groups and receiving multicast datagrams, and
     leaving multicast groups.  This implies support for all of
     [IP:4] except the IGMP protocol itself, which is OPTIONAL.

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     DISCUSSION:
          IGMP provides gateways that are capable of multicast
          routing with the information required to support IP
          multicasting across multiple networks.  At this time,
          multicast-routing gateways are in the experimental stage
          and are not widely available.  For hosts that are not
          connected to networks with multicast-routing gateways or
          that do not need to receive multicast datagrams
          originating on other networks, IGMP serves no purpose and
          is therefore optional for now.  However, the rest of
          [IP:4] is currently recommended for the purpose of
          providing IP-layer access to local network multicast
          addressing, as a preferable alternative to local broadcast
          addressing.  It is expected that IGMP will become
          recommended at some future date, when multicast-routing
          gateways have become more widely available.

     If IGMP is not implemented, a host SHOULD still join the "all-
     hosts" group (224.0.0.1) when the IP layer is initialized and
     remain a member for as long as the IP layer is active.

     DISCUSSION:
          Joining the "all-hosts" group will support strictly local
          uses of multicasting, e.g., a gateway discovery protocol,
          even if IGMP is not implemented.

     The mapping of IP Class D addresses to local addresses is
     currently specified for the following types of networks:

     o    Ethernet/IEEE 802.3, as defined in [IP:4].

     o    Any network that supports broadcast but not multicast,
          addressing: all IP Class D addresses map to the local
          broadcast address.

     o    Any type of point-to-point link (e.g., SLIP or HDLC
          links): no mapping required.  All IP multicast datagrams
          are sent as-is, inside the local framing.

     Mappings for other types of networks will be specified in the
     future.

     A host SHOULD provide a way for higher-layer protocols or
     applications to determine which of the host's connected
     network(s) support IP multicast addressing.

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  3.3.8  Error Reporting

     Wherever practical, hosts MUST return ICMP error datagrams on
     detection of an error, except in those cases where returning an
     ICMP error message is specifically prohibited.

     DISCUSSION:
          A common phenomenon in datagram networks is the "black
          hole disease": datagrams are sent out, but nothing comes
          back.  Without any error datagrams, it is difficult for
          the user to figure out what the problem is.

3.4 INTERNET/TRANSPORT LAYER INTERFACE

  The interface between the IP layer and the transport layer MUST
  provide full access to all the mechanisms of the IP layer,
  including options, Type-of-Service, and Time-to-Live.  The
  transport layer MUST either have mechanisms to set these interface
  parameters, or provide a path to pass them through from an
  application, or both.

  DISCUSSION:
       Applications are urged to make use of these mechanisms where
       applicable, even when the mechanisms are not currently
       effective in the Internet (e.g., TOS).  This will allow these
       mechanisms to be immediately useful when they do become
       effective, without a large amount of retrofitting of host
       software.

  We now describe a conceptual interface between the transport layer
  and the IP layer, as a set of procedure calls.  This is an
  extension of the information in Section 3.3 of RFC-791 [IP:1].


  *    Send Datagram

            SEND(src, dst, prot, TOS, TTL, BufPTR, len, Id, DF, opt
                 => result )

       where the parameters are defined in RFC-791.  Passing an Id
       parameter is optional; see Section 3.2.1.5.


  *    Receive Datagram

            RECV(BufPTR, prot
                 => result, src, dst, SpecDest, TOS, len, opt)

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       All the parameters are defined in RFC-791, except for:

            SpecDest = specific-destination address of datagram
                        (defined in Section 3.2.1.3)

       The result parameter dst contains the datagram's destination
       address.  Since this may be a broadcast or multicast address,
       the SpecDest parameter (not shown in RFC-791) MUST be passed.
       The parameter opt contains all the IP options received in the
       datagram; these MUST also be passed to the transport layer.


  *    Select Source Address

            GET_SRCADDR(remote, TOS)  -> local

            remote = remote IP address
            TOS = Type-of-Service
            local = local IP address

       See Section 3.3.4.3.


  *    Find Maximum Datagram Sizes

            GET_MAXSIZES(local, remote, TOS) -> MMS_R, MMS_S

            MMS_R = maximum receive transport-message size.
            MMS_S = maximum send transport-message size.
           (local, remote, TOS defined above)

       See Sections 3.3.2 and 3.3.3.


  *    Advice on Delivery Success

            ADVISE_DELIVPROB(sense, local, remote, TOS)

       Here the parameter sense is a 1-bit flag indicating whether
       positive or negative advice is being given; see the
       discussion in Section 3.3.1.4. The other parameters were
       defined earlier.


  *    Send ICMP Message

            SEND_ICMP(src, dst, TOS, TTL, BufPTR, len, Id, DF, opt)
                 -> result

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            (Parameters defined in RFC-791).

       Passing an Id parameter is optional; see Section 3.2.1.5.
       The transport layer MUST be able to send certain ICMP
       messages:  Port Unreachable or any of the query-type
       messages.  This function could be considered to be a special
       case of the SEND() call, of course; we describe it separately
       for clarity.


  *    Receive ICMP Message

            RECV_ICMP(BufPTR ) -> result, src, dst, len, opt

            (Parameters defined in RFC-791).

       The IP layer MUST pass certain ICMP messages up to the
       appropriate transport-layer routine.  This function could be
       considered to be a special case of the RECV() call, of
       course; we describe it separately for clarity.

       For an ICMP error message, the data that is passed up MUST
       include the original Internet header plus all the octets of
       the original message that are included in the ICMP message.
       This data will be used by the transport layer to locate the
       connection state information, if any.

       In particular, the following ICMP messages are to be passed
       up:

       o    Destination Unreachable

       o    Source Quench

       o    Echo Reply (to ICMP user interface, unless the Echo
            Request originated in the IP layer)

       o    Timestamp Reply (to ICMP user interface)

       o    Time Exceeded


  DISCUSSION:
       In the future, there may be additions to this interface to
       pass path data (see Section 3.3.1.3) between the IP and
       transport layers.

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3.5 INTERNET LAYER REQUIREMENTS SUMMARY

                                             |        | | | |S| |
                                             |        | | | |H| |F
                                             |        | | | |O|M|o
                                             |        | |S| |U|U|o
                                             |        | |H| |L|S|t
                                             |        |M|O| |D|T|n
                                             |        |U|U|M| | |o
                                             |        |S|L|A|N|N|t
                                             |        |T|D|Y|O|O|t
FEATURESECTIONTTe
                                             |        | | | | | |

Implement IP and ICMP |3.1 |x| | | | |
Handle remote multihoming in application layer |3.1 |x| | | | |
Support local multihoming |3.1 | | |x| | |
Meet gateway specs if forward datagrams |3.1 |x| | | | |
Configuration switch for embedded gateway |3.1 |x| | | | |1
Config switch default to non-gateway |3.1 |x| | | | |1
Auto-config based on number of interfaces |3.1 | | | | |x|1
Able to log discarded datagrams |3.1 | |x| | | |
Record in counter |3.1 | |x| | | |
| | | | | | |
Silently discard Version != 4 |3.2.1.1 |x| | | | |
Verify IP checksum, silently discard bad dgram |3.2.1.2 |x| | | | |
Addressing: | | | | | | |
Subnet addressing (RFC-950) |3.2.1.3 |x| | | | |
Src address must be host’s own IP address |3.2.1.3 |x| | | | |
Silently discard datagram with bad dest addr |3.2.1.3 |x| | | | |
Silently discard datagram with bad src addr |3.2.1.3 |x| | | | |
Support reassembly |3.2.1.4 |x| | | | |
Retain same Id field in identical datagram |3.2.1.5 | | |x| | |
| | | | | | |
TOS: | | | | | | |
Allow transport layer to set TOS |3.2.1.6 |x| | | | |
Pass received TOS up to transport layer |3.2.1.6 | |x| | | |
Use RFC-795 link-layer mappings for TOS |3.2.1.6 | | | |x| |
TTL: | | | | | | |
Send packet with TTL of 0 |3.2.1.7 | | | | |x|
Discard received packets with TTL < 2 |3.2.1.7 | | | | |x|
Allow transport layer to set TTL |3.2.1.7 |x| | | | |
Fixed TTL is configurable |3.2.1.7 |x| | | | |
| | | | | | |
IP Options: | | | | | | |
Allow transport layer to send IP options |3.2.1.8 |x| | | | |
Pass all IP options rcvd to higher layer |3.2.1.8 |x| | | | |

