使用分类向某个现有类添加方法(类扩展,范畴)

iOS中有时候我们需要向现有的类中添加一些方法,使用分类(Category)可以在运行时向某个现有类添加新的方法,这在我们向系统类或者我们不知道源码的类添加我们需要的方法时,非常的方便。不过分类有个缺点,无法添加新的变量,解决方法见下篇。写个Demo,代码如下:

#import <UIKit/UIKit.h>

@interface UIImage (fixOrientation)

- (UIImage *)fixOrientation;

@end

#import "UIImage+fixOrientation.h"

@implementation UIImage (fixOrientation)

- (UIImage *)fixOrientation {
    // No-op if the orientation is already correct
    if (self.imageOrientation == UIImageOrientationUp) return self;
    // We need to calculate the proper transformation to make the image upright.
    // We do it in 2 steps: Rotate if Left/Right/Down, and then flip if Mirrored.
    CGAffineTransform transform = CGAffineTransformIdentity;

    switch (self.imageOrientation) {
        case UIImageOrientationDown:
        case UIImageOrientationDownMirrored:
            transform = CGAffineTransformTranslate(transform, self.size.width, self.size.height);
            transform = CGAffineTransformRotate(transform, M_PI);
            break;
        case UIImageOrientationLeft:
        case UIImageOrientationLeftMirrored:
            transform = CGAffineTransformTranslate(transform, self.size.width, 0);
            transform = CGAffineTransformRotate(transform, M_PI_2);
            break;
        case UIImageOrientationRight:
        case UIImageOrientationRightMirrored:
            transform = CGAffineTransformTranslate(transform, 0, self.size.height);
            transform = CGAffineTransformRotate(transform, -M_PI_2);
            break;
        case UIImageOrientationUp:
        case UIImageOrientationUpMirrored:
            break;
    }
    // Now we draw the underlying CGImage into a new context, applying the transform
    // calculated above.
    CGContextRef ctx = CGBitmapContextCreate(NULL, self.size.width, self.size.height,
                                             CGImageGetBitsPerComponent(self.CGImage), 0,
                                             CGImageGetColorSpace(self.CGImage),
                                             CGImageGetBitmapInfo(self.CGImage));
    CGContextConcatCTM(ctx, transform);
    switch (self.imageOrientation) {
        case UIImageOrientationLeft:
        case UIImageOrientationLeftMirrored:
        case UIImageOrientationRight:
        case UIImageOrientationRightMirrored:
            // Grr...
            CGContextDrawImage(ctx, CGRectMake(0,0,self.size.height,self.size.width), self.CGImage);
            break;

        default:
            CGContextDrawImage(ctx, CGRectMake(0,0,self.size.width,self.size.height), self.CGImage);
            break;
    }
    // And now we just create a new UIImage from the drawing context
    CGImageRef cgimg = CGBitmapContextCreateImage(ctx);
    UIImage *img = [UIImage imageWithCGImage:cgimg];
    CGContextRelease(ctx);
    CGImageRelease(cgimg);
    return img;
}

@end

这段代码的作用是修复拍摄图片传到服务器时倒置等情况,使用时,在头文件

#import "UIImage+fixOrientation.h"

然后

UIImage *img = [UIImage imageNamed:@"tt.png"];
UIImage *theImage = [image fixOrientation];

这样就可以了,enjoy yourself!



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