android学习笔记 按电源键屏幕唤醒和屏幕睡眠流程(从上层到kernel)

一. 屏幕的唤醒
      首先inputread在读取到有keyboard事件上报后,会调用到keydispatch的notifykey,去询问wm是否会对这次按键特殊处理,如果WM不处理,则此处会点亮或者熄灭屏幕。
     inputReader.cpp                                 KeyboardInputMapper::processKey
                                                                       getDispatcher()->notifyKey
     inputDispacher.cpp                            InputDispatcher::notifyKey
                                                                      mPolicy->interceptKeyBeforeQueueing
    com_android_server_inputManager.cpp                NativeInputManager::interceptKeyBeforeQueueing
                                                                                             env->CallIntMethod(mCallbacksObj,
                                                                                            gCallbacksClassInfo.interceptKeyBeforeQueueing,
                                                                                             when, action, flags, keyCode, scanCode, policyFlags, isScreenOn);             //此处gCallbacksClassInfo中的各种方法就是InputManager的对应的方法,在JNI初始化的时候就注册了,详情请参看 register_android_server_InputManager函数,通过jniRegisterNativeMethods将 inputmanager的各种callback注册到gCallbacksClassInfo中。
 返回的wmaction就是后面WM对此次按键事件的policy,通过此返回值,此处会决定下一步的动作。
  InputManager.java                                               interceptKeyBeforeQueueing
                                                                                  mWindowManagerService.mInputMonitor.interceptKeyBeforeQueueing
WindowmanagerService.java                             InputMonitor::interceptKeyBeforeQueueing
                                                                                  mPolicy.interceptKeyBeforeQueueing
PhonewindowManager.java                                interceptKeyBeforeQueueing   
                                                                                  //摘录部分代码:
[java] view plaincopy
<span style="font-weight: bold; ">   </span> public int interceptKeyBeforeQueueing(long whenNanos, int action, int flags,  
            int keyCode, int scanCode, int policyFlags, boolean isScreenOn) {  
        final boolean down = action == KeyEvent.ACTION_DOWN;  
        final boolean canceled = (flags & KeyEvent.FLAG_CANCELED) != 0;  
 
        final boolean isInjected = (policyFlags & WindowManagerPolicy.FLAG_INJECTED) != 0;  
 
        // If screen is off then we treat the case where the keyguard is open but hidden  
        // the same as if it were open and in front.  
        // This will prevent any keys other than the power button from waking the screen  
        // when the keyguard is hidden by another activity.  
 
        final boolean keyguardActive = (isScreenOn ?  
                                        mKeyguardMediator.isShowingAndNotHidden() :  
                                        mKeyguardMediator.isShowing());  
 
        int result; //result即为返回到wmaction  
        if (isScreenOn || isInjected) {  
            // When the screen is on or if the key is injected pass the key to the application.  
            result = ACTION_PASS_TO_USER;  
        } else {//我们现在走的应该是这个  
            // When the screen is off and the key is not injected, determine whether  
            // to wake the device but don't pass the key to the application.  
            result = 0;  
 
            final boolean isWakeKey = (policyFlags  
                    & (WindowManagerPolicy.FLAG_WAKE | WindowManagerPolicy.FLAG_WAKE_DROPPED)) != 0;  
            if (down && isWakeKey) {  
                if (keyguardActive) {  
[java] view plaincopy
                       //也就是说,如果当前屏幕是灭的,且按的键是可以唤醒屏幕的,那么WM会首先将此次按键传递给keyguard,由keyguard来唤醒屏幕,并作出相应的动作,否则就自己点亮屏幕,通过返回的policy来通知下层。  
 
                    // If the keyguard is showing, let it decide what to do with the wake key.  
                  <span style="color:#ff0000;"> </span> mKeyguardMediator.onWakeKeyWhenKeyguardShowingTq(keyCode);  
                } else {  
                    // Otherwise, wake the device ourselves.  
 
