Unity3D
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U3D iOS编译报错:Cross compilation job Mono.WebBrowser.dll failed.
Cross compilation job Mono.WebBrowser.dll failed. UnityEngine.UnityException: Failed AOT cross compiler: /Applications/Unity/Unity.app/Contents/BuildTargetTools/iPhonePlayer/mono-xcompiler --aot=full转载 2014-11-10 14:04:17 · 3931 阅读 · 0 评论 -
Unity3D的安卓工程导入Eclipse时报错
Description Resource Path Type Location error: Error: String types not allowed (at 'configChanges' with value 'mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout转载 2014-11-14 11:49:51 · 1343 阅读 · 0 评论 -
关于Unity3D的协程(Coroutine)
http://www.cnblogs.com/gameprogram/archive/2012/06/14/2549076.html转载 2014-10-31 10:59:31 · 552 阅读 · 0 评论 -
Unity3D iOS打包时报错
Build Settings里Architectures改成armv7转载 2014-11-24 21:00:49 · 852 阅读 · 0 评论 -
Prolier中LogStringToConsole出现的原因
http://forum.unity3d.com/threads/profiler-showing-logstringtoconsole-what-is-that.237589/ 有时候有log输出但看不到,比如warning信息,点击Console窗口右上角调出Editor Log查看完整的Log信息转载 2015-03-28 21:33:14 · 7987 阅读 · 0 评论 -
REDUCING MEMORY USAGE IN UNITY, C# AND .NET/MONO
转自 https://andrewfray.wordpress.com/2013/02/04/reducing-memory-usage-in-unity-c-and-netmono/ Unity on iOS uses an early version of Mono’s heap manager. This manager doesn’t do packing, so if you fr转载 2015-04-30 23:27:50 · 786 阅读 · 0 评论 -
Unity在切换横竖屏时闪退的bug
http://blog.csdn.net/yihongyuelan/article/details/7716188 在AndroidManifest里加上android:configChanges="...|screenSize"转载 2015-06-02 22:59:44 · 3220 阅读 · 0 评论