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IP layer silently ignore unknown options |3.2.1.8 |x| | | | |
Security option |3.2.1.8a| | |x| | |
Send Stream Identifier option |3.2.1.8b| | | |x| |
Silently ignore Stream Identifer option |3.2.1.8b|x| | | | |
Record Route option |3.2.1.8d| | |x| | |
Timestamp option |3.2.1.8e| | |x| | |
Source Route Option: | | | | | | |
Originate & terminate Source Route options |3.2.1.8c|x| | | | |
Datagram with completed SR passed up to TL |3.2.1.8c|x| | | | |
Build correct (non-redundant) return route |3.2.1.8c|x| | | | |
Send multiple SR options in one header |3.2.1.8c| | | | |x|
| | | | | | |
ICMP: | | | | | | |
Silently discard ICMP msg with unknown type |3.2.2 |x| | | | |
Include more than 8 octets of orig datagram |3.2.2 | | |x| | |
Included octets same as received |3.2.2 |x| | | | |
Demux ICMP Error to transport protocol |3.2.2 |x| | | | |
Send ICMP error message with TOS=0 |3.2.2 | |x| | | |
Send ICMP error message for: | | | | | | |

  • ICMP error msg |3.2.2 | | | | |x|
  • IP b’cast or IP m’cast |3.2.2 | | | | |x|
  • Link-layer b’cast |3.2.2 | | | | |x|
  • Non-initial fragment |3.2.2 | | | | |x|
  • Datagram with non-unique src address |3.2.2 | | | | |x|
    Return ICMP error msgs (when not prohibited) |3.3.8 |x| | | | |
    | | | | | | |
    Dest Unreachable: | | | | | | |
    Generate Dest Unreachable (code 2/3) |3.2.2.1 | |x| | | |
    Pass ICMP Dest Unreachable to higher layer |3.2.2.1 |x| | | | |
    Higher layer act on Dest Unreach |3.2.2.1 | |x| | | |
    Interpret Dest Unreach as only hint |3.2.2.1 |x| | | | |
    Redirect: | | | | | | |
    Host send Redirect |3.2.2.2 | | | |x| |
    Update route cache when recv Redirect |3.2.2.2 |x| | | | |
    Handle both Host and Net Redirects |3.2.2.2 |x| | | | |
    Discard illegal Redirect |3.2.2.2 | |x| | | |
    Source Quench: | | | | | | |
    Send Source Quench if buffering exceeded |3.2.2.3 | | |x| | |
    Pass Source Quench to higher layer |3.2.2.3 |x| | | | |
    Higher layer act on Source Quench |3.2.2.3 | |x| | | |
    Time Exceeded: pass to higher layer |3.2.2.4 |x| | | | |
    Parameter Problem: | | | | | | |
    Send Parameter Problem messages |3.2.2.5 | |x| | | |
    Pass Parameter Problem to higher layer |3.2.2.5 |x| | | | |
    Report Parameter Problem to user |3.2.2.5 | | |x| | |
    | | | | | | |
    ICMP Echo Request or Reply: | | | | | | |
    Echo server and Echo client |3.2.2.6 |x| | | | |

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Echo client                                  |3.2.2.6 | |x| | | |
Discard Echo Request to broadcast address    |3.2.2.6 | | |x| | |
Discard Echo Request to multicast address    |3.2.2.6 | | |x| | |
Use specific-dest addr as Echo Reply src     |3.2.2.6 |x| | | | |
Send same data in Echo Reply                 |3.2.2.6 |x| | | | |
Pass Echo Reply to higher layer              |3.2.2.6 |x| | | | |
Reflect Record Route, Time Stamp options     |3.2.2.6 | |x| | | |
Reverse and reflect Source Route option      |3.2.2.6 |x| | | | |
                                             |        | | | | | |

ICMP Information Request or Reply: |3.2.2.7 | | | |x| |
ICMP Timestamp and Timestamp Reply: |3.2.2.8 | | |x| | |
Minimize delay variability |3.2.2.8 | |x| | | |1
Silently discard b’cast Timestamp |3.2.2.8 | | |x| | |1
Silently discard m’cast Timestamp |3.2.2.8 | | |x| | |1
Use specific-dest addr as TS Reply src |3.2.2.8 |x| | | | |1
Reflect Record Route, Time Stamp options |3.2.2.6 | |x| | | |1
Reverse and reflect Source Route option |3.2.2.8 |x| | | | |1
Pass Timestamp Reply to higher layer |3.2.2.8 |x| | | | |1
Obey rules for “standard value” |3.2.2.8 |x| | | | |1
| | | | | | |
ICMP Address Mask Request and Reply: | | | | | | |
Addr Mask source configurable |3.2.2.9 |x| | | | |
Support static configuration of addr mask |3.2.2.9 |x| | | | |
Get addr mask dynamically during booting |3.2.2.9 | | |x| | |
Get addr via ICMP Addr Mask Request/Reply |3.2.2.9 | | |x| | |
Retransmit Addr Mask Req if no Reply |3.2.2.9 |x| | | | |3
Assume default mask if no Reply |3.2.2.9 | |x| | | |3
Update address mask from first Reply only |3.2.2.9 |x| | | | |3
Reasonableness check on Addr Mask |3.2.2.9 | |x| | | |
Send unauthorized Addr Mask Reply msgs |3.2.2.9 | | | | |x|
Explicitly configured to be agent |3.2.2.9 |x| | | | |
Static config=> Addr-Mask-Authoritative flag |3.2.2.9 | |x| | | |
Broadcast Addr Mask Reply when init. |3.2.2.9 |x| | | | |3
| | | | | | |
ROUTING OUTBOUND DATAGRAMS: | | | | | | |
Use address mask in local/remote decision |3.3.1.1 |x| | | | |
Operate with no gateways on conn network |3.3.1.1 |x| | | | |
Maintain “route cache” of next-hop gateways |3.3.1.2 |x| | | | |
Treat Host and Net Redirect the same |3.3.1.2 | |x| | | |
If no cache entry, use default gateway |3.3.1.2 |x| | | | |
Support multiple default gateways |3.3.1.2 |x| | | | |
Provide table of static routes |3.3.1.2 | | |x| | |
Flag: route overridable by Redirects |3.3.1.2 | | |x| | |
Key route cache on host, not net address |3.3.1.3 | | |x| | |
Include TOS in route cache |3.3.1.3 | |x| | | |
| | | | | | |
Able to detect failure of next-hop gateway |3.3.1.4 |x| | | | |
Assume route is good forever |3.3.1.4 | | | |x| |

Internet Engineering Task Force [Page 74]