                    result |= ACTION_POKE_USER_ACTIVITY;  
                }  
            }  
        }<span style="font-weight: bold; ">  
....................  
}</span>  
       keyguarViewMediator.java                    onWakeKeyWhenKeyguardShowingTq
                                                                              wakeWhenReadyLocked
                                                                                           mHandler.obtainMessage(WAKE_WHEN_READY, keyCode, 0);
                                                                             mHandler.handleMessage
                                                                           handleWakeWhenReady
                                                                           mKeyguardViewManager.wakeWhenReadyTq
        KeyguardViewManager.java                mKeyguardView.wakeWhenReadyTq
        LockpatternKeyguardView.java            wakeWhenReadyTq
                                                                             getCallback().pokeWakelock();
        KeyguardViewMediator.java                  pokeWakelock
                                                                            mWakeLock.acquire();        // mWakeLock即为:mWakeLock = mPM.newWakeLock(
                PowerManager.FULL_WAKE_LOCK | PowerManager.ACQUIRE_CAUSES_WAKEUP,
                "keyguard");      具有ACQUIRE_CAUSE_WAKUPQ权限的唤醒锁,上层就是通过此锁来唤醒屏幕,接下来就是powermanager的流程了。
        PowerManager.java                              acquire
                                                                           mService.acquireWakeLock
         PowermanagerService.java                acquireWakeLock
                                                                            acquireWakeLockLocked//此处会检查唤醒锁的标志位,作出对应的处理。
                                                                             setPowerState       //此函数为powermanager的核心函数之一,会对屏幕背光/唤醒,睡眠等作出相应的处理
                                                                           setScreenStateLocked //此函数很关键
                                                                           Power.setScreenState
        power.java                                                setScreenState
       android_os_Power.cpp                          setScreenState
        power.c                                                      set_screen_state//此函数作为上层的最后一个函数,会打印出标志性的log,*** set_screen_state %d,如果打出这个log,至少证明从APP-HAL都是在正常干活的,那么问题只能是kernel的了,贴出代码看看:
[cpp] view plaincopy
int  
set_screen_state(int on)  
{  
    //QEMU_FALLBACK(set_screen_state(on));  
 
    LOGI("*** set_screen_state %d", on); //神奇的log标志  
 
    initialize_fds();  
 
    //LOGI("go_to_sleep eventTime=%lld now=%lld g_error=%s\n", eventTime,  
      //      systemTime(), strerror(g_error));  
 
    if (g_error) return g_error;  
 
    char buf[32];  
    int len;  
 
    if(on)  
        len = sprintf(buf, "%s", on_state);  
    else  
        len = sprintf(buf, "%s", off_state);  
   <span style="color:#cc0000;"> </span>len = write(g_fds[REQUEST_STATE], buf, len);//此处就是写了kernel的设备文件接口。  
    if(len < 0) {  
        LOGE("Failed setting last user activity: g_error=%d\n", g_error);  
    }  
    return 0;  
}  
在此函数中写了底层的power控制的设备文件接口,对应的设备文件为:/sys/power/state
接下来的流程就是到了内核空间。
kernel/kernel/power/main.c                                    state_store        
  //此函数被宏power_attr(state)声明为设备文件接口 sys/power/state,宏power_attr的定义为(power.h):
                                                                                                                       #define power_attr(_name) \
static struct kobj_attribute _name##_attr = {\
.attr = {\
.name = __stringify(_name),\
.mode = 0644, \
}, \
.show = _name##_show,\
.store = _name##_store, \
}
        
                                                                                          
[cpp] view plaincopy
static ssize_t state_store(struct kobject *kobj, struct kobj_attribute *attr,  
               const char *buf, size_t n)  
{  
#ifdef CONFIG_SUSPEND  
#ifdef CONFIG_EARLYSUSPEND  
    suspend_state_t state = PM_SUSPEND_ON;  
#else  
    suspend_state_t state = PM_SUSPEND_STANDBY;  
#endif  
    const char * const *s;  
#endif  
    char *p;  
    int len;  
    int error = -EINVAL;  
 
    p = memchr(buf, '\n', n);  
    len = p ? p - buf : n;  
 
    /* First, check if we are requested to hibernate */  
    if (len == 4 && !strncmp(buf, "disk", len)) {  
        error = hibernate();  
  goto Exit;  
    }  
 
#ifdef CONFIG_SUSPEND  
    for (s = &pm_states[state]; state < PM_SUSPEND_MAX; s++, state++) {  
        if (*s && len == strlen(*s) && !strncmp(buf, *s, len))  
            break;  
 
