strategy pattern
[size=medium][color=darkred][b]原则:针对接口编程,而非实现编程!!![/b][/color][/size]
动态设定行为:
修改Duck类如下
制造一个新的鸭子类型:模型鸭如下
创造一个新的FlyBehavior类型,如下
测试类:
输出:
[size=medium][color=darkred][b]原则:针对接口编程,而非实现编程!!![/b][/color][/size]
public abstract class Duck {
FlyBehavior flyBehavior;
QuackBehavior quackBehavior;
public Duck() {
}
abstract void display();
public void performFly() {
flyBehavior.fly();
}
public void performQuack() {
quackBehavior.quack();
}
public void swim() {
System.out.println("All ducks float, even decoys!");
}
}
public class MallardDuck extends Duck {
public MallardDuck() {
quackBehavior = new Quack();
flyBehavior = new FlyWithWings();
}
public void display() {
System.out.println("I'm a real Mallard duck");
}
}
public interface FlyBehavior {
public void fly();
}
public class FlyWithWings implements FlyBehavior {
public void fly() {
System.out.println("I'm flying!!");
}
}
public class FlyNoWay implements FlyBehavior {
public void fly() {
System.out.println("I can't fly");
}
}
public interface QuackBehavior {
public void quack();
}
public class Quack implements QuackBehavior {
public void quack() {
System.out.println("Quack");
}
}
public class MuteQuack implements QuackBehavior {
public void quack() {
System.out.println("<< Silence >>");
}
}
public class Squeak implements QuackBehavior {
public void quack() {
System.out.println("Squeak");
}
}
动态设定行为:
修改Duck类如下
public abstract class Duck {
FlyBehavior flyBehavior;
QuackBehavior quackBehavior;
public Duck() {
}
public void setFlyBehavior (FlyBehavior fb) {
flyBehavior = fb;
}
public void setQuackBehavior(QuackBehavior qb) {
quackBehavior = qb;
}
abstract void display();
public void performFly() {
flyBehavior.fly();
}
public void performQuack() {
quackBehavior.quack();
}
public void swim() {
System.out.println("All ducks float, even decoys!");
}
}
制造一个新的鸭子类型:模型鸭如下
public class ModelDuck extends Duck {
public ModelDuck() {
flyBehavior = new FlyNoWay();
quackBehavior = new Quack();
}
public void display() {
System.out.println("I'm a model duck");
}
}
创造一个新的FlyBehavior类型,如下
public class FlyRocketPowered implements FlyBehavior {
public void fly() {
System.out.println("I'm flying with a rocket");
}
}
测试类:
public class MiniDuckSimulator1 {
public static void main(String[] args) {
Duck mallard = new MallardDuck();
mallard.performQuack();
mallard.performFly();
Duck model = new ModelDuck();
model.performFly();
model.setFlyBehavior(new FlyRocketPowered());
model.performFly();
}
}
输出:
Quack
I'm flying!!
I can't fly
I'm flying with a rocket