RFC1122 INTERNET LAYER October 1989

Ping gateways continuously |3.3.1.4 | | | | |x|
Ping only when traffic being sent |3.3.1.4 |x| | | | |
Ping only when no positive indication |3.3.1.4 |x| | | | |
Higher and lower layers give advice |3.3.1.4 | |x| | | |
Switch from failed default g’way to another |3.3.1.5 |x| | | | |
Manual method of entering config info |3.3.1.6 |x| | | | |
| | | | | | |
REASSEMBLY and FRAGMENTATION: | | | | | | |
Able to reassemble incoming datagrams |3.3.2 |x| | | | |
At least 576 byte datagrams |3.3.2 |x| | | | |
EMTU_R configurable or indefinite |3.3.2 | |x| | | |
Transport layer able to learn MMS_R |3.3.2 |x| | | | |
Send ICMP Time Exceeded on reassembly timeout |3.3.2 |x| | | | |
Fixed reassembly timeout value |3.3.2 | |x| | | |
| | | | | | |
Pass MMS_S to higher layers |3.3.3 |x| | | | |
Local fragmentation of outgoing packets |3.3.3 | | |x| | |
Else don’t send bigger than MMS_S |3.3.3 |x| | | | |
Send max 576 to off-net destination |3.3.3 | |x| | | |
All-Subnets-MTU configuration flag |3.3.3 | | |x| | |
| | | | | | |
MULTIHOMING: | | | | | | |
Reply with same addr as spec-dest addr |3.3.4.2 | |x| | | |
Allow application to choose local IP addr |3.3.4.2 |x| | | | |
Silently discard d’gram in “wrong” interface |3.3.4.2 | | |x| | |
Only send d’gram through “right” interface |3.3.4.2 | | |x| | |4
| | | | | | |
SOURCE-ROUTE FORWARDING: | | | | | | |
Forward datagram with Source Route option |3.3.5 | | |x| | |1
Obey corresponding gateway rules |3.3.5 |x| | | | |1
Update TTL by gateway rules |3.3.5 |x| | | | |1
Able to generate ICMP err code 4, 5 |3.3.5 |x| | | | |1
IP src addr not local host |3.3.5 | | |x| | |1
Update Timestamp, Record Route options |3.3.5 |x| | | | |1
Configurable switch for non-local SRing |3.3.5 |x| | | | |1
Defaults to OFF |3.3.5 |x| | | | |1
Satisfy gwy access rules for non-local SRing |3.3.5 |x| | | | |1
If not forward, send Dest Unreach (cd 5) |3.3.5 | |x| | | |2
| | | | | | |
BROADCAST: | | | | | | |
Broadcast addr as IP source addr |3.2.1.3 | | | | |x|
Receive 0 or -1 broadcast formats OK |3.3.6 | |x| | | |
Config’ble option to send 0 or -1 b’cast |3.3.6 | | |x| | |
Default to -1 broadcast |3.3.6 | |x| | | |
Recognize all broadcast address formats |3.3.6 |x| | | | |
Use IP b’cast/m’cast addr in link-layer b’cast |3.3.6 |x| | | | |
Silently discard link-layer-only b’cast dg’s |3.3.6 | |x| | | |
Use Limited Broadcast addr for connected net |3.3.6 | |x| | | |

Internet Engineering Task Force [Page 75]

RFC1122 INTERNET LAYER October 1989

                                             |        | | | | | |

MULTICAST: | | | | | | |
Support local IP multicasting (RFC-1112) |3.3.7 | |x| | | |
Support IGMP (RFC-1112) |3.3.7 | | |x| | |
Join all-hosts group at startup |3.3.7 | |x| | | |
Higher layers learn i’face m’cast capability |3.3.7 | |x| | | |
| | | | | | |
INTERFACE: | | | | | | |
Allow transport layer to use all IP mechanisms |3.4 |x| | | | |
Pass interface ident up to transport layer |3.4 |x| | | | |
Pass all IP options up to transport layer |3.4 |x| | | | |
Transport layer can send certain ICMP messages |3.4 |x| | | | |
Pass spec’d ICMP messages up to transp. layer |3.4 |x| | | | |
Include IP hdr+8 octets or more from orig. |3.4 |x| | | | |
Able to leap tall buildings at a single bound |3.5 | |x| | | |

Footnotes:

(1) Only if feature is implemented.

(2) This requirement is overruled if datagram is an ICMP error message.

(3) Only if feature is implemented and is configured “on”.

(4) Unless has embedded gateway functionality or is source routed.

Internet Engineering Task Force [Page 76]

RFC1122 TRANSPORT LAYER – UDP October 1989

  1. TRANSPORT PROTOCOLS

    4.1 USER DATAGRAM PROTOCOL – UDP

    4.1.1 INTRODUCTION

      The User Datagram Protocol UDP [UDP:1] offers only a minimal
      transport service -- non-guaranteed datagram delivery -- and
      gives applications direct access to the datagram service of the
      IP layer.  UDP is used by applications that do not require the
      level of service of TCP or that wish to use communications
      services (e.g., multicast or broadcast delivery) not available
      from TCP.
    
      UDP is almost a null protocol; the only services it provides
      over IP are checksumming of data and multiplexing by port
      number.  Therefore, an application program running over UDP
      must deal directly with end-to-end communication problems that
      a connection-oriented protocol would have handled -- e.g.,
      retransmission for reliable delivery, packetization and
      reassembly, flow control, congestion avoidance, etc., when
      these are required.  The fairly complex coupling between IP and
      TCP will be mirrored in the coupling between UDP and many
      applications using UDP.
    

    4.1.2 PROTOCOL WALK-THROUGH

      There are no known errors in the specification of UDP.
    

    4.1.3 SPECIFIC ISSUES

      4.1.3.1  Ports
    
         UDP well-known ports follow the same rules as TCP well-known
         ports; see Section 4.2.2.1 below.
    
         If a datagram arrives addressed to a UDP port for which
         there is no pending LISTEN call, UDP SHOULD send an ICMP
         Port Unreachable message.
    
      4.1.3.2  IP Options
    
         UDP MUST pass any IP option that it receives from the IP
         layer transparently to the application layer.
    
         An application MUST be able to specify IP options to be sent
         in its UDP datagrams, and UDP MUST pass these options to the
         IP layer.
    

Internet Engineering Task Force [Page 77]

RFC1122 TRANSPORT LAYER – UDP October 1989

        DISCUSSION:
             At present, the only options that need be passed
             through UDP are Source Route, Record Route, and Time
             Stamp.  However, new options may be defined in the
             future, and UDP need not and should not make any
             assumptions about the format or content of options it
             passes to or from the application; an exception to this
             might be an IP-layer security option.

             An application based on UDP will need to obtain a
             source route from a request datagram and supply a
             reversed route for sending the corresponding reply.

     4.1.3.3  ICMP Messages

        UDP MUST pass to the application layer all ICMP error
        messages that it receives from the IP layer.  Conceptually
        at least, this may be accomplished with an upcall to the
        ERROR_REPORT routine (see Section 4.2.4.1).

        DISCUSSION:
             Note that ICMP error messages resulting from sending a
             UDP datagram are received asynchronously.  A UDP-based
             application that wants to receive ICMP error messages
             is responsible for maintaining the state necessary to
             demultiplex these messages when they arrive; for
             example, the application may keep a pending receive
             operation for this purpose.  The application is also
             responsible to avoid confusion from a delayed ICMP
             error message resulting from an earlier use of the same
             port(s).

     4.1.3.4  UDP Checksums

        A host MUST implement the facility to generate and validate
        UDP checksums.  An application MAY optionally be able to
        control whether a UDP checksum will be generated, but it
        MUST default to checksumming on.

        If a UDP datagram is received with a checksum that is non-
        zero and invalid, UDP MUST silently discard the datagram.
        An application MAY optionally be able to control whether UDP
        datagrams without checksums should be discarded or passed to
        the application.

        DISCUSSION:
             Some applications that normally run only across local
             area networks have chosen to turn off UDP checksums for

Internet Engineering Task Force [Page 78]

RFC1122 TRANSPORT LAYER – UDP October 1989

             efficiency.  As a result, numerous cases of undetected
             errors have been reported.  The advisability of ever
             turning off UDP checksumming is very controversial.