    }  
    printk("##: enter %s\n", pm_states[state]);  
    if (state < PM_SUSPEND_MAX && *s)  
#ifdef CONFIG_EARLYSUSPEND  // android对linux的睡眠唤醒机制做了一些优化,也就是earlysuspen,laterresume机制,此处宏是有定义的,所以会先走android的那一套  
        if (state == PM_SUSPEND_ON || valid_state(state)) {  
            error = 0;  
            printk("##: entering request_suspend_state()...\n");  
            request_suspend_state(state);  
        }  
#else  
 
        error = enter_state(state);  
#endif  
#endif  
 
 Exit:  
    printk("##: state_store() returns back.\n");  
    return error ? error : n;  
}  

kernel/kernel/power/erlysuspend.c                                                              request_suspend_state
[cpp] view plaincopy
void request_suspend_state(suspend_state_t new_state)  
{  
    unsigned long irqflags;  
    int old_sleep;  
 
    /* when we get here, means userspace service work well, stop reboot watchdog */  
    powerkey_wdt_stop();  
 
    spin_lock_irqsave(&state_lock, irqflags);  
    old_sleep = state & SUSPEND_REQUESTED;  
    if (debug_mask & DEBUG_USER_STATE) {  
        struct timespec ts;  
        struct rtc_time tm;  
        getnstimeofday(&ts);  
        rtc_time_to_tm(ts.tv_sec, &tm);  
        pr_info("request_suspend_state: %s (%d->%d) at %lld "  
            "(%d-%02d-%02d %02d:%02d:%02d.%09lu UTC)\n",  
            new_state != PM_SUSPEND_ON ? "sleep" : "wakeup",  
            requested_suspend_state, new_state,  
            ktime_to_ns(ktime_get()),  
            tm.tm_year + 1900, tm.tm_mon + 1, tm.tm_mday,  
            tm.tm_hour, tm.tm_min, tm.tm_sec, ts.tv_nsec);  
 
    }  
    if (!old_sleep && new_state != PM_SUSPEND_ON) {  
        state |= SUSPEND_REQUESTED;  
        queue_work(suspend_work_queue, &early_suspend_work);  
    }<span style="color: rgb(255, 0, 0); background-color: rgb(255, 255, 255);"> </span><span style="background-color: rgb(255, 255, 255); ">else if (old_sleep && new_state == PM_SUSPEND_ON) {  
        state &= ~SUSPEND_REQUESTED;  
        wake_lock(&main_wake_lock); //acquire    main ——wakelock  
        queue_work(suspend_work_queue, &late_resume_work); //将唤醒的work起来,开始执行之前声明的late_resume_work  
 
    }</span>  
    requested_suspend_state = new_state;  
    spin_unlock_irqrestore(&state_lock, irqflags);  
}  
而 之前有声明static DECLARE_WORK(late_resume_work, late_resume); 故实际执行的函数是:late_resume。

kernel/kernel/power/erlysuspend.c                                         late_resume
[cpp] view plaincopy
static void late_resume(struct work_struct *work)  
{  
    struct early_suspend *pos;  
    unsigned long irqflags;  
    int abort = 0;  
 
    mutex_lock(&early_suspend_lock);  
    spin_lock_irqsave(&state_lock, irqflags);  
    if (state == SUSPENDED)  
        state &= ~SUSPENDED;  
    else  
        abort = 1;  
    spin_unlock_irqrestore(&state_lock, irqflags);  
 
    if (abort) {  
        if (debug_mask & DEBUG_SUSPEND)  
            pr_info("late_resume: abort, state %d\n", state);  
        goto abort;  
    }  
 
    if (debug_mask & DEBUG_SUSPEND)  
        pr_info("late_resume: call handlers\n");  
    list_for_each_entry_reverse(pos, &early_suspend_handlers, link)  
        if (pos->resume != NULL) {  
            print_name_offset(NULL, pos->resume);  
            pos->resume(pos);       //此处会调用到之前注册了laterresume的drv的对应的函数,调用到fb_resume之后,屏幕就唤醒刷屏,屏幕上夜就有了数据,屏幕唤醒的流程就结束了。  
        }  
    if (debug_mask & DEBUG_SUSPEND)  
        pr_info("late_resume: done\n");  
abort:  
    mutex_unlock(&early_suspend_lock);  
}  

总结:  屏幕点亮过程是由inputread捕获后交由WM处理,由keyguard去申请唤醒锁,powermanagerservice去调用kernel的唤醒的过程,其中弯弯绕还是比较多的,涉及的东西也很多,wakelock机制我还没有搞的很清楚。

