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转载 Unity在切换横竖屏时闪退的bug

http://blog.csdn.net/yihongyuelan/article/details/7716188在AndroidManifest里加上android:configChanges="...|screenSize"

2015-06-02 22:59:44 3218

转载 REDUCING MEMORY USAGE IN UNITY, C# AND .NET/MONO

转自 https://andrewfray.wordpress.com/2013/02/04/reducing-memory-usage-in-unity-c-and-netmono/Unity on iOS uses an early version of Mono’s heap manager. This manager doesn’t do packing, so if you fr

2015-04-30 23:27:50 786

转载 Prolier中LogStringToConsole出现的原因

http://forum.unity3d.com/threads/profiler-showing-logstringtoconsole-what-is-that.237589/有时候有log输出但看不到,比如warning信息,点击Console窗口右上角调出Editor Log查看完整的Log信息

2015-03-28 21:33:14 7985

转载 Unity3D iOS打包时报错

Build Settings里Architectures改成armv7

2014-11-24 21:00:49 851

转载 Unity3D的安卓工程导入Eclipse时报错

Description ResourcePath TypeLocationerror: Error: String types not allowed (at 'configChanges' with value 'mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout

2014-11-14 11:49:51 1343

转载 U3D iOS编译报错:Cross compilation job Mono.WebBrowser.dll failed.

Cross compilation job Mono.WebBrowser.dll failed.UnityEngine.UnityException: Failed AOT cross compiler: /Applications/Unity/Unity.app/Contents/BuildTargetTools/iPhonePlayer/mono-xcompiler --aot=full

2014-11-10 14:04:17 3931

转载 关于Unity3D的协程(Coroutine)

http://www.cnblogs.com/gameprogram/archive/2012/06/14/2549076.html

2014-10-31 10:59:31 551

转载 Bug in Cocos2dxRenderer.cpp

http://discuss.cocos2d-x.org/t/bug-in-cocos2dxrenderer-cpp/8619Java_org_cocos2dx_lib_Cocos2dxRenderer.cpp这个cpp的所有方法里都给加上NULL的判断:    JNIEXPORT void JNICALL Java_org_cocos2dx_lib_Cocos2dxRende

2014-10-27 15:58:01 943

转载 java.lang.UnsatisfiedLinkError: Couldn't load XXX from loader

http://liuzhichao.com/p/1463.html

2014-06-20 12:46:15 747

原创 cocos2d-x i9100 音效过多闪退问题不完美解决方案

cocos2dx/cocos2d-x-2.1.5/CocosDenshion/android/opensl/SimpleAudioEngineOpenSL.cppunsigned int SimpleAudioEngineOpenSL::playEffect(const char* pszFilePath, bool bLoop){    unsigned int soundI

2014-06-14 14:09:59 1161

转载 When update to Xcode 5.1, an error occur '__curl_rule_01__' declared as an array with a negative siz

http://www.cocos2d-x.org/forums/6/topics/47114

2014-03-27 15:10:06 1048

原创 cocos2d-x 2.1.5 CCLabelTTF使用unicode操作符创建时crash的解决方案

Java代码修改:Cocos2dxBitmap.java line.148if (textProperty.mMaxWidth + (int)bitmapPaddingX || bitmapTotalHeight + (int)bitmapPaddingY Cocos2dxBitmap.nativeInitBitmapDC(0, 0, new byte[0]);retu

2014-03-16 16:59:55 1939

转载 老版本cocos2dx ZipUtils解压比较大文件时数据出错的BUG

https://github.com/cocos2d/cocos2d-x/pull/3615

2014-03-08 22:22:54 1480

原创 The container 'Android Dependencies' references non existing library

把引入的项目Is Libaray选项勾掉 然后再勾上

2014-03-07 18:49:45 3985

原创 cocos2d-x中各种诡异BUG的一个原因

voidCCObject::release(void){    CCAssert(m_uReference > 0, "reference count should greater than 0");    --m_uReference;    if (m_uReference == 0)    {       delete this;    }

2014-01-03 10:32:35 910

转载 CCHttpClient发送数据时断网导致闪退的解决方法

http://www.cocos2d-x.org/forums/6/topics/38239?r=38328#message-38328在HttpClient.cpp的configCURL方法中添加    code = curl_easy_setopt(handle, CURLOPT_NOSIGNAL, 1);    if (code != CURLE_OK) {   

2013-11-13 15:12:31 1171

转载 XCode安装cocos2d-x 2.x模板失败解决方法

http://stackoverflow.com/questions/11123189/cocos2d-v2-x-failing-to-install-templates-permission-denied-am-i-doing-somet"I now managed.. after some attempts the solution was as you said but if

2013-09-10 18:22:44 598

原创 NoClassDefFoundError - Eclipse添加jar包后报错

项目属性设置 -> Java Build Path -> Add External JARs... 把jar加进去

2013-08-08 17:27:56 748

转载 Eclipse 中 please define NDK_ROOT 错误提示

2013-08-05 12:15:28 1592

转载 cocos2d-x make: *** [clean-box2d_static-armeabi] Error 1

ndkr8e的一个bug,修改android-ndk-r8e/build/core/build-binary.mkPlain Text code$(cleantarget): PRIVATE_CLEAN_FILES := ($(my)OBJS)为:$(cleantarget): PRIVATE_CLEAN_FILE

2013-08-05 10:51:07 692

转载 在iPhone App中提示用户打分的代码

// 弹出对话框提示打分- (IBAction)affirmMark:(id)sender {    BOOL neverRate = [[NSUserDefaults standardUserDefaults] boolForKey:@"neverRate"];        if(!neverRate) {           UIAlertView

2012-02-14 08:52:32 682

转载 根据Debug和Release状态的变化来屏蔽日志输出

我们平时在开发应用的时候,经常会用到 NSLog 来调试我们的程序,而随着项目越来越大,这些用于调试的日志输出就会变得很难管理。 发布正式版的时候一定要屏蔽掉所有后台输出。我们平时在开发应用的时候,经常会用到 NSLog 来调试我们的程序,而随着项目越来越大,这些用于调试的日志输出就会变得很难管理。 发布正式版的时候一定要屏蔽掉所有后台输出,因为这些输出还是比较消耗系统资源的。  往往到了这个

2012-02-14 08:48:33 315

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