        IMPLEMENTATION:
             There is a common implementation error in UDP
             checksums.  Unlike the TCP checksum, the UDP checksum
             is optional; the value zero is transmitted in the
             checksum field of a UDP header to indicate the absence
             of a checksum.  If the transmitter really calculates a
             UDP checksum of zero, it must transmit the checksum as
             all 1's (65535).  No special action is required at the
             receiver, since zero and 65535 are equivalent in 1's
             complement arithmetic.

     4.1.3.5  UDP Multihoming

        When a UDP datagram is received, its specific-destination
        address MUST be passed up to the application layer.

        An application program MUST be able to specify the IP source
        address to be used for sending a UDP datagram or to leave it
        unspecified (in which case the networking software will
        choose an appropriate source address).  There SHOULD be a
        way to communicate the chosen source address up to the
        application layer (e.g, so that the application can later
        receive a reply datagram only from the corresponding
        interface).

        DISCUSSION:
             A request/response application that uses UDP should use
             a source address for the response that is the same as
             the specific destination address of the request.  See
             the "General Issues" section of [INTRO:1].

     4.1.3.6  Invalid Addresses

        A UDP datagram received with an invalid IP source address
        (e.g., a broadcast or multicast address) must be discarded
        by UDP or by the IP layer (see Section 3.2.1.3).

        When a host sends a UDP datagram, the source address MUST be
        (one of) the IP address(es) of the host.

  4.1.4  UDP/APPLICATION LAYER INTERFACE

     The application interface to UDP MUST provide the full services
     of the IP/transport interface described in Section 3.4 of this

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RFC1122 TRANSPORT LAYER – UDP October 1989

     document.  Thus, an application using UDP needs the functions
     of the GET_SRCADDR(), GET_MAXSIZES(), ADVISE_DELIVPROB(), and
     RECV_ICMP() calls described in Section 3.4.  For example,
     GET_MAXSIZES() can be used to learn the effective maximum UDP
     maximum datagram size for a particular {interface,remote
     host,TOS} triplet.

     An application-layer program MUST be able to set the TTL and
     TOS values as well as IP options for sending a UDP datagram,
     and these values must be passed transparently to the IP layer.
     UDP MAY pass the received TOS up to the application layer.

  4.1.5  UDP REQUIREMENTS SUMMARY


                                             |        | | | |S| |
                                             |        | | | |H| |F
                                             |        | | | |O|M|o
                                             |        | |S| |U|U|o
                                             |        | |H| |L|S|t
                                             |        |M|O| |D|T|n
                                             |        |U|U|M| | |o
                                             |        |S|L|A|N|N|t
                                             |        |T|D|Y|O|O|t
FEATURESECTIONTTe
                                             |        | | | | | |
UDP                                          |        | | | | | |

-------------------------------------------------|--------|-|-|-|-|-|–
| | | | | | |
UDP send Port Unreachable |4.1.3.1 | |x| | | |
| | | | | | |
IP Options in UDP | | | | | | |

  • Pass rcv’d IP options to applic layer |4.1.3.2 |x| | | | |
  • Applic layer can specify IP options in Send |4.1.3.2 |x| | | | |
  • UDP passes IP options down to IP layer |4.1.3.2 |x| | | | |
    | | | | | | |
    Pass ICMP msgs up to applic layer |4.1.3.3 |x| | | | |
    | | | | | | |
    UDP checksums: | | | | | | |
  • Able to generate/check checksum |4.1.3.4 |x| | | | |
  • Silently discard bad checksum |4.1.3.4 |x| | | | |
  • Sender Option to not generate checksum |4.1.3.4 | | |x| | |
    • Default is to checksum |4.1.3.4 |x| | | | |
  • Receiver Option to require checksum |4.1.3.4 | | |x| | |
    | | | | | | |
    UDP Multihoming | | | | | | |
  • Pass spec-dest addr to application |4.1.3.5 |x| | | | |

Internet Engineering Task Force [Page 80]

RFC1122 TRANSPORT LAYER – UDP October 1989

  • Applic layer can specify Local IP addr |4.1.3.5 |x| | | | |
  • Applic layer specify wild Local IP addr |4.1.3.5 |x| | | | |
  • Applic layer notified of Local IP addr used |4.1.3.5 | |x| | | |
    | | | | | | |
    Bad IP src addr silently discarded by UDP/IP |4.1.3.6 |x| | | | |
    Only send valid IP source address |4.1.3.6 |x| | | | |
    UDP Application Interface Services | | | | | | |
    Full IP interface of 3.4 for application |4.1.4 |x| | | | |
  • Able to spec TTL, TOS, IP opts when send dg |4.1.4 |x| | | | |
  • Pass received TOS up to applic layer |4.1.4 | | |x| | |

Internet Engineering Task Force [Page 81]

RFC1122 TRANSPORT LAYER – TCP October 1989

4.2 TRANSMISSION CONTROL PROTOCOL – TCP

  4.2.1  INTRODUCTION

     The Transmission Control Protocol TCP [TCP:1] is the primary
     virtual-circuit transport protocol for the Internet suite.  TCP
     provides reliable, in-sequence delivery of a full-duplex stream
     of octets (8-bit bytes).  TCP is used by those applications
     needing reliable, connection-oriented transport service, e.g.,
     mail (SMTP), file transfer (FTP), and virtual terminal service
     (Telnet); requirements for these application-layer protocols
     are described in [INTRO:1].

  4.2.2  PROTOCOL WALK-THROUGH

     4.2.2.1  Well-Known Ports: RFC-793 Section 2.7

        DISCUSSION:
             TCP reserves port numbers in the range 0-255 for
             "well-known" ports, used to access services that are
             standardized across the Internet.  The remainder of the
             port space can be freely allocated to application
             processes.  Current well-known port definitions are
             listed in the RFC entitled "Assigned Numbers"
             [INTRO:6].  A prerequisite for defining a new well-
             known port is an RFC documenting the proposed service
             in enough detail to allow new implementations.

             Some systems extend this notion by adding a third
             subdivision of the TCP port space: reserved ports,
             which are generally used for operating-system-specific
             services.  For example, reserved ports might fall
             between 256 and some system-dependent upper limit.
             Some systems further choose to protect well-known and
             reserved ports by permitting only privileged users to
             open TCP connections with those port values.  This is
             perfectly reasonable as long as the host does not
             assume that all hosts protect their low-numbered ports
             in this manner.

     4.2.2.2  Use of Push: RFC-793 Section 2.8

        When an application issues a series of SEND calls without
        setting the PUSH flag, the TCP MAY aggregate the data
        internally without sending it.  Similarly, when a series of
        segments is received without the PSH bit, a TCP MAY queue
        the data internally without passing it to the receiving
        application.

Internet Engineering Task Force [Page 82]

RFC1122 TRANSPORT LAYER – TCP October 1989

        The PSH bit is not a record marker and is independent of
        segment boundaries.  The transmitter SHOULD collapse
        successive PSH bits when it packetizes data, to send the
        largest possible segment.

        A TCP MAY implement PUSH flags on SEND calls.  If PUSH flags
        are not implemented, then the sending TCP: (1) must not
        buffer data indefinitely, and (2) MUST set the PSH bit in
        the last buffered segment (i.e., when there is no more
        queued data to be sent).

        The discussion in RFC-793 on pages 48, 50, and 74
        erroneously implies that a received PSH flag must be passed
        to the application layer.  Passing a received PSH flag to
        the application layer is now OPTIONAL.

        An application program is logically required to set the PUSH
        flag in a SEND call whenever it needs to force delivery of
        the data to avoid a communication deadlock.  However, a TCP
        SHOULD send a maximum-sized segment whenever possible, to
        improve performance (see Section 4.2.3.4).

        DISCUSSION:
             When the PUSH flag is not implemented on SEND calls,
             i.e., when the application/TCP interface uses a pure
             streaming model, responsibility for aggregating any
             tiny data fragments to form reasonable sized segments
             is partially borne by the application layer.

