- private function clone(source:Object):* {
- var copier:ByteArray = new ByteArray();
- trace(source is Sprite)
- copier.writeObject(source);
- copier.position = 0;
- trace(copier.length)
- var smc:Sprite =copier.readObject() as Sprite;
- return(smc);
- }
- //上面的方法只能是object
- private function clone(target:Object):Sprite {
- var targetClass:Class = target.constructor;
- var duplicate:Sprite= new targetClass()
- return duplicate;
- }
- //上面的方法必须有连接名和类
- mapArrayy[i]= clone(map["img"+mapArray[i]] as Sprite);
- mapArrayy[i].x = 50 * (i-Math.floor((i-1)/19)*19);
- mapArrayy[i].y = 50 * Math.floor((i-1)/19);
- mapArrayy[i].id="l"+i
- mapArrayy[i].addEventListener(MouseEvent.CLICK,clickHandler);
- imgmap.addChild(mapArrayy[i]);
上面是例子。