顺序结构
counter = 100 # 整型变量
miles = 1000.0 # 浮点型变量
name = "runoob" # 字符串
print (counter)
print (miles)
print (name)
选择结构
if elif else
score =85;
if score >= 90:
print('吃顿好的')
elif score >= 80:
print('吃一般的')
else:
print('也吃好的')
循环结构
# for循环
for i in set:
print(i)
print('------------------------')
#while循环
i = 2
while i > 0:
print(i)
i -= 1
随手写一个猜数字的小游戏
import random
print('这是一个猜数字游戏')
num = random.randint(1,100)
count = 0
mark = True
while mark:
a = input('已经生成一个数,请你输入你猜的数字\n')
guess = int(a)
if guess < num:
print('输入数字偏小~')
count += 1
elif guess > num:
print('输入数字偏大~')
count += 1
else :
print("恭喜你猜对了")
mark = False
count += 1
print("你猜了" ,count , "次")