             Generally, an interactive application protocol must set
             the PUSH flag at least in the last SEND call in each
             command or response sequence.  A bulk transfer protocol
             like FTP should set the PUSH flag on the last segment
             of a file or when necessary to prevent buffer deadlock.

             At the receiver, the PSH bit forces buffered data to be
             delivered to the application (even if less than a full
             buffer has been received). Conversely, the lack of a
             PSH bit can be used to avoid unnecessary wakeup calls
             to the application process; this can be an important
             performance optimization for large timesharing hosts.
             Passing the PSH bit to the receiving application allows
             an analogous optimization within the application.

     4.2.2.3  Window Size: RFC-793 Section 3.1

        The window size MUST be treated as an unsigned number, or
        else large window sizes will appear like negative windows

Internet Engineering Task Force [Page 83]

RFC1122 TRANSPORT LAYER – TCP October 1989

        and TCP will not work.  It is RECOMMENDED that
        implementations reserve 32-bit fields for the send and
        receive window sizes in the connection record and do all
        window computations with 32 bits.

        DISCUSSION:
             It is known that the window field in the TCP header is
             too small for high-speed, long-delay paths.
             Experimental TCP options have been defined to extend
             the window size; see for example [TCP:11].  In
             anticipation of the adoption of such an extension, TCP
             implementors should treat windows as 32 bits.

     4.2.2.4  Urgent Pointer: RFC-793 Section 3.1

        The second sentence is in error: the urgent pointer points
        to the sequence number of the LAST octet (not LAST+1) in a
        sequence of urgent data.  The description on page 56 (last
        sentence) is correct.

        A TCP MUST support a sequence of urgent data of any length.

        A TCP MUST inform the application layer asynchronously
        whenever it receives an Urgent pointer and there was
        previously no pending urgent data, or whenever the Urgent
        pointer advances in the data stream.  There MUST be a way
        for the application to learn how much urgent data remains to
        be read from the connection, or at least to determine
        whether or not more urgent data remains to be read.

        DISCUSSION:
             Although the Urgent mechanism may be used for any
             application, it is normally used to send "interrupt"-
             type commands to a Telnet program (see "Using Telnet
             Synch Sequence" section in [INTRO:1]).

             The asynchronous or "out-of-band" notification will
             allow the application to go into "urgent mode", reading
             data from the TCP connection.  This allows control
             commands to be sent to an application whose normal
             input buffers are full of unprocessed data.

        IMPLEMENTATION:
             The generic ERROR-REPORT() upcall described in Section
             4.2.4.1 is a possible mechanism for informing the
             application of the arrival of urgent data.

Internet Engineering Task Force [Page 84]

RFC1122 TRANSPORT LAYER – TCP October 1989

     4.2.2.5  TCP Options: RFC-793 Section 3.1

        A TCP MUST be able to receive a TCP option in any segment.
        A TCP MUST ignore without error any TCP option it does not
        implement, assuming that the option has a length field (all
        TCP options defined in the future will have length fields).
        TCP MUST be prepared to handle an illegal option length
        (e.g., zero) without crashing; a suggested procedure is to
        reset the connection and log the reason.

     4.2.2.6  Maximum Segment Size Option: RFC-793 Section 3.1

        TCP MUST implement both sending and receiving the Maximum
        Segment Size option [TCP:4].

        TCP SHOULD send an MSS (Maximum Segment Size) option in
        every SYN segment when its receive MSS differs from the
        default 536, and MAY send it always.

        If an MSS option is not received at connection setup, TCP
        MUST assume a default send MSS of 536 (576-40) [TCP:4].

        The maximum size of a segment that TCP really sends, the
        "effective send MSS," MUST be the smaller of the send MSS
        (which reflects the available reassembly buffer size at the
        remote host) and the largest size permitted by the IP layer:

           Eff.snd.MSS =

              min(SendMSS+20, MMS_S) - TCPhdrsize - IPoptionsize

        where:

        *    SendMSS is the MSS value received from the remote host,
             or the default 536 if no MSS option is received.

        *    MMS_S is the maximum size for a transport-layer message
             that TCP may send.

        *    TCPhdrsize is the size of the TCP header; this is
             normally 20, but may be larger if TCP options are to be
             sent.

        *    IPoptionsize is the size of any IP options that TCP
             will pass to the IP layer with the current message.


        The MSS value to be sent in an MSS option must be less than

Internet Engineering Task Force [Page 85]

RFC1122 TRANSPORT LAYER – TCP October 1989

        or equal to:

           MMS_R - 20

        where MMS_R is the maximum size for a transport-layer
        message that can be received (and reassembled).  TCP obtains
        MMS_R and MMS_S from the IP layer; see the generic call
        GET_MAXSIZES in Section 3.4.

        DISCUSSION:
             The choice of TCP segment size has a strong effect on
             performance.  Larger segments increase throughput by
             amortizing header size and per-datagram processing
             overhead over more data bytes; however, if the packet
             is so large that it causes IP fragmentation, efficiency
             drops sharply if any fragments are lost [IP:9].

             Some TCP implementations send an MSS option only if the
             destination host is on a non-connected network.
             However, in general the TCP layer may not have the
             appropriate information to make this decision, so it is
             preferable to leave to the IP layer the task of
             determining a suitable MTU for the Internet path.  We
             therefore recommend that TCP always send the option (if
             not 536) and that the IP layer determine MMS_R as
             specified in 3.3.3 and 3.4.  A proposed IP-layer
             mechanism to measure the MTU would then modify the IP
             layer without changing TCP.

     4.2.2.7  TCP Checksum: RFC-793 Section 3.1

        Unlike the UDP checksum (see Section 4.1.3.4), the TCP
        checksum is never optional.  The sender MUST generate it and
        the receiver MUST check it.

     4.2.2.8  TCP Connection State Diagram: RFC-793 Section 3.2,
        page 23

        There are several problems with this diagram:

        (a)  The arrow from SYN-SENT to SYN-RCVD should be labeled
             with "snd SYN,ACK", to agree with the text on page 68
             and with Figure 8.

        (b)  There could be an arrow from SYN-RCVD state to LISTEN
             state, conditioned on receiving a RST after a passive
             open (see text page 70).

Internet Engineering Task Force [Page 86]

RFC1122 TRANSPORT LAYER – TCP October 1989

        (c)  It is possible to go directly from FIN-WAIT-1 to the
             TIME-WAIT state (see page 75 of the spec).


     4.2.2.9  Initial Sequence Number Selection: RFC-793 Section 
        3.3, page 27

        A TCP MUST use the specified clock-driven selection of
        initial sequence numbers.

     4.2.2.10  Simultaneous Open Attempts: RFC-793 Section 3.4, page
        32

        There is an error in Figure 8: the packet on line 7 should
        be identical to the packet on line 5.

        A TCP MUST support simultaneous open attempts.

        DISCUSSION:
             It sometimes surprises implementors that if two
             applications attempt to simultaneously connect to each
             other, only one connection is generated instead of two.
             This was an intentional design decision; don't try to
             "fix" it.

     4.2.2.11  Recovery from Old Duplicate SYN: RFC-793 Section 3.4,
        page 33

        Note that a TCP implementation MUST keep track of whether a
        connection has reached SYN_RCVD state as the result of a
        passive OPEN or an active OPEN.

     4.2.2.12  RST Segment: RFC-793 Section 3.4

        A TCP SHOULD allow a received RST segment to include data.

        DISCUSSION
             It has been suggested that a RST segment could contain
             ASCII text that encoded and explained the cause of the
             RST.  No standard has yet been established for such
             data.

     4.2.2.13  Closing a Connection: RFC-793 Section 3.5

        A TCP connection may terminate in two ways: (1) the normal
        TCP close sequence using a FIN handshake, and (2) an "abort"
        in which one or more RST segments are sent and the
        connection state is immediately discarded.  If a TCP

Internet Engineering Task Force [Page 87]

RFC1122 TRANSPORT LAYER – TCP October 1989

        connection is closed by the remote site, the local
        application MUST be informed whether it closed normally or
        was aborted.

