Java2D基本用法简单罗列
对外接口:
public void CreateImage(OutputStream out,int width,int height) throws Exception
{
BufferedImage readImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_BGR);
try
{
Graphics2D g = readImage.createGraphics();
//...
ImageIO.write(readImage, "png", out);
}
catch(Exception ex)
{
throw ex;
}
}
设置字体:
g.setFont(new Font("MS Gothic", Font.BOLD, 13));
设置颜色:
g.setColor(Color.BLACK);
设置线型:
Stroke s = new BasicStroke(0.2f,BasicStroke.CAP_SQUARE, BasicStroke.JOIN_MITER, 1.0f, new float[]{3.0f, 3.0f}, 0f );
g.setStroke(s);
设置旋转:
AffineTransform ct = AffineTransform.getRotateInstance(-Math.PI/50);
g.transform(ct);
简单纹理(砌板砖):
BufferedImage bi2 = new BufferedImage(10, 10,
BufferedImage.TYPE_INT_RGB);
Graphics2D big2 = bi2.createGraphics();
big2.setColor(Color.WHITE);
big2.fillRect(0, 0, 10, 10);
big2.setColor(Color.RED);
big2.drawLine(10, 0, 0, 10);
big2.drawLine(0, 0, 4, 4);
Rectangle2D r2 = new Rectangle(0,0,10,10);
TexturePaint tp2 = new TexturePaint(bi2,r2);
g.setPaint(tp2);