开机动画

首先在openviewController中声明两个输出口.(openingShadow和openingHead)

 

#import <UIKit/UIKit.h>

 

@interface OpenViewController : UIViewController {

IBOutlet UIImageView *openingShadow;

IBOutlet UIImageView *openingHead;

}

@property (nonatomic,retain) IBOutlet UIImageView *openingShadow;

@property (nonatomic,retain) IBOutlet UIImageView *openingHead;

@end

2.在OpenViewController.m的viewWillAppear:(BOOL) animated方法中设置输出口UIImageview的位置最终位置及动画时间.

#import "OpenViewController.h"

@implementation OpenViewController

@synthesize openingHead;

@synthesize openingShadow;

-(void) viewWillAppear:(BOOL)animated{

[UIView beginAnimations:nil context:nil];

[UIView setAnimationDuration:1.0];

CGPoint finalShadowPosition = CGPointMake((CGFloat)480.0, (CGFloat)460.0);

[openingShadow setCenter:finalShadowPosition];

[UIView setAnimationDuration:1.0];

CGPoint finalHeadPosition = CGPointMake((CGFloat)160.0, (CGFloat)458.5);

[openingHead setCenter:finalHeadPosition];

[UIView commitAnimations];

}

3在项目delegate中将调用[window addSubview:]将实例化的openViewcontroller视图添加到窗口内.然后在方法removeOpeningView方法中设置该动画存在的时间,然后一处这个视图.
openViewController =[[ OpenViewController alloc ] initWithNibName : @"OpenViewController" bundle : nil ];

[window addSubview:openViewController.view];

[self performSelectorInBackground:@selector(removeOpeningView) withObject:nil];


-(void) removeOpeningView {

NSAutoreleasePool *pool=[[NSAutoreleasePool alloc] init];

[NSThread sleepForTimeInterval:2];

[self.openViewController.view removeFromSuperview];

[self setUpUI];

[[UIApplication sharedApplication] setStatusBarStyle:UIStatusBarStyleDefault animated:NO];

[pool release];


}

4.修改OpenViewController.xib 文件.链接输出口.设置两张图片设置好两张图片的位置坐标.



评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值