        The normal TCP close sequence delivers buffered data
        reliably in both directions.  Since the two directions of a
        TCP connection are closed independently, it is possible for
        a connection to be "half closed," i.e., closed in only one
        direction, and a host is permitted to continue sending data
        in the open direction on a half-closed connection.

        A host MAY implement a "half-duplex" TCP close sequence, so
        that an application that has called CLOSE cannot continue to
        read data from the connection.  If such a host issues a
        CLOSE call while received data is still pending in TCP, or
        if new data is received after CLOSE is called, its TCP
        SHOULD send a RST to show that data was lost.

        When a connection is closed actively, it MUST linger in
        TIME-WAIT state for a time 2xMSL (Maximum Segment Lifetime).
        However, it MAY accept a new SYN from the remote TCP to
        reopen the connection directly from TIME-WAIT state, if it:

        (1)  assigns its initial sequence number for the new
             connection to be larger than the largest sequence
             number it used on the previous connection incarnation,
             and

        (2)  returns to TIME-WAIT state if the SYN turns out to be
             an old duplicate.


        DISCUSSION:
             TCP's full-duplex data-preserving close is a feature
             that is not included in the analogous ISO transport
             protocol TP4.

             Some systems have not implemented half-closed
             connections, presumably because they do not fit into
             the I/O model of their particular operating system.  On
             these systems, once an application has called CLOSE, it
             can no longer read input data from the connection; this
             is referred to as a "half-duplex" TCP close sequence.

             The graceful close algorithm of TCP requires that the
             connection state remain defined on (at least)  one end
             of the connection, for a timeout period of 2xMSL, i.e.,
             4 minutes.  During this period, the (remote socket,

Internet Engineering Task Force [Page 88]

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             local socket) pair that defines the connection is busy
             and cannot be reused.  To shorten the time that a given
             port pair is tied up, some TCPs allow a new SYN to be
             accepted in TIME-WAIT state.

     4.2.2.14  Data Communication: RFC-793 Section 3.7, page 40

        Since RFC-793 was written, there has been extensive work on
        TCP algorithms to achieve efficient data communication.
        Later sections of the present document describe required and
        recommended TCP algorithms to determine when to send data
        (Section 4.2.3.4), when to send an acknowledgment (Section
        4.2.3.2), and when to update the window (Section 4.2.3.3).

        DISCUSSION:
             One important performance issue is "Silly Window
             Syndrome" or "SWS" [TCP:5], a stable pattern of small
             incremental window movements resulting in extremely
             poor TCP performance.  Algorithms to avoid SWS are
             described below for both the sending side (Section
             4.2.3.4) and the receiving side (Section 4.2.3.3).

             In brief, SWS is caused by the receiver advancing the
             right window edge whenever it has any new buffer space
             available to receive data and by the sender using any
             incremental window, no matter how small, to send more
             data [TCP:5].  The result can be a stable pattern of
             sending tiny data segments, even though both sender and
             receiver have a large total buffer space for the
             connection.  SWS can only occur during the transmission
             of a large amount of data; if the connection goes
             quiescent, the problem will disappear.  It is caused by
             typical straightforward implementation of window
             management, but the sender and receiver algorithms
             given below will avoid it.

             Another important TCP performance issue is that some
             applications, especially remote login to character-at-
             a-time hosts, tend to send streams of one-octet data
             segments.  To avoid deadlocks, every TCP SEND call from
             such applications must be "pushed", either explicitly
             by the application or else implicitly by TCP.  The
             result may be a stream of TCP segments that contain one
             data octet each, which makes very inefficient use of
             the Internet and contributes to Internet congestion.
             The Nagle Algorithm described in Section 4.2.3.4
             provides a simple and effective solution to this
             problem.  It does have the effect of clumping

Internet Engineering Task Force [Page 89]

RFC1122 TRANSPORT LAYER – TCP October 1989

             characters over Telnet connections; this may initially
             surprise users accustomed to single-character echo, but
             user acceptance has not been a problem.

             Note that the Nagle algorithm and the send SWS
             avoidance algorithm play complementary roles in
             improving performance.  The Nagle algorithm discourages
             sending tiny segments when the data to be sent
             increases in small increments, while the SWS avoidance
             algorithm discourages small segments resulting from the
             right window edge advancing in small increments.

             A careless implementation can send two or more
             acknowledgment segments per data segment received.  For
             example, suppose the receiver acknowledges every data
             segment immediately.  When the application program
             subsequently consumes the data and increases the
             available receive buffer space again, the receiver may
             send a second acknowledgment segment to update the
             window at the sender.  The extreme case occurs with
             single-character segments on TCP connections using the
             Telnet protocol for remote login service.  Some
             implementations have been observed in which each
             incoming 1-character segment generates three return
             segments: (1) the acknowledgment, (2) a one byte
             increase in the window, and (3) the echoed character,
             respectively.

     4.2.2.15  Retransmission Timeout: RFC-793 Section 3.7, page 41

        The algorithm suggested in RFC-793 for calculating the
        retransmission timeout is now known to be inadequate; see
        Section 4.2.3.1 below.

        Recent work by Jacobson [TCP:7] on Internet congestion and
        TCP retransmission stability has produced a transmission
        algorithm combining "slow start" with "congestion
        avoidance".  A TCP MUST implement this algorithm.

        If a retransmitted packet is identical to the original
        packet (which implies not only that the data boundaries have
        not changed, but also that the window and acknowledgment
        fields of the header have not changed), then the same IP
        Identification field MAY be used (see Section 3.2.1.5).

        IMPLEMENTATION:
             Some TCP implementors have chosen to "packetize" the
             data stream, i.e., to pick segment boundaries when

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             segments are originally sent and to queue these
             segments in a "retransmission queue" until they are
             acknowledged.  Another design (which may be simpler) is
             to defer packetizing until each time data is
             transmitted or retransmitted, so there will be no
             segment retransmission queue.

             In an implementation with a segment retransmission
             queue, TCP performance may be enhanced by repacketizing
             the segments awaiting acknowledgment when the first
             retransmission timeout occurs.  That is, the
             outstanding segments that fitted would be combined into
             one maximum-sized segment, with a new IP Identification
             value.  The TCP would then retain this combined segment
             in the retransmit queue until it was acknowledged.
             However, if the first two segments in the
             retransmission queue totalled more than one maximum-
             sized segment, the TCP would retransmit only the first
             segment using the original IP Identification field.

     4.2.2.16  Managing the Window: RFC-793 Section 3.7, page 41

        A TCP receiver SHOULD NOT shrink the window, i.e., move the
        right window edge to the left.  However, a sending TCP MUST
        be robust against window shrinking, which may cause the
        "useable window" (see Section 4.2.3.4) to become negative.

        If this happens, the sender SHOULD NOT send new data, but
        SHOULD retransmit normally the old unacknowledged data
        between SND.UNA and SND.UNA+SND.WND.  The sender MAY also
        retransmit old data beyond SND.UNA+SND.WND, but SHOULD NOT
        time out the connection if data beyond the right window edge
        is not acknowledged.  If the window shrinks to zero, the TCP
        MUST probe it in the standard way (see next Section).

        DISCUSSION:
             Many TCP implementations become confused if the window
             shrinks from the right after data has been sent into a
             larger window.  Note that TCP has a heuristic to select
             the latest window update despite possible datagram
             reordering; as a result, it may ignore a window update
             with a smaller window than previously offered if
             neither the sequence number nor the acknowledgment
             number is increased.

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     4.2.2.17  Probing Zero Windows: RFC-793 Section 3.7, page 42

        Probing of zero (offered) windows MUST be supported.

        A TCP MAY keep its offered receive window closed
        indefinitely.  As long as the receiving TCP continues to
        send acknowledgments in response to the probe segments, the
        sending TCP MUST allow the connection to stay open.

