#include<iostream>
#include<windows.h>
#define KEY_DOWN(VK_NONAME) ((GetAsyncKeyState(VK_NONAME) & 0x8000) ? 1:0)
using namespace std;
int main(){
int i=0;
int j;
int x=100;
printf("\n");
while(i<=90){
i=i+1;
printf("隐形人 [][][][][]5");
if(KEY_DOWN(MOUSE_MOVED)){
system("cls");
printf("隐形人 [][][][]4");
if(KEY_DOWN(MOUSE_MOVED)){
system("cls");
printf("隐形人 [][][]3");
if(KEY_DOWN(MOUSE_MOVED)){
system("cls");
printf("隐形人 [][]2");
if(KEY_DOWN(MOUSE_MOVED)){
system("cls");
printf("隐形人 []1");
if(KEY_DOWN(MOUSE_MOVED)){
system("cls");
printf("隐形人 0\n");
printf("恭喜你\n");
x=100;
}
else{
Sleep(0.5);
system("color c");
system("color 7");
x--;
}
}
else{
Sleep(0.5);
system("color c");
system("color 7");
x--;
}
}
else{
Sleep(0.5);
system("color c");
system("color 7");
x--;
}
}
else{
Sleep(0.5);
system("color c");
system("color 7");
x--;
}
}
else{
Sleep(0.5);
system("color c");
system("color 7");
x--;
}
if(x==0){
system("cls");
printf("GAME OVER!\n");
system("pause");
break;
}
if(i==90){
system("color 1a");
system("color 2b");
system("color 3c");
Sleep(100);
system("color 7");
int ii=0;
while(ii<=50){
ii=ii+1;
printf("侕石杀 [][][][][][][]7");
if(KEY_DOWN(MOUSE_MOVED)){
system("cls");
printf("侕石杀 [][][][][][]6");
if(KEY_DOWN(MOUSE_MOVED)){
system("cls");
printf(&
一个小游戏的源代码
最新推荐文章于 2024-04-27 21:34:56 发布