二、 屏幕睡眠
和屏幕唤醒的过程很类似,如下:
 inputReader.cpp                                 KeyboardInputMapper::processKey
                                                                       getDispatcher()->notifyKey
     inputDispacher.cpp                            InputDispatcher::notifyKey
                                                                   mPolicy->interceptKeyBeforeQueueing
    com_android_server_inputManager.cpp                NativeInputManager::interceptKeyBeforeQueueing
  InputManager.java                                               interceptKeyBeforeQueueing
                                                                                  mWindowManagerService.mInputMonitor.interceptKeyBeforeQueueing
WindowmanagerService.java                             InputMonitor::interceptKeyBeforeQueueing
                                                                                  mPolicy.interceptKeyBeforeQueueing
PhonewindowManager.java                                interceptKeyBeforeQueueing   
                                                                                     //同上面的分析,此处返回的action是被或上了ACTION_GO_TO_SLEEP的(见1975行对 KeyEvent.KEYCODE_POWER的处理).......一级一级的返回后.....
 com_android_server_inputManager.cpp                               NativeInputManager::interceptKeyBeforeQueueing      //返回值中含有gotosleep的flag,故走到gotosleep分支
                                                                                                          android_server_PowerManagerService_goToSleep
com_android_server_PowerManagerService.cpp                android_server_PowerManagerService_goToSleep          //同上面的inputmanager,此处也会调用到PowerManagerService的gotosleep,也是用 register_android_server_PowerManagerService方法来对应起来。
                                                                                                          env->CallVoidMethod(gPowerManagerServiceObj, gPowerManagerServiceClassInfo.goToSleep,
                nanoseconds_to_milliseconds(eventTime));
PowermanagerService.java                                                     goToSleep
                                                                                                        goToSleepWithReason
goToSleepLocked
                                             setPowerState(SCREEN_OFF, false, reason);
                                                                                                        setPowerState
                                                                                                        setScreenStateLocked
                                                                                                          Power.setScreenState(false)
power.java                                                                                      setScreenState
android_os_power.java                                                               setScreenState
power.c                                                                                           set_screen_state
kernel/kernel/power/main.c                                                          state_store
kernel/kernel/power/earlysuspend.c                                           request_suspend_state             //此处流程和唤醒大同小异,不在赘述
                                                                                                              early_suspend
[cpp] view plaincopy
static void early_suspend(struct work_struct *work)  
{  
    struct early_suspend *pos;  
    unsigned long irqflags;  
    int abort = 0;  
 
    mutex_lock(&early_suspend_lock);  
    spin_lock_irqsave(&state_lock, irqflags);  
    if (state == SUSPEND_REQUESTED)  
        state |= SUSPENDED;  
    else  
        abort = 1;  
    spin_unlock_irqrestore(&state_lock, irqflags);  
 
    if (abort) {  
        if (debug_mask & DEBUG_SUSPEND)  
            pr_info("early_suspend: abort, state %d\n", state);  
        mutex_unlock(&early_suspend_lock);  
        goto abort;  
    }  
 
    if (debug_mask & DEBUG_SUSPEND)  
        pr_info("early_suspend: call handlers\n");  
    list_for_each_entry(pos, &early_suspend_handlers, link) {  
        if (pos->suspend != NULL) {  
            print_name_offset(NULL, pos->suspend);  
            <span style="background-color: rgb(204, 204, 204);">pos->suspend(pos); //调用注册了earlysuspend的drv的suspend函数,调用到了fb_suspend,屏幕就会进入睡眠,睡眠的过程就结束了</span>  
        }  
 
    }  
    mutex_unlock(&early_suspend_lock);  
 
    if (debug_mask & DEBUG_SUSPEND)  
        pr_info("early_suspend: sync\n");  
 
    //sys_sync();//let screen up faster   
abort:  
    spin_lock_irqsave(&state_lock, irqflags);  
    if (state == SUSPEND_REQUESTED_AND_SUSPENDED)  
        wake_unlock(&main_wake_lock);          //earlysuspend完毕后,检查当前是否还有wakelock是active状态,如果没有,则会进入深睡眠(linux的suspend)  
    spin_unlock_irqrestore(&state_lock, irqflags);  
}  