        DISCUSSION:
             It is extremely important to remember that ACK
             (acknowledgment) segments that contain no data are not
             reliably transmitted by TCP.  If zero window probing is
             not supported, a connection may hang forever when an
             ACK segment that re-opens the window is lost.

             The delay in opening a zero window generally occurs
             when the receiving application stops taking data from
             its TCP.  For example, consider a printer daemon
             application, stopped because the printer ran out of
             paper.

        The transmitting host SHOULD send the first zero-window
        probe when a zero window has existed for the retransmission
        timeout period (see Section 4.2.2.15), and SHOULD increase
        exponentially the interval between successive probes.

        DISCUSSION:
             This procedure minimizes delay if the zero-window
             condition is due to a lost ACK segment containing a
             window-opening update.  Exponential backoff is
             recommended, possibly with some maximum interval not
             specified here.  This procedure is similar to that of
             the retransmission algorithm, and it may be possible to
             combine the two procedures in the implementation.

     4.2.2.18  Passive OPEN Calls:  RFC-793 Section 3.8

        Every passive OPEN call either creates a new connection
        record in LISTEN state, or it returns an error; it MUST NOT
        affect any previously created connection record.

        A TCP that supports multiple concurrent users MUST provide
        an OPEN call that will functionally allow an application to
        LISTEN on a port while a connection block with the same
        local port is in SYN-SENT or SYN-RECEIVED state.

        DISCUSSION:

Internet Engineering Task Force [Page 92]

RFC1122 TRANSPORT LAYER – TCP October 1989

             Some applications (e.g., SMTP servers) may need to
             handle multiple connection attempts at about the same
             time.  The probability of a connection attempt failing
             is reduced by giving the application some means of
             listening for a new connection at the same time that an
             earlier connection attempt is going through the three-
             way handshake.

        IMPLEMENTATION:
             Acceptable implementations of concurrent opens may
             permit multiple passive OPEN calls, or they may allow
             "cloning" of LISTEN-state connections from a single
             passive OPEN call.

     4.2.2.19  Time to Live: RFC-793 Section 3.9, page 52

        RFC-793 specified that TCP was to request the IP layer to
        send TCP segments with TTL = 60.  This is obsolete; the TTL
        value used to send TCP segments MUST be configurable.  See
        Section 3.2.1.7 for discussion.

     4.2.2.20  Event Processing: RFC-793 Section 3.9

        While it is not strictly required, a TCP SHOULD be capable
        of queueing out-of-order TCP segments.  Change the "may" in
        the last sentence of the first paragraph on page 70 to
        "should".

        DISCUSSION:
             Some small-host implementations have omitted segment
             queueing because of limited buffer space.  This
             omission may be expected to adversely affect TCP
             throughput, since loss of a single segment causes all
             later segments to appear to be "out of sequence".

        In general, the processing of received segments MUST be
        implemented to aggregate ACK segments whenever possible.
        For example, if the TCP is processing a series of queued
        segments, it MUST process them all before sending any ACK
        segments.

        Here are some detailed error corrections and notes on the
        Event Processing section of RFC-793.

        (a)  CLOSE Call, CLOSE-WAIT state, p. 61: enter LAST-ACK
             state, not CLOSING.

        (b)  LISTEN state, check for SYN (pp. 65, 66): With a SYN

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RFC1122 TRANSPORT LAYER – TCP October 1989

             bit, if the security/compartment or the precedence is
             wrong for the segment, a reset is sent.  The wrong form
             of reset is shown in the text; it should be:

               <SEQ=0><ACK=SEG.SEQ+SEG.LEN><CTL=RST,ACK>


        (c)  SYN-SENT state, Check for SYN, p. 68: When the
             connection enters ESTABLISHED state, the following
             variables must be set:
                SND.WND <- SEG.WND
                SND.WL1 <- SEG.SEQ
                SND.WL2 <- SEG.ACK


        (d)  Check security and precedence, p. 71: The first heading
             "ESTABLISHED STATE" should really be a list of all
             states other than SYN-RECEIVED: ESTABLISHED, FIN-WAIT-
             1, FIN-WAIT-2, CLOSE-WAIT, CLOSING, LAST-ACK, and
             TIME-WAIT.

        (e)  Check SYN bit, p. 71:  "In SYN-RECEIVED state and if
             the connection was initiated with a passive OPEN, then
             return this connection to the LISTEN state and return.
             Otherwise...".

        (f)  Check ACK field, SYN-RECEIVED state, p. 72: When the
             connection enters ESTABLISHED state, the variables
             listed in (c) must be set.

        (g)  Check ACK field, ESTABLISHED state, p. 72: The ACK is a
             duplicate if SEG.ACK =< SND.UNA (the = was omitted).
             Similarly, the window should be updated if: SND.UNA =<
             SEG.ACK =< SND.NXT.

        (h)  USER TIMEOUT, p. 77:

             It would be better to notify the application of the
             timeout rather than letting TCP force the connection
             closed.  However, see also Section 4.2.3.5.


     4.2.2.21  Acknowledging Queued Segments: RFC-793 Section 3.9

        A TCP MAY send an ACK segment acknowledging RCV.NXT when a
        valid segment arrives that is in the window but not at the
        left window edge.

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        DISCUSSION:
             RFC-793 (see page 74) was ambiguous about whether or
             not an ACK segment should be sent when an out-of-order
             segment was received, i.e., when SEG.SEQ was unequal to
             RCV.NXT.

             One reason for ACKing out-of-order segments might be to
             support an experimental algorithm known as "fast
             retransmit".   With this algorithm, the sender uses the
             "redundant" ACK's to deduce that a segment has been
             lost before the retransmission timer has expired.  It
             counts the number of times an ACK has been received
             with the same value of SEG.ACK and with the same right
             window edge.  If more than a threshold number of such
             ACK's is received, then the segment containing the
             octets starting at SEG.ACK is assumed to have been lost
             and is retransmitted, without awaiting a timeout.  The
             threshold is chosen to compensate for the maximum
             likely segment reordering in the Internet.  There is
             not yet enough experience with the fast retransmit
             algorithm to determine how useful it is.

  4.2.3  SPECIFIC ISSUES

     4.2.3.1  Retransmission Timeout Calculation

        A host TCP MUST implement Karn's algorithm and Jacobson's
        algorithm for computing the retransmission timeout ("RTO").

        o    Jacobson's algorithm for computing the smoothed round-
             trip ("RTT") time incorporates a simple measure of the
             variance [TCP:7].

        o    Karn's algorithm for selecting RTT measurements ensures
             that ambiguous round-trip times will not corrupt the
             calculation of the smoothed round-trip time [TCP:6].

        This implementation also MUST include "exponential backoff"
        for successive RTO values for the same segment.
        Retransmission of SYN segments SHOULD use the same algorithm
        as data segments.

        DISCUSSION:
             There were two known problems with the RTO calculations
             specified in RFC-793.  First, the accurate measurement
             of RTTs is difficult when there are retransmissions.
             Second, the algorithm to compute the smoothed round-
             trip time is inadequate [TCP:7], because it incorrectly

Internet Engineering Task Force [Page 95]

RFC1122 TRANSPORT LAYER – TCP October 1989

             assumed that the variance in RTT values would be small
             and constant.  These problems were solved by Karn's and
             Jacobson's algorithm, respectively.

             The performance increase resulting from the use of
             these improvements varies from noticeable to dramatic.
             Jacobson's algorithm for incorporating the measured RTT
             variance is especially important on a low-speed link,
             where the natural variation of packet sizes causes a
             large variation in RTT.  One vendor found link
             utilization on a 9.6kb line went from 10% to 90% as a
             result of implementing Jacobson's variance algorithm in
             TCP.

        The following values SHOULD be used to initialize the
        estimation parameters for a new connection:

        (a)  RTT = 0 seconds.

