var doc = fl.getDocumentDOM();
var name = doc.name;
//设定输出路径为flaout
var path = "file:///D:/flaout/";
//获取fla文件名,并且去除.fla扩展名
var dir = name.substring(0, name.length-4)
var items = doc.library.items;
path = path + dir;
//在输出路径里创建一个和fla同名的目录
FLfile.createFolder(path);
for (i = 0; i < items.length; i++)
{
if(items[i].itemType == "bitmap")
{
fl.trace("输出文件=>" + path + "/" +items[i].name);
items[i].allowSmoothing = true;
items[i].compressionType = "lossless";
//获取当前元件所在目录
var subpath = path + "/" + items[i].name;
subpath = subpath.substring(0,subpath.lastIndexOf("/"));
//创建目录
FLfile.createFolder(subpath);
//输出文件
items[i].exportToFile(path + "/" + items[i].name );
}
}
alert("输出完毕,关闭文件,请勿保存");
doc.close();
var name = doc.name;
//设定输出路径为flaout
var path = "file:///D:/flaout/";
//获取fla文件名,并且去除.fla扩展名
var dir = name.substring(0, name.length-4)
var items = doc.library.items;
path = path + dir;
//在输出路径里创建一个和fla同名的目录
FLfile.createFolder(path);
for (i = 0; i < items.length; i++)
{
if(items[i].itemType == "bitmap")
{
fl.trace("输出文件=>" + path + "/" +items[i].name);
items[i].allowSmoothing = true;
items[i].compressionType = "lossless";
//获取当前元件所在目录
var subpath = path + "/" + items[i].name;
subpath = subpath.substring(0,subpath.lastIndexOf("/"));
//创建目录
FLfile.createFolder(subpath);
//输出文件
items[i].exportToFile(path + "/" + items[i].name );
}
}
alert("输出完毕,关闭文件,请勿保存");
doc.close();