1. NioEventLoopGroup
介绍
Netty
启动的时候会构建NioEventLoopGroup
实例,NioEventLoopGroup
内部维护了一组线程NioEventLoop
,用于处理IO事件(OP_ACCEPT
、OP_CONNECT
、OP_READ
、OP_WRITE
),每个线程负责处理多个Channel
上的事件,而一个Channel
只对应于一个线程,这样实现了Netty
的串行无锁化。
2. NioEventLoopGroup
类图
3. 构造函数
NioEventLoopGroup
的构造函数有多个,最终调用其父类MultithreadEventLoopGroup
的构造函数,不指定线程的数量则默认为CPU核心数*2
。
private static final int DEFAULT_EVENT_LOOP_THREADS;
static {
DEFAULT_EVENT_LOOP_THREADS = Math.max(1, SystemPropertyUtil.getInt(
"io.netty.eventLoopThreads", NettyRuntime.availableProcessors() * 2));
if (logger.isDebugEnabled()) {
logger.debug("-Dio.netty.eventLoopThreads: {}", DEFAULT_EVENT_LOOP_THREADS);
}
}
protected MultithreadEventLoopGroup(int nThreads, Executor executor, Object... args) {
super(nThreads == 0 ? DEFAULT_EVENT_LOOP_THREADS : nThreads, executor, args);
}
继续调用其父类MultithreadEventExecutorGroup
的构造函数,大概流程为:
- 初始化线程池的大小,如果不指定默认
CPU核心数*2
。 - 设置线程工厂类,用来创建线程。
- 实例化子线程,类型为
NioEventLoop
。 - 确定线程池的线程调度算法,默认是轮询调度。
protected MultithreadEventExecutorGroup(int nThreads, Executor executor,
EventExecutorChooserFactory chooserFactory, Object... args) {
if (nThreads <= 0) {
throw new IllegalArgumentException(String.format("nThreads: %d (expected: > 0)", nThreads));
}
// 用来创建线程并启动 threadFactory.newThread(command).start();
if (executor == null) {
executor = new ThreadPerTaskExecutor(newDefaultThreadFactory());
}
// 线程池,
children = new EventExecutor[nThreads];
for (int i = 0; i < nThreads; i ++) {
boolean success = false;
try {
children[i] = newChild(executor, args); // 初始化线程
success = true;
} catch (Exception e) {
throw new IllegalStateException("failed to create a child event loop", e);
} finally {
if (!success) {
for (int j = 0; j < i; j ++) {
children[j].shutdownGracefully();
}
for (int j = 0; j < i; j ++) {
EventExecutor e = children[j];
try {
while (!e.isTerminated()) {
e.awaitTermination(Integer.MAX_VALUE, TimeUnit.SECONDS);
}
} catch (InterruptedException interrupted) {
Thread.currentThread().interrupt();
break;
}
}
}
}
}
chooser = chooserFactory.newChooser(children); // 子线程调度算法
final FutureListener<Object> terminationListener = new FutureListener<Object>() {
@Override
public void operationComplete(Future<Object> future) throws Exception {
if (terminatedChildren.incrementAndGet() == children.length) {
terminationFuture.setSuccess(null);
}
}
};
for (EventExecutor e: children) {
e.terminationFuture().addListener(terminationListener);
}
Set<EventExecutor> childrenSet = new LinkedHashSet<EventExecutor>(children.length);
Collections.addAll(childrenSet, children);
readonlyChildren = Collections.unmodifiableSet(childrenSet);
}
子类NioEventLoopGroup
的newChild()
方法,创建线程NioEventLoop
类
@Override
protected EventLoop newChild(Executor executor, Object... args) throws Exception {
EventLoopTaskQueueFactory queueFactory = args.length == 4 ? (EventLoopTaskQueueFactory) args[3] : null;
return new NioEventLoop(this, executor, (SelectorProvider) args[0],
((SelectStrategyFactory) args[1]).newSelectStrategy(), (RejectedExecutionHandler) args[2], queueFactory);
}
提示:这里可以看到Netty
的一个性能优化,就是线程的调度算法的实现chooser = chooserFactory.newChooser(children);
默认实现为DefaultEventExecutorChooserFactory
类,这里是一个策略模式。虽然这两者都是轮询调度算法,但如果线程池的大小等于2的幂次方,则使用位运算,因为位运算比取模运算效率高。
public EventExecutorChooser newChooser(EventExecutor[] executors) {
if (isPowerOfTwo(executors.length)) {
return new PowerOfTwoEventExecutorChooser(executors);
} else {
return new GenericEventExecutorChooser(executors);
}
}
private static boolean isPowerOfTwo(int val) {
return (val & -val) == val;
}
// 位运算
private static final class PowerOfTwoEventExecutorChooser implements EventExecutorChooser {
private final AtomicInteger idx = new AtomicInteger();
private final EventExecutor[] executors;
PowerOfTwoEventExecutorChooser(EventExecutor[] executors) {
this.executors = executors;
}
@Override
public EventExecutor next() {
return executors[idx.getAndIncrement() & executors.length - 1];
}
}
// 取模运算
private static final class GenericEventExecutorChooser implements EventExecutorChooser {
private final AtomicInteger idx = new AtomicInteger();
private final EventExecutor[] executors;
GenericEventExecutorChooser(EventExecutor[] executors) {
this.executors = executors;
}
@Override
public EventExecutor next() {
return executors[Math.abs(idx.getAndIncrement() % executors.length)];
}
}