        (b)  RTO = 3 seconds.  (The smoothed variance is to be
             initialized to the value that will result in this RTO).

        The recommended upper and lower bounds on the RTO are known
        to be inadequate on large internets.  The lower bound SHOULD
        be measured in fractions of a second (to accommodate high
        speed LANs) and the upper bound should be 2*MSL, i.e., 240
        seconds.

        DISCUSSION:
             Experience has shown that these initialization values
             are reasonable, and that in any case the Karn and
             Jacobson algorithms make TCP behavior reasonably
             insensitive to the initial parameter choices.

     4.2.3.2  When to Send an ACK Segment

        A host that is receiving a stream of TCP data segments can
        increase efficiency in both the Internet and the hosts by
        sending fewer than one ACK (acknowledgment) segment per data
        segment received; this is known as a "delayed ACK" [TCP:5].

        A TCP SHOULD implement a delayed ACK, but an ACK should not
        be excessively delayed; in particular, the delay MUST be
        less than 0.5 seconds, and in a stream of full-sized
        segments there SHOULD be an ACK for at least every second
        segment.

        DISCUSSION:

Internet Engineering Task Force [Page 96]

RFC1122 TRANSPORT LAYER – TCP October 1989

             A delayed ACK gives the application an opportunity to
             update the window and perhaps to send an immediate
             response.  In particular, in the case of character-mode
             remote login, a delayed ACK can reduce the number of
             segments sent by the server by a factor of 3 (ACK,
             window update, and echo character all combined in one
             segment).

             In addition, on some large multi-user hosts, a delayed
             ACK can substantially reduce protocol processing
             overhead by reducing the total number of packets to be
             processed [TCP:5].  However, excessive delays on ACK's
             can disturb the round-trip timing and packet "clocking"
             algorithms [TCP:7].

     4.2.3.3  When to Send a Window Update

        A TCP MUST include a SWS avoidance algorithm in the receiver
        [TCP:5].

        IMPLEMENTATION:
             The receiver's SWS avoidance algorithm determines when
             the right window edge may be advanced; this is
             customarily known as "updating the window".  This
             algorithm combines with the delayed ACK algorithm (see
             Section 4.2.3.2) to determine when an ACK segment
             containing the current window will really be sent to
             the receiver.  We use the notation of RFC-793; see
             Figures 4 and 5 in that document.

             The solution to receiver SWS is to avoid advancing the
             right window edge RCV.NXT+RCV.WND in small increments,
             even if data is received from the network in small
             segments.

             Suppose the total receive buffer space is RCV.BUFF.  At
             any given moment, RCV.USER octets of this total may be
             tied up with data that has been received and
             acknowledged but which the user process has not yet
             consumed.  When the connection is quiescent, RCV.WND =
             RCV.BUFF and RCV.USER = 0.

             Keeping the right window edge fixed as data arrives and
             is acknowledged requires that the receiver offer less
             than its full buffer space, i.e., the receiver must
             specify a RCV.WND that keeps RCV.NXT+RCV.WND constant
             as RCV.NXT increases.  Thus, the total buffer space
             RCV.BUFF is generally divided into three parts:

Internet Engineering Task Force [Page 97]

RFC1122 TRANSPORT LAYER – TCP October 1989

             |<------- RCV.BUFF ---------------->|
                  1             2            3
         ----|---------|------------------|------|----
                    RCV.NXT               ^
                                       (Fixed)

         1 - RCV.USER =  data received but not yet consumed;
         2 - RCV.WND =   space advertised to sender;
         3 - Reduction = space available but not yet
                         advertised.


             The suggested SWS avoidance algorithm for the receiver
             is to keep RCV.NXT+RCV.WND fixed until the reduction
             satisfies:

                  RCV.BUFF - RCV.USER - RCV.WND  >=

                         min( Fr * RCV.BUFF, Eff.snd.MSS )

             where Fr is a fraction whose recommended value is 1/2,
             and Eff.snd.MSS is the effective send MSS for the
             connection (see Section 4.2.2.6).  When the inequality
             is satisfied, RCV.WND is set to RCV.BUFF-RCV.USER.

             Note that the general effect of this algorithm is to
             advance RCV.WND in increments of Eff.snd.MSS (for
             realistic receive buffers:  Eff.snd.MSS < RCV.BUFF/2).
             Note also that the receiver must use its own
             Eff.snd.MSS, assuming it is the same as the sender's.

     4.2.3.4  When to Send Data

        A TCP MUST include a SWS avoidance algorithm in the sender.

        A TCP SHOULD implement the Nagle Algorithm [TCP:9] to
        coalesce short segments.  However, there MUST be a way for
        an application to disable the Nagle algorithm on an
        individual connection.  In all cases, sending data is also
        subject to the limitation imposed by the Slow Start
        algorithm (Section 4.2.2.15).

        DISCUSSION:
             The Nagle algorithm is generally as follows:

                  If there is unacknowledged data (i.e., SND.NXT >
                  SND.UNA), then the sending TCP buffers all user

Internet Engineering Task Force [Page 98]

RFC1122 TRANSPORT LAYER – TCP October 1989

                  data (regardless of the PSH bit), until the
                  outstanding data has been acknowledged or until
                  the TCP can send a full-sized segment (Eff.snd.MSS
                  bytes; see Section 4.2.2.6).

             Some applications (e.g., real-time display window
             updates) require that the Nagle algorithm be turned
             off, so small data segments can be streamed out at the
             maximum rate.

        IMPLEMENTATION:
             The sender's SWS avoidance algorithm is more difficult
             than the receivers's, because the sender does not know
             (directly) the receiver's total buffer space RCV.BUFF.
             An approach which has been found to work well is for
             the sender to calculate Max(SND.WND), the maximum send
             window it has seen so far on the connection, and to use
             this value as an estimate of RCV.BUFF.  Unfortunately,
             this can only be an estimate; the receiver may at any
             time reduce the size of RCV.BUFF.  To avoid a resulting
             deadlock, it is necessary to have a timeout to force
             transmission of data, overriding the SWS avoidance
             algorithm.  In practice, this timeout should seldom
             occur.

             The "useable window" [TCP:5] is:

                  U = SND.UNA + SND.WND - SND.NXT

             i.e., the offered window less the amount of data sent
             but not acknowledged.  If D is the amount of data
             queued in the sending TCP but not yet sent, then the
             following set of rules is recommended.

             Send data:

             (1)  if a maximum-sized segment can be sent, i.e, if:

                       min(D,U) >= Eff.snd.MSS;


             (2)  or if the data is pushed and all queued data can
                  be sent now, i.e., if:

                      [SND.NXT = SND.UNA and] PUSHED and D <= U

                  (the bracketed condition is imposed by the Nagle
                  algorithm);

Internet Engineering Task Force [Page 99]

RFC1122 TRANSPORT LAYER – TCP October 1989

             (3)  or if at least a fraction Fs of the maximum window
                  can be sent, i.e., if:

                      [SND.NXT = SND.UNA and]

                              min(D.U) >= Fs * Max(SND.WND);


             (4)  or if data is PUSHed and the override timeout
                  occurs.

             Here Fs is a fraction whose recommended value is 1/2.
             The override timeout should be in the range 0.1 - 1.0
             seconds.  It may be convenient to combine this timer
             with the timer used to probe zero windows (Section
             4.2.2.17).

             Finally, note that the SWS avoidance algorithm just
             specified is to be used instead of the sender-side
             algorithm contained in [TCP:5].

     4.2.3.5  TCP Connection Failures

        Excessive retransmission of the same segment by TCP
        indicates some failure of the remote host or the Internet
        path.  This failure may be of short or long duration.  The
        following procedure MUST be used to handle excessive
        retransmissions of data segments [IP:11]:

        (a)  There are two thresholds R1 and R2 measuring the amount
             of retra
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