下面我们继续跟下代码,简单看看earlysuspend到deepsleep的过程,从wake_unlock开始
kernel/kernel/power/wakelock.c                                      wake_unlock
[cpp] view plaincopy
void wake_unlock(struct wake_lock *lock)  
{  
    int type;  
    unsigned long irqflags;  
    spin_lock_irqsave(&list_lock, irqflags);  
    type = lock->flags & WAKE_LOCK_TYPE_MASK;  
#ifdef CONFIG_WAKELOCK_STAT  
    wake_unlock_stat_locked(lock, 0);  
#endif  
    if (debug_mask & DEBUG_WAKE_LOCK)  
        pr_info("wake_unlock: %s\n", lock->name);  
    lock->flags &= ~(WAKE_LOCK_ACTIVE | WAKE_LOCK_AUTO_EXPIRE);  
    list_del(&lock->link);  
    list_add(&lock->link, &inactive_locks);  
    if (type == WAKE_LOCK_SUSPEND) {  
        long has_lock = has_wake_lock_locked(type); //判断当前是否还有wake_lock是active的  
        if (has_lock > 0) {  
            if (debug_mask & DEBUG_EXPIRE)  
 
                pr_info("wake_unlock: %s, start expire timer, "  
                    "%ld\n", lock->name, has_lock);  
            mod_timer(&expire_timer, jiffies + has_lock);  
        } else {  
            if (del_timer(&expire_timer))  
                if (debug_mask & DEBUG_EXPIRE)  
                    pr_info("wake_unlock: %s, stop expire "  
                        "timer\n", lock->name);  
            if (has_lock == 0) {  
                if (sprd_suspend_enable) {    
                    queue_work(suspend_work_queue, &suspend_work); //起suspend_work,根据声明,此处的work对应的函数即是suspend  
                }  
 
            }  
        }  
        if (lock == &main_wake_lock) {  
            if (debug_mask & DEBUG_SUSPEND)  
                print_active_locks(WAKE_LOCK_SUSPEND);  
#ifdef CONFIG_WAKELOCK_STAT  
            update_sleep_wait_stats_locked(0);  
#endif  
        }  
    }  
    spin_unlock_irqrestore(&list_lock, irqflags);  
}  

kernel/kernel/power/wakelock.c                                        suspend
[cpp] view plaincopy
static void suspend(struct work_struct *work)  
{  
    int ret;  
    int entry_event_num;  
 
    add_pm_message(get_sys_cnt(), "suspend--enter: ", 0, 0, 0);  
 
    if (has_wake_lock(WAKE_LOCK_SUSPEND)) {  
        if (debug_mask & DEBUG_SUSPEND)  
            pr_info("suspend: abort suspend\n");  
        return;  
    }  
 
    entry_event_num = current_event_num;  
    sys_sync();  
    if (debug_mask & DEBUG_SUSPEND)  
        pr_info("suspend: enter suspend\n");  
    ret = pm_suspend(requested_suspend_state);  
    if (debug_mask & DEBUG_EXIT_SUSPEND) {  
 
        struct timespec ts;  
        struct rtc_time tm;  
        getnstimeofday(&ts);  
        rtc_time_to_tm(ts.tv_sec, &tm);  
        pr_info("suspend: exit suspend, ret = %d "  
            "(%d-%02d-%02d %02d:%02d:%02d.%09lu UTC)\n", ret,  
            tm.tm_year + 1900, tm.tm_mon + 1, tm.tm_mday,  
            tm.tm_hour, tm.tm_min, tm.tm_sec, ts.tv_nsec);  
    }  
 
    if (current_event_num == entry_event_num) {  
        if (debug_mask & DEBUG_SUSPEND)  
            pr_info("suspend: pm_suspend returned with no event\n");  
        wake_lock_timeout(&unknown_wakeup, HZ / 2);  
    }  
    add_pm_message(get_sys_cnt(), "suspend--leave: ", 0, 0, 0);  
}  

kernel/kernel/power/suspend.c                                   pm_suspend
[cpp] view plaincopy
int pm_suspend(suspend_state_t state)  
{  
    if (state > PM_SUSPEND_ON && state <= PM_SUSPEND_MAX)  
        return enter_state(state); //是不是和main.c里的state_store函数中liunx的suspend一样?豁然开朗。  
    return -EINVAL;  
}  


接下来就是linux的suspend了,没有再仔细看过,惭愧惭愧。
总的来说,屏幕的睡眠是和上层的keyguard没有关系,是在WM和PMS以及相关的JNI的配合下对kernel的操作完成的。


屏幕唤醒和睡眠就写到这里,而背光的点亮过程,大部分处理是在PMS中,是在HAL层操作了lights的设备文件并不涉及到唤醒和睡眠,显得比较简单,有时间也写出来分享。

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